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Tiêu đề Creative Economy Report 2010: Creative Economy a Feasible Development Option
Trường học United Nations Conference on Trade and Development
Chuyên ngành Economics / Creative Economy
Thể loại Report
Năm xuất bản 2010
Thành phố Geneva
Định dạng
Số trang 423
Dung lượng 4,38 MB

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Towards an evidence-based assessment of the creative economy 95 4.1 Why we need a new information base and why it doesn’t already exist ...95 4.2 Towards a reliable benchmark for the cre

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A new development paradigm is emerging that links the economy and culture, embracing economic, cultural, technological and social aspects

of development at both the macro and micro levels Central to the new paradigm is the fact that creativity, knowledge and access to information are increasingly recognized as powerful engines driving economic

growth and promoting development in a globalizing world

The emerging creative economy has become a leading component of economic growth, employment, trade and innovation, and social cohesion in most advanced economies Unfortunately, however, the large majority of developing countries are not yet able to harness their creative capacity for development This is a reflection of weaknesses both in domestic policy and in the business environment, and global systemic biases Nevertheless, the creative economy offers to developing countries a feasible option and new opportunities to leapfrog into

emerging high-growth areas of the world economy

This report presents an updated perspective of the United Nations

as a whole on this exciting new topic It provides empirical evidence that the creative industries are among the most dynamic emerging sec- tors in world trade It also shows that the interface among creativity, culture, economics and technology, as expressed in the ability to cre- ate and circulate intellectual capital, has the potential to generate income, jobs and export earnings while at the same time contributing

to social inclusion, cultural diversity and human development This report addresses the challenge of assessing the creative economy with

a view to informed policy-making by outlining the conceptual, tutional and policy frameworks in which this economy can flourish

insti-Creative Economy Report 2010

E M B A R G O

The contents of this Report must not be quoted or summarized in the print, broadcast or electronic media before 15 December 2010, 17:00 GMT

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Copyright © United Nations 2010

All rights reserved

UNCTAD/DITC/TAB/2010/3

ISBN 978-0-9816619-0-2

Material in this publication may be freely quoted or reprinted as long as acknowledgement is provided with a reference to the source A copy of the publication containing the quotation or reprintshould be sent to the UNCTAD secretariat at: Palais des Nations, CH-1211 Geneva 10, Switzerland,and to the UNDP Special Unit for South-South Cooperation, 1 UN Plaza, New York, NY 10017 USA This report is the fruit of a collaborative effort that was led by UNCTAD and the UNDP Special Unitfor South-South Cooperation The Creative Economy Report 2010 presents the United Nationssystem-wide perspective on this new topic, as an example of multi-agency cooperation working as

“One UN”

The designations employed and the presentation of material in this publication do not imply theexpression of any opinion whatsoever concerning the legal status of any country, territory, city orarea, or concerning the delimitation of its frontiers or boundaries

The report is available in English only The full report is currently available on the Internet athttp://www.unctad.org/creative-economy

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Contents

Foreword xv

Acknowledgements xvii

Scope of this report xix

Ten key messages xxiii

Abbreviations and acronyms xxvi

PART 1 THE CREATIVE ECONOMY Chapter 1 Concept and context of the creative economy 3 1.1 Evolving concepts and definitions 3

1.1.1 Creativity 3

1.1.2 Creative goods and services 4

1.1.3 Cultural industries 5

1.1.4 Cultural economics 5

1.1.5 Creative industries 6

1.1.6 The UNCTAD classification of the creative industries 7

1.1.7 The creative economy 9

1.1.8 The creative class and creative entrepreneurs 10

1.1.9 Creative cities 12

1.1.10 Creative clusters, networks and districts 16

1.1.11 Cultural and creative commons 18

1.1.12 Experience economy 18

1.1.13 Creative ecology 19

1.2 Major drivers of the creative economy worldwide 19

1.2.1 Technology 19

1.2.2 Demand 20

1.2.3 Tourism 21

1.3 The multiple dimensions of the creative economy 23

1.3.1 Economic aspects 23

1.3.2 Social aspects 24

1.3.3 Cultural aspects 25

1.3.4 Sustainable development 26

1.4 The cross-cutting nature of creative industries 27

1.4.1 Need for concerted inter-ministerial policies 27

1.4.2 Need for dialogue with multiple stakeholders 28

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1.4.3 Need for institutional mechanisms 28

1.5 The creative economy in the developed world 28

2 The development dimension 33 2.1 Policy implications: The Millennium Development Goals 33

2.2 The creative economy: Linkages and development implications 36

2.2.1 Multifaceted aspects of the creative economy 37

2.2.2 Cultural and technological linkages 37

2.2.3 Social interactions 38

2.3 Traditional knowledge, culture and the creative economy 38

2.4 The creative economy in the developing world and transition economies 41

2.4.1 Africa 41

2.4.2 The Asia-Pacific region 47

2.4.3 Central Asia and the Middle East 50

2.4.4 Latin America 52

2.4.5 Caribbean 58

2.4.6 Eastern European economies in transition 61

2.5 Creative economy and the green economy 64

2.5.1 Creativity and biodiversity: A win-win solution 66

PART 2 ASSESSING THE CREATIVE ECONOMY: ANALYSIS AND MEASUREMENT 3 Analysing the creative economy 73 3.1 The need for systematic analysis 73

3.2 Organization of the creative economy 74

3.2.1 Organizational structures 74

3.2.2 Operational matters 74

3.2.3 Locational issues 75

3.2.4 The power of social networks 76

3.3 Economic analysis of the creative industries 77

3.3.1 Industrial organization analysis 77

3.3.2 Value-chain analysis 77

3.3.3 Inter-industry analysis 79

3.3.4 Locational analysis 80

3.3.5 Environmental analysis 82

3.3.6 Copyright and intellectual property 82

3.3.7 Contract theory 83

3.4 Structure of the creative industries 83

3.4.1 Predominance of small and medium-sized enterprises 83

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3.4.2 Large-scale corporate enterprises 85

3.4.3 Public or quasi-public cultural institutions 86

3.4.4 Individual artists and producers 86

3.5 Distribution and competition issues 89

3.5.1 Changing consumption patterns 92

3.5.2 Creative industries and regulation 92

3.6 An application of production-chain analysis: The music industry in sub-Saharan Africa 93

4 Towards an evidence-based assessment of the creative economy 95 4.1 Why we need a new information base and why it doesn’t already exist 95

4.2 Towards a reliable benchmark for the creative economy 96

4.3 The challenge of building an operational model of the creative economy 97

4.4 Measures: Their limitations and potential 99

4.4.1 Employment 99

4.4.2 Time use 100

4.4.3 Trade and value added 100

4.4.4 Copyright and intellectual property rights issues 101

4.4.5 Public investment 101

4.5 Implementation of a Culture Satellite Account 101

4.6 Data sources and assessment tools: Why the current data are inadequate 103

4.7 The case for a trade model for the creative industries using a product classification methodology 104

4.8 Comparative analysis of statistical methodologies for international trade of creative and cultural goods 106

4.8.1 Trade statistics for creative and cultural goods: selected methodologies 106

4.8.2 Summary comparison of statistics methodologies for creative and cultural goods 110

4.8.3 Lesson learned from the comparative studyanalysis 114

4.9 Methodological basis for a unified measure of international trade of creative goods 117

4.10 Main considerations 119

PART 3 INTERNATIONAL TRADE IN CREATIVE GOODS AND SERVICES 5 International trade in creative goods and services: Global trends and features 125 5.1 Setting the scene 125

5.2 Creative industries: A new dynamic sector in world trade 126

5.3 Global trends in world trade of creative goods and services 128

5.3.1 Global trends in world exports 128

5.3.2 Global trends in world imports 130

5.3.3 Key players in the global market for creative goods 132

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5.3.4 Trade balance in creative goods 133

5.3.5 Country profiles on the creative economy 134

5.4 Regional economic groups in world markets 135

5.5 Prospects for North-South and South-South trade in creative goods and services 136

5.6 Global trends in international trade of creative industries, by sectors 139

5.6.1 Heritage 139

5.6.2 Performing arts 141

5.6.3 Visual arts 147

5.6.4 Audiovisuals 149

5.6.5 Publishing and printed media 154

5.6.6 Design 155

5.6.7 New media 158

5.6.8 Creative services 160

5.6.9 Royalties and licence fees 162

5.6.10 Related industries 163

PART 4 THE ROLE OF INTELLECTUAL PROPERTY AND TECHNOLOGY 6 The role of intellectual property in the creative economy 169 6.1 Introduction 169

6.2 What are intellectual property rights? 170

6.3 Intellectual property and the creative industries 171

6.3.1 Geographical indications and appellations of origin 172

6.4 Copyright and the creative economy 172

6.4.1 Exclusive rights 173

6.4.2 Moral rights 173

6.4.3 Related rights 174

6.4.4 Exceptions and limitations to copyright 175

6.4.5 Enforcement of copyright 177

6.5 The economics of copyright 177

6.5.1 Creative Commons licences: A fast-growing movement 178

6.6 Contribution of the creative industries to the economy 179

6.7 Copyright, the creative industries and traditional cultural expressions 181

6.7.1 Indigenous communities and new technologies 182

6.8 Copyrights and new technologies 184

6.9 Possible policy options 186

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7 Technology, connectivity and the creative economy 189

7.1 Introduction 189

7.2 Connectivity and its wider impact 190

7.2.1 The mobile revolution 191

7.2.2 Fastest growth of Internet users in the South 192

7.2.3 Developing countries lag behind in terms of broadband connectivity 192

7.2.4 Global shifts boost South-South trade and investment in ICT goods 193

7.3 Measurement issues and creative content 194

7.4 ICTs and their impact on the creative economy 196

7.4.1 The growing importance of ICTs for the creative industries 197

7.5 Digitization 198

7.6 Convergence and new business models 198

7.7 Impact across the production chain 200

7.8 Looking to the future 203

PART 5 PROMOTING THE CREATIVE ECONOMY FOR DEVELOPMENT 8 Policy strategies for the creative industries 209 8.1 Introduction 209

8.2 The role of public policies 210

8.3 The policy process 213

8.4 Policy directions 214

8.4.1 Provision of infrastructure 214

8.4.2 Provision of finance and investment 215

8.4.3 Creation of institutional mechanisms 219

8.4.4 Regulatory framework and legislation 221

8.4.5 Development of exports markets 223

8.4.6 Establishment of creative clusters 223

8.4.7 Stimulating creative entrepreneurship 224

8.4.8 Institution of effective data-collection measures 224

8.5 A creative nexus for enhancing the creative economy 224

8.5.1 The creative nexus model 225

8.6 Targeted measures for strengthening the creative economy 226

8.6.1 Non-formal sector 226

8.6.2 Creative arts 227

8.6.3 Small and medium-sized enterprises 227

8.6.4 Public cultural institutions 228

8.6.5 Corporate sector 228

8.7 Tailoring policy action at the national level 228

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9.1 The international policy framework 231

9.2 UNCTAD: Creative industries on the economic and development agenda 232

9.2.1 UNCTAD X: Audiovisual services 232

9.2.2 Third United Nations Conference on the Least Developed Countries: Music 233

9.2.3 UNCTAD XI: Creative industries — A turning point 233

9.2.4 UNCTAD XII: From the creative industries to the creative economy 234

9.3 WTO multilateral negotiations and implications for creative industries 235

9.3.1 The crisis and the international trading system 236

9.3.2 Market access, tariff and non-tariff barriers 236

9.3.3 General Agreement on Trade in Services 239

9.3.4 TRIPS Agreement 241

9.3.5 Implications of regional trade agreements for creative industries 241

9.4 UNESCO cultural-diversity perspective 243

9.5 WIPO Development Agenda 245

9.6 UNDP: Engaging developing countries in the creative economy for development 246

9.7 ITC: Creating business opportunities for creative industries 248

9.8 UNEP: Promoting biodiversity benefits for the creative industries 251

10 Lessons learned and policy options 253 10.1 Lessons learned 253

10.2 Major findings .254

10.2.1 Definitions and concepts 255

10.2.2 Cross-cutting linkages 256

10.2.3 The creative economy in the developed world 256

10.2.4 The creative economy in the developing world 257

10.2.5 The value chain for creative products 257

10.2.6 Data issues 258

10.2.7 Trade 259

10.2.8 Connectivity and ICTs 259

10.2.9 Policy towards the creative economy 260

10.2.10 International context 260

10.3 Policy options 261

10.3.1 Role of governments 261

10.3.2 Role of creative entrepreneurs 263

10.3.3 Role of civil society and the place of strategic alliances 263

10.3.4 Role of international cooperation 264

References 265

Statistical Annex 281

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LIST OF BOXES

1.1 A creative entrepreneur: Transforming ideas into successful business 11

1.2 The creative city 13

1.3 Cultural and creative clusters in China 17

1.4 Petra: A cultural trip 22

1.5 Cirque du Soleil: A very simple dream 25

1.6 Economics of the museum district of Paris 27

2.1 South-South sharing of creative experiences 36

2.2 Brazilian carnivals 39

2.3 Africa remix 42

2.4 Experience of the Shanghai Creative Industry Center 48

2.5 A passion for tango 54

2.6 Guatemala: The economic contribution of culture 57

2.7 Brand Jamaica as the home of reggae 59

2.8 The Bolshoi: A sublime gift to the world 63

2.9 Thai life and tradition: Thai silk 65

2.10 Bio-trade in Colombia 66

2.11 Eco-ethical fashion and natural fibres 67

2.12 The Moroccan spa culture 68

2.13 EcoMedia, moving to action 70

3.1 The tecnobrega case 79

3.2 Creative clusters 80

3.3 Turtles: Conservation tourism and pricing 82

3.4 Broadcasting creativity blooms in South Africa 87

3.5 Properties of creative industries 90

3.6 Commercial practices and business models particular to the audiovisual and music industries 91

4.1 Reality and numbers 120

6.1 Design as a key ingredient for growth 171

6.2 The da Vinci Code case 174

6.3 A collaborative approach to creativity and knowledge 176

6.4 Jewellery: A magic marriage between tradition and contemporary design 183

6.5 Collective management of copyright 186

7.1 When ICTs give rise to new business models 199

7.2 Free and open-source software and the creative economy 202

7.3 Eurovision 204

8.1 Shanghai creative industries: The Chinese way 211

8.2 Alternative currencies in Brazil 219

8.3 The Egyptian film industry: The waning of the “Hollywood of the East”? 220

8.4 The Biennale of Contemporary African Art of Dakar 222

8.5 Cultural policy in action: The Nairobi Plan of Action 229

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9.1 Television and soap operas 232

9.2 Puppet planet 240

9.3 A breakthrough to promote trade flows of cultural goods and services 242

9.4 Cultural tourism: Impressions of the Peruvian experience 244

9.5 A new model leading to sustainability and better futures 247

9.6 Nollywood: A creative response 250

9.7 Alphadi: The fashion caravan 251

LIST OF TABLES 1.1 Classification systems for the creative industries derived from different models 7

1.2 Estimates of culture employment in selected creative cities 14

1.3 Creative Cities Network 16

1.4 Workers in creative industries in the United States, 2003 24

1.5 Contribution of the European cultural and creative sector to the European national economies 29

1.6 Contribution of the cultural industries to GDP or GVA for five countries, various years 30

1.7 Contribution of the cultural sector to the national economies of eight European countries, various years 31

1.8 Comparison of contribution of creative/cultural sector with contributions of other sectors for eight European countries (% of GDP) 31

1.9 Estimates of the contribution of creative industries to GDP for five OECD countries 32

2.1 Features of the African music industry 43

3.1 Value chain in the cultural industries in Canada, 2002 78

4.1 Comparative analysis of statistical methodologies for international trade of creative/cultural goods defined by UNCTAD/UNESCO 110

4.2 Summary of comparative analysis of international trade of creative/cultural goods as defined by UNCTAD/UNESCO 112

4.3 International trade of related creative goods/equipment and supporting materials of cultural goods defined by UNCTAD/UNESCO with the Harmonized System (HS) codes 113

4.4 Creative services as defined by UNCTAD 113

4.5 Number of reporting countries between different versions of HS codes 115

4.6 UNCTAD model for creative economy trade statistics 115

4.7 Goods and services of creative industries 116

4.8 Proposed categorization of creative goods 119

5.1 World exports of all creative industry (goods and services), by subgroup, 2002 and 2008 126

5.2 Creative goods: Exports, by economic group, 2002 and 2008 128

5.3 Creative goods: Exports, by economic group and region, 2002 and 2008 130

5.4 Creative goods: Imports, by economic group, 2002 and 2008 131

5.5 Creative goods: Imports, by economic group and region, 2002 and 2008 131

5.6 Creative goods: Top 20 exporters worldwide, 2002 and 2008 132

5.7 Creative goods: Top 10 exporters among developed economies, 2008 132

5.8 Creative goods: Top 10 exporters among developing economies, 2008 133

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5.9 Creative goods: Exports, by regional economic group, 2002 and 2008 136

5.10a Creative goods: Exports of South-South trade, by regional group and product group, 2002 and 2008 138

5.10b Creative goods: All creative industries exports of South-South trade, by regional group and China, 2002 and 2008 138

5.11 Arts crafts: Exports, by economic group and region, 2002 and 2008 140

5.12a Arts crafts: Top 10 exporters among developed economies, 2008 141

5.12b Arts crafts: Top 10 exporters among developing economies, 2008 141

5.13 Performing arts: Exports, by economic group and region, 2002 and 2008 146

5.14 Performing arts: Top 10 exporters among developed economies, 2008 147

5.15 Performing arts: Top 10 exporters among developing economies, 2008 147

5.16 Visual arts: Top 10 exporters among developed economies, 2008 149

5.17 Visual arts: Top 10 exporters among developing economies 2008 149

5.18 Publishing and printed media: Top 10 exporters among developed economies, 2008 155

5.19 Publishing and printed media: Top 10 exporters among developing economies, 2008 155

5.20 Design: Exports, by economic group and region, 2002 and 2008 157

5.21 Design: Top 10 exporters among developed economies, 2008 158

5.22 Design: Top 10 exporters among developing economies, 2008 158

5.23 New media Exports, by economic group and region, 2002 and 2008 160

5.24 New media: Top 10 exporters among developed economies, 2008 160

5.25 New media: Top 10 exporters among developing economies, 2008 160

5.26 Reported exports of creative services, 2002, 2005 and 2008 (in billions of $) 161

5.27 Reported imports of creative services, 2002, 2005 and 2008 (in billions of $) 162

5.28 Royalties and licence fees: World exports and imports, 2002, 2005, and 2008 163

5.29 Related goods: Exports, by economic group, 2002 and 2008 (in millions of $) 164

5.30 Related goods: Imports, by economic group, 2002 and 2008 (in millions of $) 165

6.1 Economic contribution of copyright-based industries using WIPO methodology 180

7.1 Contribution of segments of ICT industries to global GDP, 2003-2007 190

7.2 Interconnected dimensions of digital life 195

7.3 Partnership on Measuring ICT for Development: Core ICT indicators 195

7.4 Top 20 audiovisual companies worldwide and their 2004 turnover 197

8.1 Illustration of Local Exchange Trading Systems-LETS 218

9.1 Creative goods: Imports, MFN applied and bound tariffs, 2002 and 2008 237

9.2 Creative goods: Imports, by groups of countries, MFN applied and bound tariffs, 2002-2008 237

9.3 Creative goods: Imports, by developed economies, MFN applies and bound tariffs 2002-2008 238

9.4 Creative goods: Imports by developing economies, by economic group, MFN applied and bound tariffs, 2002-2008 238

10.1 Creative industries policy options 262

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LIST OF FIGURES

1.1 Creativity in today’s economy 3

1.2 Interplay of the 5Cs: Outcomes of creativity + 4 kinds of capital 4

1.3 UNCTAD classification of creative industries 8

2.1 Development dimension of the creative economy 37

3.1 Creative-industry value chain 78

3.2 Simplified diagram of Porter’s model for clusters 80

3.3 Stages of a music production chain in sub-Saharan Africa 93

4.1 Cultural cycle 97

4.2 The creative value chain 98

4.3 UNESCO 2009 Framework for Cultural Statistics domains 109

5.1 A summarized version of the online music value-chain 145

7.1 Global mobile telephone subscriptions by main country groupings, 2003-2008 191

7.2 Global Internet users by main country groupings, 2003-2008 191

7.3 Global fixed broadband subscribers 192

7.4 Global mobile broadband subscribers 193

7.5 Exports of ICT goods by main region 193

7.6 Market size and growth of digital content sectors, 2007 197

8.1 Funding flows to the cultural sector 215

8.2 Model of monetary circuit applicable to the creative industries 216

8.3 The creative nexus: The C-ITET model 225

LIST OF CHARTS 5.1a Creative industries: Exports of creative goods, by economic group, 2008 127

5.1b Creative industries: Exports of creative services, by economic group 2008 127

5.2 Evolution of world exports of creative goods and services, 2002-2008 129

5.3a Exports of creative goods, by group, 2002 129

5.3b Exports of creative goods, by group, 2008 129

5.4a Share of economic groups in world exports of creative goods, 2002 130

5.4b Share of economic groups in world exports of creative goods, 2008 130

5.5a Imports of creative goods, by economic group, 2002, 2005 and 2008 131

5.5b Imports of creative goods, by group, 2008 131

5.6 Creative goods: Exports from all developing countries, 2002 and 2008 133

5.7a Creative goods: Top 10 trade surplus and deficit countries in 2002 134

5.7b Creative goods: Top 10 trade surplus and deficit countries in 2008 134

5.8 Creative industries: Exports of creative goods, by economic group and China, 2008 137

5.9 Heritage goods: Exports, by economic group, 2002, 2005 and 2008 140

5.10 Digital music revenues, 2004-2008 144

5.11 Performing arts: Exports, by economic group, 2002, 2005 and 2008 146

5.12 Visual arts: Exports, by economic group, 2002, 2005 and 2008 149

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5.13 Audiovisuals: Exports, by economic group, 2002, 2005 and 2008 153

5.14 Publishing and printed media: Exports, by economic group, 2002, 2005 and 2008 155

5.15 Design: Exports, by economic group, 2002, 2005 and 2008 157

5.16 New media: Exports, by economic group, 2002, 2005 and 2008 159

5.17 Creative services: Exports, by economic group, 2008 161

5.18a Creative services: Top 10 exporters of personal, cultural and recreational service among developed economies, 2008 162

5.18b Creative services: Top 10 exporters of personal, cultural and recreational service among developing economies, 2008 162

5.19 Royalties and licence fees: World exports and imports, 2002, 2005, and 2008 163

5.20 Related goods: Evolution of world exports, 2002 and 2008 164

6.1 Contribution of the creative industries to GDP 180

6.2 Contribution of groups of copyright-based industries to total of creative industries 181

STATISTICAL ANNEX Explanatory Notes 282

Methodological explanations of the measurement of creative economy 282

Example of Country Profile: Argentina and Turkey 288

Distribution of developing economies by geographic region and economic grouping 296

Distribution of developed economies and transition economies by geographic region 299

Distribution of economies by trade group 300

Part 1 Creative industries — Creative Goods 1.1 Creative goods: World exports, by economic group and country/territory, 2002-2008 302

1.2.A Creative goods: Exports, by origin and product group, 2002, 2005 and 2008 308

1.2.B Creative goods: Imports, by origin and product group, 2002, 2005 and 2008 312

1.3 Creative goods: Exports and imports, by trade group, 2002-2008 316

1.3.1 Creative goods: Exports, by trade group, as % of total exports of creative goods, 2002-2008 316

1.3.2 Creative goods: Imports, by trade group, as % of total imports of creative goods, 2002-2008 317

Part 2 Creative industries — Creative Services 2.1.A Exports of all creative services, by country/territory, 2002-2008 319

2.1.B Imports of all creative services, by country/territory, 2002-2008 321

2.2.A Exports of advertising and related services, by economic group and country/territory, 2002-2008 323

2.2.B Imports of advertising and related services, by economic group and country/territory, 2002-2008 325

2.3.A Exports of architectural and related services, by economic group and country/territory, 2002-2008 327

2.3.B Imports of architectural and related services, by economic group and country/territory, 2002-2008 329

2.4.A Exports of research and development services, by economic group and country/territory, 2002-2008 331

2.4.B Imports of research and development services, by economic group and country/territory, 2002-2008 333 O

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2.5.A Exports of personal, cultural and recreational services, by economic group and country/territory,

2002-2008 335

2.5.B Imports of personal, cultural and recreational services, by economic group and country/territory, 2002-2008 337

2.5.1.A Exports of audiovisual and related services, by economic group and country/territory, 2002-2008 339

2.5.1.B Imports of audiovisual and related services, by economic group and country/territory, 2002-2008 341

2.5.2.A Exports of other personal, cultural and recreational services, by economic group and country/territory, 2002-2008 343

2.5.2.B Imports of other personal, cultural and recreational services, by economic group and country/territory, 2002-2008 345

Part 3 Related Industries — Related Goods, Royalty and License Fee and Computer and Information Services 3.1 Related goods: World exports and imports, by economic group and country/territory, 2002-2008 348

3.2.A Related industries: Exports, by origin and product group, 2002, 2005 and 2008 354

3.2.B Related industries: Imports, by origin and product group, 2002, 2005 and 2008 356

3.3.A Exports of royalties and licence fees, by economic group and country/territory, 2002-2008 358

3.3.B Imports of royalties and licence fees, by economic group and country/territory, 2002-2008 366

3.4.A Exports of computer and information services, by economic group and country/territory, 2002-2008 374

3.4.B Imports of computer and information services, by economic group and country/territory, 2002-2008 382

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The United Nations published its first

Creative Economy Report in early 2008, at a

time when the world economy had been

under-going a period of expansion The report

concluded that the creative industries were

among the most dynamic sectors of the world

economy and offered new, high growth

oppor-tunities for developing countries The report has

been widely used by policy makers, development

practitioners, and researchers alike

Since the report was written, the world

economy has been through turbulent times

Virtually all regions and countries were affected

by the global recession and progress towards the

Millennium Development Goals was put at risk

Even now, the global economy is fragile

This report builds on the earlier analysis

of its predecessor, with new and improved data,

showing how creativity, knowledge, culture, and

technology can be drivers of job creation,

inno-vation, and social inclusion It suggests that

world trade in creative goods and services

remained relatively robust at a time when overall

levels of international trade fell It analyzes the

rapid growth in the creative economy sectors

across the South and the growing share of creative sector trade which is coming from theSouth By exploring the factors behind thisgrowth and the potential for further expansion

of the sector the report provides useful inputinto the ongoing policy debate on feasible development options

Times of crisis offer opportunities tolook at new options, approaches, and strategicdirections This report argues that while the creative economy’s growth is not in itself apanacea, it does potentially offer more resilient,inclusive, and environmentally viable paths torecovery Even if there is no one-size-fits-all pre-scription, the report outlines how governmentscan play a catalytic role by putting in place thepolicies, regulations, and institutions needed tostrengthen their creative economies

Overall, the creative economy sectors cancontribute a lot to growth and prosperity, especially for developing countries seeking todiversify their economies and build resilience tofuture economic crisis We commend this report

to all who are looking for innovative and sustainable development strategies

Foreword

Supachai Panitchpakdi Helen Clark

on Trade and Development

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The Creative Economy Report series is the

result of a partnership between UNCTAD

and the UNDP Special Unit for South-South

Cooperation These policy-oriented reports

are the main output of the technical

cooperation project “Strengthening the

Creative Economy for Development”, a joint

endeavour coordinated by Edna dos

Santos-Duisenberg, Chief, UNCTAD Creative

Economy Programme, and Francisco

Simplicio, Chief, Division for Knowledge

Management and Operations of the UNDP

Special Unit for South-South Cooperation

The partnership expresses its sincere

gratitude to Yiping Zhou, Director, UNDP

Special Unit for South-South Cooperation,

for his deep support to this initiative Without

his vision and commitment, this work would

not have materialized

The Creative Economy Reports present the

United Nations system-wide perspective on

this innovative topic, as an example of

multi-agency cooperation working as “One UN”

and with one voice In preparing the 2010

edition, UNCTAD built upon previous

con-tributions made for the Creative Economy Report

2008by five relevant United Nations bodies:

the United Nations Conference on Trade

and Development (UNCTAD), the United

Nations Development Programme (UNDP)

Special Unit for South-South Cooperation, the

United Nations Educational Scientific and

Cultural Organization (UNESCO), the World

Intellectual Property Organization (WIPO)

and the International Trade Centre (ITC)

The research and policy-oriented

analysis presented in the two issues of the

Creative Economy Report were carried out

under the overall guidance of Edna dosSantos-Duisenberg, the main co-writer of

these reports The Creative Economy Report 2010

was prepared by a small but extremely

devot-ed team of the UNCTAD Creative EconomyProgramme, composed of Sudip RanjanBasu, Cheng Shang Li (consultant), SharonKhan (consultant), Carolina Quintana andJulia Costa Souto (intern) Our special thanks

go to the Head of the Development Statisticsand Information Branch, Henri Laurencin,and his team, composed of David Cristallo,Yumiko Mochizuki, Sanja Blazevi, YoannChaine, Ildephose Mbabazizimana and SoniaBlachier Comments were received from MinaMashayekhi and Victor Ognivtsev, colleagueswithin the UNCTAD Division onInternational Trade Our gratitude to Prof

Andrew C Pratt for his academic reflections

In addition to facilitating the policydebate, the committed team of the UNDPSpecial Unit for South-South Cooperationhelped to make this publication possible Aspart of the team of the UNDP Special Unitfor South-South Cooperation, text was edited

by Christopher Reardon, with assistance byElizabeth Smith, and Jennifer Bergamini wasresponsible for the design and layout of thepublication Administrative and secretarialsupport was provided by Clisse MedeirosRamos Perret at UNCTAD, LourdesHermosura-Chang at the UNDP SpecialUnit for South-South Cooperation, withadditional support for communications provided by Michelle Siqueira

The partnership extends its tion to colleagues at the collaborating organi-zations who provided updated inputs for the

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apprecia-xviii C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

Creative Economy Report 2010:Georges Poussin

at UNESCO; as well as Dimiter Gantchev,Wend Wendland and Brigitte Vezina

at WIPO

The Partnership expresses its sinceregratitude to all those who kindly accepted our invitation to contribute with signed articlesfeaturing concrete cases and/or their experi-ences in the creative economy as illustrated in

the boxes throughout the report These articles helped to bring pragmatism to thepolicy-oriented analysis of this report andevidence for some of the empirical arguments

The Creative Economy Report 2008 and the Creative Economy Report 2010 were bothfinanced by the UNDP Special Unit forSouth-South Cooperation

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The Creative Economy Report 2010 —

Creative economy: A feasible development optionis the

second policy-oriented report to present the

United Nations perspective on this innovative

topic The creative economy has become a

topical issue of the international economic

and development agenda during this decade,

calling for informed policy responses in both

developed and developing countries

Adequately nurtured, creativity fuels culture,

infuses a human-centred development and

constitutes the key ingredient for job creation,

innovation and trade while contributing to

social inclusion, cultural diversity and

environ-mental sustainability

This report builds upon the findings

and recommendations put forward by the first

Creative Economy Report 2008 — The challenge of

assessing the creative economy: Towards informed

policy-making, but goes a step further by deepening

the analysis and bringing new insights on the

impact of recent developments on the creative

economy Evidence from this report confirms

an important lesson from the economic crisis,

namely that the market, contrary to

conven-tional wisdom, does not have a

near-miracu-lous capacity to address socio-economic

imbalances Thus, policies and actions to

foster development should be rooted in a

balanced role for policy interventions and the

market In this context, the debate around the

development dimension of the creative

econo-my gained momentum in search of a new

development model better adapted to the new

realities of the contemporary society The

Creative Economy Report 2010 attempts to

respond to this call by identifying trends,

strengths and weaknesses as well as challengesand opportunities to be addressed, bearing inmind that it is important to reconcile nationalstrategies with global international processes

The first Creative Economy Report

contin-ues to attract growing interest on the part ofgovernments, researchers and practitioners Ithas helped harmonize views, stimulate moreresearch and policy debate and refine the concept and its application The popularity ofthe publication was also due to the fact that it

is publicly accessible via the Internet at no cost (www.unctad.org/creative-economy andhttp://ssc.undp.org/creative_economy) Today,

the Creative Economy Report 2008 tops a Google

search on this subject As of the end of July

2010, the report has been consulted morethan 52,000 times via the Internet, and hasbeen linked to from 1,080 websites all over theworld Indications are that the report has had apositive impact on creative industries profes-sionals, artists and public opinion; the last twoyears has seen a worldwide increase in theamount of research and the number of con-ferences and publications on the topic of the

creative economy The Creative Economy Report

2008has been the subject of debates by works of academic and educational circles, hasbeen adopted by a number of universities as amajor reference for graduate-level courses,stimulating the revision of academic curriculafor higher education in fields related to thearts and the creative economy.1 Moreover,

net-an increasing number of governments, in developing and developed countries alike, areidentifying the creative industries as a prioritysector in their national development strategies

Scope of this report

1The Creative Economy Report 2008 revisited: The Dutch being unnoticed,by the Research Group Arts and Economics, Utrecht School of Arts,

Utrecht University, Netherlands, June 2009.

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is time to take a step back from the global andlook more deeply at the local, identifyingspecificities and identities of countries andrecognizing their cultural and economical dif-ferences in order to capture their real needsand surrounding environment It seems cru-cial to explore the linkages between creativecapacities, trade, investment and technology,and see how this can translate into a vibrantcreative economy able to contribute to eco-nomic prosperity and poverty reduction

The Creative Economy Report 2010

incor-porates new reflections, additional researchand more in-depth analysis of the key issues

It captures economic, cultural, social andtechnological developments that took place atglobal level over the last two years, in particu-lar the consequences of the financial crisis andenvironmental degradation Throughout thereport, the analysis, charts and tables havebeen updated with more recent statistics andinformation, including more timely tradeanalysis showing the growing share of creativeindustries products in world markets duringthe period 2002-2008, and the state of play

up to 2010

In fact, there are a number of novelties

in the Creative Economy Report 2010, reflecting

new realities The most important is that theworld economy faced the most severe reces-sion in 70 years in 2008-2009, which serious-

ly undermined growth, employment and ity of life The crisis pointed to the limita-tions of mainstream economic policies, givingclear signs of the need for profound econom-

qual-ic and financial reforms, new approaches todevelopment strategies and better balancebetween the roles of the market and govern-ment New development paths are needed to

reorient policies towards more equitable, sustainable and inclusive growth strategiesable to accelerate socio-economic growth, cre-ate jobs and raise living standards Against thisbackground, the creative economy is a feasibledevelopment option

The world has changed The crisis provoked a reality check calling for a moreeffective global governance system in whichemerging countries are no longer outsiders Asglobal demand sharply contracted in the mostadvanced countries, the fast-growing develop-ing nations performed relatively better, surviv-ing the crisis with less damage South-Southregional trade and investments have been vital

to mitigating the effects of the global sion While the traditional manufacturingindustries were seriously hit, the more knowl-edge-based creative sectors were more resilient

reces-to external shocks In 2008, despite the 12per cent decline in global trade, world trade ofcreative goods and services continued itsexpansion, reaching $592 billion and reflect-ing an annual growth rate of 14 per cent dur-ing the period 2002-2008 This reconfirmsthat the creative industries have been one ofthe most dynamic sectors of the world econ-omy throughout this decade

The current economic recovery remainsfragile, despite the mitigating policies.Recovery cannot depend solely on increasingdemand in industrialized nations Developingcountries should continue enhancing theircreative capacities and progressively look fornew market opportunities in the South, where

demand is growing The Creative Economy Report

2010 provides evidence that South-Southtrade in creative products and South-Southinvestments in digital technologies are gradu-ally increasing but have the potential toexpand even faster if supported by enhancedSouth-South cooperation Developing coun-tries are therefore encouraged to include cre-ative goods in their lists of products as theyconduct their negotiations under the GlobalSystem of Trade Preferences

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Chapter 1 explores evolving concepts

such as creative ecology, creative commons,

collaborative creation, experience economy

and soft innovation and expands the analysis

of the major drivers and multiple dimensions

of the creative economy Chapter 2 introduces

a thoughtful reflection on the linkages

between the creative economy and the green

economy, capturing ongoing policy debates

on the implications of losses in biodiversity

and how creativity and biodiversity are a

win-win solution to promote sustainable

develop-ment and economic recovery Moreover, it

presents an overview of recent developments

related to the creative economy in developing

countries and economies in transition

Chapter 3 analyses the organizational

struc-ture of the creative economy, highlighting the

power of social networks and their influence

in the distribution of digitized creative

con-tent through more flexible business models

Chapter 4 features a comprehensive comparative

analysis of current methodologies to collect,

analyse and disseminate economic indicators

and statistics for the creative industries, taking

into account new models for cultural statistics

and ongoing work carried out by

internation-al organizations and individuinternation-al countries in

this regard It also presents a refined

method-ology developed by UNCTAD proposing

better tools to gradually improve the

compa-rability and reliability of trade statistics for

the creative industries; it is a work in progress

aimed at improving market transparency

Chapter 5 deals with the international

trade of creative goods and services It shows

a recent picture of global trends for world and

regional trade flows of creative products

cov-ering the period 2002-2008 An in-depth

trade analysis is presented for the

North-South and North-South-North-South trade of creative

products, with a special focus on the potential

for further expansion of South-South trade,

and how the demand for creative products has

been contributing to economic recovery

Advances were made in the UNCTADmethodology to process and analyse tradestatistics, enabling countries to generate theirown country profiles on the trade perform-ance of their creative industries, as is illustrat-

ed in the statistical annex.2Chapter 6 reflectsongoing work undertaken by WIPO at thesecretariat and at the intergovernmental levels

It also analyses sensitive areas related to thecurrent controversial debates about the prosand cons of protection or the sharing ofcopyrights, and the new trend towards publicdomain and new open sources for the distribution of intellectual property rights,including a section on the evolution of creative commons

In chapter 7 the focus is on the growingrole of technology and connectivity in thecreative economy It starts by examining theimpact of the economic crisis on digital tech-nologies, and presenting a fresh view on howthe diffusion of information and communica-tion technology (ICT), and in particular themobile revolution, is bringing progress fordeveloping countries The report presents evi-dence that digital technologies and ICT-enabled services are stimulating the creationand marketing of digitized creative productsthrough new business models, and that thisconvergence and digitization is helping cre-ative products from developing countries toreach global markets Chapter 8 emphasizesthe importance of tailor-made national poli-cies for strengthening the creative economyfor development gains The report proposespolicy directions for the provision of financ-ing and investment for the creative industries,recalling that most governments have publicdeficits and new financing options should beexplored As illustration, the concepts of asolidarity-based economy and the use ofalternative currencies for transactions in thecreative economy are presented as alternativeways to promote creative entrepreneurship,particularly in the post-crisis period The

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xxii C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

report reviews how networking and tion has made creative individuals and groupsmore proactive in shaping solutions for rein-vigorating the creative economy It points outthat appropriate institutional mechanisms andregulatory frameworks should be in place as aprerequisite for the optimal functioning ofthe “creative nexus” which aims to attractinvestors and creative business, stimulate theuse of new technologies and articulate tradepromotion strategies for both the domesticand global markets Clustering and the cre-ative nexus are essential to fostering creativeinnovation

collabora-Chapter 9 presents an overview of current developments in global processes andtheir impact for the formulation of multilater-

al, regional and national policies in areas ofrelevance for the creative economy The reportobserves that the adverse effects of the finan-cial and economic crisis will make it nearlyimpossible for the poorest countries to achievethe Millennium Development Goals, in partic-ular the target of halving extreme poverty by

2015 The report sheds light on the state ofintergovernmental debates and multilateralnegotiations and their repercussions for thecreative economy up to 2010 It analyses, forexample, the causes of the prolonged stalemate

in the negotiations of the WTO Doha Round

in the aftermath of the 2008-2009 crisis Asection on market access and tariff barrierspresents a pioneering analysis demonstratingthat trade expansion for creative goods hasbeen hampered by the high level of tariffs, anissue developing countries may wish to address

through negotiations under the Global System

of Trade Preferences The chapter also gives abrief review of progress made up to 2010under the implementation of the UNESCOConvention on the Protection and Promotion

of Diversity of Cultural Expressions and itsimplications for the creative economy in devel-oping countries Finally, it reviews new movesand steps taken by the international communi-

ty in the context of the implementation of theWIPO Development Agenda

In conclusion, chapter 10 highlights thelessons learned and proposes specific policyoptions for enhancing the creative economy inthe light of current developments It noteshow policymaking at the level of communitiesand municipalities seems to be increasinglyeffective in articulating results as compared tonational strategies, due to the complexity ofintegrating inter-ministerial and cross-cuttingpolicy actions Moreover, it observes how thegrowing impact of digital convergence and thepower of social networks has brought a newdynamic to the creative process locally andglobally, remixing the traditional with con-temporary cultural and creative expressions The ten key messages of this policy-

oriented study are highlighted The Creative Economy Report 2010 brings evidence that thecreative economy is indeed a feasible option toadvance development in line with the far-reaching transformation of our society.The time has come to promote creativity andinnovation and shape a more holistic develop-ment strategy able to foster an inclusive andsustainable economic recovery

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This policy-oriented report examines a

number of issues relating to the creative

econ-omy and its development dimension Instead

of presenting an overview of the full report, a

summary of the 10 key messages is presented

at the initial part of the report to provide a

synthesis of the main findings and policy

recommendations The intention is to present

a quick glance at the key issues, and facilitate

informed, results-oriented policymaking

I In 2008, the eruption of the world

financial and economic crisis provoked a drop

in global demand and a contraction of 12 per

cent in international trade However, world

exports of creative goods and services

contin-ued to grow, reaching $592 billion in 2008

— more than double their 2002 level,

indicat-ing an annual growth rate of 14 per cent over

six consecutive years This is a confirmation

that the creative industries hold great potential

for developing countries that seek to diversify

their economies and leapfrog into one of the

most dynamic sectors of the world economy

II The world economy has been

receiv-ing a boost from the increase in South-South

trade The South’s exports of creative goods to

the world reached $176 billion in 2008,

accounting for 43 per cent of total

creative industries trade with an annual

growth rate of 13.5 per cent during the

2002-2008 period This indicates a robust

dynamism and developing countries’

fast-growing market share in world markets for

creative industries South-South trade of

cre-ative goods amounted to nearly $60 billion, an

astonishing growth rate of 20 per cent over

the period The trend is also confirmed in the

case of creative services, whose share of

South-South trade grew to $21 billion in

2008 from $7.8 billion in 2002 In the light

of this positive evolution, developing tries are highly encouraged to include creativegoods in their list of products and to con-clude negotiations under the Global System ofTrade Preferences in order to give even moreimpetus to the expansion of South-Southtrade in this promising area

coun-III A right mix of public policies andstrategic choices are essential for harnessingthe socio-economic potential of the creativeeconomy for development gains For develop-ing countries, the starting point is to enhancecreative capacities and identify creative sectorswith greater potential through articulatedcross-cutting policies Efforts should be oriented towards the functioning of a

“creative nexus” able to attract investors, buildcreative entrepreneurial capacities, offer betteraccess and infrastructure to modern ICT technologies in order to benefit from globaldigital convergence, and optimize the tradepotential of their creative products in bothdomestic and international markets A posi-tive spillover effect will certainly be reflected

in higher levels of employment generation,increased opportunities for strengtheninginnovation capabilities and a high quality ofcultural and social life in those countries

IV Policy strategies to foster the development of the creative economy mustrecognize its multidisciplinary nature — itseconomic, social, cultural, technological andenvironmental linkages Key elements in anypackage to shape a long-term strategy for thecreative economy should involve concertedinter-ministerial actions to ensure that nation-

al institutions, a regulatory framework andfinancing mechanisms are in place to support

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poli-ed an open market for the distribution andsharing of digitized creative content, and thedebate about the protection or sharing ofIPRs became highly complex, involving governments, artists, creators and business.

The time has come for governments to reviewthe limitations of current IPR regimes andadapt them to new realities by ensuring acompetitive environment in the context ofmultilateral discourse

VI The creative economy cuts acrossthe arts, business and connectivity, drivinginnovation and new business models The dig-ital era unlocked marketing and distributionchannels for music, digital animation, films,news, advertising, etc., thereby expanding theeconomic benefits of the creative economy

The mobile revolution is changing the lives ofmillions of people in the developing world In

2009 over 4 billion mobile phones were inuse, 75 per cent of them in the South In

2008 more than one-fifth of the world’s ulation used the Internet, and the number ofusers in the South grew five times faster than

pop-in the North However, developpop-ing countriesare lagging in terms of broadband connectiv-ity For the creative industries, this is a con-straint because many applications to stimulatecreative production and e-business do not runwithout sufficient bandwidth Therefore,national and regional investment effortsshould be guided, in collaboration with inter-national agencies, towards better infrastruc-ture for broadband in the South

VII The creative economy is both mented and society-inclusive It functionsthrough interlocking and flexible networks of

frag-production and service systems spanning theentire value chain Today it is strongly influ-enced by the growing role of social networks.These new tools, such as blogs, forums andwikis, facilitate connectivity and collaborationamong creative people, products and places.Pragmatic policymaking requires a betterunderstanding of who the stakeholders are inthe creative economy, how they relate to oneanother and how the creative sector relates toother sectors of the economy Policies and ini-tiatives should be specific rather than generic,and preferably not top-down or bottom-upbut allowing for ownership and for partner-ships involving stakeholders from the publicand private sector, artists and civil society.Schemes that are more inclusive and flexiblewill facilitate effective and innovative measures

to revitalize the creative economy

VIII Policies for the creative economyhave to respond not only to economic needsbut also to special demands from local com-munities related to education, cultural identi-

ty, social inequalities and environmental cerns An increasing number of municipalitiesall over the world are using the concept of creative cities to formulate urban developmentstrategies for reinvigorating growth with afocus on culture and creative activities Themain principles can be adapted for rural areasand disadvantaged communities as a tool

con-to generate jobs, particularly for youth,empower creative women and promote socialinclusion in line with the achievement of the Millennium Development Goals.Municipalities are therefore acting faster andmore astutely than the spheres of federal government, which can be more constrained

by power issues and bureaucracy Ideally, target plans of action for the creative econo-

my should be shaped at all levels, from the community to the municipality to thenational level, independent of order It isimportant, however, to reconcile cultural andsocial objectives with instruments of trade,technology and tourism

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IX In the aftermath of the crisis, the

firmness of the market for creative products is

a sign that many people in the world are eager

for culture, social events, entertainment and

leisure They are devoting a higher share of

their income to memorable life experiences

that are associated with status, style, brands

and differentiation; this phenomenon, a

sym-bol of the way of life in much of

contempo-rary society, is rooted in the creative economy

Evidence suggests that even during the global

recession people continued to go to cinemas

and museums, listen to music, watch videos

and TV shows, play video games, etc Even in

times of crisis, creative products continue to

thrive as an integral part of our lives This

explains why some creative sectors appearmore resilient to economic downturns andcan contribute to a more sustainable andinclusive economic recovery

X Each country is different, each market is special and each creative product hasits specific touch and splendour Nonetheless,every country might be able to identify keycreative industries that have not yet beenexploited to their full potential so as to reapdevelopmental benefits There is no one-size-fits-all prescription; each country should for-mulate a feasible strategy to foster its creativeeconomy, based on its own strengths, weak-ness and realities The time for action is now

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Abbreviations and acronyms

DVD Digital versatile disc (formerly digital videodisc)EBOPS Extended Balance of Payments Services Classification

EUROSTAT Statistical Office of the European Communities

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GCC Gulf Cooperation Council

IFPI International Federation of the Phonographic Industry

MSITS Manual on Statistics of International Trade in Services

NPISHs Non-profit institutions serving households

TRIPS Trade-Related Aspects of Intellectual Property Rights

UN/DESA/SD United Nations Department of Economic and Social Affairs, Statistics Division

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xxviii C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

UNESCO United Nations Educational, Scientific and Cultural Organization

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The Creative Economy 1

PART

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C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

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Fundamental to an understanding of the creative

economy — what it comprises and how it functions in the

economies of both developed and developing countries —

are the concepts of “cultural industries” and “creative

indus-tries” Much debate surrounds these terms This chapter

provides an overview of the development of the concepts of

“creativity” throughout this decade leading to what became

known as the “creative economy” Our intention is not to

reach a final consensus about concepts, but to understand its

evolution It also considers the emergence of the associated

concepts of “creative class”, “creative cities”, “creative

clus-ters”, as well as the most recent innovative notions relating to

the “experience economy” “creative commons” and “creative

ecology” The major drivers of the growth of the creative

economy and its multiple dimensions are examined in the

light of recent developments including the world economic

crisis This chapter also provides evidence on the economic

contribution of the creative industries to the economies of

various advanced countries

There is no simple definition of

“creativi-ty” that encompasses all the various dimensions of

this phenomenon Indeed, in the field of

psychol-ogy, where individual creativity has been most

widely studied, there is no agreement as to

whether creativity is an attribute of people or a

process by which original ideas are generated

Nevertheless, the characteristics of creativity in

different areas of human endeavour can at least be

articulated For example, it can be suggested that:

artistic creativity involves imagination and a

capacity to generate original ideas and novel

ways of interpreting the world, expressed in

text, sound and image;

scientific creativity involves curiosity and a willingness toexperiment and make new connections in problem-solving; and

economic creativity is a dynamic process leading towardsinnovation in technology, business practices, marketing,etc., and is closely linked to gaining competitive advan-tages in the economy

All of the above involve technological creativity togreater or lesser extent and are interrelated, as shown in figure 1.1 Regardless of the way in which creativity is inter-preted, there is no doubt that, by definition, it is a key element in defining the scope of the creative industries andthe creative economy

Another approach is to consider creativity as a urable social process From the economic point of view,however, a relationship between creativity and socio-economic development is not apparent, particularly the

Figure 1.1 Creativity in today’s economy

Scientific creativity

Economic creativity

Technological creativity

Cultural creativity

Source: KEA European Affairs (2006:42).

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4 C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

extent to which creativity contributes to economic growth In

this case, it is important to measure not only economic

out-comes of creativity but also the cycle of creative activity

through the interplay of four forms of capital — social

cul-tural, human, and structural or institutional — as the

deter-minants of the growth of creativity: the creative capital The

accumulated effects of these determinants are the “outcomes

of creativity” This is the framework of the creativity index,

also known as the 5 Cs model.1 There are debates about a

possible establishment of a European Creativity Index to be

applied to the countries of the European Union; the proposal

builds upon existing indices and suggests a model with 32

culture-related indicators grouped in five pillars of

creativi-ty: human capital, technology, the institutional environment,

the social environment, openness and diversity The goal of

such an index would be to highlight the potential of

includ-ing culture-based indicators in existinclud-ing frameworks related to

creativity, innovation and socio-economic development with

a view to assessing the creative performance of EU member

states and facilitating policymaking

Creativity can also be defined as the process by which

ideas are generated, connected and transformed into things

that are valued.2 In other words, creativity is the use of ideas

to produce new ideas In this conceptual debate it should be

pointed out that creativity is not the same as innovation.Originality means creating something from nothing orreworking something that already exists Nowadays the con-cept of innovation has been enlarged beyond a functional,scientific or technological nature to also reflect aesthetic orartistic changes Recent studies point to the distinctionbetween “soft” and technological innovation but recognizethat they are interrelated.3 There are high rates of soft inno-vation in the creative industries, particularly in music, books,arts, fashion, film and video games The focus is mainly onnew products or services rather than processes

The scope of the creative economy is determined bythe extent of the creative industries Defining “creativeindustries”, however, is a matter of considerable inconsisten-

cy and disagreement in the academic literature and in making circles, especially in relation to the parallel concept

policy-of “cultural industries” Sometimes a distinction is madebetween the creative and the cultural industries; sometimesthe two terms are used interchangeably A sensible way toproceed is to begin by defining the goods and services thatthese industries produce

The concept of “cultural products” can be articulated

if the notion of “culture” is accepted whether in its pological or its functional sense It might be argued, for exam-ple, that cultural goods and services such as artwork, musicalperformances, literature, film and television programmes, andvideo games share the following characteristics:

anthro-■ their production requires some input of human creativity;

they are vehicles for symbolic messages to those who sume them, i.e., they are more than simply utilitarian inso-far as they additionally serve some larger, communicativepurpose; and

con-■ they contain, at least potentially, some intellectual propertythat is attributable to the individual or group producing thegood or service

An alternative or additional definition of “culturalgoods and services” derives from a consideration of the type

of value that they embody or generate That is, it can be gested that these goods and services have cultural value in

Social capital

Manifestations

of creativity (outputs and outcomes)

1 This model was developed by a research team at the Centre for Cultural Policy Research, University of Hong Kong, led by Prof Desmond Hui See A Study on Creativity Index (2005).

http://www.hab.gov.hk/en/publications_and_press_releases/reports.htm.

2 BRA/Research, “Boston's Creative Economy” Available from http://unitus.org/FULL/BostonCreativeEconomy.pdf.

3 Stoneman (2010).

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addition to whatever commercial value they may possess and

that this cultural value may not be fully measurable in

mon-etary terms In other words, cultural activities of various

sorts and the goods and services that they produce are valued

— both by those who make them and by those who

con-sume them — for social and cultural reasons that are likely

to complement or transcend a purely economic valuation

These reasons might include aesthetic considerations or the

contribution of the activities to community understanding

of cultural identity If such cultural value can be identified,

it may serve as an observable characteristic by which to

distinguish cultural goods and services as compared with

different types of commodities

Defined in either or both of these ways, “cultural

goods and services” can be seen as a subset of a wider

cate-gory that can be called “creative goods and services”, whose

production requires some reasonably significant level of

cre-ativity Thus the “creative” category extends beyond cultural

goods and services as defined above to include products such

as fashion and software These latter can be seen as

essential-ly commercial products, but their production does involve

some level of creativity This distinction provides a basis for

differentiating between cultural and creative industries, as is

discussed in the following sections

1.1.3 Cultural industries

The term “culture industry” appeared in the post-war

period as a radical critique of mass entertainment by

mem-bers of the Frankfurt school led by Theodor Adorno and

Max Horkheimer, followed subsequently by writers such as

Herbert Marcuse.4 At that time, “culture industry” was a

concept intended to shock; culture and industry were argued

to be opposites and the term was used in polemics against the

limitations of modern cultural life It continued to be used as

an expression of contempt for the popular newspapers,

movies, magazines and music that distracted the masses.5

In the present day, there remain different

interpreta-tions of culture as an industry For some, the notion of

“cultural industries” evokes dichotomies such as elite versus

mass culture, high versus popular culture, and fine arts

ver-sus commercial entertainment More generally, however, the

proposition that the cultural industries are simply thoseindustries that produce cultural goods and services, typicallydefined along the lines outlined above, has gained greateracceptance

In UNESCO, for example, the cultural industries areregarded as those industries that “combine the creation, production and commercialization of contents which areintangible and cultural in nature These contents are typical-

ly protected by copyright and they can take the form ofgoods or services” An important aspect of the culturalindustries, according to UNESCO, is that they are “central

in promoting and maintaining cultural diversity and inensuring democratic access to culture”.6 This two-foldnature — combining the cultural and the economic — givesthe cultural industries a distinctive profile

Similarly, in France, the “cultural industries” haverecently been defined as a set of economic activities that com-bine the functions of conception, creation and production ofculture with more industrial functions in the large-scale man-ufacture and commercialization of cultural products.7 Such

a definition seems to initiate a process leading towards abroader interpretation of the cultural industries than thatimplied by traditional notions of the “cultural sector”

Many politicians and academics, particularly inEurope and Latin America, use the concept of “cultural eco-nomics” or the term “economy of culture” when dealingwith the economic aspects of cultural policy Moreover,many artists and intellectuals feel uncomfortable with theemphasis given to market aspects in the debate on the cre-ative industries and hence the creative economy “Culturaleconomics” is the application of economic analysis to all ofthe creative and performing arts, the heritage and culturalindustries, whether publicly or privately owned It is con-cerned with the economic organization of the cultural sectorand with the behaviour of producers, consumers and govern-ments in this sector The subject includes a range ofapproaches, mainstream and radical, neoclassical, welfareeconomics, public policy and institutional economics.8While the theoretical and economic analysis in this report

7 Département des études, de la prospective et des statistiques (2006:7)

8 According to the definition by the Journal of Cultural Economics, an academic quarterly periodical published in cooperation with the Association of Cultural Economics International

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6 C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

takes into account the principles of cultural economics as a

discipline, the purpose is to better understand the dynamics of

creativity and its overall interactions with the world economy,

including its multidisciplinary dimension in which cultural

policies interact with technological and trade policies

1.1.5 Creative industries

Usage of the term “creative industries” varies among

countries It is of relatively recent origin, emerging in

Australia in 1994 with the launching of the report, Creative

Nation It gained wider exposure in 1997, when policymakers

at the United Kingdom’s Department of Culture, Media and

Sport set up the Creative Industries Task Force It is

note-worthy that the designation “creative industries” that has

developed since then has broadened the scope of cultural

industries beyond the arts and has marked a shift in approach

to potential commercial activities that until recently were

regarded purely or predominantly in non-economic terms.9

A number of different models have been put forward in

recent years as a means of providing a systematic

understand-ing of the structural characteristics of the creative industries

The following paragraphs review four of these models,

high-lighting the different classification systems that they imply for

the creative economy Each model has a particular rationale,

depending on underlying assumptions about the purpose and

mode of operation of the industries Each one leads to a

somewhat different basis for classification into “core” and

“peripheral” industries within the creative economy,

emphasiz-ing once again the difficulties in definemphasiz-ing the “creative sector”

that were discussed earlier The four models are as follows:

UK DCMS model.This model derives from the impetus in

the late 1990s in the United Kingdom to reposition the

British economy as an economy driven by creativity and

innovation in a globally competitive world “Creative

industries” are defined as those requiring creativity, skill

and talent, with potential for wealth and job creation

through the exploitation of their intellectual property

(DCMS, 2001) Virtually all of the 13 industries included

in the DCMS classification could be seen as “cultural” in

the terms defined earlier; however, the Government of the

United Kingdom has preferred to use the term “creative”

industries to describe this grouping, apparently to sidestep

possible high-culture connotations of the word “cultural”

Symbolic texts model This model is typical of the approach to

the cultural industries arising from the studies tradition as it exists in Europe and especially theUnited Kingdom (Hesmondhalgh, 2002) This approachsees the “high” or “serious” arts as the province of thesocial and political establishment and therefore focusesattention instead on popular culture The processes bywhich the culture of a society is formed and transmittedare portrayed in this model via the industrial production,dissemination and consumption of symbolic texts or mes-sages, which are conveyed by means of various media such

critical-cultural-as film, broadccritical-cultural-asting and the press

Concentric circles model.This model is based on the tion that it is the cultural value of cultural goods that givesthese industries their most distinguishing characteristic.Thus the more pronounced the cultural content of a particular good or service, the stronger is the claim forinclusion of the industry producing it (Throsby, 2001).The model asserts that creative ideas originate in the corecreative arts in the form of sound, text and image and thatthese ideas and influences diffuse outwards through aseries of layers or “concentric circles”, with the propor-tion of cultural to commercial content decreasing as onemoves further outwards from the centre This model hasbeen the basis for classifying the creative industries inEurope in the recent study prepared for the EuropeanCommission (KEA European Affairs, 2006)

proposi-■ WIPO copyright model This model is based on industriesinvolved directly or indirectly in the creation, manufacture,production, broadcast and distribution of copyrightedworks (World Intellectual Property Organization, 2003).The focus is thus on intellectual property as the embodi-ment of the creativity that has gone into the making ofthe goods and services included in the classification A dis-tinction is made between industries that actually producethe intellectual property and those that are necessary toconvey the goods and services to the consumer A furthergroup of “partial” copyright industries comprises thosewhere intellectual property is only a minor part of theiroperation (see chapter 6)

Table 1.1 summarizes the industries included in eachmodel The UK DCMS model makes no distinction betweenthe industries included, but the other three designate a group

of “core” industries, i.e., those whose inclusion is central tothe definition adopted in each case It is apparent that thecontents of the core differ markedly among these three mod-els; for example, the creative arts, which are the epicentre of

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the concentric circles model, are regarded as peripheral in the

symbolic texts construction

There is no “right” or “wrong” model of the creative

industries, simply different ways of interpreting the

structur-al characteristics of creative production The attractiveness of

the various models may therefore be different, depending on

the analytical purpose From the viewpoint of statistical data

collection, however, a standardized set of definitions and a

common classification system are needed as a basis for

designing a workable framework for dealing with the creative

industries within the larger standard industrial classification

systems that apply across the whole economy

of the creative industries

A significant landmark in embracing the concept of

the “creative industries” was the UNCTAD XI Ministerial

Conference in 2004 At this conference, the topic of creative

industries was introduced into the international economic

and development agenda, drawing upon recommendations

made by a High-level Panel on Creative Industries and

Development This topic is further elaborated in chapter 9

The UNCTAD approach to the creative industries

relies on enlarging the concept of “creativity” from activitieshaving a strong artistic component to “any economic activi-

ty producing symbolic products with a heavy reliance onintellectual property and for as wide a market as possible”1(UNCTAD, 2004) UNCTAD makes a distinction between

“upstream activities” (traditional cultural activities such asperforming arts or visual arts) and “downstream activities”(much closer to the market, such as advertising, publishing

or media-related activities) and argues that the second groupderives its commercial value from low reproduction costs andeasy transfer to other economic domains From this perspec-tive, cultural industries make up a subset of the creativeindustries

Creative industries are vast in scope, dealing with theinterplay of various sectors These creative sectors range fromactivities rooted in traditional knowledge and cultural her-itage such as art crafts, and cultural festivities, to more tech-nology and services-oriented subgroups such as audiovisualsand the new media The UNCTAD classification of creativeindustries is divided into four broad groups: heritage, arts,media and functional creations These groups are in turndivided into nine subgroups, as presented in figure 1.3

The rationale behind this classification is the fact thatmost countries and institutions include various industriesunder the heading “creative industries”, but very few try to

Television and radio

Video and computer games

2 Symbolic texts model

Core cultural industries

Advertising Film Internet Music Publishing Television and radio Video and computer games

Peripheral cultural industries

Creative arts

Borderline cultural industries

Consumer electronics Fashion

Software Sport

3 Concentric circles model

Core creative arts

Literature Music Performing arts Visual arts

Other core cultural industries

Film Museums and libraries

Wider cultural industries

Heritage services Publishing Sound recording Television and radio Video and computer games

Related industries

Advertising Architecture Design Fashion

4 WIPO copyright model

Core copyright industries

Advertising Collecting societies Film and video Music Performing arts Publishing Software Television and radio Visual and graphic art

Interdependent copyright industries

Blank recording material Consumer electronics Musical instruments Paper

Photocopiers, photographic equipment

Partial copyright industries

Architecture Clothing, footwear Design

Fashion Household goods Toys

10 Ibid

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8 C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

classify these industries in domains, groups or categories Yet

doing so would facilitate an understanding of the

cross-sec-toral interactions as well as of the broad picture This

classi-fication could also be used to provide consistency in

quanti-tative and qualiquanti-tative analysis It should be noted that all trade

statistics presented in this report are based on this

classifica-tion According to this classification, the creative industries

comprise four large groups, taking into account their distinct

characteristics These groups, which are heritage, arts, media

and functional creations, are described in figure 1.3

Heritage Cultural heritage is identified as the origin of allforms of arts and the soul of cultural and creative indus-tries It is the starting point of this classification It is heritage that brings together cultural aspects from the historical, anthropological, ethnic, aesthetic and societalviewpoints, influences creativity and is the origin of a number of heritage goods and services as well as culturalactivities This group is therefore divided into two subgroups:

– Traditional cultural expressions: art crafts, festivals and

cele-brations; and

– Cultural sites: archaeological sites, museums, libraries,

exhibitions, etc

Arts This group includes creative industries based purely

on art and culture Artwork is inspired by heritage, tity values and symbolic meaning This group is dividedinto two large subgroups:

iden-– Visual arts: painting, sculpture, photography and

pro-– Publishing and printed media: books, press and other

publica-tions; and

– Audiovisuals: film, television, radio

and other broadcasting

Functional creations.This group prises more demand-driven andservices-oriented industries creat-ing goods and services with func-tional purposes It is divided intothe following subgroups:

com-– Design: interior, graphic, fashion,

jewellery, toys;

– New media: architectural,

advertis-ing, cultural and recreational,creative research and develop-ment (R&D), digital and otherrelated creative services

Traditional cultural expressions

Art crafts, festivals and celebrations

Visual arts

Paintings, sculptures, photography and antiques

Publishing and printed media Books, press and other publications

Design

Interior, graphic, fashion, jewellery and toys

& recreational

UNCTAD definition of the creative industries

The creative industries:

are the cycles of creation, production and distribution of goods and

services that use creativity and intellectual capital as primary inputs;

constitute a set of knowledge-based activities, focused on but not

limited to arts, potentially generating revenues from trade and

intel-lectual property rights;

comprise tangible products and intangible intellectual or artistic

services with creative content, economic value and market objectives;

stand at the crossroads of the artisan, services and industrial sectors;

and

constitute a new dynamic sector in world trade.

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– Creative services: architectural, advertising, cultural and

recreational, creative research and development (R&D),

digital and other related creative services

There is an ongoing debate about whether science and

R&D are components of the creative economy, and whether

creative experimentation activities can be considered R&D

Recent empirical research has begun to analyse the

interac-tions between research, science and the dynamics of the

creative economy In UNCTAD’s approach, creativity and

knowledge are embedded in scientific creations in the same

way as in artistic creations In order to nurture the creative

economy, it recommends that governments regularly assess

the conditions for technology acquisition and upgrading and

implement and review their science, technology and

innova-tion policies, including informainnova-tion and communicainnova-tions

technologies (ICTs) and their implications for development

Lately, the term Science 2.0 and Expansion of Science

(S2ES) has been used with different meanings It is usually

related to Web 2.0-enabled scientific activities, but it has

also been related to the expansion of science by means of

new concepts and theories, or new modes of producing

knowledge.11

UNESCO approached this matter in the context of

increased cooperation between science and industry as well

as between the public and private sectors in the promotion

of scientific research for long-term goals, prior to the

dis-course about the creative economy, in the context of the

World Conference on Science in 1999 As pointed out in the

Declaration, the two sectors should work in close

collabora-tion and in a complementary manner However, from

review-ing follow-up activities, it seems that scientists from the

public and private sectors have not yet articulated this

coop-eration even if the private sector is a direct beneficiary of

sci-entific innovation and science education and an increasing

proportion of funds for creative-industry-related scientific

research are financed by the private sector

Sport and its role in the creative economy are also

debatable Some classifications of creative industries include

sport In most cases, this is because ministries of culture are

also in charge of sport matters This is also justified by the

fact that sport is an important source of revenue and

gener-ates positive externalities in various other sectors of theeconomy Another practical and methodological reason isthat in national accounts, sport is aggregated with recre-ational services From the conceptual viewpoint adopted bythe present report, sport is associated more with training,rules and competition rather than with creativity Therefore,sport is not included in the UNCTAD classification of

“creative industries”

Regardless of how the creative industries are definedand classified, there is no disagreement that they lay at thecentre of what can be labelled in broader terms the “creativeeconomy” The term “creative economy” appeared in 2001 inJohn Howkins’ book about the relationship between creativi-

ty and economics.1 For Howkins, “creativity is not new andneither is economics, but what is new is the nature and theextent of the relationship between them and how they com-bine to create extraordinary value and wealth” Howkins’ use

of the term “creative economy” is broad, covering 15 creativeindustries extending from arts to the wider fields of scienceand technology According to his estimates, in the year 2000,the creative economy was worth $2.2 trillion worldwide, and

it was growing at 5 per cent annually For Howkins, there aretwo kinds of creativity: the kind that relates to people’s fulfil-ment as individuals and the kind that generates a product.The first one is a universal characteristic of humanity and isfound in all societies and cultures The second is stronger inindustrial societies, which put a higher value on novelty, onscience and technological innovation, and on intellectualproperty rights

There is no unique definition of the “creative my” It is a subjective concept that has been shaped through-out this decade There is, however, growing convergence on acore group of creative industries and their overall interactionsboth in individual countries and at the international level.This report adopts the UNCTAD definition of the “creativeeconomy”, which is summarized in the following box.1For countries in the developing world, recognition of thedevelopment dimension of the creative industries and hence of

11 The World Multiconference on Systemics, Cybernetics and Informatics, held in July 2010 in Orlando, Florida (United States of America), addressed issues related to the

second-order cybernetics and the systems approach.

12 Howkins (2001)

13 Reference made to the definition by the UNCTAD Creative Economy and Industries Programme, 2006.

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10 C R E A T I V E E C O N O M Y R E P O R T 2 0 1 0

the creative economy has been more recent The São Paulo

Consensus arising from UNCTAD XI was a decisive step in

this regard Subsequently, UNCTAD enlarged the focus of its

policy-oriented analysis, emphasizing four key objectives in its

approach to the creative economy:

To reconcile national cultural objectives with technological

and international trade policies;

To analyse and deal with the asymmetries inhibiting the

growth of creative industries in developing countries;

To reinforce the so-called “creative nexus” between

invest-ment, technology, entrepreneurship and trade; and

To identify innovative policy responses for enhancing the

creative economy for development gains

Other initiatives that have furthered the role of the

cre-ative economy in development include a symposium held in

Nagaur, India, in 2005, organized by UNESCO The

sympo-sium focused on the role of cultural industries in

develop-ment, with particular emphasis on the importance of local

artistic and cultural activity as a means for economic

empow-erment and poverty alleviation The recommendations of this

event, known as the Jodhpur Initiatives, put forward a series

of strategies for data collection and industry development for

implementation in various Asian countries

At the same time at UNESCO headquarters, workwas proceeding on the preparation of a cultural diversityconvention whose provisions would specifically recognize thecontribution that cultural industries make to economic andcultural development in both industrialized and developingcountries The resulting Convention on the Protection andPromotion of the Diversity of Cultural Expressions wasadopted by the General Conference of UNESCO inOctober 2005 and entered into force in March 2007 (seechapter 9).1

Thus it can be seen that the concept of the “creativeeconomy” has evolved along several paths over the last tenyears It has emerged as a means of focusing attention on therole of creativity as a force in contemporary economic life,embodying the proposition that economic and culturaldevelopment are not separate or unrelated phenomena butpart of a larger process of sustainable development in whichboth economic and cultural growth can occur hand in hand

In particular, the idea of the creative economy in the oping world draws attention to the significant creative assetsand rich cultural resources that exist in all developing coun-tries The creative industries that use these resources not onlyenable countries to tell their own stories and to project theirown unique cultural identities to themselves and to the worldbut they also provide these countries with a source of eco-nomic growth, employment creation and increased participa-tion in the global economy At the same time, the creativeeconomy promotes social inclusion, cultural diversity andhuman development

devel-1.1.8 The creative class and creative entrepreneurs

A broad interpretation of creativity also underliesRichard Florida’s descriptions of the emerging “creativeclass” in society, a cohort of professional, scientific and artis-tic workers whose presence generates economic, social andcultural dynamism, especially in urban areas.1 More specif-ically, the creative class includes people in science and engi-neering, architecture and design, education, arts, music andentertainment whose economic function is to create new

UNCTAD definition of the creative economy

The “creative economy” is an evolving concept based on

creative assets potentially generating economic growth

and development

It can foster income generation, job creation and export earnings

while promoting social inclusion, cultural diversity and human

development.

It embraces economic, cultural and social aspects interacting with

technology, intellectual property and tourism objectives.

It is a set of knowledge-based economic activities with a development

dimension and cross-cutting linkages at macro and micro levels to

the overall economy.

It is a feasible development option calling for innovative,

multi-disciplinary policy responses and interministerial action

At the heart of the creative economy are the creative industries

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