+ Dap m~c d,nh: cho diem goc thu nhAt ella viewport, sau do cho diem thu 2 Iii dinh d6i di~n ella viewport.. L~NH RULESURF Surface de tao miit kJ bdng each cho dU'mtg thfing ·dU'mtg sinh
Trang 1Dar de Iva ch<;m:
+ $: cat m!)t dinh d<;lng viewport v6i ten bi.1ll d(lt d~ si'r d~lllg v6 sau
+ R: dlra ra Ill!)t viewport cia luu
+ D: xoa di viewport dang 1m\,
+ S: t<.t0 mQt viewport don
+ ?: hi~n danh sach cac viewport dang hm~t d(>ng va V · ! trf eLla chung
+ 2,3,4: t~o ra 2 ,3 hay 4 viewports k~ nhau lien tiep
Chli y: Khi c6 nhieu vit:.w(XJns Iren man hlnh, b'.lIl chi c6th':: lam vi¢c lrcn lUng viewpon mit Ih6i I nnh 9-13 lit man hlnh duqc 140 vai ~ viewporls ke nhau btlllg l¢nh VPORT ,
Ll;.NH MVIEW
L¢nh nay eOng dung de t<.lo cae khung nhln d(>og(Floating viewports), de: b~t/t~t
cae viewports, Ih~re hi~n vi¢e giau cae duemg khl!at tren viewport khi in tren kh6ng ginn
't,'
-gl<ly ve
Cae viewports t<,to ra bang l¢nh nay eo d~e diem: ACAD eoi dc viewports n~ly nhu la cac nguyen the: ve ella n6, do d6 b"m co the: I,-~o vii hi¢u ehinh cae vicwp0rls a V! trf tLIY y,
cac vicwports co th~ eham Jen nhau Ngtrai la IJurong dtlng J¢nh MVJEW t<,IO ciie khllng nhln d(>ng de: t~o hlnh chieu dung, hlnh ehicu bang, hlnh chieu c1.ll1h va hinh chieu 3D ella v~t the:; Sal! do dung J~nh ZOOM v6'i Iy J¢ bt.ng nhau d~ co Ueh thu6'c wO'ng (rng gifra ba
hinh chieu; tiep t~e dLl1lg I¢nh MVSETUP vai I~ra chqn Align chi hi~u chrnh vi trf cac hinh
chieu dllllg duang gi6ng vai nhau CluJng dl(q'e in ra nhu HI Tl1(>1 nhom Irong kh6ng gian gia"y
ve (Pspace),
Trang 2~nh MVIEW chi th~c hi?n khi dill biEn TlLEMOD I OPP(O)
* each gQi l¢nh MVIEW tir menu:
0 - - - ,
Menu bar> Mview
Screen menu> Mview
, Go l¢nh tu b~m phfm:
Command: mview
ON/OFF/Ridepiot!Fitl2/3/4IRestore/<First point>:
Dap cae l",a ch<;m:
+ ON/OFF: b~t/t:il viewport
+ H: khi in se bi> cae duang khu5t tren cae viewport.s bl:.lll chQn
+ F: tl:.lO mQt viewport vi'ra khir man hloh
+ 2/3/4: tl:.lo 2, 3 hay 4 viewports tren man hloh
+ R: dua m¢t viewport da hru fa man h'inh
+ Dap m~c d,nh: cho diem goc thu nhAt ella viewport, sau do cho diem thu 2 Iii dinh d6i
di~n ella viewport
Hinh 9-14 1a 3 viewport.s tuy '9 duqc tl:.lO fa bi1i l¢nh MVIEW
9.3 Mt) T PRANG co s6 (CP) TRONG VE 3D
M~t ph~ng co SfJ (Base plane) hay m~t ph.ing kien tl:.lo (Construction Plane) HI cae m~t ph~ng dung lam co sa xac d!nh cae diem ella ~t tM' (day tf1;l, day n6n, ml)t m~t ben ella kh6i hl}p m¢t ll1~t ph~ng nghieng ella v~t the vv ) M~t philng co sa (CP) thuemg dung de X3.c d~nh ml}.t tQa d<,? XY ella hi} tQa ~ nguCri dung UCS khi nh~p cac diem trong 3D M6i khi thl!C hi¢n m~t l~nh ve 3D rna can nh~p vao 1- diem, se xu""t hi¢n dong nhac nhu vi dl,l sau:
Command: solcone (ve kh6i hlnh non)
Baseplane/Ellipical/<Center poin><O,O,O>: B <de Iflp m~t phllng co sa day non>
Baseplane by Entity/ Last! Zaxis/ View/ XY/YZ/ZX/<3 points>:
Dap cac ll!a ch(;m tren:
+ E: thiet l~p m~t ph.ing co sa trimg vui m~t philng cung tron, phan do~ polyline da ro
+ L: tn1 l~i m~t phllng ·co sil ngay tHroc do
-+ Z: dinh m~t phllng co sa m6'i song song v6i m~t cu, nhung nling len de.') cao z
+ V: d~t m~t ph~ng co sa vuOng g6c v6'i tia nhln, din nh*p diem g6c
+ XY: d~t m~t philng co sa /I v(ri m~t phang XY cuah~ UCS
+ YZ: d~l m~t phiing ca sa //vo; m~t ph~ng YZ ciiah~ ues
+ ZX: d~l m~l phling ca sa // vo; m~l plr.lng ZX cila h~ Ues
+ Dap m~c dinh: xac dinh m~t phAng co-~a b~ng 3 d:i~m:
1 st point on plane: cho diem thu nn!{t 13 g6c
3rd point on pliJne: cho diem thu 3 d.c dinh hu6ng duang t~c y
Chu y: B<:ln nen dung O~nap Mode." de cho CDC diem cho nhanh vA chinh xac
Trang 3CHUONG 10
Tie-t nay gi6i thi¢u each vi! trong 3D ella cae polyline, m~t khung (wirefram), m~t
(surfaces), m~t ke
LI;;NH3DPOLY
Vnh nay vi! polyline 3D g6m ca.c phan do'.lo thAng
* each g<;>i l¢nh tit menu:
r M-en-u-b-a-r ->-D-r-a-w->-P-o-Iy-I-ine > 3D ] Screen menu> Surfaces> 3D poly
* Go l~nh til ban phfm:
Command: 3dpoly
From point:
Vi¢:c thl!c hi¢:n tiep thea lUang ti! nh112Dpolyline
Vi d~: (hinh 10·1)
Command: 3dpoly
From point: 7, 51, 0 <cho PI,
dan vi Iamm>
Oose/Undo/<Endpoint of line>:
67.131,50 <1'2>
Oose/Undo/<Endpoint of line>:
97,151,20 ~ <1'3>
Oose/Undo/<Endpoint of line>:
150,44,0 <1'4>
Oose/Undo/<Endpoint of line>:
87,-9,-50 <1'5>
Oose/Undo/<Endpoint of line>:
C .J
Ghi eM:
Po
mnh 10-1
- Da tuycn 3D cung co the hi¢u chinh gi6ng nhU da tuye'n 20 boi l¢nh PEDIT
- ACAD.rl3/rJ4 cothern l¢nh SPLINE d6 ve <luemg cong xOlln 3D
LENH3DFACE
r.¢nh nay t~o ra m¢t m~t bao g6m cac mtf.t pluing ke' nhau 3 chitu, m6i dinh c6 t<;>a d¢ x,Y,z kM.c nhall
VI d~: (hinh 10-2)
Command: 3dface
First point: 80,180,0
Second point: 200,250,40
Third paint: 250,100,80
Fourth point: I .J
130,-20,-50
<di~m-Pl, dan v~ 180 mm>
<P2>
<P3>
(Invisible-ve qnh ti€p thea khOng tha'y)
<P4>
Trang 4Third point:
?ourth point:
Third point:
80,180,0 < P5=PI>
I J
250,100,80 < P6 = P3>
.J
Chli thich: 'Bi~n SPLFRAME di).t Iii I, cae
c:.mh eua 3DFACE deu hien thj ra di b:.m co thi SO!;III
thao nhlt m~t 3DFACE e6 cae e~nh deu thay
L1~.NH 3DMESH
L¢nh nay t'.lO fa mt!t lum kh6ng gian
g6m M hang va N ct')t Chn y r~ng cae dinh
co the cho tQa dt') z tuy y
•
Vi du: (hlnh 10-3)
Command: 3dmesh
Mesh M size: 4
Mesh N size: 3
Vertex(O,O): 80,70,80 <dan vi mm>
Vertex(O, I): 80,110,85
Vertex(0,2): 80, 160,80
Vertex(l,O): 120, 70, 85
Vertex (I , I): 120, 110,80
Vertex(I,2): 120, 160,70
Vertex(2,0): 180, 70, 80
Vertex(2,1): 180,lfo,.85
Vertex(2,2): 180, 160,90
Vertex(3,0): 240, 70, 90
Vertex(3,1): 240, llO, 85
Vertex(3,2): 240, 160,75
Vertex(3,3): J
L1;NH PFACE
P2r _ _
_ _ ~P3-P6
3,2)
(3,0)
(0,0)
Hloh 10-3
L¢nh PFACE dung de t~o cac m{lng lum cua cac da gwc 3 chieu (3D polygon mesh) B~n phai xac d!nh m6i dinh va m6i m~t cua cac da giac
Vi d~: (hlnh 10-4)
Command: pface
Vertex I: 90,70,0 <dinh I>
Vertex2: 70,140,50
Vertex3: 170,50,100
Vertex4: 220,170,70
Vertex5: J
Facel, Vertex1: 1
Face I, Vertex2: 2
Face I, Vertex3: 3
Facel, Vertex4: 4
Facel, Vertex5: J
Face2, Vertex 1: 1
Face2, Vertex2: 3
Face2, Vertex3: .J
Face3, Vertex 1: 2
P4
PO
H'ioh 10.4
Trang 5Face3 Vertex2: 4
Face3 Vertex3: 1
Face3 Vertex4: .J
Ghi chu: Cac m~t IWi da giac 3D mesh, pface co thi hi¢u chlnh boi I¢nh PEOn:
L~NH TAB SURF
Tabsurf (Tabulated Surface) la l¢nh t'.l-o mij.t tr~ vai mN dU'Ong chuAn va m¢t dU'Ong th&ng vec to dinh hU'ang dU'Ong sinh t~
Command: tabsurf
Select path curve: <B<.lfl chQn dU'Cmg chuftn C>
Select direction vector: <aWn dU'Cmg thfing lam vec to hU'Cmg dU'Ong sinh s>
CM y:
+ Vec to d,nh hUOng e6 g6c ia mut
ella do~n thang g.1n diem b~n eh9n
+ DuOng thang vec to d,nh huang cho
trong 3D
+ Bl,ln c6 thi d6i m~t d¢ cac duang
sinh bang bien SURFTABl, SURFTAB2
Hinh 10-5 la VI du ve cac mat
trl! voi cae dU'Cmg chua~ c va hU'an·g
dU'Cmg sinh s boi l¢nh TABSURF
trong 3D
L~NH RULESURF
Surface) de tao miit kJ bdng each
cho dU'mtg thfing ·(dU'mtg sinh) di Hinh 10-5 chuyen trtn 2 dU'Ong khac trong khOng gian (gQi la dU'Ong chuan) Hai dU'Ong chuan co the
la dU'Cmg cong dU'Cmg thing, co the ph~ng hay ghenh
Command:
Select first defining curve:
Select second defining curve:
ChUy:
+ Ca 2 duO'ng chuan phai ctmg la dong
kIn, hortc cung ho M¢t trong 2 dUOng chuan
c6 the 13 1 di~m
+ Thay d6i m~t d¢ c~k dUang sinh bang
cae bi€n nhu trong l¢nh TABSURF
Hinh 10-61a VI du ve cac mat ke
bilng l~nh RULESURF
L~NH REVSURF (Surface of
Revolution)
L¢nh nay de t~o m{lt tron xoay
dung mQt dll'Cmg lam dll'Ong sinh va
m¢t dU'Cmg tha.ng lam trl!c xoay
Command: revsurf
Select path curve: <chQn m¢t
dttOng lam dU'Cmg sinh>
rulesurf
<chQn dU'mtg chua.n c 1 >
<chQn dU'Cmg chmln c2>
Hinh 10-6
Trang 6Select axis of revolution: <ch<;m tfl;1c xoay>
Sta.;t angle<O>: <cho gOc ban dlu lam g6c xoay> Included angle(+=CCW, -_CW)<Full circle>: <cho g6c,xoay>
mnh 10-71a VI dl,l t<,Lo cac m~t tron xoay boi I¢nh REV SURF
Hlnh 10-7'
Li;,NH EDGESURF (Edge defined surface)
~nh nay \<;10 m~t m~t luoi d\,fa tren C(1 so 4 q.nh ta 4 duemg ghep kin voi nhau
Command: edgesurf
SelQCt"edge 1: <chQn c~nh 1>
SeIec1 edge2:~ch<,ln qnh 2>
SeleCt edge3:' <chgn c'lIlh 3>
., Select edge4: <cht;>n qmh 4>
Xem vi d1,l trtn hinh 10-8,
eM thich: BI,IIl c6 thi! thay d6i
mfl,t d¢ \lrai cua m~t b~ng cac bi~n
SURFfABl, SURFfAB2
L~NHEI,EV
4nh ELEVchopMp b'lIl nlog,', ' " i
d~ cao z (Elev) ban 114Q 16nril!)t gill
tri v~ lam nhO len ffi\lt hi! d~y , , " , ,,' , ffmh 10-8 (Thickness) cho dc nguyen the b~n se v! sau do, M~ pbang XY co cao d~ lit 0, d6i nrgng
co be day 0 tuc lit khOng nhO len (ph/lOg), d6i nrgng nhO'len ttil: Iii co hi! day duong va ngugc
Command: etev
New current elevation< >: <b;:m cho cao d~ ban d1.u m(tt gia tr! mob New curent thickness< >: <cho be day mcri nhO l~n>
HinhlO-91a VI dl;l cho d¢ cao ban diu va nAng bt day Itn t~o thanh cac m~t 3D tlr cac
nguy~n the 2D
Vi dl,l 1: Ve binh dvng sua nhuhlnh 10-10 HUCmg dan dtroi day siIdl,lng l~nh REVSURF, ELEV vit TIlICKNESS,
Trang 71- GQi ban ve khOi thuy ra (vi d~ b~n da: covm ten
"A4.dwg"), t~o cac lap 2D, 3D, va cho di~m nhin
vpoint (1,·1,1)
2· Xlic dinh 1 m~t phAng kinh tuyen cua binh sila
- Command: line
From point: 0,0 (diem A)
To point: @0,100 (diem B, hlnh 1O·l\)
- Nang Thickneess dllbng AB len 150:
Command: change
Select objects: <chi vito AB>
Properties/<Change point>: P
Change what property (Color • Thicknees)? T
New thicknees< >: 150
3· Chuyin UCS tell vi tri m~t phang (XY) trung
vell m~t phang kinh tuyen do (hlnh 1O·l\)
4· Ve dllimg kinh tuyen (Path Curve) vii tay dim
-Hi~n ml.it phclng (XY) song song voi man hlnh de ve
dllCmg kinh tuyen (Path curve) va tnJ.c xoay (t) a day
dung l~nh PLAN/current ucs
- Dlla lOp 2D ra hi¢n thai d~t bien FILLMODE=O
(kh6ng to den be r(lng pline) dung l~nh PLiNE voi be
r(lng width=3 de ve path curve (hlnh 10-12)
Vi! tay dm b~g I~nh PUNE vai width=6 (btl day
tay clim) Sau do dung l~nh CHANGE/ thickness=12 (btl
r(lng tay d.m)
mnb 10-10
Hinh 10-11
Trang 8'
- Xac djnh s6 dui'mg khung luai: SURFfAB1=32,
SURFfAB2=12
- Command: revsurf
Select path curve: <chi vao Path curve>
Start angle< >: 0
Include angle<Full circle>: J
- Lam dong(Freeze) liip 2D; chon Vpoint(l,-I,l) va
b~n se co blnh sua nhu hlnhlO-lO
a tr~n
VI d~ 2: VO nha kh6ng mID nhu hlnh 10-13 duai
day Hu6ng dAn sir d~ng l~nh ve trong 2D, sau do dung
I¢nh nang dQ cao z de thilnh d6i tuqng 3D
1- Mil biin ve khiri thuy da cO, t~o ole liip 2D, 3D
HlohlO-J3
t
Hlnh 10-12
- Dull lap 2D r hi¢D thlli, ~tbitn ~Dl!=6 (kit6ng to den be rQng pline), dung l¢nb!'LINE vm be rQng width=4dl eve tui'mg, cQt;eOn cktaiiilAt ttU6r; eira chon be rQng
width=20 ve dQc chi~u ~ng em (hlnb 10-\4), '"
3- NAng d(> eao z ehuy~n bin ve 2D !banb ban ve 3D
- Nang d(l cao tulmg va c(lt len 100:
Command: elev
New current elevation< >: 0
New current thickness< >: 100
- Na.ng d~ cao cae til'm lat dla len 4:
Command: elev