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Module 2 trends and standards UniSA 2s

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The Information Age• First Industrial Revolution • Introduction of machinery • New organisational methods • Changed the way people worked • Second Industrial Revolution – the Information

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Network Management /

Managing Networks and Telecommunications M

Trends and Standards

2

Drucker - Transformations

Transformation in society every 200 years

13thcentury – Cities & urban social structures

15thcentury – Renaissance

17thcentury – Industrial Revolution –

communism and capitalism

19thcentury – Knowledge Society

21st century – ? Global economy /

consumerism

2

Trang 2

The Information Age

• First Industrial Revolution

• Introduction of machinery

• New organisational methods

• Changed the way people worked

• Second Industrial Revolution – the Information Age

• Introduction of computers

• Introduction of networking and data communicationsg

• Changed the way people worked again

• Faster communication  Collapsing information lag

• Brought people together  Globalisation

3

4 Role of Telecommunications

Mechanisms through which information is

stored

stored.

Vehicle through which information is

transmitted.

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Relevant Questions

1 How are existing business processes

affected by telecommunications?

2 What are the forces shaping the evolution

2 What are the forces shaping the evolution

of telecommunications?

3 What are the business opportunities

created?

4 Who are the major players?

5 What strategic choices are made by the

major players?

6 What is the effect of these choices on

telecoms and other industries?

5

6 Deloitte – TOP 10 Tech Trends 2014

Disruptors are opportunities that can create

sustainable positive disruption in IT capabilities,

business operations, and sometimes even business

models.

• CIO as venture capitalist

• Cognitive analytics

• Industrialised crowdsourcing

• Digital engagement

6

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7 Deloitte – TOP 10 Tech Trends 2014

Enablers are technologies in which many CIOs have

already invested time and effort, but which warrant

another look because of new developments, new

capabilities, or new potential use cases.

• Technical debt reversal

• Social activation

• Cloud orchestration

• In-memory revolution

7

8 Network Management Trends

http://www.youtube.com/watch?v=FaojSKWFDJ4

Jim Metzler from Ashton, Metzler and Associates,

talking at NetQoS on Infrastructure Management Tools and Methodology

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Networking Trends

http://www.youtube.com/watch?v=8KfyKKTtCLo

Andy O'Kelly, Chief Architect at eircom

9

10

IT Market Clock for Enterprise Networking Infrastructure 2012

10

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11 Agenda Overview for Enterprise

Communications Strategies

11

12 Gartner Hype Cycles

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Hype Cycle Traps

13

14 Hype Cycle Opportunities

14

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15 Gartner Priority Matrix

15

Networking & Communications Hype Cycle 2013

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Key Trends:

• Data Center Virtualization

• Enterprise Mobility

• Network and Application Performance

Monitoring and Management

17

18 Key Findings:

• Bandwidth demand rising

• Software voice systems

• Ethernet infrastructure commoditized

• Data center intelligence – ADC g

• All-wireless office

• IPv4

18

Trang 10

Networking & Communications Priority Matrix 2013

19

20 Example: IPv6

Definition:Next version of IP designed to overcome several

key limitations of IPv4…

Position and Adoption Speed Justification:

• By 2015, 17% of the global Internet will use IPv6 …

• Through 2020, both the public Internet and the typical

corporate/government network will carry both IPv4 and IPv6

traffic

User Advice: Time for selective deployment…

Business Impact

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Hype Cycle for Cloud Computing 2013

21

22 Google Trends

Mobile Device Management: g

http://www.google.com/trends/?q=mobile+device+management&ct

ab=0&geo=all&date=all&sort=0

22

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23 Magic Quadrant for Enterprise Mobility

23

24

2012 Strategic Road Map for Mobility

Key Findings:

• Need for integrated strategies, processes

and policies

• Lack of alignment between mobility

initiatives and business goals

• Call for robust, resilient practices covering

security, sourcing, support, cost

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IT Market Clock for Enterprise Mobility 2013

25

Future Internet post-2020

Europe- Experts were asked to develop a set of scenarios for

the Future Internet post-2020, covering applications and

technology uses that will characterise the Future Internet

The scenario proposed by the panel shows how the Future

Internet could, and possibly will, shape the lives of all

Europeans in or around

2020-• The Future Internet infrastructure will need to be

architected

differently-• In the Future Internet, our personal information, content and

services will be available to us anywhere, at any time

• Our everyday environments will be context-aware: systems

and devices will be able to sense how where and why

and devices will be able to sense how, where and why

information is being accessed and respond accordingly

The Internet will be our personal global network

(Future Internet 2020)

26

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Future Internet post-2020- Internet of Things

Things:

• Embedding sensors, communication and

computing capabilities will enable a whole variety

of physical objects to seamlessly gather and use

information throughout their entire lifecycle

• By capturing and interpreting user actions, Smart

Items will be able to perceive and instruct their

environment, to analyse their observations and to

communicate with other objects and the Internetj

• This new Internet of things will co-exist and be

intimately bound up with the Internet of

information and services

(Future Internet 2020)

27

Internet of Things

• The expression “Internet of Things” (IoT) recalls scenarios

from science fiction, where objects will become “living

beings” and have identifiable behaviours and actions

• any object will have a unique identification; not only asany object will have a unique identification; not only, as

today, computers, printers, mobile phones, but literally any

thing around us, anywhere, at any time, creating a

universally addressable continuum

• objects will be able to exchange and, if necessary, actively

process information according to predefined schemes,

which may or may not be deterministic

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Network Standards

• Importance- Use of standards makes it easier to develop

software and hardware that link different networks

• Help promote competition and decrease price

• There are two types of standards-There are two types of standards

• Formal-:

• developed by an official industry or government

body e.g HTTP, HTML for web browsers and V.90

modems for physical hardware

• Take several years to develop

• De facto (proprietary):

• Emerge in the market place and are supported by

several vendors but have no official standing e.g

MS Windows

• De facto standards become formal once they are

widely accepted

29

Why use standards?

• The primary reason for standards is to

• Enable multiple providers to integrate their products

and services at the global, national and local levels

• Without networking standards

• it would be difficult -if not impossible-to develop

networks that easily share information

• Customers are not locked into one

vendor-• they can buy hardware and software from any vendor

whose equipments meet the standards – increased

competition resulting in more choice and decreased

price

30

Trang 16

Standards-making bodies

• International standard making

bodies-• International Organisation for Standards (OSI) –

makes technical recommendations about data

communication interfaces

• International Telecommunication

Union-Telecommunication Group (ITU-T) – technical

standard setting organisation

• American National Standards Institute (ANSI) –

standardisation body not standard making body,

accepts standards developed by other organisations

I tit t f El t i l d El t i E i (IEEE)

• Institute of Electrical and Electronics Engineers (IEEE)

– develops standards

• Internet Engineering Task Force (IETF) – governs how

much of the Internet will operate

31

Some Data Comms Standards

5 Application layer

HTTP, HTML (Web) MPEG H 323 (audio/video)

5 Application layer MPEG, H.323 (audio/video)

IMAP, POP (e-mail)

4 Transport layer TCP (Internet)

SPX (Novell LANs)

3 Network layer IP (Internet)

IPX (Novell LANs)

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