In top view we create the shape of room - using basic Line... To make this we have to clik right mous button and choose Convert To: Convert To Editable Poly... Now select all polygons an
Trang 11 First we have to change units of our scene to Centimeters
2 Next we set Grid Spacing
Trang 23 In top view we create the shape of room - using basic Line
Trang 34 Next we have to add Extrude modifier to our new object with Amount = 260 cm
5 Now, lets convert our object to editable poly To make this we have to clik right mous button and choose Convert To: Convert To Editable Poly
Trang 46 Now select all polygons and invers them using Flip function
Trang 57 With all polygons selected we have to cut our object - red arrows - using Quick Slice tool
8 Now choose marked polygon
Trang 69 Use Extrude tool with Extrusion Height set on -25 cm After extrusion we have to delete this polygon Thanks to this we made a place for some basic window
10 In front view, using rectangle 3 times, we have to draw our primitive window Remember to turn Start New Shape option off - thanks to this our 3 objects will be connected
Trang 711 Now we add a simple Plane - it will be our glass - and we place it exactly like it is shown on the image below
Trang 812 Create a Camera
13 Now, we have to add correct material ID to applicable polygons - everything is shown on next 3 images
Trang 1014 Now, it is time to create some materials" ID 1 is a simple vray material with diffuse color RGB=250, this same with ID 2 but with diffuse color RGB=150
Trang 1115 Window frame is made wit this same material as walls Glass material you can see below
16 Now it is time to add some furniture to our scene:) I do not want to lose time for modeling them so I'll use already made models from Evermotion collections: Armchairs and table are from Archmodels vol.1 collection, vases, cups, window-blind
Trang 12and sculpture come from Archmodels vol.2 collection and lamps from upcomming Archmodels vol.4 collection
17 some materials:
18 To light our scene we will use photometrical lights You will need web file that can be downloaded HERE So place some light in the scene and give correct path to the web file
Trang 1319 We want our light to be placed exactly like halogen, so we have to use Align tool To make it we have to select our light and clik on Align icon or press Alt+A keys on the keyboard Next we have to choose one of lamp elements (in that case glass of halogen) On the sceenshot you can see all parameters that should be set
Trang 1420 It could happend that you will have to rotate the light for 180 deegree In that case remember to change coordinate system
to Local
21 Next we have to make this same for all other halogens and lamps in the room
Trang 1522 Now it is time fo rendering options Press F10, and choose Vray as a renderer (I used version no.1.47.03) On the screens below you can find all rendering settings
Trang 1823 And here you can see our final results
Trang 20>> DOWNLOAD SCENE HERE <<<