With the History panel, you can undo or redo steps to correct mistakes, replay selected steps for new tasks to streamline repetitive work, and record steps for replay from the Commands m
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19 What You’ll Do
Automating Your Work
Introduction
The History panel helps you work more efficiently in Flash
As you work, the History panel tracks all the steps you take in
Flash With the History panel, you can undo or redo steps to
correct mistakes, replay selected steps for new tasks to
streamline repetitive work, and record steps for replay from
the Commands menu to automate your work In addition,
Flash allows you to use Object-level undo modes Which
means you can undo steps to a specific object without
hav-ing to undo the changes made to other main objects on the
Stage
You can open the History panel from the Other Panels
submenu on the Window menu Each step you take in the
active document during a work session appears on a
sepa-rate line in the History panel You can undo or redo a single
step or series of steps quickly with the Undo/Redo slider,
which you can drag up to undo a series of steps or drag
down to redo a series of steps You can also select a series of
steps in the History panel and replay them to the same object
or to a different object in the document
Do you often repeat the same series of steps? Rather
than repeat the same actions, you can work faster by saving
the entire series of steps as a command on the Commands
menu, which you can reuse again and again Flash stores the
commands you save for future use After you save steps as a
command, you can select the command name on the
Commands menu to run it, or use the Manage Saved
Command dialog box to rename or delete commands
Due to the complex nature of some steps, such as adding
a gradient to a shape or modifying document size, Flash
can-not replay or save (as a command) all steps in the History
panel For these steps, a red X appears in the icon for a step
in the History panel Even though Flash cannot replay or save
What You’ll Do Examine the History Panel Use the History Panel Work with Object-Level Undo Mode Undo and Redo Steps
Replay Steps Save Steps and Use Commands Copy Steps Between Documents
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The History panel helps you automate and
streamline the way you work in Flash As you
work in Flash, the History panel is tracking all
your steps for the entire document or only on
individual or all objects behind the scenes
With the History panel, you can do any of the
following:
◆ Undo or redo steps to correct
mistakes
◆ Replay selected steps for new tasks to
streamline repetitive work
◆ Record steps for replay from the
Commands menu to automate your
work
The History panel doesn’t replace the
Undo, Redo, and Repeat commands on the
Edit menu, it simply tracks every step you
per-form in Flash When you undo or redo one or
more commands, the History panel displays
the results; the Undo/Redo slider moves
according to the commands you select
You can open the History panel using the Window menu like any of the other panels in Flash Each step you take in the active docu-ment during a work session (since you cre-ated or opened the document) appears on a separate line in the History panel The first step you perform in a work session appears at the top of the list and the last step appears at the bottom If a red X appears in the icon for a step, it indicates Flash cannot save or replay the step Unlike other panels in Flash, the History panel includes a slider on the left side that you can use to undo/redo steps; the Undo/Redo slider initially points to the last step you performed The bottom of the History panel includes buttons to replay selected steps, copy selected steps to the Clipboard, and create a command from selected steps
The Options menu displays commands, such
as Clear History, specific to the History panel
Examining the History Panel
Undo/Redo
slider
Completed steps
Replay selected steps
Copy selected steps to Clipboard
Create command from selected steps Options menu
Completed steps
in document
From the Library of Wow! eBook
Trang 3You can use the Window menu to open the History panel like any of the other panels in Flash; the History panel appears on the Other Panels submenu Each step you take in the active document during a work ses-sion appears on a separate line in the History panel Steps you take in other Flash documents don’t appear in other History panel lists If you no longer need the steps in the History panel, you can erase the entire list
When you close a document, Flash clears the History panel
Using the History
Panel
Open and Close the
History Panel
◆ To open the History panel, click the
Window menu, point to Other
Panels, and then click History.
TIMESAVER Press A+F10
(Mac) or Ctrl+F10 (Win) to open
the History panel
◆ To close the panel, click the Close
button, or click the Options menu,
and then click Close Panel.
Clear the History Panel
Open or expand the History panel.
Click the Options menu, and then
click Clear History.
Click Yes to confirm the operation.
When you’re done, click the Close
button on the History panel
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Close button
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The History panel allows you to keep track of the changes made in Flash on a per-object basis When this mode is activated in the General Preferences dialog box, each object on the Stage and even objects in the Library panel have their own undo list Think about just what this means You can now undo the changes you make to an object without having to undo changes to any other object
Working with
Object-Level Undo Mode
Set Object-Level Undo
Click the Flash (Mac) or Edit (Win)
menu, and then click Preferences.
Click the General category.
Click the Undo list arrow, and then
click Object-Level Undo.
Click OK to confirm changing from
Document to Object level undo will
delete your current undo history
Click OK to set object level undo or
click Cancel to keep document
level undo
As you work, Flash keeps a
per-object record of the history of
each main Flash object
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From the Library of Wow! eBook
Trang 5Work with Object Level Undo
Set object level undo in General
preferences, and then open a new
or existing Flash document
Begin working with an object
As you work, Flash keeps a
per-object record of the history of
each main Flash object
Open the History panel.
Use the Undo, Redo, or Repeat
commands on the Edit menu
TROUBLE? You cannot undo
some object-level actions, such as
working in a library or a scene
Check Flash Help for specifics
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