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Tiêu đề Automating Your Work
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With the History panel, you can undo or redo steps to correct mistakes, replay selected steps for new tasks to streamline repetitive work, and record steps for replay from the Commands m

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19

19 What You’ll Do

Automating Your Work

Introduction

The History panel helps you work more efficiently in Flash

As you work, the History panel tracks all the steps you take in

Flash With the History panel, you can undo or redo steps to

correct mistakes, replay selected steps for new tasks to

streamline repetitive work, and record steps for replay from

the Commands menu to automate your work In addition,

Flash allows you to use Object-level undo modes Which

means you can undo steps to a specific object without

hav-ing to undo the changes made to other main objects on the

Stage

You can open the History panel from the Other Panels

submenu on the Window menu Each step you take in the

active document during a work session appears on a

sepa-rate line in the History panel You can undo or redo a single

step or series of steps quickly with the Undo/Redo slider,

which you can drag up to undo a series of steps or drag

down to redo a series of steps You can also select a series of

steps in the History panel and replay them to the same object

or to a different object in the document

Do you often repeat the same series of steps? Rather

than repeat the same actions, you can work faster by saving

the entire series of steps as a command on the Commands

menu, which you can reuse again and again Flash stores the

commands you save for future use After you save steps as a

command, you can select the command name on the

Commands menu to run it, or use the Manage Saved

Command dialog box to rename or delete commands

Due to the complex nature of some steps, such as adding

a gradient to a shape or modifying document size, Flash

can-not replay or save (as a command) all steps in the History

panel For these steps, a red X appears in the icon for a step

in the History panel Even though Flash cannot replay or save

What You’ll Do Examine the History Panel Use the History Panel Work with Object-Level Undo Mode Undo and Redo Steps

Replay Steps Save Steps and Use Commands Copy Steps Between Documents

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466 Chapter 19

The History panel helps you automate and

streamline the way you work in Flash As you

work in Flash, the History panel is tracking all

your steps for the entire document or only on

individual or all objects behind the scenes

With the History panel, you can do any of the

following:

◆ Undo or redo steps to correct

mistakes

◆ Replay selected steps for new tasks to

streamline repetitive work

◆ Record steps for replay from the

Commands menu to automate your

work

The History panel doesn’t replace the

Undo, Redo, and Repeat commands on the

Edit menu, it simply tracks every step you

per-form in Flash When you undo or redo one or

more commands, the History panel displays

the results; the Undo/Redo slider moves

according to the commands you select

You can open the History panel using the Window menu like any of the other panels in Flash Each step you take in the active docu-ment during a work session (since you cre-ated or opened the document) appears on a separate line in the History panel The first step you perform in a work session appears at the top of the list and the last step appears at the bottom If a red X appears in the icon for a step, it indicates Flash cannot save or replay the step Unlike other panels in Flash, the History panel includes a slider on the left side that you can use to undo/redo steps; the Undo/Redo slider initially points to the last step you performed The bottom of the History panel includes buttons to replay selected steps, copy selected steps to the Clipboard, and create a command from selected steps

The Options menu displays commands, such

as Clear History, specific to the History panel

Examining the History Panel

Undo/Redo

slider

Completed steps

Replay selected steps

Copy selected steps to Clipboard

Create command from selected steps Options menu

Completed steps

in document

From the Library of Wow! eBook

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You can use the Window menu to open the History panel like any of the other panels in Flash; the History panel appears on the Other Panels submenu Each step you take in the active document during a work ses-sion appears on a separate line in the History panel Steps you take in other Flash documents don’t appear in other History panel lists If you no longer need the steps in the History panel, you can erase the entire list

When you close a document, Flash clears the History panel

Using the History

Panel

Open and Close the

History Panel

◆ To open the History panel, click the

Window menu, point to Other

Panels, and then click History.

TIMESAVER Press A+F10

(Mac) or Ctrl+F10 (Win) to open

the History panel

To close the panel, click the Close

button, or click the Options menu,

and then click Close Panel.

Clear the History Panel

Open or expand the History panel.

Click the Options menu, and then

click Clear History.

Click Yes to confirm the operation.

When you’re done, click the Close

button on the History panel

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Close button

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468 Chapter 19

The History panel allows you to keep track of the changes made in Flash on a per-object basis When this mode is activated in the General Preferences dialog box, each object on the Stage and even objects in the Library panel have their own undo list Think about just what this means You can now undo the changes you make to an object without having to undo changes to any other object

Working with

Object-Level Undo Mode

Set Object-Level Undo

Click the Flash (Mac) or Edit (Win)

menu, and then click Preferences.

Click the General category.

Click the Undo list arrow, and then

click Object-Level Undo.

Click OK to confirm changing from

Document to Object level undo will

delete your current undo history

Click OK to set object level undo or

click Cancel to keep document

level undo

As you work, Flash keeps a

per-object record of the history of

each main Flash object

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From the Library of Wow! eBook

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Work with Object Level Undo

Set object level undo in General

preferences, and then open a new

or existing Flash document

Begin working with an object

As you work, Flash keeps a

per-object record of the history of

each main Flash object

Open the History panel.

Use the Undo, Redo, or Repeat

commands on the Edit menu

TROUBLE? You cannot undo

some object-level actions, such as

working in a library or a scene

Check Flash Help for specifics

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