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Tiêu đề Creating frame-by-frame animation
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When span-based selection is chosen, Flash treats frames as part of a frame span, which means all of the frames adjacent to a keyframe are selected as a unit.. Likewise, to select a span

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Chapter 7 Creating Frame-by-Frame Animation 223

Depending upon how you like to work, you can choose between two selection modes in Flash The default mode is frame-based selection In this mode, frames are treated as individual elements When span-based selection is chosen, Flash treats frames as part of a frame span, which means all of the frames adjacent to a keyframe are selected as a unit You can accomplish the same tasks in either mode and you can switch between the two depending upon the task at hand

Using Frame-Based

Versus Span-Based

Selection

Set the Frame Selection Style

Click the Flash (Mac) or Edit (Win)

menu, and then click Preferences.

If necessary, click the General

category

Select the Span Based Selection

check box to enable span-based

selection or clear it to enable

frame-based selection

Click OK.

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Frame-based selection:

Clicking once on a frame selects that frame

Span-based selection:

Clicking once on a frame selects the entire span

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Did You Know?

You can select a single frame in

span-based mode Press A+click (Mac) or

Ctrl+click (Win) the frame Likewise, to

select a span of frames in frame-based

mode, click the first or last frame in the

span, and then drag until you've

selected the entire span

From the Library of Wow! eBook

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Depending on what you are trying to accomplish, you can choose to remove a frame's status as a keyframe or remove the frame entirely

Clearing a keyframe preserves the length of the framespan and the overall duration of the animation on the layer It simply turns the keyframe back into a regular frame and removes any changes the keyframe contained Conversely, removing frames deletes the entire frame and shortens the framespan as well as the length of your anima-tion in the Timeline

Clearing Keyframes

Versus Removing

Frames

Clear Keyframes

Click on the frame to select it or

click and drag to select a range of

frames

Click the Modify menu, point to

Timeline, and then click Clear

Keyframe.

Flash converts the keyframe back

into a regular frame

TIMESAVER Press Shift+F6 to

clear keyframes

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The duration is maintained The keyframe is cleared

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Chapter 7 Creating Frame-by-Frame Animation 225

Remove Frames

Click on the frame to select it or

click and drag to select a range of

frames

Click the Edit menu, point to

Timeline, and then click Remove

Frames.

Flash removes the selected

frame(s) and shortens the length

of the animation

TIMESAVER Press Shift+F5 to

remove frames

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The duration is shortened

From the Library of Wow! eBook

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Keyframes are editable elements You can add or remove content from

a keyframe, move keyframes around by simply dragging, or copy and paste keyframes in the same Timeline, across scenes and even other Flash documents Because keyframes are so versatile, you can con-tinue to fine-tune your animations after they are created When the playhead is placed on a frame, the content of that frame is displayed on your Stage Selecting the keyframe in the Timeline selects all of the content on that keyframe on the Stage Likewise, selecting any of your content on the Stage will select its corresponding keyframe In this way, you can interactively edit the content in a keyframe or the keyframe's position in the Timeline and know what you are affecting

Editing Keyframes

Copy and Paste Keyframes

Click on the keyframe to select it

or click and drag to select a

keyframe and a range of frames

Click the Edit menu, point to

Timeline, and then click Copy

Frames.

TIMESAVER Press

Option+A+C (Mac) or Ctrl+Alt+C

(Win) to copy frames

Click on the frame where you want

to paste the frames

Click the Edit menu, point to

Timeline, and then click Paste

Frames.

TIMESAVER Press

Option+A+V (Mac) or Ctrl+Alt+V

(Win) to paste frames

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Frames are pasted starting

on selected frame.

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Chapter 7 Creating Frame-by-Frame Animation 227

Drag and Drop Keyframes

Click on the keyframe to select it

or click and drag to select a

keyframe and a range of frames

Click again on the selected

frame(s), and then drag to a new

area of the Timeline

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Frames copied to the new location.

Move frames as you drag.

The plus sign (+) modifier indicates a copy has been engaged.

Frames are moved to the new location.

Press the Option key (Mac) or the Alt key (Win)

to copy frames as you drag them.

Did You Know?

It’s important to understand the

differ-ence between the normal copy and

Paste commands and the copy frames

and Paste Frames commands When

you copy and paste frames you are

copying the keyframes and in-between

frames and the content contained in

them Pasting them preserves the

structure and layout If you select a

keyframe and use the normal copy and

paste commands A+C and A+V

(Mac) or Ctrl+C and Ctrl+V (Win), you

are only copying the content contained

in that keyframe

You can use drag and drop to copy

frames Press and hold down the

Option (Mac) or Alt (Win) key as you

drag frames, Flash copies them to a

new location

From the Library of Wow! eBook

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Flash incorporates the traditional animation technique with its use of keyframe-based animation Artwork is placed in a keyframe in the Timeline and subsequent keyframes are created to record changes to the artwork When played consecutively, these minute changes mimic movement as each keyframe describes an altered position or transform effect Static art that does not change is stored on separate layers and can span the entire animation In this way, you don't have to redraw the entire frame and you can quickly create complex animations

Creating a Simple

Frame-by-Frame

Animation

Create a Frame-by-Frame

Animation

Create a new Flash document or

open an empty Timeline

Click the first frame to select it

Click the Oval tool on the Tools

panel

Click on the Stage, and then drag

to draw a circle

Click the second frame to select it

Click the Insert menu, point to

Timeline, and then click Keyframe.

TIMESAVER Press F6 to insert

a keyframe

Select the second keyframe or

double-click the circle on the

Stage and drag it slightly to the

right

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Chapter 7 Creating Frame-by-Frame Animation 229

Click on the third frame to select it

Repeat step 6

Select the third keyframe or

double-click the circle on the

Stage and drag it slightly further to

the right

Continue to add keyframes and

move the circle until it reaches the

right edge of the Stage

IMPORTANT The more

keyframes you add the smoother

the animation is

Click the Playhead and move it

across the frames to preview the

movement of the circle

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The circle

is moved frame-by-frame until

it reaches the other side of the Stage.

From the Library of Wow! eBook

Ngày đăng: 08/11/2013, 01:15