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4 Design of Training Material for the Peer Coaching Program The training materials have basically been adopted from the original Peer Coaching materials, with some parts localized such

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more teachers to participate our program Due to these arrangements for training, we influenced more than 16,000 elementary, junior, and senior high school teachers and more than 10,000 students to learn from the PBL.NET (Note: The number was con-servatively calculated by this formula: the influenced people = the registered people on the PBL.NET * 3.) So far, all cities and counties in Taiwan have LFs, coaches, teachers, and schools that have been influenced by the program

Besides being responsible for the training of LFs, we also offer financial support for the regional training of coaches, and for the administration and materials for LFs In order to improve the results of the training, we encourage teachers to design their own WebQuest lessons After the training for all levels is finished, we will hold a competi-tion and offer some prizes for those teachers with high quality performance

4 Design of Training Material for the Peer Coaching Program

The training materials have basically been adopted from the original Peer Coaching materials, with some parts localized such as WebQuest lessons Moreover, we have also incorporated some professors’ expertise and practical experiences We have al-ready finished the design of the training materials for the LFs As to the training ma-terials for coaches, there will be some modifications depending on how the training for the LFs proceeds Table 1 is a list of the areas that are covered in the materials both for the LFs and for the coaches

Table 1 Training subjects, abstract and training hours

Introduction of Peer

Coaching Program in

Taiwan

LF: 3 hrs Coach: 1hr

The introduction of digitalized learning environment, learning community, purposes, implementation method, organization structure, and evaluation method for the Peer Coaching Program in Taiwan

Knowledge

Management and

Learning Community

System

LF: 3 hrs Coach: 1hr

The introduction of online platform design and system construction, the functions of knowledge management and learning community, and the functions of teaching and class management WebQuest LF: 4.5 hrs Coach: 2hrs

The introduction of Internet learning environment, class design strategy, scenario teaching, and WebQuest design skills and application

Operational Knowledge

Management,

Community System and

Application

LF: 3 hrs Coach: 1hr

The publication and sharing of WebQuest material and the organization and operation of learning community

Coaching Skills LF: 1.5 hrs Coach: 1hr The introduction of the coaching roles and responsibilities, and the demonstration and

practice of the communication skills

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5 The Application of the PBL.NET in Professional Development 5.1 Framework of the PBL.NET

The PBL.NET (http://pbl.linc.hinet.net/) is a website dedicated to teachers’ profes-sional development using a peer coaching strategy Teachers are encouraged to use the

“WebQuest Design Template”, a user-friendly WebQuest lesson editor, to design PBL instructional materials and share them with peers in “Digital Library” As the name implies, “Digital Library” is a warehouse of PBL instructional materials designed by teachers Teachers can search the instructional materials with multiple searching ap-proaches in the library and store selected ones in their “Teaching Pad” for reference The library also provides the function of peer evaluation of the artifacts Users can provide comments and rating for the artifacts they have used or reviewed inside the library

News R egistration L ogin About U s

O ur Fam ily A d m in T ools

D igital

L ib rary M y O ffice

M y

F a v or i te s

Te a c hi n g

Pa d

W eb L es s on

De s ig n

Te m p la t e

M y

St u d en t s

M a il b ox

M y Stu dy

R oom

M a i lb o x

M y

Fa v o ri t es

St u d y P ad

M y Pa l s

Wh o 's On l i ne

R a nk i ng

Sy s te m

P os t in g

N ew s

M e mb e rs h i p

D at a ba n k

L e a rn e r

P r o fi l e

W eb Le s so n

R ep o si t or y

A nn o ta t io n

&

A ss e ss m en t

L e ar n er

P r of i le

W eb Le s so n

I nd e x &

R e tr i ev a l

F or u m

Ha l l o f F a me

Pr o fe s si o n al

Lo u ng e

Ac c es s

C o nt r ol

Lo g F i l es

A na l ys i s

F u ll Te x t

S e ar c h

M y Studio

M y

Fa v or i t es

K id s '

S t ud y P a d s

W e b L es s o n

De s i gn

T em p la t e

M a il b o x

L e ar n e r

P r of i l e

Fig 3 The Platform of PBL.NET

5.2 Significance of the PBL.NET

As of October 2007, there are 3440 schoolteachers and 1090 schools using the PBL.NET The numbers are outstanding when they are compared with national statis-tical data pertaining to schools in Taiwan In other words, 2% of school teachers and 32% of schools in Taiwan already took part in the PBL.NET project The number of WebQuest lessons submitted by teachers is also an indication of significance As of

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October 2007, over 2000 WebQuest lessons were shared in the “Digital Library.” The wealth of instructional materials in the PBL.NET is a promise of success

6 The PBL Materials with WebQuest Design

A WebQuest is an inquiry-oriented activity in which some or all of the information that learners interact with comes from resources on the Internet (Dodge, 1995) A Web-Quest is a highly valued instructional strategy of constructivism during which learners actively build their own critical understanding of a topic Authentic or real-world questions or problems are often researched, and learners may work cooperatively to find solutions Dodge proposed that creating a WebQuest is not much different from generating any kind of lesson It requires getting learners oriented, giving them an interesting and doable task, giving them the resources they need and guidance to complete the task, telling them how they will be evaluated, and then summarizing and extending the lesson The procedure of a WebQuest learning activity is as follows: (a) Introduction: a good introduction makes the topic relevant to the learner’s past ex-perience and future goals: attractive, visually interesting, and important because of its global implications, urgent because of the need for a timely solution, and fun because the learner will be playing a role in making something; (b) Task: a description of what the learner will produce by the end of the exercise It provides a goal and focus for student energies and it makes concrete the curricular intentions of the designer; (c) Process: the teacher suggests the steps learners should go through in completing the task It may include strategies for dividing the task into subtasks, or descriptions of roles to be played or perspectives to be taken by each learner; (d) Resources: it lists web pages and other materials pre-selected for the learner so that attention can be focused on the topic; (e) Evaluation: a new addition to the WebQuest model to justify the expense

of using the web for learning and to be able to measure results This rubric gives spe-cifics in fulfilling the requirements so that there is no room for disagreeing with the scoring; (f) Conclusion: an opportunity to summarize the experience, to encourage reflection about the process, to extend and generalize what was learned, or some combination of these activities

7 Evaluation of Peer Coaching Project in Taiwan

7.1 The Purpose of Evaluation

The purpose for evaluating the Peer Coaching project in Taiwan is to understand the opinions and suggestions of school principals, teachers, and students through a different lens, based on which we can effectively improve the performance of the project The evaluation includes four surveys (Post-Unit Survey, Feedback Survey for Peer Coaching Training, Skills and Practice Survey, and Local Facilitators’ Attitude Survey), empirical evaluation of the research results, and interviews Table 2 briefly displays the objective, participants, and time of administration for each of the evaluation instruments

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We quantitatively analyzed the performance of our first-year project To further explore the teachers’ and students’ feelings and perspectives, a qualitative and

dis-covery-oriented interview was included in our second year evaluation Thus, from these

two complementary instruments, we are not only able to understand the current overall

status of the project through quantitative analysis but also to qualitatively identify participants’ thoughts and needs and identify the factors that influence the willingness

of the teachers (including LFs and coaches) who promoted this project In addition, we

conducted vigorous empirical analysis of the research results, which showed the

ef-fectiveness of the WebQuest instructional strategy (one type of web- and inquiry-based

instructional strategy) in improving students’ higher order thinking, learning

motiva-tion, and academic achievement Finally, in the second year, we transformed the paper

and pencil surveys into web-based surveys (using PBL.NET), greatly saving us time and human resources and helping us to evaluate the project more efficiently and effectively

Table 2 The Evaluation Instruments Evaluation Instrument

1 Post-Unit Survey (LFs)

Investigate LFs’

understanding of the training materials 5-point Likert Scale

2 Feedback Survey for Peer

Coaching Training (LFs)

Receive feedback on the promotion of Peer Coaching training

5 open-ended questions

3 Skills and Practice Survey

(LFs and Coaches)

Investigate LFs’ and coaches’ ICT skills and their willing to integrate ICT skills into their instruction

7-point Likert Scale

4 Local Facilitators’ Attitude

Survey (LFs)

Investigate the LFs’

willingness and needs to promote the Peer Coaching project

5-point Likert Scale

Awareness of

ARCS Model

Motivation

Inventory

Investigate the effectiveness

of WebQuest on learning motivation

35 5-point Likert Scale questions

Critical

Thinking

Test-Level I

Investigate the effectiveness

of WebQuest on critical thinking ability

(1) 25 multiple-choice questions

(2) Maximum score = 25

5.

Empirical

Research

(Students)

New Problem

Solving Survey

Investigate the effectiveness

of WebQuest on problem solving ability

15 questions

6 Interview

(Teachers and Students)

Understand teachers’ and students’ opinions and suggestions for taking part

in PiL project and using WebQuest in their teaching and learning

(1) 13 open-ended questions for teachers (2) 10 open-ended questions for students

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7.2 Results and Discussion

7.2.1 Post-unit Survey

A total of 45 LFs filled in surveys in the 2nd and 3rd years, respectively In the 3rd year,

we cancelled “Coaching Skills” parts because teachers in the 2nd year asked to have

much time to design the WebQuest Table 3 shows the results We found that LFs

gained a clear understanding of the course content

Table 3 Results of Post-Unit Survey

Topic

Area

Knowledge Management and

Learning Community System WebQuest Coaching Skills

7.2.2 Feedback Survey for Peer Coaching Training

A total of 45 and 39 LFs filled in the 2nd and 3rd year survey, respectively, and

pro-vided some training suggestions as follows:

(1) Increase the time for WebQuest activities

(2) Increase the stability of the system and provide a new hard disk for file upload

(3) Provide LFs with standard workbooks and handouts

(4) Choose suitable people for training

7.2.3 Skills and Practice Survey (S & P Survey)

(1) Pretest for the 2nd and 3rd years

A total of 281 teachers filled in the survey, including 59 and 56 LFs and 82

and 84 coaches in the 2nd and 3rd years, respectively From Figures 4 and 5,

we observed that teachers possess the ability to integrate ICT skills into their

teaching However, they made infrequent use of this skill, which suggested

that they were capable but did not know how to integrate ICT skills into their

teaching Therefore, in the 3rd year, we will focus on increasing real practice

based on ICT skills and fostering the teachers’ willingness to participate In

addition, as shown in Figure 5, the coaches of the 3rd year have lower scores

than those of the 2nd year because most of the teachers in the 3rd year come

from remote areas such as Miao-Li and Kaohsiung Counties We purposely

promoted this program to remote areas to bridge the digital divide between

urban and suburban areas

(2) Pretest and posttest S & P results

In the 3rd year, from the 281 teachers in the 2nd and 3rd years, we sampled 50

LFs and 30 coaches who participated in the project over the past six months to

conduct the posttest of the Skills and Practice Survey The results of the t-test

indicated that the pretest scores of three (S, A, and F) subscales for LFs were

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