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Lecture Economics - Chapter 9: Game theory and strategic thinking

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Chapter 9 - Game theory and strategic thinking. In this chapter you will learn: What strategic behavior is and what the components of a strategic game are, why noncooperation is a dominant strategy in the prisoners’ dilemma, how repeated play can enable cooperation,...

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© 2014 by McGraw‐Hill Education 1

Chapter 9

Game Theory and Strategic Thinking

What will you learn in this chapter?

components of a strategic game are

prisoners’ dilemma

decisions

achieve their goals by limiting their options

Games and strategic behavior

trade‐offs they face and pursue their goals in the 

most effective way possible

strategically under different circumstances

people that requires those involved to think 

strategically

by anticipating the interplay between your own and 

others’ decisions

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© 2014 by McGraw‐Hill Education 4

Rules, strategies, and payoffs

All games share three features: rules, 

strategies, and payoffs.

game

follow to achieve their goals. 

actions

The prisoners’ dilemma

You

3rd choice

10 years

3rd choice

20 years 4th choice

1 year

1st choice

1st choice

20 years

4th choice

2 years 2nd choice

2 years

2nd choice

• Payoff depends on actions of  both players:

– Both confess.

– One player confesses.

– Neither player confesses.

• Solve game by finding what the  other player would do if you  choose a specific action and  vice‐versa.

• Because of strategic behavior,  the realized outcome is not the  best possible outcome available.

which two people in isolation make the choice to 

‘confess’ or ‘don’t confess’ that together they committed 

a crime

The prisoners’ dilemma

Kerry

Bad reputation

3rd choice

Tight race

Bad reputation

3rd choice

Lose 4th choice

Win

1st choice

iv Win

1st choice

Lose

Tight race Good reputation 2nd choice

Tight race

Good reputation

dominant strategy– an action  that they always choose? 

the game.

the best possible outcome 

The prisoners’ dilemma can be extended to other 

applications, such as the Bush‐Kerry presidential election 

and the choice to use negative or positive advertising

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© 2014 by McGraw‐Hill Education 7

The prisoners’ dilemma

You

Don’t litter

-10

3rd choice

-15 4th choice 0

1st choice

0

1st choice

-15

4th choice

-5 2nd choice -5

2nd choice

Litter

but want to contain their  losses.

the game.

when all players choose the  best strategy they can given  the choices of all other  players.

The prisoners’ dilemma can also be extended to whether 

you should or should not litter

Dominant strategies

Player B

Rock Paper Scissors

Tie

A wins

B wins

B wins

B wins

A wins

A wins

Tie

Tie

paper, scissors has no  Nash equilibrium

outcome where you 

or your opponent  would wish to change  your strategy once  you find out what the  other player is doing

While dominant strategies can sometimes solve for the 

equilibrium

Reaching equilibrium

• The Nash equilibrium is sometimes referred to 

as the  non‐cooperative equilibrium

pursuing their individual interests

• Sometimes players may  collude (or cooperate) 

to obtain a better outcome for both.

cooperative equilibrium would make both players 

better off

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© 2014 by McGraw‐Hill Education 10

Active Learning: Finding equilibrium

Suppose Greg and Renee must choose whether or not to 

offer a lunch special at their respective restaurants

Greg’s Pizzeria

Don’t offer lunch special

-10

-5

-15 20

30

-10

35 25

Offer lunch special

Avoiding competition through commitment

• Sustaining collusion to obtain the cooperative 

equilibrium is extremely difficult, as  one player 

can typically be made better off by defecting.

• It may require a punishment for defecting that 

is larger than the payoff for defecting.

to obtain a certain outcome is an example of a 

commitment strategy.

• Often the commitment is non‐binding and 

individuals break their agreement.

Promoting competition in the public interest

Exxon

3rd choice

Low profits

3rd choice

No profit 4th choice

High profits 1st choice

1st choice

No profit

4th choice

Moderate profits 2nd choice

Moderate profits 2nd choice

Competition • Suppose a small town has 

two gas stations, each  setting their price

– If they collude, they will  earn moderate profits.

– If they compete, they will  earn low profits.

Nash equilibrium is the 

While cooperation may serve the best interests of the 

players directly involved, it may have societal 

consequences

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© 2014 by McGraw‐Hill Education 13

Repeat play in the prisoners’ dilemma

played more than once.

• The cooperative equilibrium is more likely to 

occur because simple commitment 

mechanisms exist.

other did in the previous game

Sequential games

players moved simultaneously

move prior to other participants choosing an 

action

backward induction, in which the optimal strategy 

of the last player to choose is determined, 

followed by the second‐to‐last player, and so on

Sequential games

Q. What do you have to do to win the Pulitzer prize?

A. You have to work for a top newspaper.

Q. What do you have to do to get a job at a top newspaper?

A. You have to have a graduate degree in journalism.

Q. What do you have to do to get a graduate degree in journalism?

A. You have to have an undergraduate degree in English.

Q. What do you have to do to get that degree?

A. You have to take the prerequisite courses in nonfiction writing.

Therefore, you should take introductory nonfiction writing next semester.

determine your sequence of choices

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© 2014 by McGraw‐Hill Education 16

Deterring market entry: a sequential game

Burger King:

Should we enter?

If so, where?

Bu ger King:

Shoul we e ter?

If so whe e?

Center of town

Outskirts of town

No Outskirts Outskirts

Center

Center

No

Profits

BK: 2%

McD: 12%

BK: 4%

McD: 4%

BK: 10%

McD: 12%

BK: 8%

McD: 8%

BK: 12%

McD: 2%

BK: 10%

McD: 20%

McDonalds: 

Where should we 

build?

Burger King: 

Should we enter? 

If so, where?

Burger King: 

Should we enter? 

If so, where?

• If McD enters in the center of  town:

– BK will not enter and earns a  10% return.

– McD earns 12% return.

• If McD enters in outskirts of  town:

– BK will enter at center and  earns a 12% return.

– McD earns 2% return.

• McD chooses between 12% 

return or 2% return.

• McD chooses to locate at the  center of town and BK does not  enter.

McDonald’s is considering a new store in a small town

and by how many burger joints enter

Sequential games

Company: What

should wepay

employees?

Company: 0%

Union: 0%

1%

Share of surplus

No

Labor Union:

Should we accept the new offer?

Company: 99%

Union: 1%

Company: What

should we pay

employees?

• If this was a one‐round game and the company moved first, it could offer just 1 percent of the 

surplus and the union would have to make a choice:

– Accept the offer.

– Reject it by going on strike and shutting down production.

• The union chooses between a 1% pay raise and 0%.

– The union will  accept the offer.

This is an example of an ultimatum game: One player makes an offer and the other player has 

the simple choice of whether to accept or reject.

• First‐mover advantage can be extremely important in one‐round sequential 

games.

• Consider a bargaining game, in which a company is negotiating with its 

employees’ labor union over wages.

Commitment in sequential games

Aztecs:

Advance or

retreat?

Cortés:

Advance or

retreat?

Cortés: fight to death

Cortés: lives

Aztecs: keep land

Cortés: wins land

Aztecs: live

Advance

Retreat

Advance

Retreat

Advance

Result

Cortés:

Advance or

• Both prefer land, lives,  and then a fight to the  death.

• If all strategies are  available:

– If Aztecs advance, Cortes  will retreat.

– If Aztecs retreat, Cortes will  advance.

• Given these strategies,  Aztecs will  advance and 

outcome

either advance or retreat

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© 2014 by McGraw‐Hill Education 19

Commitment in sequential games

Cortés: fight to death

Aztecs: fight to death

Cortés: wins land

Aztecs: live

Advance

Retreat

Advance

Retreat

Retreat Advance

Result

Eliminated

Aztecs:

Advance or

retreat?

Cortés:

Advance or

retreat?

Cortés:

Advance or

retreat?

Eliminated

to advancing by burning his ships

• Burning his ships  eliminates the choice to  retreat.

• Given this limited choice  set, Aztecs choose  between:

– Advancing, and fighting to  the death.

– Retreating, and living.

• Given these strategies,  Aztecs will  retreat  and  Cortes will  advance.

Active Learning: Commitment in sequential 

games

Burger King:

Should we enter?

If so, where?

Bu ger King:

Shoul we e ter?

If so whe e?

Center of town

Outskirts of town

No Outskirts Outskirts

Center

Center

No

Profits

BK: 2%

McD: 12%

BK: 4%

McD: 4%

BK: 10%

McD: 12%

BK: 8%

McD: 8%

BK: 12%

McD: 2%

BK: 10%

McD: 20%

McDonalds: 

Where should we 

build?

Burger King: 

Should we enter? 

If so, where?

Burger King: 

Should we enter? 

If so, where?

In an effort to not lose market share, suppose Burger King commits 

to build in every new town that McDonalds does

Summary

• The concept of strategic games was 

introduced.

• Many real‐life decisions can be analyzed as if a 

strategic game is being played.

• Game theory can explain choices that may 

seem unintuitive, such as why people in 

custody confess to their crimes.

• Simultaneous move games were examined as 

well as sequential move games.

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