Experience the design of games in power point to teach English effectively TAMPLE OF CONTENT Page I INTRODUCTION 1 2 II PROBLEM SOLVING 2 5 Part 1 Theoretical and practical basic 2 Part 2 Actual situa[.]
Trang 1TAMPLE OF CONTENT Page
I INTRODUCTION 1-2 II.PROBLEM SOLVING 2-5
Part 3 : Some highlights when designing game in powerpoint 4 Part 4 : Experience design of popular games to teach English effectively 5
4.7 : NOUGHTS AND CROSSES
4.8: LUCKY NUMBERS/ LETTER / APPLES
Trang 2
I INTRODUCTION
When the society grows increasingly, the need to expandinternational relations is growing and language learning is a necessity.Therefore, education in Vietnam has put the English into the school Bycreating a lively and exciting learning environment that plays a major role inteaching at the school The environment is also a means to the overalllearning process Because not all English learners love and have the ability to
learn English well So how can an English teacher bring interesting, fresh and
stimulating lessons for students? Each lesson does not insinuate theknowledge but also helps students always impress and remember foreverabout the color, image, sound of it So will students easily remember lessonswhen suggested ? There are many ways to express this form, but the mostimpressive way to do that is to design the game that is incorporated into thelesson That is the essence that has long been masterfully applied by teachers.English teachers are also working on ways to design dynamic soundinglessons of music, animations, audio, or engaging games to encourage students
to participate That's what many teachers are studying English teachers havedifficulty in using advanced effects in powerpoint such as trigger techniques
or object programming All English teachers want to use powerpoint toprepare lectures are derived from the process of self-study and self-study, it isdifficult to answer all the questions of the English teacher So that teacherscan design eye-catching, exciting games on interactive slideshows of studentsand teachers Some teachers can do simple, sometimes technical errors alsocause boredom or controversy for students I’m studying, learning andexchanging information technology from books, friends, internet and even ITprofessionals on forums Now, the preparation of electronic lesson by powerpoint has become a skill with many techniques, creating lectures with diversecontent that combines lively and beautiful games to attract the interest of
learning That's why I chose the topic: Study design games in power point
to teach English effectively and develop language proficiency.
II.PROBLEM SOLVING
1 Theoretical and practical basis
Trang 3The application of information technology to teaching has been mentionedfor a long time and is very specific in educational indicators Especiallyduring the school year The Ministry of Education and Training strengthensteaching, training and technology application in the education sector with
topic “The school year promotes the use of information technology, financial management innovation, and the building of friendly schools, active students and develop language proficiency ” The past years are
continuing to implement the above directive
In order to achieve the goals of efficiency and quality improvement aswell as quantity, every field of projectors, a good audiovisual classroom.Besides, there should be workshops, seminars to discuss how to preparelectures for good, so that the teacher facilitates learning exchange experience Therefore, in order to be able to apply the most successful informationtechnology, each and every one of our teachers strive for self-reliance,creativity, creativity, and should not hesitate or shyly discuss with othercolleagues How can quickly and effectively apply information technology inevery unit of quality is the best This is partly to meet current needs as well ascontribute to the building of friendly schools, active students
2 Actual situation
Most teachers understand the importance and benefits of usinginformation technology in teaching as well as integrating games whenteaching English, especially for primary school students The subject needs alot of pictures, audio and video clips illustrating the real life of the languageused But now many teachers are afraid to use the plan because they think itwill take time to prepare a lecture Making a lecture meticulously by livingthe slide on the slides during school hours is something that teachers oftenavoid and do not want to think about However, there are also many ideas thatstudents are very lazy to study, Internet addiction and online games so much
so that to achieve high quality teachers work hard, instruct students to doexercises take up the time Some teachers fear that students play too much, sothey cannot learn much This also limited the game design when teachingEnglish in general and design on powerpoint in particular
On the other hand, want to "click" to teach really effective teachersare many times harder than traditional teaching In addition to the basicknowledge of computer science, using proficiency in power point software,
Trang 4teachers need real passion because the design work requires creativity,sensitivity, aesthetics to hunt for material from many sources.
Besides, some teachers said that designing and changing games inpowerpoint using high technology is very difficult, and I am an Englishteacher can not learn Teachers teach and design simple games with whitechalk is not much apply to the method of teaching power point because it willinevitably counteract it On the surface of the lesson-planning movement isjust focusing on a teacher's favorite information technology, not reallyrequired by all teachers Teachers only do some experiments but not invest inresearch Schools and the education system have not yet organized the powerpoint presentation of power point lectures among teachers so the lack oflearning motivation and practice of the teacher leads to limited teachers.Much in the design of electronic lectures Because of these difficulties,teachers only need to use gas information technology That is just exercise orfree use This is also common in primary schools The purpose of computeruse is to serve teaching purposes only in these situations
However, the effectiveness survey from the students showed that, usingtraditional teaching methods, the efficiency yielded only 50%,while theeffectiveness of the multimedialeen method is up to 90%.Especially thechildren are interested in learning English integrated into the game designed
by teachers near the computer games at home it is great Observations showthat children are often unaware that they are learning This is very good
because some teachers have done: play, learn Teachers have contributed to
building a friendly school for children If teachers do not provide useful andlively lessons to help them acquire the knowledge they will be bored everytime they learn English Summary , English teachers need more effort to meetthe practical needs Teachers also need to help each other and share moreexperiences in teaching with new methods to improve the quality of education
Trang 5students On the other hand, some of the effects of other software aresignificantly more power point than its form as well as its technicalapplications in electronic lecture design
The secondly,When designing game in powerpoint most of us use thevisual basic programmable triggering feature that is supported by powerpoint so the computer operating system just need office software suite
The thirdly , The "interactivity and object-dependent" novelty is one
of the power point effects, not a new one, but it is new to teaching in this way
It helps pupils to learn about skills and language proficiency in English
Finnally, I share is that the teachers who are confused and do notknow how to use electronic lesson plans can consult and use it It is a greatway for students to learn English as well as to get all students to learn Englishmore effectively Especially the weak students learn English and developlanguage proficiency in every lesson
4.Experience design of popular games to teach English effectively
Over the past few years, I have successfully implemented some of themost popular games in English teaching in primary schools, in particular thegrade 4 I teach My lessons have given them excitement, passion for English,even for students who are good students and weak students Thanks to this,
Trang 6the quality of my teaching is higher every year So I would like to share theexample of popular games that I have done successfully and effectively asfollows.
4.1 BRAINSTORMING / NETWORDS.
* Objectives : By the end of game, pupils will be able to use the game warm
up and develops an understanding of the country you know to link lesson
Brainstorming / networks are often play on the board When the
teacher suggests, the student speaks and the teacher directly answers and the
students' answers on the board Applications in power point can take moretime in the design and teach process.When it can be overcome because theteacher quickly manipulate the problem of time writing and typing directly nodifference how much On the other hand we can modify to use the nextdesign So I have overcome these limitations and design on power pointsuccess To design in powerpoint, I put the textboxes in the Control Toolbox
so that I can interact with each other during the presentation, so teachers canadd that they say Specifically, while playing PowerPoint slides, anyoperation on the keyboard or mouse pointer only causes an object or slide toappear, so it is not possible to write a text when playing a jukebox often
Trang 7However, the use of TextBox in the Control Toolbox allows the user to add text even when the program is playing. The interesting thing is that thisutility is always available in the Power Point program and to use it is verysimple and easy.
Example when teaching English 4 Unit 1 - Lesson 1
I have designed the game as follows:
There are some steps :
+ Step 1 : Open the File powerpoint , go to View Toolbars Control toolbox or go to Home Drawing tool Oval click
+ Step 2 : In Home Autoshapes In the toolbar there are the shapes and
arrows you select and click and drag
+ step 3 : In Insert word art choose A click mouse write words
+ Step 4 : Copy oval Paste with the arrow
Trang 8With just such simple operations, I had a slide show that could add text
to the slide show The task now was to press F5 to perform the slide show andview the results.This method lets us enter text in presentation mode but cannot add text while in design mode With this simple implementation, inaddition to the Brainstorming game design or the networks, I can also createother lectures such as adding reading assignments and completing paragraphs
to aid in enriching lessons
During the instructional process so that students find that my slides donot "arrange" and ask students to listen or follow, so by this design I calledsome students up to be able to type Quickly type in the children's answersdirectly This makes them feel no different from the blackboard and partlyencourages their interest in learning foreign languages So, thanks to thisdesign that gives me effective lectures, there is no gap between theprojectionist and the viewer Instead, the combination of teaching and practice
of students and teachers
About developing lannguage proficiency: during the game students can see
and repat about some countries, we know and talk and phonic fluently whenentering the lesson through the game to develop language proficiency
4.2 WHAT AND WHERE
* Objectives: By the end of game, pupils will be able to check vocabularyand know use language proficiency in every sentences
The game rub out and remember or slap the board are simply
designed for words to appear and disappear in the order of the teachers The
game What and where that we must let it appear every word after disappearing without order, so I used Trigger in the Efect options to design
the new implementation
+ Step 1 : Open powerpoint , in Autoshapes stars and banners to draw the
circles , using text box write on the circles
+ Step 2: Select the effect that appears for all the words Then again, the
effect disappears for the words in turn
+ Step 3 : Choose the first word in circle 1Select an effect to appear In the effect bar select Effect optionsTiming Trigger Star Effect on click
of choose circle 1 Ok
Trang 9Do the same with the remaining circles So when clicking on any ring, the
word will appear Example: English 4 - Unit 3: lesson 1.Part 1,2 I have
designed as shown
About developing lannguage proficiency: The game helps students to
remember the words, can repeat words which students learn and create manyvocabularies
up games like this, despite the fact that session 1 (usually in the afternoonstudents feel to sleep or in the lesson last are tired) students immediately
Trang 10forget the feeling of depression but focus on the lesson This helps them tobecome more interested in English.
Action: The game is conducted for the whole class Each member will beguessing a single letter, and the guessed letter will disappear If the correctguess appears on the crossword, the incorrect letter will disappear and the realface will appear Students are scored in a pendant neck After seven failed
guesses, the pendulum is completed and the student loses
Example : English 4 - Unit 4 Lesson 4,5,6 I designed this game as follows:
There are some steps:
+ Step 1 : Use the Hang man frame and 6 man-shaped strokes Use
Autoshapes to paint the face The effect appears for 6 strokes and faces
+ Step 2 : On the Drawing Rectangle draw 8 squares copy 8 squares paste on 8 squares in front Right click on the SATURDAY
+ Step 3 : Using Textbox write Letter A (For example A1 in 26 letters ) Background color and text Next select the effect disappear arbitrary Use Trigger technique for A1 Select the effect that appears for the word A2 in
the word Saturday Take the trigger after the Trigger of the letter A1 So thegas click on A1, the letter A1 disappears and the letter A2 will appear in thekeyword Do the same with the other letters S, T , U , R , D , Y However,
Trang 11note that since there are two letters A in the word Saturday, when using thetrigger for letter A in the alphabet, it is necessary to insert 2 letters A with theeffect that appears in the word Saturday.
+ Step 4 : Copy the letter A in the alphabet just finished Make a letter A to
B In the Trigger is the letter B of the conjugate of A to B Next, delete theeffect of A2 in this trigger Activate the facial expression I'm so sorry toreplace So when you click on the letter B, the letter B disappears and theface I'm so sorry appears Do the same with the rest of the letters that are not
in the keyword Saturday And when presented, if the student selects theseletters, then remember to click the left mouse button to make the thumbnailappear
+ Step 5 : Create a circle with the word win, click in Saturday select the
appearance of Blinds for the same words appear Use the trigger for thesewords with the link at the word Win Adds the effect of the smile face afterthis trigger So students can call out the keyword only when the last 2 to 3letters, then we can still win results by clicking on the letter Win will appearall the letters in the word lock and funny face with cheers To end the slideand link to another slide, the word Hangman or any object instead of NEXTbutton can use Hyperlink to nextslide will look more professional
Making : Choose an object click right mouse choose Hyperlink Place in this document Select slide to link OK
About developing lannguage proficiency: The game helps students to
remember the days of week the words, repeat words which students learn andcreate many sentences in speaking skill
4.4 SHARK ATTACKED.
- Objectives: By the end of game, pupils will be able to review the wordsand sentence patterns for lessons to link the new lesson and developlanguage proficiency
When a student chooses a letter, he or she will appear in person Andhere the students give the wrong letter, the boy will fall down a step and thesame until the shark eat meat is lost
Example: English 4 – Lesson 2 Part 4,5,6 I have done with the word
VOCABULARY as follows
Although the purpose of hangman and shark attacked is the same.However the design of some animation I have given students the moment of
Trang 12relaxation and excitement to start a lesson You can say that every lesson withthe beginning of success is very smooth and successful throughout the unit.Therefore, the creation of new things is always a necessity of each teacher.
There are some steps:
+ Step 1 : Using Rectangle to draw 7 squares numbered from 1 to 7. Whenclicking on some numbers, the letters in the keyword above will appear
similar to Hangman Clicking on Win then all the letters appear.
+ Step 2 : Design the stairs, insert the animation of the boy and fish Select
the effect appears to the boy
+ Step 3 : How to move the boy when students guess the wrong word: click
on the boy at Add Effects we choose Motion Paths Choose Down The
top is the first one, the end is the second copy and paste to the last level
However, at the last level, we add Motion paths -right and drag the line to
the fish as if it were not eaten Add the effect of the boy's disappearance
Grow and Turn. These two are inserted after the effect of the last step
down.It means that when the last baby will be pushed out of the fish and
slowly disappear.Click ok finish the design