Ve dUOng thtmg AB vuOng goc vai m~t phlmg PI P2P3.. L¢nh DV1EW Dynamic View eila ta quan sat duqc hlnh anh 3D dJng.. a day dCmg * each gqi I?nh tir menu: , - - - , Menu bar> View> Set v
Trang 19.1.2; Cac each nh.i> dii!m 3D
• Ta co cac phuC1ng phap nhtJ.p diim 3D nhu sau
- Cho t9a d~ tuy~t d6i: x,y,z
- Cho tQa d(> tucmg d6i: @x,y,z so vai diem truoc do xl,yl,zl
- Cho' tQa d(> tn,l WOllg d6i: @p<<p, z trong do: p Ii khoang each til diem vi! tai diem truoe do, cp lit gee tir trl,lc.x tai di~m ve (trong XV), con z 13 tQa d(> thee tfl,lC z
- Cho tQa d(> cAu wong d6i: @p«p<cr trong do p 13 khoang each tir diem vi! loi diem trube do, <p HI goc lit diem ve so voi tf\lc x (trong XV), a Ii goc tit m~t phing (XY) toi diem
vo (xem hinh 9·3)
- Dung phim pick chu¢t
- Dung bl) lQc tQa d(> di~m Du6i day tdnh bay CI,l the phuong phap nay
* Lt;Jc tqa 49 diim(Point Filter)
Trong qua tdnh ve, khi nh~p cae tQa d¢ diem b<,m co the dl,l'a vao tQa d(> x, ho~c y, ho~c
z cua cae diem thu¢c d6i tm;mg da co bfing each dung bl) lQc tQa d¢ diem B(> IQc nay d~c biet ti~n d~ng khi dung k€t hqp vai OSNAP MODES
Khi dang b trong mQt l~nh, ACAD yeu du nMp di~m, bI).n c6 the dap nhu sau:
+ Dap ''.X'' ho~c ",Y", ''.Z'': h1"y cimg tQa d¢ x ho~c y, Z ooa diem da co nao?
+ Dap ",XY" ho~c ".YZ", ".ZX": lay cung tQa d¢ x,y ho~c y,z ho~c Z,X v6i diem da:
co nao?
Ta xet each dung b¢ lQc diem qua cae vi dl,l sau day:
Vi d~ 1: eho kh6i h¢p, ve tfl,1 co tAm day du6i (x=xM2, Y=YMI' :z=60), chi6u cao 13 20, ban kinh Hl 40
Origln/ZAxisl3pointiEntilyNiew/X/y/Z/PrevlReslore/SavelDel/?1<World>: 0 Origin point< >: X
Of <bAt diem gifr M2>
(need yz): .Y
Of <bAt diem giila MI> (need z): 60
Command: circle
3P/2PfTIR!<Center point>: 0,0,0
Diameter/<Radius>: 40
Command: change
Select objects: 1 (last-ch<;m dubng
tron vua ve xong) Properties/<Change point>: P
Change what property(ColorJE1ev/
LAyer/LType/LtScalefThickne,,): T
New thickness< >: 20
Change what property(ColorJElev/
mai nha va ve eira MNPQ nhu sau
1 VO mai A·EFB'
Command:
LINE from point:
To point:
Of
82
Line
<dung Osnap mode/END de bat mut A'>
.XY
<Osnap mode/MID biit diem gilia ella A'D'>
Trang 2(need z): 160
.XY
To point:
Of
(need z):
<Osnap mode/MID bat di~m giua cua B'C'>
.z >
Of
To point:
To point:
Command:
LINE from point:
To point:
"To point:
Command:
LINE from point:
<Osnap mode/END bat diem E>
<Osnap mode/END bi\! diem B'>
.J
<Osnap mode/END bat D'>
<Osnap modefEND bat E>
.J .J
<Osnap modejEND bat F>
To point:
<Osnap modelEND bat C>
2 Vi! eira MNPQ
Command: line
From point: YZ
of <bat dinh A>
(need x): 20
To point: @0,0,90 (diem N)
To point: yz
of <bat N>
(need xl: 60 (diem P)
Th point: xy
of <b~t P>
(need z): 0
Th point: ;,J
9.1.3 Si'1 d\1ng I~nh 'CAL {calculator) xoic dinh di~m
Hinh 1).3
Sir d~ng l?nh 'CAL e6 th~'xae dirih eae diem bang cae bieu thUe vt<; to va cae s6, de t(nh toan cae ham s6 thOng thuemg, cae phep tlnh v~c tao
o Ctic phip tinh va cae htlm thllltng g~p trong CAL
+,-0,/
()
abs(x)
abs(vector)
ang(PI,P2)
ang(vector)
dist(PI,P2)
dpl(A,PI,P2)
dpp(A,PI,P2,P3)
ill(PI,P2,P3,P4)
ilp(A,B,PI,P2,P3)
c¢ng, trlr cae 56 va vecta nha.n, chia cae 56 va vecta nh6m bi~u thuc
lGy thua ella 1 56 gia tr, tuy~t d6i cua s6 thl!c
do dai vecta g6c giua duang thing PIP2 va t~c x g6c giua 1 vecta va tn.lC x
khoimg each giaa 2 die:m Plva P2 khoang each giua die:m A V.l duang thing PlP2 khoang·cach giua di~m A va m~t phing piP2P3 giao di€m 2 duang th~ng PIP2 va P3P4
giao diem coa duang thing AB voi m~t phing PIP2P3
83
Trang 3mee hay (end+cnd)/2
rad •
11m c1i~m giLra ella do~n (hang dUQ'c xac djnh bai 2 eti~m mut tim ban kfnh cung tron
pld(PI,P2,dist) tIm dj~m trcn dlf(lng thfing PI P2 vii each PI do~n Ihtmg
dist cho tmoc
r2d(x)
d2r(x)
d6i radian x sang dO d6i goc x di? sling radian quay di6m A quanh tam PI di·1 goc u
quay diem A quanh tn.lc PI P2 eli I goc a
rol(A,P I ,a.)
rol(A,PI,P2,a.)
u2w(P I)
w2u(PI)
dOi IQa di? di~m PI tlt h¢ UCS hi¢n Ihai sang h~ WCS d6i IQa di? diem PI tit h~ WCS hi¢n thai sang h~ UCS Tn!n day 13 mi?t s6 h~l.111 thOng thuang nhat(xem trong AutoLlSP)
* Cach g9i /¢Ilh CAL
Command:
»Expression:
Vi d~l 1,' Trnll vccto
cal
<nh~r vao bi~u thuc >
»Expression: ISO, I 00,-60]+11 00,200, 160]
(ISO,300, I 00)
Vi d~1 2:
Cho ttr di¢n APIP2P3, {rang eto
A(70,40, I 00), PI (0,0,0), P2(S6, I 00,0),
P3(160, IS,O) (hinh 9-4)
a Ve dUOng thtmg AB vuOng goc
vai m~t phlmg PI P2P3
b Ve duong thrmg ILt giao diem H
clla dLtang thAng AS vai m~t phang
PIP2P3
c Tim khoang each tlt chan duang
vuOng goc (K) ke tit H toi AP3 voi m~\t
ph5ng API P2
-Vo duong AB
Command: line
From point: <bAI dinh A>
To point: @0,0,-170 (di6m B)
To point: J
- Vi; duong HK
Command: line '
From point: 'cal
Hinh 9·4
»Expression: ilp(cnd,end,end,end,end) (tim giao diem 1-1)
»Select entity ror END snap: <btl! A, B,PI,P2,P3>
(70,40,0) <cho ket qua t911 dt) giao di~m H>
To point: per (ve dUOng vuOng g6c HK)
To point: J
- Tim khoang each tit K tOi mi.\t phang APIP2
»Expression: dpp(INT,END,END,END)
K
Trang 4INTor
END of
65.9145
<chi van K>
<bal A, PI ,P2>
(ke! qua nay la kholmg each tit K to', m(lt phftng API P2)
Chu thich' [)ung l~nh 'CAL Iro giup khi nh(\p 11;1<1 dt) ella diQm ella llwi lflnh ve
9.2 DI!l:U KHI!l:N HlEN HINH ANH 3D
9,2.1 Di€m nhin (Vpoin!)
Trong kh6ng gian v~t th~, bi).n cOlhe thay deli diem nhln (Viewpoint) de quail sal v~t the
a vi trf thfch hQ'p bc;lO mu6n T~i do b<;tll co the thl.rc hi¢n de thay deii mai eho d6i tll'Q'ng ve
L$NH VPOINT (ChQn di6tn nhln)
* Ckh g<;>i I¢nh III menu:
Menu bar >View > Setview > Viewpoint> Set Vroint Screen menu> Display> Vpoin!
* Go I¢nh Itr ball phfm:
Command: Vpoint
Rotate/<View point.> < >:
+ Dar m~c djnh: eho diem nhil1 mai, diem dich m~c djnh Ii (0,0,0) V~y mu6n co hinh
chieu bling chQn di~m nhlo (0,0,1); mu6n co hinh chien d(mg ch<;m diem nhlo (0,-1,0); chc;m di€m (-1,0,0) cho h'inh chi€u cq,nh, va di€m (1,-1, I) eha hlnh chieu tn:le do vuong goc cI€u (hlnh 9-5)
,
mnh 9·5
+ R: cho di€m nhln mai b~ng cae g6c xoay:
Enter angle in XYplane from X axis < '>:
Enter angle from XY plane< >:
Hinh 9-6 a !fen chi ra dch xac d,nh cae goc nay
C hii thich:
p
y " " " J X
H'inh 9·6
<eho gOc xoay tir tfl:le X trong
m~t phtmg XV>
<cho goc xoay tir m ~t phling
XY len hay xu6ng>
+ N!!u l~j dong nh,ic dau tien fin Enter sc hil;11 ra m(H la han (Compass) h1nh 9-7 b'.lll chi vi~c di CO!llro qtLanh vong Iron sc chon UIlQC ui~m nhl.n \Ilong ling l\leo y h~pl
85
Trang 5z
1BDO
x
Hlnh 9-7
" - 0
Ilinh 9-X
rr~=:~45' 1
30' 10' 0'
+ CO th~ eha hi~n fa la bim (hlnh 9-7), hO~IC eho di~m nhln hrmg de g6c qua hic:u do (hlnh 9-8) llt menu·
Menu bM> View> Setvicw > Viewpoint> Axes I Presels
L¢nh DV1EW (Dynamic View) eila ta quan sat duqc hlnh anh 3D d(Jng a day dCmg
* each gqi I?nh tir menu:
, - - - ,
Menu bar> View> Set view> Dview Screen menu> Display> Dview
* Go l¢nh Ill' ban phim:
Command: dview
Select object: <chQI1 cae d6i luqng>
CAmeraiTArgetlDistanceiPOintiPAiZoomiTWistiCLipiHidei
OtTiUndoi<eXil>:
Dap cae h!a ch(;m:
~ CA: eho cae goc quay camera
_ TA: quay dfch (c16i tuqng ve) quanh camera
_ D: di chuyen camera dQc tia nhln, cling 1a mode ph6i canh
_ PO: eho dj~m dich target va dicim camera
_ TW: xotl11 ho~c xoay camera eli I g6e
_ CL: dlfl1g m<)t m~t cal vuOng g6e vui tia nhln, do d6 phiin v~1 tlui phfa sal! ho;::te phfa tnr6'c m~t cat do b! ehe khuat tlly theo b<.'n It.ra ch<;m Baek/Front CGng co th6 Ilion IliOn b! chc khuat neu b~n ch<,>n OFF
Hinh 9-9 lil dui tlrqng 3D sau khi dung \¢nh Dview/ CL/Fron!
_ H: giau cae net khuA't tn~n cl6i Itrqng chQIl
_ 0: tfit mode phei dlllh
_ U: hlly be, I~nh vira lh~re hi~n
Trang 6_ X: k~t thuc I~nh Dview va gilt I'.\i k~t qua cua
I¢nh nay Chu y rang tlll.tc hi¢n Dview rna b~n kh6ng
LENH PLAN
ve (diem nhin 0,0, I) theo m¢t h~ tr~c b'.\l1 chQIl
* Cach goi lenh tir menu:
Menu bar> View> Setview > Plan view
* Go l¢nh tir bim phim:
<Curen! UCS>/Ucs/World:
Hinh 9·9
+ O;:ip m~c dinh: 'hiet I~p hlnh chieu bang thee h~ UCS hi¢n hanh
+ U: ,hie' l~r hlnh chieu btlllg thee UCS da: duqc lUll tnrac do, ACAD se hoi ttn
+ W: thiell~p hinh chieu bang thee h¢ tr~c chufin
9.2.2 Che duang khuat, to bong v~t the
LENH HIDE
L¢nh nay se be di dc net khuat tren d6i tlTqng 3D (hlnh 9-10)
Chu y: TruOe khi gQi !¢nh HIDE b,.tn dn hi¢n solid dl.tng !u6i:
MQDEL> Display> Mesh
* Okh g9i J¢nh tu menu:
RENDRE> Hide
* Go I¢nh ttf ban phfm:
I-I'inh 9·10
LENH SHADE
UCS
L¢nh SHADE de: phtl len d6i ,uqng 3D bong ella mau g6c va che giau cac net khual
No kht'mg chiu anh IHrOng eua anh sang B{m ve SHADE ch'; dung de xem, kh6ng xu{!,
ra dtrqc
X7
Trang 7L~NH RENDER
lo<.ti <'inh sang (hlllh 9-11 )
Hlnh 9·11
D~ d~\t c<lu hlnh render, co cae J¢nh sau day:
L¢nh LIGHT: dung d~ them vao nguon sang m6i, 10<)1 ngu6n sling, cuang di:) silng va
hi~u chinh ho~c x6" eli ngu6n S{lllg cHi co
L¢nh FINISH: de t<.to fa d.e lrau chuot eho k€t qLl~ 16 bong v;\ hi¢u chinh mall \0 eho lUng doi LUqng h¢ s6 ch6i s.ing cit? khuech Ian, cit) siing eLla anh sang b<lO qunllh, d(:t rc,mg
eho dom eh6i sang
9.2.3 Kh6ng gian v*t the (Mspacc), kh6ng gian gia.r ve (Pspacc) va viewports
1 Khong gian "(it thl va khOlJg giml giay
ve-ACAD eho b<.tn khil nang nun vi¢c (rong hai kh6ng gian: kh6ng gian V(lt the (Mspace=
Model space) V~\ khong gian giay ve hay khang gian phrmg (Pspacc= Paper space) Trong
kh6ng gian v~t tht b<;ln co th~ vc cac d6i Ilwng 2D hay 3D Con trong kh6ng ginn giay ve
Khi chuyen cl6i gii1a Mspacc va Pspacc, ACAD se nhttc b<.111 d~t bien h¢ thong
TILE-MODE i OFF(O) va goi ienh MSPACE hal' PSPACE
y
W
x
Msp<1cC icon
x
I'space il:on Hlnh 9-12
Trang 8LENH MSPACE&PSPACE
* each gQi l¢nh MSPACE, PSPACE IiI menu:
Menu bar> View> Model space /paper space
Screen menu> Display> Mview > Mspacc !pspace '
Command: mspacc (ho~c pspace)
Ghi ch(i:
+ Bl,In c6 th~ chuytn dbi giua kh6ng gian v~t the va khOn - g gian gifly vi: bang dieh th"y dOi gia tr! cua
hien TILEMODE 0/1
+ , - nnh 9~ 12 Iii de bieu lltt;1ng (icon) ell<l kh6ng gian v~t Ihtf va khOng gian giay ve
2 Viewports
hay toan b¢ m~m hlnh ACAD eho phep b~n rna cae viewports cung m¢t hie M6i viewport
co the chQn diem nh'ill vpoin! khac nhau de c6 hl11h chieu dung, hinh chieu btmg, hlnh chieu
q.nh, hlnh nOi, vv eua v~t Ih~ 3~
LENH VPORTS
L¢nh nay chi thL.rc hi¢n khi bien TILEMODE Ht ON(I); no t;w ra cae khung nhlll eo dinh ke nhall
Save / RestorelBelete / Single l ? / 2 / <3> / 4:
-rQ}
IS]
I:)
~
fh
_,_~d " _yports _
Sa~e/Restare/Delete/Join/SIngle/?/2/<3>/4 3
': '-60~317127984a9.bjjOCib' ,.-, < = - " " - -I:,~!, ftRIOiOFITI !' J F'1,~;;jAP[Mb'6EL iTill
ff~Stalll!f~oItWQld C9.Do'f1lS'!Aut!lCAO -(Drawing >
Hlnh 9-13: Dung I~~h Vports 1'.10 3 vicwports k ~ nhau
uioCAO
pOlis:
ayoul:
Save ";
Retlme Oelete
m
ingle
1
•
Horizont el'tical bove Below left Right
8 1