Bay gia hay xfty dt!1lg cae hinh chieu dting, hlnh chicu b~ng, hlnh chieu canh Ilr ml h111h do.. 4-Dung I¢nh ZOOM vai ty I¢ bang nhau VI d~L scale= I de chinh klch thLIoe cae hlnh 5- Dun
Trang 1* each gQi l¢nh AME Ill' menu
MENU BAR > MODEL>hi¢n ra Pull·down menu dudi day:
4-Help E;~
Revolve
~olidiF}J Efimi~ive~
Union SUQlrad Intersect Modif,Y Se!up Inguir~
D Lsplay
U lilitl!
•
•
•
•
•
• Tren bang Pull·down menu do eo cac Ii!a ehQn Ihi h~l.I1h tn!c tiep de I¢nh va co cae thlfc dO'r1 phl,l chua cae nhom l~nh rieng nhu sau:
'" Cae liJ'a ehQn ling v(ri cac I~nh + Extrude = I~nh solex! + Revolve = Solrev + Solidify = Solidify + Union = Solunion + Subtract = Solsub + Intersect = sol int '" Cac thiJ'c don pht,J _ Primitive: khi b';ln ehQIl nll,lc nay AME dua fa hlip lhO<;li "AME Primitive" eM b<).n I<,tO cae solid g6c: box, sphere, wedge, cone, cylinder, torus (hlnh 11·21)
_ Modify: ehQn ml,lc nay b<;tn eo Ih~ sLta d6i solid, region Trong do chua cac hla ehQfl li"ng v6i d ,c I¢nh sau:
+ Move Object = I~nh sol move
+ Change Primit = Solchp
+ Separate = Solsep
+ Cut solids = SolclI!
+ Chamfer solid = Solcham
+ Fillet solid = Solfill
_ Setup: cai d~t cae bien AME, dan
vi do vv
_ Inquiry: d~ tra Cllu ve d6i IUQ'ng
ve, di¢n tfeh, kh6i luQ'flp
_ Display: kieu hien th! dUQ'e ehQIl
Lrong hlip lho<,li sau day
+ Mesh = l~nh sol mesh
+ Wire fram = Solwirc
+ Set Wire Dens = Solwdens (m~1
dli khung ILt6i)
+ Copy Feature = Solfeal
+ Section Solids = solsect
+ Prom Solids = Solprof
_ Utility: de l¢nh li¢n feh
+ Material = hi¢n hQp Ihm.li
material
+ solves = Solucs
+ ASM in = Solin
+ ASM out = So10Ul
+ Purge Objects = Solpurge
+ Load Modeler = tai AME
r-_ _ _ _ ';create Solid Primitiv r=e _ _ _ _ - ,
Baseplane - - - , aOn
Mode: 13 Points Ell
Object Snap Mode I
OK I Cancel I Help
ll'inh 11·21 + Unload Modeler = [hao lui AME gi<li ph6ng bli oh6"
Trang 211.7 TAO RA cAc lliNH CHIEU 20 Tif MO HINH 3D
Gill Slr chung la da co m6 hlnh gin
dil3D (vo Iren lap 3D) nhl! hinh 11-22
dLtoi day Bay gia hay xfty dt!1lg cae
hinh chieu dting, hlnh chicu b~ng, hlnh
chieu canh Ilr ml) h111h do
Ban Ihue hi¢n then cae bu6c sau
day:
1- Dat bien T1LEMOOE=O
chuyfn san'g kh6ng gian gi<'fy (Pspace)
+ L¢nh LIMITS d!Tlh gi6i h<.l.Il
viS trong kh6ng gian giay (kh6
A4=297.21O) Va Icnh ZOOM / All
+ Hi (load) duimg dUt Hidden
bling l~nh LINETYPE vao ban vi! de
sau lao net dUt Iren de hlnh chieu
2- Dung I¢nh MVIEW 1<;10 4 khllng
nhln d9ng k6 nhau (ch<;m Fit) (hlnh 11- Hillh 11-22
23), Dimg I¢nh Mspacc chuy~n sang
kh6ng gian l:no hlnh
3-01111g I<;nh VPOINT chQn cae diem nhln eho tiOlg khllng nhln de c6 hinh chieu dUng, hlnh chicu b~ng hlnh chicu cq.nh
mnh 11-23
115
Trang 34-Dung I¢nh ZOOM vai ty I¢ bang nhau (VI d~L scale= I) de chinh klch thLIoe cae hlnh
5- Dung I¢nh SolPROF t<:ta cae chtctng bao thriy va khuat laLl lttQ1 eho lung khung nhlLl 6- OllOg I¢nh LAYER lam dong lap chua 1116 hlnh gia dO' nay(lap 3D)
-T<,lo l&p mai len la "KHUNG", roi lam dong lOp nay
"KHUNG" da lam dong(b6 de duong vien khung d i )
Chu y: N6u ehlI~ thay net elm d6i v6i die dlrO'ng khua't lhl (lung I ~ nh LTs ca l c lang h~y giam Iy I¢ cho
thily dlIq'C net chn
Ket qua ta co ban ve de hll1h chieu va 1116 hlnh 30 elLa gi,\ dO' nhu hlnh I J -24
J:!elp
- ,
c,-o 0
' " ;0
"'''
- " • • - ¥ - - - ~ -- "".~ -~ ' • - _ •
Hinh 11-24
Trang 4CHUONG12
-XUAT BAN VE 3D RA GIAY VA RA T~P TIN
12.1 XUAT BAN vi<: RA GIAY
Khi ve xong ban ve 3D, b~n ca.n phii Xll:ll ra giay h~c xut(t thanh t¢p tin ph1,lc VI,I cho
o trong khOng gian rnO hloh (Mspace) thi b'.lo chi in duqc hloh aoh tren khung ohin hi¢n thai Nhtnlg a trong khOng gian giay (Pspace) b~n co tM in hloh imh tr~n tl1t d cae khung ohin d~ng t<.t0 bm l¢nh Mview Neu in cae hloh chien ph6i doh h<;ln ch(;>n ty l¢ in ia Scale
- TrInh tt! in him ve trong kh6ng gian gi5y (Pspace) thea tUng buOc wang tt! nhu d.c buoc t~o cae hioh chi€u 2D tir mO hloh 3D da trloh bay a chuang II, tiet 11.7 tren day Cu6i cimg dung I¢nh PLOT de in fa gil1y qua may in (Printer), hay may ve (Plotter)
- B<:Lo cung co the chuy~n mO hloh 3D thanh d6i tm:;mg 2D qua t¢p tin DXB file Sau do t¢p tin nay dugc g«;li vao ban ve AutoCAD bang I~nh DXBIN va duqc in fa nhu ban
ve 20
- Mu6n in mO hlnh duqc to bOng, b'.ln co thi! chen no vao ban ve AutoCAO ho~c cben
V30 t¢p tin van ban vv
+ Dl chen m6 hlnh duQ'c to bOng vao ban vi! AutoCAD, b'.ln dung d.c l¢nh GIFIN, TGAIN
Gif file name: <go ten t¢p tin GIF vao>
Insertion point< >: <cho diem chen>
Scale factor< >: <h¢ s6ry I~>
Sau khi chen, cac hlnh 3.nh do co th~ hi¢u chlnh dUl;1C bang l¢nh Clla AlltoCAD, va in ra nha bim ve 2D
+ D<l chen him vo m6.hlQh d';<1G«'~ h<\ng\.lIp{¢i> tin~n bAn; b~n ~em ti~t duai day
<;
12.2 XUAT BAN vi<: THANH ~PTIN
ACAD co the duqc xua:t thanh cac ~p tin:
+ WMF (windows Metal File)- de chen vao t¢p tin van ban, d6 hQa khac L¢nh xu5t la WMFOUT
+ BMP (Bitmap file)- hlnh anh m.nh raster 4nh xu~t I BMFOUT
+ EPS (Encapsulated PostScript)- dung Irong ch€ ban, in ~n 4nh xu~t I PSOUT
+ DXF (Data eXchange Format)- trao d6i dii li¢u v6i pMn mem CAD/CAM khac 4nh xu~t 13 DXFOUT, I¢nh gQi vao ban vo ACAD Ja DXFIN.<
+ DXB (Data eXchange Binary)- chuyi!n mo hlnh 30 thanh 20 L¢nh gQi vao ban ve ACAD Ja DXBIN
117
Trang 5* B~n co the S11 dl,lng I~nh xuAt thanh c;],e t~p tin bang hQp tho~i til menu nhu sau:
FILE> Export> HQP tho<.ti "Export Data"> Ch(;m kieu file xulit > Save
Vi dr,t: B~n dn chen ban ve mo hlnh 3D e6 ten la "Gia-do.dwg" vao t~p van bim sO';1n trong word 97, hay lam nhu sau:
I Ma ban ve "Gia-do.dwg" trong AutoCAD for windows
2 Xulit bim ve thanh d<;lng WMF bang I~nh WMFout (ho~e Export v6i ACAD.rl4)
ho~c gQi I¢nh xuat til menu FILE Luc d6 hc.jp tho~i "Export WMF" (ho~c "Eexport Data")
xuat hi~n nhl1 hlnh 12-1
iiiiiiiiiiiiiiii
liI!!Ilill I c: \scadwin\support
I
Cancel
a acadwin
@) support
•
•
list Files of Type: Drixu;
.\101 ,;10 ('.WMFJ B I~c:kee 3
Hinh 12·1
+ DOng "Save as type:" b,,1n ehQn Metalfile[.wmf]
+ DOng "File name:" b<;lJl go len file xuat, vi dlr "Gia:'do" va chQn nut "Save"
+ Sau do xuiit hi~n dong nhile: "Select objects", b;;tn ehQn cae d6i tuQ'Og ve xutlt ra t~p
van ban
+ Thu nho elra s6 AutoCAD/Win
3 Vao Word 97 va rna t~p van bim Nh~p file "Gia-do.wmf' vao nhl1 sau:
+ D~t con tro vao dung eho eua van ban mu6n chen hlnh ve
+ Tu menu:
Insert>Picture>From file> hi¢n fa h¢p thO';1i "Insert Picture"
Trong do b'.ln file "Gia-do.wmf' va nhay vao nut "Insert" de chen
4 Sau khi ban ve dugc chen, b"m co the dung chuc nang Picture cua word de hi~u chinh duemg net, mau sac
12.3 Ti).O HiNH A.NH DONG TRONG AUTOCAD
a Script file
AutoCAD co kha nang thl!c hi~n dl1qc mQt chuoi dc I¢nh Vi the chung ta co th~ lam
cho hinh anh hien thj Ian 111<;rt lien ti€p nhau, t';1o nen hlnh anh dQng (gi6ng phim hO';1t hinh)
m Hlm ditu d6 ta dn t~o mQt t¢p van ban (co the dung EDIT cua DOS) gQi Hl Script file
(duoi la SCR) hay con gQi la t¢p tin k!ch ban
Vi dl;l: Ta t;;tO mc.jt Script file de ve mc.jt kh6i h"p co Length=60, Width=30, Height= I 00,
sau d6 dai n6 dQc trl,lc x mc.jt do;;tn 150 B~n gQi I~nh EDIT clla DOS va so~n ca.c dong
Trang 6Solbox 0,0,0 60 30 100
delay 1000
move all 150,0,0
delay 2000
redraw
erase all
Rscript
B~n ghi l~i t~p tin nay vm duOi ".SCR", vi dl,l: "Hop.ser",
• Dil eh~y ~p tin nay, viio ACAD va go ten I~nh "Script" sau dong nhiic l~nh
"Command:" ;
Command:
Script fIle:
Ghi ch6
Script Hop <go ~n ~p vao, kh6ng dll!,c go 4u6i>
+ Trong cae dbng SO¥! thAa coo script file, mOi khoeing trong (Space bar) tUOIlg duong y{fi m¢t 1:10
ENTER
+ ~ dUng yi¢c thl!C hi~n I l~nh trong script file, b¥l dung I~nh DELAY Thi'ti gian di:rng \ii sO duong nhb han 32767ms (milliseconds),
+ Mu6n I~p di I~p l~i chuOi I~nh b~ cho I~nh Rscript yaO cooi t~ tin script file
+ Khi l~nh Script dang thl,fC hi¢n rna mutSn dimS lilli, ~ An Ctrl+C (v(ri ACAD.rI4 go phim ESC:)
Vii mutSn tilp h,lc, ~n dung I¢nh Resume
b Cae I~nh ch~p anh va g~i anh ra
Gi6ng nhu phinl ho~t h9a khi ta dung l~nh gQi Ian lUgl cae blob cinh ra Chung ta co the
cht,JP cae 3nh tren man blob bang l~nh Mslide ho~c l~nh Shade cho cae mO hloh to bOng;
va gQi cae anh da eh~p fa ta dung l~nh Vslide
Command: Mslide
Slide file: <d~t ttn ~p hnh va; duOi SLD>
+ GQi imh fa:
Slide file: <chi ten ~p Anh .SLD clln g~i ra>
+ T~o Script fIle Anh dong:
Vi dl! 1: VO mot hlnh hOp c6 cae ~ length=60, width=30, height=IOO vAchyp Anh IJ
cae vi ttl di cbuyen kh3e nhall B!m Imn theo c4c bm\e sau:
I Vi! kh6i hop biri I~nh SOLBOX
2 DUng I~h MSLIDE ch~pilnbven ten "Hop1.sld"
3 DIri vA xoay blnh hOp dobiri I~nh DVlEW de c6 vi tri !hu 2 cu Anh Sou d6 dung I~nh MSLIDE ch~ hnh ven ten "Hop2.sld"
4 DIri va xoay hlnh hOp do biri I~nh DVlEW di! c6 vi ttl !hu 3 cua anh Sau d6 dimg I¢nh MSLIDE chyp hnh ven ten "Hop3.sld"
5 DIri vA xoay hlnh hOp do biri I~nh DVlEW di! c6 vi tn thu 4 eua hnh Sau do dung
I~nh MSLIDE ch~ hnh ven ten "Hop4.sld" vv
6 G~i I~nh EDIT eua OOS di! so~ !hao Script file nhu sau:
Vslide hopl
delay 1000
Vslide bop2
delay 1000
Vslide hop3
119
Trang 7delay 1000
Vslide hop4
delay 2000
Rscript
Ghi th1mh Script file c6 ton "Hop.SCR"
7 De ch~y Script file, b~n vao I~h:
Command: script
Script file: Hop
V{ d1.l2: T~ cu6'n phim hO'.lt hioh htrang dill ve mO hloh chi tiet may 3D (hloh ve) 1- Bu9c 1: rna ban ve khdi thuy "A4.dwg"
+ 4nh MSLIDE chvP 'nh dot ton la "b l.sld"
2- Bucrc 2: lenh VPOINT/(-I,-I,l)
+ 4nh MSLIDE chVp anh dot ton la "b21sd"
3- Sucre 3: lenh SOLBOX vo d€ c6
length=IOO, width=90, height=30 (chua
v~t 2 gOc)
+ lenh MSLIDE chVP 'nh
~t ten I "b3.sld"
4- Bucre 4: lenh ues chuyen he
ues Ion dlnh A DUng I¢nh SOLBOX vo
kh6i h¢p ben ph.i c6 length=22,
width=90, height=90
+ lenh MSLIDE chVP "nh
dot ten Iii "b4.sld"
5- Bucre 5: I¢nh SOLMOVE /tx80 de
doi kh6i do sang phii tir A tm B
+ lenh MSLlDE chVP Imh
d~t ten la "bS.sld"
6- Buoc 6: I¢nh SOLCYL (ues van
a A) de ve trl,! ngoai tam A, r=30,
height=40 4nh SOLCYL /B vo trV ben
trong co day d116i la m~t du6i d~, r=15, height=70 Jfmh 12-2
+ I¢nh MSLIDE chVP anh d~t ton lA "b6.sld"
7.Bucre 7: lenh SO'LMOVE /tx4O va ty45
+ lenh MSLIDEchvp aM d~t !!IlIa "b7.sld"
8- Bucre 8: lenh uCS,Io cit d1ri h¢UCS Wi diem giu e cua c'!llh diii Irlii-ton cUa th1mh bon phiti 4nh SOLBOX, chodlnh thll nMlla (0;-30;-2'), length=20, width=60, height=25
+ I~h MSLrDE chvp.nhd~hen l1t'''b8 sld" :
9-BuOc 9: lenh SOLCHAM de vat 2 gOc tmi cu~ de, cl)qn'm~tv't la(l!~t tnli d€, 2 C'!llh vat th!ng dUng, do~n vat=IO.· '
+ lenh MSLlDE chvP 'nh ~t ten I "b9.s1d"
10- Bucre 10: l¢nh SOLWEDGE vo gan(hic nay v~n c6 ues d C), cho dlnh thu nh~t qo,O,O), lenglh=15, widlh=lO, heighl=15
+ lenh MSLlDE chvP 'nh dot ton la "b lO.sld"
\1- Buoc II: lenh ROTATE 3D xoay gan d6 di I gOc 180"
+ lenh MSLIDE chVP anh d~t len Ja "bl1.sld"
Trang 812~ Buac 12: l~nh ALIGN de can dung gan vao vi trt B
+ I~nh MSLIDE ch~p anh d~t ten Ia "bI2.sld"
13- Buac 13: l¢nh SOLSUB chqn kh6i hI tm 13 thanh phaj, d€, tn,I Ian va cac kh6i trir la ranh chu nh~t, tn~ trong 4nh SOLUNION lien ket de, thanh phai va gan thanh solid
da hqp
+ I¢nh MSLIDE ch~p anh d~t ten H "bl3.sld"
14-Buoc 14: l~nh SHADE to bOng v~t th~ vita t~o ra
, + lenh MSLIDE ch~p imh d~t teilla "bI4.sld"
lS-T<;lo script file voi t~n la "cachve3D.scr" trong h¢ so~n thao EDITcua DOS nhu sau:
Vslide bl
Delay 2000
Vslide b2
Delay 3000
Vslide b3
Delay 3000
Vslide b4
Delay 3000
Vslide bS
Delay 3000
Vslide b6
Delay 3000
Vslide b7
Delay 3000
Vslide b8
Delay 3000
Vslide b9
Delay 3000
Vslide blO
Delay 3000
Vslide bll
Delay 3000
Vslide bl2
Delay 3000
Vslide bl3
Delay 3000
Vslide b14
Delay 3000
Rscript
121