1. Trang chủ
  2. » Công Nghệ Thông Tin

Tài liệu Thiết kế flash với flash cs5 part 50 pptx

7 221 0
Tài liệu đã được kiểm tra trùng lặp

Đang tải... (xem toàn văn)

THÔNG TIN TÀI LIỆU

Thông tin cơ bản

Tiêu đề Syncing sounds to the timeline
Thể loại Tài liệu
Định dạng
Số trang 7
Dung lượng 821,42 KB

Các công cụ chuyển đổi và chỉnh sửa cho tài liệu này

Nội dung

Syncing Sounds to the Timeline Sync Sounds to the Timeline Select the keyframe on the Timeline containing the sound you want to sync.. Adding Effects and Looping Sounds Add Effects and

Trang 1

When you sync a sound to the Timeline, you're essentially instructing Flash how to play the sound Syncing sounds is a fundamental operation because choosing the wrong sync operation can drastically change how the sound plays out during the execution of the Flash movie Flash gives you the ability to choose a separate sync operation for each indi-vidual sound file When you place the sound on the Timeline, the Properties panel displays the audio properties for the selected sound and lets you define individual properties for every sound in your Flash document For example, you have a background music sound that's located in several scenes, and you want to make sure it doesn't play on top of itself (Sync: Stop) Or, you have a narration that you want per-fectly synced to an animation on the Timeline (Sync: Stream)

Syncing Sounds to

the Timeline

Sync Sounds to the Timeline

Select the keyframe on the

Timeline containing the sound you

want to sync

Click the Window menu, and then

click Properties to open the

Property Inspector

Click the Sync list arrow, and then

select from the following options:

Event When you select Event

(default) the sound plays when

the record head reaches the

keyframe containing the sound,

and continues to play until the

end of the sound If the record

head reaches another keyframe

that contains the same sound, it

will begin playing on top of the

original sound

Start Doesn’t allow the sound

to play on top of itself

Stop Stops a sound if it is

already playing, without

affecting any other sounds

Stream The Stream Sync

creates sounds synchronized to

the Timeline This is useful for

matching sounds to a particular

visual event in the movie If the

video can not keep up with the

audio, Flash will automatically

drop video frames to keep the

audio synchronized

3

2

1

1

2

3

Trang 2

Once a sound is imported into Flash and placed on the Timeline, you can add sound effects and determine the number of loops When you loop a sound, you're instructing the Flash movie to repeat the sound a given number or times, or to loop the sound forever Some sounds loop better than others For example, you create some background music, and you want it to continue to play for as long as the visitor is on that particular page, but you don't want the sound to have a definable beginning or end In addition to loops, you can also add effects to a sound, including fades in and out, and fade to the left or right channel

The effects applied will only modify the selected audio file Each copy

of an audio file dragged into a Flash movie is controlled independently

Adding Effects and

Looping Sounds

Add Effects and Loop Sounds

Select the keyframe on the

Timeline containing the sound you

want to change

Click the Window menu, and then

click Properties to open the

Property Inspector

To add effects to the sound, click

the Effect list arrow, and then

select an option:

Left Channel/Right Channel

Plays sound in the left or right

channel

Fade Left To Right/Fade Right

To Left Changes sounds from

one channel to the other

Fade In Increases volume

Fade Out Decreases volume

Custom Creates custom in and

out sound points using the Edit

Envelope

To loop a sound, click the list

arrow, and then select an option:

Loop Click Loop to force the

sound into an infinite loop

Repeat Click Repeat, and then

enter the number of times you

want the sound to loop (up to

65,535)

4

3

2

1

1

2

3

4

Trang 3

Sooner or later, you're going to want to export your Flash movie that contains audio as an SWF file The process of publishing is relatively painless; however, there are a few considerations as to the compres-sion of the files, which will be important to the size and playability of the Flash movie Publishing requires knowledge of where the document will be used For example, if the document is to be streamed over the Internet, and your visitors have relatively low bandwidth, you would want to choose compression settings that would significantly reduce the size of the audio files It's possible that the Flash document is intended for playing off a CD/DVD; in that case, you could increase the compression settings When you're designing a Flash document, it's imperative that you understand the end game and design the document toward that goal Always remember that you can design a Flash docu-ment, but it's your visitors that ultimately will see, and use it

Publishing Documents

Containing Audio

Publish Sound Documents

Click the File menu, and then click

Publish Settings.

Click the Formats tab, and then

select the Flash (.swf) check box.

Click the Flash tab.

Click the Set buttons for Audio

Stream or Audio Event

Select other sound options as

desired:

Select the Override Sound

Settings check box to override

any sound settings applied to

the individual sound files within

the active Flash document

Select the Export Device

Sounds check box to export

sounds suitable for devices,

such as mobile devices, instead

of the library sound

Click the Compression list arrow,

and then select from the following

options:

Disable Turns off all sound

compression options and

instructs Flash not to export

sounds

ADPCM Performs minor

compression to the audio files

6

5

4

3

2

1

2

4 5

Trang 4

MP3 Creates audio files,

especially music files, with

excellent quality in a small file

size

Raw Leaves the sounds intact

without any compression

schemes applied

Speech Creates optimized files

for the human voice

Select the Convert Stereo To Mono

check box for the ADPCM and

RAW compression formats

Based on your Compression

selections from step 5, select the

following options:

Sample Rate Available for

ADPCM, Raw, and Speech

compression The higher the

sample rate the better the

quality, but the bigger the file

ADPCM bits Higher bit values

translate into better quality

audio, but larger file sizes

Quality Available for MP3

compression The Best option

gives the finest quality, but

produces a larger file

Bit Rate Available for MP3

compression The higher the

value, the better the quality and

the bigger the file

Click OK.

Select the Override Sound

Settings check box to take priority

over the individual settings applied

to the audio files

Select the Export Device Sounds

check box to export device sounds

with the published Flash movie

Click OK.

12

11

10

9

8

7

9

10

11

6

7 8

12

Changing Audio File Quality

You cannot publish a Flash movie with audio files that are better quality than the originals For example, if the MP3 audio files you're using have a Bit rate of 16kbps, increasing that to 48kbps does not create a better quality audio file In fact, that’s true of most Flash objects, not just audio To increase the quality of an audio file would require the use of an audio application You can find sound programs

at www.downloads.com

For Your Information

Trang 5

Flash is not a major sound editing application For example, you can't trim or cut audio files, nor can you enhance audio or reduce hum and background noises Flash expects all that to be done before you import the file However, you do have some control over when the sound begins and ends (time in, and time out), and you do have control over the volume (fade in and fade out) Making sure that your audio file is clean and smooth flowing will help with the quality of your audio file

Editing Sounds

Work with Edit Envelope

Select a keyframe on the Timeline

that contains an audio file

Click the Window menu, and then

click Properties to open the

Property Inspector

Click the Edit button.

Click the Effect list arrow, and then

select a channel, fade, or custom

effect

Drag the Time In marker to the

right to change where the audio

file begins

Drag the Time Out marker to the

left to change where the audio file

ends (the Time Out marker appears

at the end of the audio file)

Click the Envelope lines to adjust

the volume on the right or left

channels

Use the Zoom buttons to increase

or decrease the size of the audio

file in the edit window

Click the Play or Stop buttons to

test the changes to the audio file

Click the Time Marker buttons to

change the marker code from

frames to seconds

Click OK to save your changes.

IMPORTANT Adjusting an

audio file using Edit Envelope only

impacts the select instance of the

audio file The original audio file

(in the Library) is unaffected by

these changes

11

10

9

8

7

6

5

4

3

2

3

8 9

7

10

4 5 2

11

Trang 6

Adobe Soundbooth is a program that allows you to record and modify sound files If you have Soundbooth installed on your computer, you can edit imported sounds in Soundbooth directly from within Flash When you’re done editing the sound file in Soundbooth, you can save the file and your changes automatically appear in Flash If you change the name or format of a sound after editing it, you’ll need to re-import the modified file back into Flash You can edit all different sound file formats

in Soundbooth If you want to non-destructively edit sounds, then use the default sound file format (ASND) in Soundbooth for the best results

Editing Sounds Using

Soundbooth

Edit a Sound Using Adobe

Soundbooth

Click the Window menu, and then

click Library to open the Library

panel

Right-click (Win) or Control-click

(Mac) the sound file you want to

edit, and then click Edit with

Soundbooth.

The sound file opens in Adobe

Soundbooth

Edit the sound file using

Sound-booth tools and commands

◆ Use Help in Soundbooth to edit

the sound file the way you

want

When you’re done, save the sound

file in Soundbooth Click the File

menu, and then click Save.

◆ To save the changes in a

non-destructive format, save the file

using the ASND file format, the

default in Soundbooth

◆ If you change the name or

format of a sound after editing

it, you’ll need to re-import the

modified file back into Flash

Quit (Mac) or exit (Win)

Soundbooth to return to Flash and

view the edited version of the

sound file in the Library panel

5

4

3

2

1

1

2

4

3 5

Trang 7

This page intentionally left blank

Ngày đăng: 21/01/2014, 23:20

TỪ KHÓA LIÊN QUAN