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Thiết kế flash với flash cs5 part 67

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Tiêu đề Debugging A Movie
Trường học University of Information Technology
Chuyên ngành Multimedia Design
Thể loại bài tập
Thành phố Ho Chi Minh City
Định dạng
Số trang 5
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The debugger for ActionScript 3.0 uses the Debug workspace that displays the Debug Console, Variables, and Output panels along with the Actions panel or Script window.. When a problem is

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Show Symbol Definitions.

Select to display all the

elements associated with a

symbol

Copy All Text To Clipboard.

Select to copy selected text to

the Clipboard

Cut, Copy, Paste, And Clear.

Select to perform these

functions on a selected

element

Expand Branch Select to

expand the navigation tree at

the selected element

Collapse Branch Select to

collapse the navigation tree at

the selected element

Collapse Others Select to

collapse the branches in the

navigation tree not containing

the selected element

Print Select to print the

hierarchical display list

currently displayed in the

Movie Explorer

The Show buttons give you the

option to show or hide different

elements of the movie These

options will only impact the Movie

Explorer, not the Flash Stage

Show Text

Show Buttons, Movie Clips,

and Graphics

Show ActionScripts

Show Video, Sounds, and

Bitmaps

Show Frames and Layers

Click the Customize Which Items

To Show button to customize what

items display in the Movie Explorer

window

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The designers of Flash included editing and debugging features to make debugging easier You can quickly set and remove breakpoints to check different parts of your code to determine if it’s working correctly

Flash uses a different debugger for ActionScript 3.0 files (FLA or AS) than it does for ActionScript 2.0 files The functionality is similar, but the look and feel is different The debugger for ActionScript 3.0 uses the Debug workspace that displays the Debug Console, Variables, and Output panels along with the Actions panel or Script window The Debug Console displays the call stack, scripts containing the functions

in the call stack, and contains buttons to step through the code The call stack shows the current list of nested function calls ready for exe-cution The Variables panel displays variables and their current values

When a problem is encountered, Flash displays the line of code in the Compiler Errors panel Double-click the error to view it in the code

Debugging for

ActionScript 3.0

Use the Debugger for

ActionScript 3.0

Create or open a Flash document

(ActionScript 3.0)

◆ To debug an ActionScript 3.0

file (AS), open the file in the

Script window, select the

associated Flash file from the

Target menu

Click the Debug menu, point to

Debug Movie, and then click

Debug.

◆ You can access debugging

commands on the Debug menu

Add or remove breakpoints to

interrupt the execution of the

scripting code

Add Click in the left margin

next to the line of code

Remove Click the breakpoint in

the left margin

To step through the code line by

line or step in and out of functions,

use any of the following:

Step into code line by line

Click the Step In button in the

Debug Console panel

Step over a function call Click

the Step Over button in the

Debug Console panel

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Output panel

Actions panel

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Step out of a function call

Click the Step Out button in the

Debug Console panel

Resume normal code

execution Click the Continue

button in the Debug Console

panel

To view the individual scripts that

contain each function,

double-click the script name in the call

stack in the Debug Console panel

To view variable values, click the

Options button on the Variables

panel, and then click one of the

following:

Show Constants Displays the

values constants

Show Statics Displays

variables for the class instead

of instances of the class

Show Inaccessible Member

Variables Displays variables

that are inaccessible to other

classes or namespaces

Show Additional Hexadecimal

Display Displays hexadecimal

values instead of decimal

values

Show Qualified Names

Displays variable types with

both the package name and the

class name

To edit the values of variables in

the Variables panel, double-click

the value, enter a new value, and

then press Enter (Win) or Return

(Mac)

If an error occurs, double-click it

in the Compiler Errors panel

To exit debugging mode, click the

End Debug Session button in the

Debug Console panel To change

workspaces, click the Workspace

menu, and then select one

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Continue

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When a problem is encountered, Flash displays the location and description of the warnings and errors in the Compiler Errors panel In the Compiler Errors panel, you can show or hide warnings or errors (New!), scroll through each one (New!), and display/highlight them in the code (New!) You can also manage the types of compiler warning that appear in the Compiler Errors panel by setting options in the Publish Settings dialog box Two options are available: Strict Mode and Warnings Mode Strict Mode reports warnings as errors, while Warnings Mode reports extra warnings for discovering incompatibili-ties when updating ActionScript 2.0 code to ActionScript 3.0

Resolving Compiler

Errors

Resolve Compiler Errors

Create or open a Flash document

(ActionScript 3.0)

Click the Control menu, point to

Test Movie, and then click Test.

If an error occurs, the Compiler

Errors panel opens displaying the

errors found during the execution

Open the Compiler Errors panel.

In the Compiler Errors panel, use

the following options to resolve

compiler errors:

View Warnings or Errors in the

Code Select the warning or

error, and then click the Go To

Source button, or double-click

the warning or error to display

it in the Actions panel

Display Warnings or Errors

Click the Go To Previous or Go

To Next button The code line

with the error highlights in the

Actions panel

Clear Warnings and Errors

Click the Clear button.

Show or Hide Warnings or

Errors Click the Warning(s) or

Error(s) button at the bottom of

the Compiler Errors panel

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Show or hide errors

or warnings

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Source of error from the Compiler Errors panel

Errors due to a change from ActionScript 2.0 to ActionScript 3.0

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Control Compiler Warnings

Create or open a Flash document

(ActionScript 3.0)

Click the File menu, and then click

Publish Settings.

Click the Flash tab.

Click the Settings button for

ActionScript 3.0

Select the Strict Mode check box

to report warnings as errors

Select the Warnings Mode check

box to report extra warnings for

discovering incompatibilities when

updating ActionScript 2.0 code to

ActionScript 3.0 code

Click OK.

Click OK.

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