We consider that the student has either a positive mood when he feels emotions like joy, pride, hope, satisfaction, grati-fication, love, or a negative mood when feels emotions like sadn
Trang 12.2 Emotions, Mood and the OCC Model
Although many efforts have taken place there is not an explicit definition for the emo-tion It is easy to feel, but it is hard to describe it According to Scherer [19], emotion
is the synchronized response for all or most organic systems to the evaluation of an external or internal event Nevertheless, various attempts have been made, but the cognitive theory of emotions, known as OCC model, which formulated by Ortony, Clore and Collins [16], keeps a distinctive position among them The three authors constructed a cognitive theory of emotion that explains the origins of emotions, de-scribing the cognitive processes that elicit them The OCC model provides a classifi-cation scheme for 22 emotions based on a valence reaction to events, objects and agents Events are situations which are interpreted by people in a certain way Objects are material or abstract constructions Agents can be human beings, animals, artificial entities which represent humans or animals and software components which act in a specific way The origin of emotions relate to the subject’s perspective against Goals, Standards, and Attitudes The events are evaluated in terms of their desirability, ac-cording to the goals of the subject Standards are used to evaluate actions of a subject and objects are evaluated as appealing depending on the compatibility of their attrib-utes with subject’s attitudes
Emotion is analogous to a state of mind that is only momentary Mood is a pro-longed state of mind, resulting from a cumulative effect of emotions [19] Mood dif-fers from the emotion because it has lower intensity and longer duration It can be consequently considered that mood is an emotional situation more stable than emo-tions and more volatile than personality Based on this definition we categorize mood into two categories named, positive and negative We consider that the student has either a positive mood when he feels emotions like joy, pride, hope, satisfaction, grati-fication, love, or a negative mood when feels emotions like sadness, fear, shame, frustration, anger, disappointment, anxiety Depending on this mood we speculate the possible emotions of the student
In our work we adopt the OCC model, because it elicits the origin of emotions un-der a cognitive aspect and it is possible to be computerized So, based on this model
we are able to classify and interpret a student’s emotions in the learning process The authors of the OCC model consider that it could be computationally implemented and help us to understand which are the emotions that the human beings feel, and under which conditions Furthermore, they believe that relying on this model we could pre-dict and explain human reactions to the events and objects This is the main reason we use the OCC model in our study The perspective by which, we construct the follow-ing component is interdisciplinary and focuses in the intersection of Artificial Intelli-gence and Cognitive Psychology
3 The Architecture of the MENTOR
The Adaptive Educational Systems (AES) are intelligent systems that improve a stu-dent’s performance by adapting their operation according to his needs and interests and
by supporting them with the appropriate learning strategy An AES interacts dynami-cally with the student, using adaptation techniques like adaptability and adaptivity It
Trang 2uses knowledge about the student (user model), in combination with specific knowl-edge (domain knowlknowl-edge), to achieve through a set of pedagogical rules (teaching model), the adaptation of the system via the adaptive engine [3] Thereby, an AES determines the educational content and the teaching process in a way that it appertains
to teaching in a real classroom
In the real educational process, the teacher takes into consideration the emotional state of his student by motivating him effectively and achieving thus, the desirable learning goals Consequently, the investment in individual differences and the emo-tional “potential” of the student in combination with his cognitive abilities could be a significant factor, so that the learning goals can be achieved more efficiently, from a pedagogical aspect of view Many researchers have demonstrated the pedagogical value of emotions and personality and have incorporated this perception in their edu-cational systems [2], [5], [7]
Fig 1 The architecture of the Mentor
MENTOR is an “affective” module which aims to recognize the emotions of the student during his interaction within an educational environment and thereafter to provide him with a suitable learning strategy The operation of MENTOR is based on the FFM [14] and the OCC model [16] The module is being attached to an Educa-tional System providing the system with the essential “emoEduca-tional” information in order to determine the strategy of learning in collaboration with the cognitive infor-mation The architecture of MENTOR is presented in Figure 1
The MENTOR has three main components: The Emotional Component (EC), the Teacher Component (TC) and the Visualization Component (VC), which are respec-tively responsible for: a) the recognition of student’s personality, mood and emotions during the learning process, b) the selection of the suitable teaching and pedagogical strategy and c) the appropriate visualization of the educational environment The com-bined function of these components “feeds” the AES with the affective dimension optimizing the effectiveness of the learning process and enhancing the personalized teaching The main purpose of MENTOR is to create the appropriate learning envi-ronment for the student, taking into account particular affective factors in combination
Trang 3with cognitive abilities of the student offering in this way personalized learning In the next two sub-sections the Emotional and the Teacher Components are being analyzed
in more details The analysis of the operation of the Visual Component is beyond the scope of this paper
3.1 Recognizing the Emotions of the Student
The necessity of recognizing the student’s emotion during the learning process, espe-cially in distant learning environments is crucial and has been pointed out by many researchers in the e-learning field Because of this need, many methods have been proposed with the aim of recognizing or predicting a student’s emotions Some of them are based on the detection of physical and biological signs [18] and others are based on AI techniques like Dynamic Decision Networks (DNNs), Machine Learning Techniques or Transition Networks [5], [15], [17] Inferring student’s emotions in an on-line educational environment is a multi-parameter and highly demanding task closely related to the current mood and the personality of the student
Concerning the MENTOR, responsible for the recognition of the student’s emo-tions is the Emotional Component This component (Figure 1) is composed by three subcomponents, the Personality Recognizer (PR), the Mood Recognizer (MR) and the Emotion Recognizer (ER), which are responsible for the recognition of the personal-ity, mood and emotions of the student As it has been already mentioned, there are five personality types When the student uses the system for the first time, the PR subcomponent selects a suitable dialogue specified by the FFM to assess the type of a student's personality The dialogue is articulated in accordance to Goldberg's ques-tionnaire [8] As a result, the student's traits are being recognized and are being used
by the Teacher Component for the suitable selection of pedagogical and teaching strategy For example, a student that has been recognized as Openess, according to FFM is imaginative, creative, explorative and aesthetic [6] These characteristics are evaluated by the TC providing the system with an exploratory learning strategy, giv-ing more autonomy of learngiv-ing to the student and limitgiv-ing the guidance of the teacher The MR subcomponent provides the system with a dialogue that can elicit emotions depending upon the semantics and its context This dialogue is used in every new session and defines the current student's mood Based on this dialogue the student's mood is recognized either as positive or as negative In our approach, good mood consists of emotions like joy, satisfaction, pride, hope, gratification and bad mood consists of emotions like distress, disappointment, shame, fear, reproach As a result,
we have an initial evaluation of the current emotions of the student Thus, if the stu-dent is unhappy for some reason, the MR recognizes it and in collaboration with TC,
it defines the suitable pedagogical actions that decrease this negative mood and try to change it into a positive one Finally, the ER subcomponent is in every moment aware
of the student's emotions during the learning process, following the forthcoming method
So as to deal effectively with the emotions elicitation process, the Emotional Com-ponent has an affective student model where the affective information is stored On-tology of emotions is used for the formal representation of emotions OnOn-tology is a technique of describing formally and explicitly the vocabulary of a domain in terms of concepts, classes, instances, relations, axioms, constraints and inference rules [23] It
Trang 4is a formal way to represent the specific knowledge of a domain, providing an explicit and extensive framework to describe it Lastly, except form AI, a lot of fields in In-formation Science like knowledge engineering and management, education, applica-tions related to Semantic Web, Bio-informatics make use of ontologies [21] Our ontology has been built to recognize 10 emotions which are: joy, satisfaction, pride, hope, gratification, distress, disappointment, shame, fear, reproach The former five emotions compose the classification of positive emotions and are related to the posi-tive student’s emotional state The latter five emotions compose the classification of negative emotions and are related to the negative student’s emotional state The con-struction of the ontology was based on the OCC cognitive theory of emotions Thus, the concepts of the ontology are defined in terms with this theory For instance, the positive student’s emotional state is described as follows:
(POSITIVE-EMOTIONAL-STATE
(SUBCLASSES
(VALUE (JOY, SATISFACTION, PRIDE, HOPE, GRATIFICATION)))
(IS-A (VALUE (EMOTIONAL-EVENT)))
(DEFINITION (VALUE ("emotions or states, regarded as positive, such as joy, satis-faction, pride, hope, gratification"))))
We use the DL-OWL (Description Logic – Ontology Web Language) as a reason-ing and inference mechanism to acquire the essential production rules, as well as to analyse the domain knowledge and interaction data For instance, the emotion of fear
is represented as:
fearti(P ,¬G) means that the student who is performing a plan P, feels the fear the particular period of time ti that will not accomplish his learning goal G (1)
In this way, the formal and flexible representation of an emotion can be efficiently achieved in relation to the learning goal of a student The proposed ontology of emo-tions was implemented with the Protégé tool
Furthermore, we adopt a decision tree approach, an AI technique (C4.5 algorithm [22])
to extract information from the proposed “emotional” ontology and to make inferences about the emotions of the student This process comprises three steps which respectively are the following:
1 The creation of the decision tree
2 The extraction of the rules from the decision tree
3 The triggering of the extracted rules to infer student’s emotions
This approach, which is used for carrying out the representation and the inference
of emotions is based on the OCC model which combines the appraisal of an Event with the Intentions and Desires of a subject Thus, taking advantage of this model, MENTOR infers about the student’s emotions after the occurrence of an educational event which is related to his learning goal
Trang 53.2 Providing the Student with the Appropriate Affective Tactic
As it has already been stated, the objective of the MENTOR is to foster the appropri-ate affective conditions, since these are a crucial factor for the learning process and to obtain the student with the suitable learning method The latter goal is achieved by the Teaching Component which is responsible for providing the student with the appro-priate affective tactic considering his emotional state It consists of two subcompo-nents, the Teaching Generator and the Pedagogical Generator, which are responsible respectively for the appropriate teaching and pedagogical strategy as illustrated in Figure 1
The Teaching Generator is a sub-component which is responsible for the selection and the presentation of the suitable educational material, according to the student model The student model provides information about the cognitive status of the stu-dent such as his learning style, the knowledge that has already been acquired and his learning preferences and goals Evaluating this information, the Teaching Generator decides about the sequence of the educational material, if a theoretical or practical subject will be presented next to the student and what kind would this be, for example
a more or less detailed theoretical topic or an easier or a trickier exercise
The Pedagogical Generator is a sub-component which is responsible for the forma-tion of the pedagogical acforma-tions which will be taken into account during the learning process Once the recognition of the student’s emotions and his emotional state has been stored in the affective student model, the Pedagogical Generator has all the nec-essary information in order to support and motivate the student to the direction of the achievement of his learning goals As a teacher does in the real class [12], the Peda-gogical Generator encourages the student, gives him positive feedback, congratulates him when he achieves a goal, and keeps him always in a positive mood, with the view
of engaging him effectively in the learning process
Combining the interaction of its two sub-components, the Mentor Component forms the appropriate affective tactic for the student In this way, a traditional instruc-tional tactic is enhanced with a motivainstruc-tional one and this would be proved beneficial
to the student from two aspects [20] The first concerns the planning of the teaching strategy and the educational content, which and what topic will be taught to the stu-dent next and which method will be used for it The second is more related to the delivery planning, how this topic will be taught
At this point, it should be noted, that the outputs of the two sub-components might be contradictory For example, the Teaching Generator evaluates the current knowledge state of the student and suggests a difficult exercise On the other hand, relying on his current emotional state, the Pedagogical Generator recommends an easier one, because
it judges that the student’s confidence is low So, resolving an easier exercise, it esti-mates that his confidence will be reinforced In that case, the Mentor Component is designed so that, it would rather promote its Pedagogical Generator recommendation Let us examine the reverse case, where the Teaching Generator suggests a trivial problem to a confident openness student This suggestion might be considered as mo-tiveless by the Pedagogical Generator, compared to the student’s current emotional state To tackle with this conflict, a more difficult problem is presented by the Mentor Component, demanding the student’s harder effort and challenging his interest further