When you start Emacs, the main central area of the frame, all except for the top andbottom and sides, displays the text you are editing.. Most Emacs commands implicitly apply to the text
Trang 3Sixteenth Edition, Updated for Emacs Version 22.1.
Richard Stallman
Trang 42003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document underthe terms of the GNU Free Documentation License, Version 1.2 or any laterversion published by the Free Software Foundation; with the Invariant Sectionsbeing “The GNU Manifesto,” “Distribution” and “GNU GENERAL PUBLICLICENSE,” with the Front-Cover texts being “A GNU Manual,” and with theBack-Cover Texts as in (a) below A copy of the license is included in thesection entitled “GNU Free Documentation License.”
(a) The FSF’s Back-Cover Text is: “You have freedom to copy and modifythis GNU Manual, like GNU software Copies published by the Free SoftwareFoundation raise funds for GNU development.”
Published by the Free Software Foundation
51 Franklin Street, Fifth Floor
Boston, MA 02110-1301 USA
ISBN 1-882114-86-8
Cover art by Etienne Suvasa
Trang 5Short Contents
Preface . 1
Distribution . 2
Introduction . 5
1 The Organization of the Screen . 6
2 Characters, Keys and Commands . 11
3 Entering and Exiting Emacs . 15
4 Basic Editing Commands . 18
5 The Minibuffer . 28
6 Running Commands by Name . 35
7 Help . 36
8 The Mark and the Region . 45
9 Killing and Moving Text . 51
10 Registers . 60
11 Controlling the Display . 64
12 Searching and Replacement . 80
13 Commands for Fixing Typos . 97
14 Keyboard Macros . 103
15 File Handling . 111
16 Using Multiple Buffers . 145
17 Multiple Windows . 154
18 Frames and Graphical Displays . 159
19 International Character Set Support . 173
20 Major Modes . 192
21 Indentation . 195
22 Commands for Human Languages . 198
23 Editing Programs . 233
24 Compiling and Testing Programs . 254
25 Maintaining Large Programs . 272
26 Abbrevs . 282
27 Sending Mail . 288
28 Reading Mail with Rmail . 297
29 Dired, the Directory Editor . 315
30 The Calendar and the Diary . 329
31 Miscellaneous Commands . 349
32 Customization . 377
Trang 6A GNU GENERAL PUBLIC LICENSE . 423
B GNU Free Documentation License . 429
C Command Line Arguments for Emacs Invocation . 436
D X Options and Resources . 452
E Emacs 21 Antinews . 458
F Emacs and Mac OS . 462
G Emacs and Microsoft Windows/MS-DOS . 467
The GNU Manifesto . 474
Glossary . 482
Key (Character) Index . 504
Command and Function Index . 512
Variable Index . 523
Concept Index . 529
Trang 7Table of Contents
Preface 1
Distribution 2
Acknowledgments 2
Introduction 5
1 The Organization of the Screen 6
1.1 Point 6
1.2 The Echo Area 7
1.3 The Mode Line 8
1.4 The Menu Bar 10
2 Characters, Keys and Commands 11
2.1 Kinds of User Input 11
2.2 Keys 12
2.3 Keys and Commands 13
2.4 Character Set for Text 14
3 Entering and Exiting Emacs 15
3.1 Exiting Emacs 15
4 Basic Editing Commands 18
4.1 Inserting Text 18
4.2 Changing the Location of Point 19
4.3 Erasing Text 21
4.4 Undoing Changes 21
4.5 Files 22
4.6 Help 22
4.7 Blank Lines 22
4.8 Continuation Lines 23
4.9 Cursor Position Information 23
4.10 Numeric Arguments 25
4.11 Repeating a Command 26
Trang 85.1 Minibuffers for File Names 28
5.2 Editing in the Minibuffer 29
5.3 Completion 30
5.3.1 Completion Example 30
5.3.2 Completion Commands 30
5.3.3 Strict Completion 31
5.3.4 Completion Options 32
5.4 Minibuffer History 32
5.5 Repeating Minibuffer Commands 33
6 Running Commands by Name 35
7 Help 36
7.1 Documentation for a Key 38
7.2 Help by Command or Variable Name 38
7.3 Apropos 39
7.4 Help Mode Commands 41
7.5 Keyword Search for Lisp Libraries 41
7.6 Help for International Language Support 42
7.7 Other Help Commands 42
7.8 Help Files 43
7.9 Help on Active Text and Tooltips 44
8 The Mark and the Region 45
8.1 Setting the Mark 45
8.2 Transient Mark Mode 46
8.3 Using Transient Mark Mode Momentarily 48
8.4 Operating on the Region 48
8.5 Commands to Mark Textual Objects 48
8.6 The Mark Ring 49
8.7 The Global Mark Ring 50
9 Killing and Moving Text 51
9.1 Deletion and Killing 51
9.1.1 Deletion 51
9.1.2 Killing by Lines 52
9.1.3 Other Kill Commands 53
9.2 Yanking 53
9.2.1 The Kill Ring 54
9.2.2 Appending Kills 54
9.2.3 Yanking Earlier Kills 55
9.3 Accumulating Text 56
9.4 Rectangles 57
9.5 CUA Bindings 58
Trang 910.1 Saving Positions in Registers 60
10.2 Saving Text in Registers 60
10.3 Saving Rectangles in Registers 61
10.4 Saving Window Configurations in Registers 61
10.5 Keeping Numbers in Registers 61
10.6 Keeping File Names in Registers 62
10.7 Bookmarks 62
11 Controlling the Display 64
11.1 Scrolling 64
11.2 Automatic Scrolling 65
11.3 Horizontal Scrolling 66
11.4 Follow Mode 67
11.5 Using Multiple Typefaces 67
11.6 Standard Faces 68
11.7 Font Lock mode 70
11.8 Interactive Highlighting 72
11.9 Window Fringes 73
11.10 Displaying Boundaries 74
11.11 Useless Whitespace 74
11.12 Selective Display 75
11.13 Optional Mode Line Features 75
11.14 How Text Is Displayed 76
11.15 Displaying the Cursor 77
11.16 Truncation of Lines 78
11.17 Customization of Display 78
12 Searching and Replacement 80
12.1 Incremental Search 80
12.1.1 Basics of Incremental Search 80
12.1.2 Repeating Incremental Search 81
12.1.3 Errors in Incremental Search 81
12.1.4 Special Input for Incremental Search 82
12.1.5 Isearch for Non-ASCIICharacters 82
12.1.6 Isearch Yanking 82
12.1.7 Lazy Search Highlighting 83
12.1.8 Scrolling During Incremental Search 83
12.1.9 Slow Terminal Incremental Search 84
12.2 Nonincremental Search 84
12.3 Word Search 84
12.4 Regular Expression Search 85
12.5 Syntax of Regular Expressions 86
12.6 Backslash in Regular Expressions 89
12.7 Regular Expression Example 91
12.8 Searching and Case 91
12.9 Replacement Commands 91
Trang 1012.9.3 Replace Commands and Case 93
12.9.4 Query Replace 94
12.10 Other Search-and-Loop Commands 95
13 Commands for Fixing Typos 97
13.1 Undo 97
13.2 Killing Your Mistakes 98
13.3 Transposing Text 99
13.4 Case Conversion 99
13.5 Checking and Correcting Spelling 100
14 Keyboard Macros 103
14.1 Basic Use 103
14.2 The Keyboard Macro Ring 105
14.3 The Keyboard Macro Counter 106
14.4 Executing Macros with Variations 107
14.5 Naming and Saving Keyboard Macros 107
14.6 Editing a Keyboard Macro 108
14.7 Stepwise Editing a Keyboard Macro 109
15 File Handling 111
15.1 File Names 111
15.2 Visiting Files 112
15.3 Saving Files 115
15.3.1 Commands for Saving Files 115
15.3.2 Backup Files 117
15.3.2.1 Numbered Backups 117
15.3.2.2 Single or Numbered Backups 118
15.3.2.3 Automatic Deletion of Backups 118
15.3.2.4 Copying vs Renaming 119
15.3.3 Customizing Saving of Files 119
15.3.4 Protection against Simultaneous Editing 120
15.3.5 Shadowing Files 121
15.3.6 Updating Time Stamps Automatically 122
15.4 Reverting a Buffer 122
15.5 Auto-Saving: Protection Against Disasters 123
15.5.1 Auto-Save Files 123
15.5.2 Controlling Auto-Saving 124
15.5.3 Recovering Data from Auto-Saves 124
15.6 File Name Aliases 125
15.7 Version Control 125
15.7.1 Introduction to Version Control 126
15.7.1.1 Supported Version Control Systems 126
15.7.1.2 Concepts of Version Control 127
15.7.1.3 Types of Log File 128
Trang 1115.7.3.1 Basic Version Control with Locking 129
15.7.3.2 Basic Version Control without Locking 129
15.7.3.3 Advanced Control in C-x v v 130
15.7.3.4 Features of the Log Entry Buffer 130
15.7.4 Examining And Comparing Old Versions 131
15.7.5 The Secondary Commands of VC 132
15.7.5.1 Registering a File for Version Control 132
15.7.5.2 VC Status Commands 133
15.7.5.3 Undoing Version Control Actions 134
15.7.6 Multiple Branches of a File 134
15.7.6.1 Switching between Branches 135
15.7.6.2 Creating New Branches 135
15.7.6.3 Merging Branches 135
15.7.6.4 Multi-User Branching 136
15.8 File Directories 137
15.9 Comparing Files 138
15.10 Diff Mode 138
15.11 Miscellaneous File Operations 139
15.12 Accessing Compressed Files 140
15.13 File Archives 141
15.14 Remote Files 141
15.15 Quoted File Names 142
15.16 File Name Cache 143
15.17 Convenience Features for Finding Files 144
15.18 Filesets 144
16 Using Multiple Buffers 145
16.1 Creating and Selecting Buffers 145
16.2 Listing Existing Buffers 146
16.3 Miscellaneous Buffer Operations 147
16.4 Killing Buffers 148
16.5 Operating on Several Buffers 149
16.6 Indirect Buffers 151
16.7 Convenience Features and Customization of Buffer Handling 151
16.7.1 Making Buffer Names Unique 152
16.7.2 Switching Between Buffers using Substrings 152
16.7.3 Customizing Buffer Menus 152
Trang 1217.1 Concepts of Emacs Windows 154
17.2 Splitting Windows 154
17.3 Using Other Windows 155
17.4 Displaying in Another Window 156
17.5 Forcing Display in the Same Window 156
17.6 Deleting and Rearranging Windows 157
17.7 Window Handling Convenience Features and Customization 158
18 Frames and Graphical Displays 159
18.1 Killing and Yanking on Graphical Displays 159
18.1.1 Mouse Commands for Editing 159
18.1.2 Cut and Paste with Other Window Applications 161
18.1.3 Mouse Commands for Words and Lines 161
18.1.4 Secondary Selection 161
18.1.5 Using the Clipboard 162
18.2 Following References with the Mouse 162
18.3 Mouse Clicks for Menus 163
18.4 Mode Line Mouse Commands 164
18.5 Creating Frames 164
18.6 Frame Commands 165
18.7 Speedbar Frames 166
18.8 Multiple Displays 166
18.9 Special Buffer Frames 167
18.10 Setting Frame Parameters 168
18.11 Scroll Bars 168
18.12 Scrolling With “Wheeled” Mice 169
18.13 Drag and Drop 169
18.14 Menu Bars 170
18.15 Tool Bars 170
18.16 Using Dialog Boxes 170
18.17 Tooltips 171
18.18 Mouse Avoidance 171
18.19 Non-Window Terminals 171
18.20 Using a Mouse in Terminal Emulators 172
19 International Character Set Support 173
19.1 Introduction to International Character Sets 173
19.2 Enabling Multibyte Characters 174
19.3 Language Environments 175
19.4 Input Methods 176
19.5 Selecting an Input Method 178
19.6 Unibyte and Multibyte Non-ASCIIcharacters 179
19.7 Coding Systems 179
19.8 Recognizing Coding Systems 181
19.9 Specifying a File’s Coding System 183
Trang 1319.12 Coding Systems for Interprocess Communication 185
19.13 Coding Systems for File Names 186
19.14 Coding Systems for Terminal I/O 187
19.15 Fontsets 187
19.16 Defining fontsets 188
19.17 Undisplayable Characters 189
19.18 Unibyte Editing Mode 190
19.19 Charsets 191
20 Major Modes 192
20.1 How Major Modes are Chosen 192
21 Indentation 195
21.1 Indentation Commands and Techniques 196
21.2 Tab Stops 196
21.3 Tabs vs Spaces 197
22 Commands for Human Languages 198
22.1 Words 198
22.2 Sentences 199
22.3 Paragraphs 200
22.4 Pages 201
22.5 Filling Text 202
22.5.1 Auto Fill Mode 202
22.5.2 Explicit Fill Commands 203
22.5.3 The Fill Prefix 204
22.5.4 Adaptive Filling 205
22.5.5 Refill Mode 206
22.5.6 Long Lines Mode 206
22.6 Case Conversion Commands 207
22.7 Text Mode 208
22.8 Outline Mode 209
22.8.1 Format of Outlines 209
22.8.2 Outline Motion Commands 210
22.8.3 Outline Visibility Commands 211
22.8.4 Viewing One Outline in Multiple Views 212
22.8.5 Folding Editing 212
22.9 TEX Mode 214
22.9.1 TEX Editing Commands 214
22.9.2 LaTEX Editing Commands 215
22.9.3 TEX Printing Commands 215
22.9.4 TEX Mode Miscellany 218
22.10 SGML, XML, and HTML Modes 218
22.11 Nroff Mode 219
22.12 Editing Formatted Text 219
Trang 1422.12.3 Editing Format Information 221
22.12.4 Faces in Formatted Text 221
22.12.5 Colors in Formatted Text 222
22.12.6 Indentation in Formatted Text 223
22.12.7 Justification in Formatted Text 224
22.12.8 Setting Other Text Properties 225
22.12.9 Forcing Enriched Mode 225
22.13 Editing Text-based Tables 225
22.13.1 What is a Text-based Table? 226
22.13.2 How to Create a Table? 227
22.13.3 Table Recognition 227
22.13.4 Commands for Table Cells 228
22.13.5 Cell Justification 228
22.13.6 Commands for Table Rows 229
22.13.7 Commands for Table Columns 229
22.13.8 Fix Width of Cells 229
22.13.9 Conversion Between Plain Text and Tables 230
22.13.10 Analyzing Table Dimensions 231
22.13.11 Table Miscellany 231
23 Editing Programs 233
23.1 Major Modes for Programming Languages 233
23.2 Top-Level Definitions, or Defuns 234
23.2.1 Left Margin Convention 234
23.2.2 Moving by Defuns 235
23.2.3 Imenu 235
23.2.4 Which Function Mode 236
23.3 Indentation for Programs 236
23.3.1 Basic Program Indentation Commands 236
23.3.2 Indenting Several Lines 237
23.3.3 Customizing Lisp Indentation 238
23.3.4 Commands for C Indentation 238
23.3.5 Customizing C Indentation 239
23.4 Commands for Editing with Parentheses 239
23.4.1 Expressions with Balanced Parentheses 240
23.4.2 Moving in the Parenthesis Structure 241
23.4.3 Automatic Display Of Matching Parentheses 241
23.5 Manipulating Comments 242
23.5.1 Comment Commands 242
23.5.2 Multiple Lines of Comments 244
23.5.3 Options Controlling Comments 244
23.6 Documentation Lookup 245
23.6.1 Info Documentation Lookup 245
23.6.2 Man Page Lookup 245
23.6.3 Emacs Lisp Documentation Lookup 246
23.7 Hideshow minor mode 247
Trang 1523.10 Other Features Useful for Editing Programs 248
23.11 C and Related Modes 249
23.11.1 C Mode Motion Commands 249
23.11.2 Electric C Characters 250
23.11.3 Hungry Delete Feature in C 250
23.11.4 Other Commands for C Mode 251
23.12 Asm Mode 252
24 Compiling and Testing Programs 254
24.1 Running Compilations under Emacs 254
24.2 Compilation Mode 255
24.3 Subshells for Compilation 257
24.4 Searching with Grep under Emacs 257
24.5 Finding Syntax Errors On The Fly 258
24.6 Running Debuggers Under Emacs 259
24.6.1 Starting GUD 259
24.6.2 Debugger Operation 260
24.6.3 Commands of GUD 261
24.6.4 GUD Customization 263
24.6.5 GDB Graphical Interface 263
24.6.5.1 GDB User Interface Layout 264
24.6.5.2 Source Buffers 264
24.6.5.3 Breakpoints Buffer 265
24.6.5.4 Stack Buffer 265
24.6.5.5 Other Buffers 266
24.6.5.6 Watch Expressions 267
24.7 Executing Lisp Expressions 267
24.8 Libraries of Lisp Code for Emacs 268
24.9 Evaluating Emacs Lisp Expressions 269
24.10 Lisp Interaction Buffers 270
24.11 Running an External Lisp 270
25 Maintaining Large Programs 272
25.1 Change Logs 272
25.2 Format of ChangeLog 272
25.3 Tags Tables 273
25.3.1 Source File Tag Syntax 273
25.3.2 Creating Tags Tables 275
25.3.3 Etags Regexps 277
25.3.4 Selecting a Tags Table 278
25.3.5 Finding a Tag 279
25.3.6 Searching and Replacing with Tags Tables 280
25.3.7 Tags Table Inquiries 281
Trang 1626.1 Abbrev Concepts 282
26.2 Defining Abbrevs 282
26.3 Controlling Abbrev Expansion 283
26.4 Examining and Editing Abbrevs 284
26.5 Saving Abbrevs 285
26.6 Dynamic Abbrev Expansion 286
26.7 Customizing Dynamic Abbreviation 287
27 Sending Mail 288
27.1 The Format of the Mail Buffer 288
27.2 Mail Header Fields 289
27.3 Mail Aliases 291
27.4 Mail Mode 292
27.4.1 Mail Sending 292
27.4.2 Mail Header Editing 293
27.4.3 Citing Mail 294
27.4.4 Mail Mode Miscellany 294
27.5 Mail Amusements 295
27.6 Mail-Composition Methods 296
28 Reading Mail with Rmail 297
28.1 Basic Concepts of Rmail 297
28.2 Scrolling Within a Message 297
28.3 Moving Among Messages 298
28.4 Deleting Messages 299
28.5 Rmail Files and Inboxes 300
28.6 Multiple Rmail Files 301
28.7 Copying Messages Out to Files 302
28.8 Labels 303
28.9 Rmail Attributes 304
28.10 Sending Replies 305
28.11 Summaries 306
28.11.1 Making Summaries 307
28.11.2 Editing in Summaries 307
28.12 Sorting the Rmail File 308
28.13 Display of Messages 309
28.14 Rmail and Coding Systems 310
28.15 Editing Within a Message 311
28.16 Digest Messages 311
28.17 Converting an Rmail File to Inbox Format 311
28.18 Reading Rot13 Messages 312
28.19 movemail program 312
28.20 Retrieving Mail from Remote Mailboxes 313
28.21 Retrieving Mail from Local Mailboxes in Various Formats 314
Trang 1729.1 Entering Dired 315
29.2 Navigation in the Dired Buffer 315
29.3 Deleting Files with Dired 316
29.4 Flagging Many Files at Once 316
29.5 Visiting Files in Dired 317
29.6 Dired Marks vs Flags 318
29.7 Operating on Files 319
29.8 Shell Commands in Dired 321
29.9 Transforming File Names in Dired 322
29.10 File Comparison with Dired 323
29.11 Subdirectories in Dired 324
29.12 Moving Over Subdirectories 324
29.13 Hiding Subdirectories 325
29.14 Updating the Dired Buffer 325
29.15 Dired and find 326
29.16 Editing the Dired Buffer 326
29.17 Viewing Image Thumbnails in Dired 327
29.18 Other Dired Features 328
30 The Calendar and the Diary 329
30.1 Movement in the Calendar 329
30.1.1 Motion by Standard Lengths of Time 329
30.1.2 Beginning or End of Week, Month or Year 330
30.1.3 Specified Dates 330
30.2 Scrolling in the Calendar 331
30.3 Counting Days 331
30.4 Miscellaneous Calendar Commands 331
30.5 Writing Calendar Files 332
30.6 Holidays 333
30.7 Times of Sunrise and Sunset 334
30.8 Phases of the Moon 335
30.9 Conversion To and From Other Calendars 336
30.9.1 Supported Calendar Systems 336
30.9.2 Converting To Other Calendars 337
30.9.3 Converting From Other Calendars 338
30.9.4 Converting from the Mayan Calendar 339
30.10 The Diary 340
30.10.1 Displaying the Diary 340
30.10.2 The Diary File 341
30.10.3 Date Formats 342
30.10.4 Commands to Add to the Diary 343
30.10.5 Special Diary Entries 344
30.11 Appointments 345
30.12 Importing and Exporting Diary Entries 346
30.13 Daylight Saving Time 346
30.14 Summing Time Intervals 347
Trang 1831.1 Gnus 349
31.1.1 Gnus Buffers 349
31.1.2 When Gnus Starts Up 349
31.1.3 Summary of Gnus Commands 350
31.2 Running Shell Commands from Emacs 351
31.2.1 Single Shell Commands 351
31.2.2 Interactive Inferior Shell 352
31.2.3 Shell Mode 353
31.2.4 Shell Prompts 355
31.2.5 Shell Command History 356
31.2.5.1 Shell History Ring 356
31.2.5.2 Shell History Copying 357
31.2.5.3 Shell History References 357
31.2.6 Directory Tracking 358
31.2.7 Shell Mode Options 358
31.2.8 Emacs Terminal Emulator 359
31.2.9 Term Mode 360
31.2.10 Page-At-A-Time Output 360
31.2.11 Remote Host Shell 360
31.3 Using Emacs as a Server 360
31.3.1 Invoking emacsclient 362
31.4 Printing Hard Copies 363
31.5 PostScript Hardcopy 363
31.6 Variables for PostScript Hardcopy 364
31.7 Printing Package 365
31.8 Sorting Text 366
31.9 Narrowing 368
31.10 Two-Column Editing 368
31.11 Editing Binary Files 369
31.12 Saving Emacs Sessions 370
31.13 Recursive Editing Levels 371
31.14 Emulation 371
31.15 Hyperlinking and Navigation Features 373
31.15.1 Following URLs 373
31.15.2 Activating URLs 373
31.15.3 Finding Files and URLs at Point 374
31.16 Dissociated Press 375
31.17 Other Amusements 375
Trang 1932.1 Minor Modes 377
32.2 Easy Customization Interface 379
32.2.1 Customization Groups 379
32.2.2 Browsing and Searching for Options and Faces 380
32.2.3 Changing a Variable 381
32.2.4 Saving Customizations 383
32.2.5 Customizing Faces 384
32.2.6 Customizing Specific Items 385
32.2.7 Customization Themes 386
32.3 Variables 387
32.3.1 Examining and Setting Variables 387
32.3.2 Hooks 388
32.3.3 Local Variables 389
32.3.4 Local Variables in Files 390
32.3.4.1 Specifying File Variables 390
32.3.4.2 Safety of File Variables 392
32.4 Customizing Key Bindings 393
32.4.1 Keymaps 393
32.4.2 Prefix Keymaps 394
32.4.3 Local Keymaps 395
32.4.4 Minibuffer Keymaps 395
32.4.5 Changing Key Bindings Interactively 396
32.4.6 Rebinding Keys in Your Init File 397
32.4.7 Rebinding Function Keys 398
32.4.8 Named ASCIIControl Characters 399
32.4.9 Rebinding Mouse Buttons 400
32.4.10 Disabling Commands 402
32.5 The Syntax Table 402
32.6 The Init File, ‘~/.emacs’ 403
32.6.1 Init File Syntax 403
32.6.2 Init File Examples 404
32.6.3 Terminal-specific Initialization 407
32.6.4 How Emacs Finds Your Init File 407
32.6.5 Non-ASCIICharacters in Init Files 407
33 Dealing with Common Problems 409
33.1 Quitting and Aborting 409
33.2 Dealing with Emacs Trouble 410
33.2.1 If DEL Fails to Delete 410
33.2.2 Recursive Editing Levels 411
33.2.3 Garbage on the Screen 411
33.2.4 Garbage in the Text 412
33.2.5 Running out of Memory 412
33.2.6 Recovery After a Crash 412
33.2.7 Emergency Escape 413
33.2.8 Help for Total Frustration 414
33.3 Reporting Bugs 414
Trang 2033.3.3 Checklist for Bug Reports 416
33.3.4 Sending Patches for GNU Emacs 420
33.4 Contributing to Emacs Development 422
33.5 How To Get Help with GNU Emacs 422
Appendix A GNU GENERAL PUBLIC LICENSE 423
Preamble 423
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 424
How to Apply These Terms to Your New Programs 428
Appendix B GNU Free Documentation License 429
ADDENDUM: How to use this License for your documents 435
Appendix C Command Line Arguments for Emacs Invocation 436
C.1 Action Arguments 436
C.2 Initial Options 437
C.3 Command Argument Example 439
C.4 Resuming Emacs with Arguments 439
C.5 Environment Variables 440
C.5.1 General Variables 440
C.5.2 Miscellaneous Variables 443
C.5.3 The MS-Windows System Registry 444
C.6 Specifying the Display Name 445
C.7 Font Specification Options 445
C.8 Window Color Options 447
C.9 Options for Window Size and Position 448
C.10 Internal and External Borders 450
C.11 Frame Titles 450
C.12 Icons 451
C.13 Other Display Options 451
Appendix D X Options and Resources 452
D.1 X Resources 452
D.2 Table of X Resources for Emacs 453
D.3 X Resources for Faces 454
D.4 Lucid Menu X Resources 455
D.5 GTK resources 456
Appendix E Emacs 21 Antinews 458
Trang 21F.1 Keyboard and Mouse Input on Mac 462
F.2 International Character Set Support on Mac 463
F.3 Environment Variables and Command Line Arguments 464
F.4 Volumes and Directories on Mac 464
F.5 Specifying Fonts on Mac 465
F.6 Mac-Specific Lisp Functions 466
Appendix G Emacs and Microsoft Windows/MS-DOS 467
G.1 Text Files and Binary Files 467
G.2 File Names on MS-Windows 468
G.3 Emulation of ls on MS-Windows 469
G.4 HOME Directory on MS-Windows 469
G.5 Keyboard Usage on MS-Windows 469
G.6 Mouse Usage on MS-Windows 470
G.7 Subprocesses on Windows 9X/ME and Windows NT/2K/XP 470
G.8 Printing and MS-Windows 471
G.9 Miscellaneous Windows-specific features 473
The GNU Manifesto 474
What’s GNU? Gnu’s Not Unix! 474
Why I Must Write GNU 475
Why GNU Will Be Compatible with Unix 475
How GNU Will Be Available 475
Why Many Other Programmers Want to Help 475
How You Can Contribute 476
Why All Computer Users Will Benefit 476
Some Easily Rebutted Objections to GNU’s Goals 477
Glossary 482
Key (Character) Index 504
Command and Function Index 512
Variable Index 523
Concept Index 529
Trang 22This manual documents the use and simple customization of the Emacs editor SimpleEmacs customizations do not require you to be a programmer, but if you are not interested
in customizing, you can ignore the customization hints
This is primarily a reference manual, but can also be used as a primer If you are new
to Emacs, we recommend you start with the on-line, learn-by-doing tutorial, before readingthe manual To run the tutorial, start Emacs and type C-h t The tutorial describescommands, tells you when to try them, and explains the results
On first reading, just skim chapters 1 and 2, which describe the notational conventions ofthe manual and the general appearance of the Emacs display screen Note which questionsare answered in these chapters, so you can refer back later After reading chapter 4, youshould practice the commands shown there The next few chapters describe fundamentaltechniques and concepts that are used constantly You need to understand them thoroughly,
so experiment with them until you are fluent
Chapters 14 through 19 describe intermediate-level features that are useful for manykinds of editing Chapter 20 and following chapters describe optional but useful features;read those chapters when you need them
Read the Trouble chapter if Emacs does not seem to be working properly It explainshow to cope with several common problems (seeSection 33.2 [Lossage], page 410), as well
as when and how to report Emacs bugs (see Section 33.3 [Bugs], page 414)
To find the documentation of a particular command, look in the index Keys (charactercommands) and command names have separate indexes There is also a glossary, with across reference for each term
This manual is available as a printed book and also as an Info file The Info file isfor on-line perusal with the Info program, which is the principal means of accessing on-linedocumentation in the GNU system Both the Emacs Info file and an Info reader are includedwith GNU Emacs The Info file and the printed book contain substantially the same textand are generated from the same source files, which are also distributed with GNU Emacs.GNU Emacs is a member of the Emacs editor family There are many Emacseditors, all sharing common principles of organization For information on theunderlying philosophy of Emacs and the lessons learned from its development, seeEmacs, the Extensible, Customizable Self-Documenting Display Editor, available fromftp://publications.ai.mit.edu/ai-publications/pdf/AIM-519A.pdf
This edition of the manual is intended for use with GNU Emacs installed on GNU andUnix systems GNU Emacs can also be used on VMS, MS-DOS (also called MS-DOG),Microsoft Windows, and Macintosh systems Those systems use different file name syntax;
in addition, VMS and MS-DOS do not support all GNU Emacs features See Appendix G[Microsoft Windows], page 467, for information about using Emacs on Windows SeeAp-pendix F [Mac OS], page 462, for information about using Emacs on Macintosh We don’ttry to describe VMS usage in this manual
Trang 23GNU Emacs is free software; this means that everyone is free to use it and free to redistribute
it on certain conditions GNU Emacs is not in the public domain; it is copyrighted and thereare restrictions on its distribution, but these restrictions are designed to permit everythingthat a good cooperating citizen would want to do What is not allowed is to try to preventothers from further sharing any version of GNU Emacs that they might get from you Theprecise conditions are found in the GNU General Public License that comes with Emacsand also appears in this manual1 See Appendix A [Copying], page 423
One way to get a copy of GNU Emacs is from someone else who has it You need notask for our permission to do so, or tell any one else; just copy it If you have access to theInternet, you can get the latest distribution version of GNU Emacs by anonymous FTP;seehttp://www.gnu.org/software/emacson our website for more information
You may also receive GNU Emacs when you buy a computer Computer manufacturersare free to distribute copies on the same terms that apply to everyone else These termsrequire them to give you the full sources, including whatever changes they may have made,and to permit you to redistribute the GNU Emacs received from them under the usualterms of the General Public License In other words, the program must be free for youwhen you get it, not just free for the manufacturer
You can also order copies of GNU Emacs from the Free Software Foundation This
is a convenient and reliable way to get a copy; it is also a good way to help fund ourwork We also sell hardcopy versions of this manual and An Introduction to Programming
in Emacs Lisp, by Robert J Chassell You can find an order form on our web site athttp://www.gnu.org/order/order.html For further information, write to
Free Software Foundation
51 Franklin Street, Fifth Floor
Boston, MA 02110-1301
USA
The income from distribution fees goes to support the foundation’s purpose: the opment of new free software, and improvements to our existing programs including GNUEmacs
devel-If you find GNU Emacs useful, please send a donation to the Free Software Foundation
to support our work Donations to the Free Software Foundation are tax deductible in the
US If you use GNU Emacs at your workplace, please suggest that the company make adonation If company policy is unsympathetic to the idea of donating to charity, you mightinstead suggest ordering a CD-ROM from the Foundation occasionally, or subscribing toperiodic updates
Acknowledgments
Contributors to GNU Emacs include Jari Aalto, Per Abrahamsen, Tomas Abrahamsson,Jay K Adams, Michael Albinus, Nagy Andras, Ralf Angeli, Joe Arceneaux, Miles Bader,
1 This manual is itself covered by the GNU Free Documentation License This license is similar in spirit
to the General Public License, but is more suitable for documentation See Appendix B [GNU Free Documentation License], page 429
Trang 24David Bakhash, Juanma Barranquero, Eli Barzilay, Steven L Baur, Jay Belanger, der L Belikoff, Boaz Ben-Zvi, Karl Berry, Anna M Bigatti, Ray Blaak, Jim Blandy, JohanBockg˚ard, Per Bothner, Terrence Brannon, Frank Bresz, Peter Breton, Emmanuel Briot,Kevin Broadey, Vincent Broman, David M Brown, Georges Brun-Cottan, Joe Buehler,
Alexan-W lodek Bzyl, Bill Carpenter, Per Cederqvist, Hans Chalupsky, Chris Chase, Bob Chassell,Andrew Choi, Sacha Chua, James Clark, Mike Clarkson, Glynn Clements, Andrew Csillag,Doug Cutting, Mathias Dahl, Satyaki Das, Michael DeCorte, Gary Delp, Matthieu Devin,Eri Ding, Jan Dj¨arv, Carsten Dominik, Scott Draves, Benjamin Drieu, Viktor Dukhovni,John Eaton, Rolf Ebert, Paul Eggert, Stephen Eglen, Torbj¨orn Einarsson, TsugutomoEnami, Hans Henrik Eriksen, Michael Ernst, Ata Etemadi, Frederick Farnbach, OscarFigueiredo, Fred Fish, Karl Fogel, Gary Foster, Romain Francoise, Noah Friedman, An-dreas Fuchs, Hallvard Furuseth, Keith Gabryelski, Peter S Galbraith, Kevin Gallagher,Kevin Gallo, Juan Le´on Lahoz Garc´ıa, Howard Gayle, Stephen Gildea, Julien Gilles, DavidGillespie, Bob Glickstein, Deepak Goel, Boris Goldowsky, Michelangelo Grigni, Odd Gripen-stam, Kai Großjohann, Michael Gschwind, Henry Guillaume, Doug Gwyn, Ken’ichi Handa,Lars Hansen, Chris Hanson, K Shane Hartman, John Heidemann, Jon K Hellan, Jes-per Harder, Markus Heritsch, Karl Heuer, Manabu Higashida, Anders Holst, Jeffrey C.Honig, Kurt Hornik, Tom Houlder, Joakim Hove, Denis Howe, Lars Ingebrigtsen, AndrewInnes, Seiichiro Inoue, Pavel Janik, Paul Jarc, Ulf Jasper, Michael K Johnson, Kyle Jones,Terry Jones, Simon Josefsson, Arne Jørgensen, Tomoji Kagatani, Brewster Kahle, LuteKamstra, David Kastrup, David Kaufman, Henry Kautz, Taichi Kawabata, Howard Kaye,Michael Kifer, Richard King, Peter Kleiweg, Shuhei Kobayashi, Pavel Kobiakov, Larry K.Kolodney, David M Koppelman, Koseki Yoshinori, Robert Krawitz, Sebastian Kremer,Ryszard Kubiak, Geoff Kuenning, David K˚agedal, Daniel LaLiberte, Mario Lang, AaronLarson, James R Larus, Vinicius Jose Latorre, Werner Lemberg, Frederic Lepied, PeterLiljenberg, Lars Lindberg, Chris Lindblad, Anders Lindgren, Thomas Link, Juri Linkov,Francis Litterio, Emilio C Lopes, Dave Love, Sascha L¨udecke, Eric Ludlam,Alan Macken-zie, Christopher J Madsen, Neil M Mager, Ken Manheimer, Bill Mann, Brian Marick,Simon Marshall, Bengt Martensson, Charlie Martin, Thomas May, Roland McGrath, WillMengarini, David Megginson, Ben A Mesander, Wayne Mesard, Brad Miller, LawrenceMitchell, Richard Mlynarik, Gerd Moellmann, Stefan Monnier, Morioka Tomohiko, KeithMoore, Glenn Morris, Diane Murray, Sen Nagata, Erik Naggum, Thomas Neumann, Thien-Thi Nguyen, Mike Newton, Jurgen Nickelsen, Dan Nicolaescu, Hrvoje Niksic, Jeff Norden,Andrew Norman, Alexandre Oliva, Bob Olson, Michael Olson, Takaaki Ota, Pieter E J.Pareit, David Pearson, Jeff Peck, Damon Anton Permezel, Tom Perrine, William M Perry,Per Persson, Jens Petersen, Daniel Pfeiffer, Richard L Pieri, Fred Pierresteguy, ChristianPlaunt, David Ponce, Francesco A Potorti, Michael D Prange, Mukesh Prasad, Ken Rae-burn, Marko Rahamaa, Ashwin Ram, Eric S Raymond, Paul Reilly, Edward M Reingold,Alex Rezinsky, Rob Riepel, David Reitter, Nick Roberts, Roland B Roberts, John Robin-son, Danny Roozendaal, William Rosenblatt, Guillermo J Rozas, Martin Rudalics, IvarRummelhoff, Jason Rumney, Wolfgang Rupprecht, Kevin Ryde, James B Salem, MasahikoSato, Jorgen Schaefer, Holger Schauer, William Schelter, Ralph Schleicher, Gregor Schmid,Michael Schmidt, Ronald S Schnell, Philippe Schnoebelen, Jan Schormann, Alex Schroeder,Stephen Schoef, Raymond Scholz, Randal Schwartz, Oliver Seidel, Manuel Serrano, Ho-vav Shacham, Stanislav Shalunov, Marc Shapiro, Richard Sharman, Olin Shivers, EspenSkoglund, Rick Sladkey, Lynn Slater, Chris Smith, David Smith, Paul D Smith, AndreSpiegel, Michael Staats, William Sommerfeld, Michael Staats, Reiner Steib, Sam Steingold,
Trang 25Ake Stenhoff, Peter Stephenson, Ken Stevens, Jonathan Stigelman, Martin Stjernholm, Kim
F Storm, Steve Strassman, Olaf Sylvester, Naoto Takahashi, Steven Tamm, Jean-PhilippeTheberge, Jens T Berger Thielemann, Spencer Thomas, Jim Thompson, Luc Teirlinck,Tom Tromey, Enami Tsugutomo, Eli Tziperman, Daiki Ueno, Masanobu Umeda, RajeshVaidheeswarran, Neil W Van Dyke, Didier Verna, Ulrik Vieth, Geoffrey Voelker, JohanVromans, Inge Wallin, John Paul Wallington, Colin Walters, Barry Warsaw, Morten Welin-der, Joseph Brian Wells, Rodney Whitby, John Wiegley, Ed Wilkinson, Mike Williams, BillWohler, Steven A Wood, Dale R Worley, Francis J Wright, Felix S T Wu, Tom Wurgler,Katsumi Yamaoka, Masatake Yamato, Jonathan Yavner, Ryan Yeske, Chong Yidong, IlyaZakharevich, Milan Zamazal, Victor Zandy, Eli Zaretskii, Jamie Zawinski, Shenghuo Zhu,Ian T Zimmermann, Reto Zimmermann, Neal Ziring, Teodor Zlatanov, and Detlev Zundel
Trang 26You are reading about GNU Emacs, the GNU incarnation of the advanced, documenting, customizable, extensible editor Emacs (The ‘G’ in ‘GNU’ is notsilent.)
self-We call Emacs advanced because it provides much more than simple insertion and tion It can control subprocesses, indent programs automatically, show two or more files
dele-at once, and edit formdele-atted text Emacs editing commands operdele-ate in terms of characters,words, lines, sentences, paragraphs, and pages, as well as expressions and comments invarious programming languages
Self-documenting means that at any time you can type a special character, Control-h,
to find out what your options are You can also use it to find out what any command does,
or to find all the commands that pertain to a topic SeeChapter 7 [Help], page 36
Customizable means that you can alter Emacs commands’ behavior in simple ways Forexample, if you use a programming language in which comments start with ‘<**’ and endwith ‘**>’, you can tell the Emacs comment manipulation commands to use those strings(see Section 23.5 [Comments], page 242) Another sort of customization is rearrangement
of the command set For example, you can rebind the basic cursor motion commands (up,down, left and right) to any keys on the keyboard that you find comfortable SeeChapter 32[Customization], page 377
Extensible means that you can go beyond simple customization and write entirely newcommands—programs in the Lisp language to be run by Emacs’s own Lisp interpreter.Emacs is an “on-line extensible” system, which means that it is divided into many functionsthat call each other, any of which can be redefined in the middle of an editing session.Almost any part of Emacs can be replaced without making a separate copy of all of Emacs.Most of the editing commands of Emacs are written in Lisp; the few exceptions could havebeen written in Lisp but use C instead for efficiency Writing an extension is programming,but non-programmers can use it afterwards See section “Preface” in An Introduction toProgramming in Emacs Lisp, if you want to learn Emacs Lisp programming
When running on a graphical display, Emacs provides its own menus and convenienthandling of mouse buttons In addition, Emacs provides many of the benefits of a graphicaldisplay even on a text-only terminal For instance, it can highlight parts of a file, displayand edit several files at once, move text between files, and edit files while running shellcommands
Trang 271 The Organization of the Screen
On a text-only terminal, the Emacs display occupies the whole screen On a graphicaldisplay, such as on GNU/Linux using the X Window System, Emacs creates its own windows
to use We use the term frame to mean the entire text-only screen or an entire system-levelwindow used by Emacs Emacs uses both kinds of frames, in the same way, to displayyour editing Emacs normally starts out with just one frame, but you can create additionalframes if you wish SeeChapter 18 [Frames], page 159
When you start Emacs, the main central area of the frame, all except for the top andbottom and sides, displays the text you are editing This area is called the window At thetop there is normally a menu bar where you can access a series of menus; then there may
be a tool bar, a row of icons that perform editing commands if you click on them Belowthis, the window begins, often with a scroll bar on one side Below the window comes thelast line of the frame, a special echo area or minibuffer window, where prompts appear andyou enter information when Emacs asks for it See following sections for more informationabout these special lines
You can subdivide the window horizontally or vertically to make multiple text windows,each of which can independently display some file or text (see Chapter 17 [Windows],page 154) In this manual, the word “window” refers to the initial large window if notsubdivided, or any one of the multiple windows you have subdivided it into
At any time, one window is the selected window On graphical displays, the selectedwindow normally shows a more prominent cursor (usually solid and blinking) while otherwindows show a weaker cursor (such as a hollow box) Text terminals have just one cursor,
so it always appears in the selected window
Most Emacs commands implicitly apply to the text in the selected window; the text inunselected windows is mostly visible for reference However, mouse commands generallyoperate on whatever window you click them in, whether selected or not If you use multipleframes on a graphical display, then giving the input focus to a particular frame selects awindow in that frame
Each window’s last line is a mode line, which describes what is going on in that window
It appears in different color and/or a “3D” box if the terminal supports them; its contentsnormally begin with ‘ : *scratch*’ when Emacs starts The mode line displays statusinformation such as what buffer is being displayed above it in the window, what major andminor modes are in use, and whether the buffer contains unsaved changes
‘b’ If you insert the character ‘!’ at that position, the result is ‘fro!b’, with point betweenthe ‘!’ and the ‘b’ Thus, the cursor remains over the ‘b’, as before
Trang 28Sometimes people speak of “the cursor” when they mean “point,” or speak of commandsthat move point as “cursor motion” commands.
If you are editing several files in Emacs, each in its own buffer, each buffer has its ownpoint location A buffer that is not currently displayed remembers its point location in caseyou display it again later When Emacs displays multiple windows, each window has itsown point location If the same buffer appears in more than one window, each window hasits own point position in that buffer, and (when possible) its own cursor
A text-only terminal has just one cursor, in the selected window The other windows
do not show a cursor, even though they do have their own position of point When Emacsupdates the screen on a text-only terminal, it has to put the cursor temporarily at the placethe output goes This doesn’t mean point is there, though Once display updating finishes,Emacs puts the cursor where point is
On graphical displays, Emacs shows a cursor in each window; the selected window’scursor is solid and blinking, and the other cursors are just hollow Thus, the most prominentcursor always shows you the selected window, on all kinds of terminals
See Section 11.15 [Cursor Display], page 77, for customizable variables that controldisplay of the cursor or cursors
The term “point” comes from the character ‘.’, which was the command in TECO(the language in which the original Emacs was written) for accessing the value now called
“point.”
1.2 The Echo Area
The line at the bottom of the frame (below the mode line) is the echo area It is used todisplay small amounts of text for various purposes
Echoing means displaying the characters that you type At the command line, theoperating system normally echoes all your input Emacs handles echoing differently.Single-character commands do not echo in Emacs, and multi-character commands echoonly if you pause while typing them As soon as you pause for more than a second inthe middle of a command, Emacs echoes all the characters of the command so far This
is to prompt you for the rest of the command Once echoing has started, the rest of thecommand echoes immediately as you type it This behavior is designed to give confidentusers fast response, while giving hesitant users maximum feedback You can change thisbehavior by setting a variable (seeSection 11.17 [Display Custom], page 78)
If a command cannot do its job, it may display an error message in the echo area Errormessages are accompanied by beeping or by flashing the screen The error also discards anyinput you have typed ahead
Some commands display informative messages in the echo area These messages lookmuch like error messages, but they are not announced with a beep and do not throw awayinput Sometimes the message tells you what the command has done, when this is notobvious from looking at the text being edited Sometimes the sole purpose of a command
is to show you a message giving you specific information—for example, C-x = (hold downCTRL and type x, then let go of CTRL and type =) displays a message describing thecharacter position of point in the text and its current column in the window Commandsthat take a long time often display messages ending in ‘ ’ while they are working, and add
‘done’ at the end when they are finished They may also indicate progress with percentages
Trang 29Echo-area informative messages are saved in an editor buffer named ‘*Messages*’ (Wehave not explained buffers yet; see Chapter 16 [Buffers], page 145, for more informationabout them.) If you miss a message that appears briefly on the screen, you can switch tothe ‘*Messages*’ buffer to see it again (Successive progress messages are often collapsedinto one in that buffer.)
The size of ‘*Messages*’ is limited to a certain number of lines The variable log-max specifies how many lines Once the buffer has that many lines, adding lines at theend deletes lines from the beginning, to keep the size constant SeeSection 32.3 [Variables],page 387, for how to set variables such as message-log-max
message-The echo area is also used to display the minibuffer, a window where you can inputarguments to commands, such as the name of a file to be edited When the minibuffer is
in use, the echo area begins with a prompt string that usually ends with a colon; also, thecursor appears in that line because it is the selected window You can always get out of theminibuffer by typing C-g SeeChapter 5 [Minibuffer], page 28
1.3 The Mode Line
Each text window’s last line is a mode line, which describes what is going on in that window.The mode line starts and ends with dashes When there is only one text window, the modeline appears right above the echo area; it is the next-to-last line in the frame On a text-only terminal, the mode line is in inverse video if the terminal supports that; on a graphicsdisplay, the mode line has a 3D box appearance to help it stand out The mode line of theselected window is highlighted if possible; seeSection 11.13 [Optional Mode Line], page 75,for more information
Normally, the mode line looks like this:
-cs :ch-fr buf pos line (major minor
) -This gives information about the window and the buffer it displays: the buffer’s name, whatmajor and minor modes are in use, whether the buffer’s text has been changed, and howfar down the buffer you are currently looking
ch contains two stars ‘**’ if the text in the buffer has been edited (the buffer is fied”), or ‘ ’ if the buffer has not been edited For a read-only buffer, it is ‘%*’ if the buffer
“modi-is modified, and ‘%%’ otherw“modi-ise
fr gives the selected frame name (see Chapter 18 [Frames], page 159) It appears only
on text-only terminals The initial frame’s name is ‘F1’
buf is the name of the window’s buffer Usually this is the same as the name of a fileyou are editing SeeChapter 16 [Buffers], page 145
The buffer displayed in the selected window (the window with the cursor) is the currentbuffer, where editing happens When a command’s effect applies to “the buffer,” we mean
it does those things to the current buffer
pos tells you whether there is additional text above the top of the window, or below thebottom If your buffer is small and it is all visible in the window, pos is ‘All’ Otherwise,
it is ‘Top’ if you are looking at the beginning of the buffer, ‘Bot’ if you are looking at theend of the buffer, or ‘nn %’, where nn is the percentage of the buffer above the top of thewindow With Size Indication mode, you can display the size of the buffer as well SeeSection 11.13 [Optional Mode Line], page 75
Trang 30line is ‘L’ followed by the current line number of point This is present when LineNumber mode is enabled (it normally is) You can display the current column number too,
by turning on Column Number mode It is not enabled by default because it is somewhatslower See Section 11.13 [Optional Mode Line], page 75
major is the name of the major mode in effect in the buffer A buffer can only be inone major mode at a time The major modes available include Fundamental mode (theleast specialized), Text mode, Lisp mode, C mode, Texinfo mode, and many others SeeChapter 20 [Major Modes], page 192, for details of how the modes differ and how to selectthem
Some major modes display additional information after the major mode name For ample, Rmail buffers display the current message number and the total number of messages.Compilation buffers and Shell buffers display the status of the subprocess
ex-minor is a list of some of the ex-minor modes that are turned on at the moment in thewindow’s chosen buffer For example, ‘Fill’ means that Auto Fill mode is on ‘Abbrev’means that Word Abbrev mode is on ‘Ovwrt’ means that Overwrite mode is on SeeSection 32.1 [Minor Modes], page 377, for more information
‘Narrow’ means that the buffer being displayed has editing restricted to only a portion
of its text (This is not really a minor mode, but is like one.) SeeSection 31.9 [Narrowing],page 368 ‘Def’ means that a keyboard macro is being defined See Chapter 14 [KeyboardMacros], page 103
In addition, if Emacs is inside a recursive editing level, square brackets (‘[ ]’) appeararound the parentheses that surround the modes If Emacs is in one recursive editing levelwithin another, double square brackets appear, and so on Since recursive editing levelsaffect Emacs globally, not just one buffer, the square brackets appear in every window’smode line or not in any of them SeeSection 31.13 [Recursive Edit], page 371
cs states the coding system used for the file you are editing A dash indicates the defaultstate of affairs: no code conversion, except for end-of-line translation if the file contents callfor that ‘=’ means no conversion whatsoever Nontrivial code conversions are represented
by various letters—for example, ‘1’ refers to ISO Latin-1 SeeSection 19.7 [Coding Systems],page 179, for more information
On a text-only terminal, cs includes two additional characters which describe the codingsystem for keyboard input and the coding system for terminal output They come rightbefore the coding system used for the file you are editing
If you are using an input method, a string of the form ‘i >’ is added to the beginning ofcs; i identifies the input method (Some input methods show ‘+’ or ‘@’ instead of ‘>’.) SeeSection 19.4 [Input Methods], page 176
When multibyte characters are not enabled, cs does not appear at all See Section 19.2[Enabling Multibyte], page 174
The colon after cs changes to another string in some cases Emacs uses newline characters
to separate lines in the buffer Some files use different conventions for separating lines: eithercarriage-return linefeed (the MS-DOS convention) or just carriage-return (the Macintoshconvention) If the buffer’s file uses carriage-return linefeed, the colon changes to either abackslash (‘\’) or ‘(DOS)’, depending on the operating system If the file uses just carriage-return, the colon indicator changes to either a forward slash (‘/’) or ‘(Mac)’ On some
Trang 31systems, Emacs displays ‘(Unix)’ instead of the colon for files that use newline as the lineseparator.
SeeSection 11.13 [Optional Mode Line], page 75, to add other handy information to themode line, such as the size of the buffer, the current column number of point, and whethernew mail for you has arrived
The mode line is mouse-sensitive; when you move the mouse across various parts of it,Emacs displays help text to say what a click in that place will do SeeSection 18.4 [ModeLine Mouse], page 164
1.4 The Menu Bar
Each Emacs frame normally has a menu bar at the top which you can use to performcommon operations There’s no need to list them here, as you can more easily see themyourself
On a graphical display, you can use the mouse to choose a command from the menu bar
A right-arrow at the end of the menu item means it leads to a subsidiary menu; ‘ ’ at theend means that the command invoked will read arguments (further input from you) before
it actually does anything
You can also invoke the first menu bar item by pressing F10 (to run the command bar-open) You can then navigate the menus with the arrow keys You select an item bypressing RET and cancel menu navigation with ESC
menu-To view the full command name and documentation for a menu item, type C-h k, andthen select the menu bar with the mouse in the usual way (see Section 7.1 [Key Help],page 38)
On text-only terminals with no mouse, you can use the menu bar by typing M-‘ or F10(these run the command tmm-menubar) This lets you select a menu item with the keyboard
A provisional choice appears in the echo area You can use the up and down arrow keys tomove through the menu to different items, and then you can type RET to select the item.Each menu item also has an assigned letter or digit which designates that item; it isusually the initial of some word in the item’s name This letter or digit is separated fromthe item name by ‘=>’ You can type the item’s letter or digit to select the item
Some of the commands in the menu bar have ordinary key bindings as well; one suchbinding is shown in parentheses after the item itself
Trang 322 Characters, Keys and Commands
This chapter explains the character sets used by Emacs for input commands and for thecontents of files, and the fundamental concepts of keys and commands, whereby Emacsinterprets your keyboard and mouse input
2.1 Kinds of User Input
GNU Emacs is designed for use with keyboard commands because that is the most efficientway to edit You can do editing with the mouse, as in other editors, and you can givecommands with the menu bar and tool bar, and scroll with the scroll bar But if youkeep on editing that way, you won’t get the benefits of Emacs Therefore, this manualdocuments primarily how to edit with the keyboard You can force yourself to practiceusing the keyboard by using the shell command ‘emacs -nw’ to start Emacs, so that themouse won’t work
Emacs uses an extension of the ASCII character set for keyboard input; it also acceptsnon-character input events including function keys and mouse button actions
ASCIIconsists of 128 character codes Some of these codes are assigned graphic symbolssuch as ‘a’ and ‘=’; the rest are control characters, such as Control-a (usually written C-afor short) C-a gets its name from the fact that you type it by holding down the CTRL keywhile pressing a
SomeASCIIcontrol characters have special names, and most terminals have special keysyou can type them with: for example, RET, TAB, DEL and ESC The space character isusually known as SPC, even though strictly speaking it is a graphic character that is blank.Emacs extends the ASCII character set with thousands more printing characters (seeChapter 19 [International], page 173), additional control characters, and a few more modi-fiers that can be combined with any character
OnASCIIterminals, there are only 32 possible control characters These are the controlvariants of letters and ‘@[]\^_’ In addition, the shift key is meaningless with controlcharacters: C-a and C-A are the same character, and Emacs cannot distinguish them.The Emacs character set has room for control variants of all printing characters, anddistinguishes C-A from C-a Graphical terminals make it possible to enter all these charac-ters For example, C (that’s Control-Minus) and C-5 are meaningful Emacs commands
on a graphical terminal
Another Emacs character-set extension is additional modifier bits Only one modifier bit
is commonly used; it is called Meta Every character has a Meta variant; examples includeMeta-a (normally written M-a, for short), M-A (different from M-a, but they are normallyequivalent in Emacs), M-RET, and M-C-a That last means a with both the CTRL andMETA modifiers We usually write it as C-M-a rather than M-C-a, for reasons of tradition.Some terminals have a META key, and allow you to type Meta characters by holdingthis key down Thus, you can type Meta-a by holding down META and pressing a TheMETA key works much like the SHIFT key In fact, this key is more often labeled ALT orEDIT, instead of META; on a Sun keyboard, it may have a diamond on it
If there is no META key, you can still type Meta characters using two-character sequencesstarting with ESC Thus, you can enter M-a by typing ESC a You can enter C-M-a by typing
Trang 33ESC C-a Unlike META, which modifies other characters, ESC is a separate character Youdon’t hold down ESC while typing the next character; instead, you press it and release it,then you enter the next character ESC is allowed on terminals with META keys, too, incase you have formed a habit of using it.
Emacs defines several other modifier keys that can be applied to any input character.These are called SUPER, HYPER and ALT We write ‘s-’, ‘H-’ and ‘A-’ to say that acharacter uses these modifiers Thus, s-H-C-x is short for Super-Hyper-Control-x Notall graphical terminals actually provide keys for these modifier flags—in fact, many terminalshave a key labeled ALT which is really a META key The standard key bindings of Emacs
do not include any characters with these modifiers But you can assign them meanings ofyour own by customizing Emacs
If your keyboard lacks one of these modifier keys, you can enter it using C-x @: C-x
@ h adds the “hyper” flag to the next character, C-x @ s adds the “super” flag, and C-x
@ a adds the “alt” flag For instance, C-x @ h C-a is a way to enter Hyper-Control-a.(Unfortunately there is no way to add two modifiers by using C-x @ twice for the samecharacter, because the first one goes to work on the C-x.)
Keyboard input includes keyboard keys that are not characters at all, such as functionkeys and arrow keys Mouse buttons are also not characters However, you can modifythese events with the modifier keys CTRL, META, SUPER, HYPER and ALT, just likekeyboard characters
Input characters and non-character inputs are collectively called input events Seesection
“Input Events” in The Emacs Lisp Reference Manual, for the full Lisp-level details If youare not doing Lisp programming, but simply want to redefine the meaning of some characters
or non-character events, seeChapter 32 [Customization], page 377
ASCII terminals cannot really send anything to the computer exceptASCII characters.These terminals use a sequence of characters to represent each function key But that
is invisible to the Emacs user, because the keyboard input routines catch these specialsequences and convert them to function key events before any other part of Emacs gets tosee them
On graphical displays, the window manager is likely to block the character Meta-TABbefore Emacs can see it It may also block Meta-SPC, C-M-d and C-M-l If you havethese problems, we recommend that you customize your window manager to turn off thosecommands, or put them on key combinations that Emacs does not use
2.2 Keys
A key sequence (key, for short) is a sequence of input events that is meaningful as a unit—a
“single command.” Some Emacs command sequences are invoked by just one character orone event; for example, just C-f moves forward one character in the buffer But Emacs alsohas commands that take two or more events to invoke
If a sequence of events is enough to invoke a command, it is a complete key Examples
of complete keys include C-a, X, RET, NEXT (a function key), DOWN (an arrow key), C-xC-f, and C-x 4 C-f If it isn’t long enough to be complete, we call it a prefix key Theabove examples show that C-x and C-x 4 are prefix keys Every key sequence is either acomplete key or a prefix key
Trang 34Most single characters constitute complete keys in the standard Emacs command ings A few of them are prefix keys A prefix key combines with the following input event
bind-to make a longer key sequence, which may itself be complete or a prefix For example, C-x
is a prefix key, so C-x and the next input event combine to make a two-event key sequence.Most of these key sequences are complete keys, including C-x C-f and C-x b A few, such asC-x 4 and C-x r, are themselves prefix keys that lead to three-event key sequences There’s
no limit to the length of a key sequence, but in practice people rarely use sequences longerthan four events
You can’t add input events onto a complete key For example, the two-event sequenceC-f C-k is not a key, because the C-f is a complete key in itself It’s impossible to give C-fC-k an independent meaning as a command C-f C-k is two key sequences, not one.All told, the prefix keys in Emacs are C-c, C-h, C-x, C-x RET, C-x @, C-x a, C-x n, C-x r,C-x v, C-x 4, C-x 5, C-x 6, ESC, M-g, and M-o (F1 and F2 are aliases for C-h and C-x 6.)This list is not cast in stone; it describes the standard key bindings If you customize Emacs,you can make new prefix keys, or eliminate some of the standard ones (not recommendedfor most users) SeeSection 32.4 [Key Bindings], page 393
If you make or eliminate prefix keys, that changes the set of possible key sequences Forexample, if you redefine C-f as a prefix, C-f C-k automatically becomes a key (complete,unless you define that too as a prefix) Conversely, if you remove the prefix definition ofC-x 4, then C-x 4 f and C-x 4 anything are no longer keys
Typing the help character (C-h or F1) after a prefix key displays a list of the commandsstarting with that prefix There are a few prefix keys after which C-h does not work—forhistorical reasons, they define other meanings for C-h which are painful to change F1 worksafter all prefix keys
2.3 Keys and Commands
This manual is full of passages that tell you what particular keys do But Emacs does notassign meanings to keys directly Instead, Emacs assigns meanings to named commands,and then gives keys their meanings by binding them to commands
Every command has a name chosen by a programmer The name is usually made of
a few English words separated by dashes; for example, next-line or forward-word Acommand also has a function definition which is a Lisp program; this is how the commanddoes its work In Emacs Lisp, a command is a Lisp function with special options to readarguments and for interactive use For more information on commands and functions, seesection “What Is a Function” in The Emacs Lisp Reference Manual (The definition here
In the rest of this manual, we usually ignore this distinction to keep things simple Wewill often speak of keys like C-n as commands, even though strictly speaking the key is
Trang 35bound to a command Usually we state the name of the command which really does thework in parentheses after mentioning the key that runs it For example, we will say that
“The command C-n (next-line) moves point vertically down,” meaning that the commandnext-line moves vertically down, and the key C-n is normally bound to it
Since we are discussing customization, we should tell you about variables Often thedescription of a command will say, “To change this, set the variable mumble-foo.” Avariable is a name used to store a value Most of the variables documented in this manual aremeant for customization: some command or other part of Emacs examines the variable andbehaves differently according to the value that you set You can ignore the information aboutvariables until you are interested in customizing them Then read the basic information onvariables (seeSection 32.3 [Variables], page 387) and the information about specific variableswill make sense
2.4 Character Set for Text
Text in Emacs buffers is a sequence of characters In the simplest case, these are ASCIIcharacters, each stored in one 8-bit byte Both ASCII control characters (octal codes 000through 037, and 0177) andASCIIprinting characters (codes 040 through 0176) are allowed.The other modifier flags used in keyboard input, such as Meta, are not allowed in buffers.Non-ASCIIprinting characters can also appear in buffers, when multibyte characters areenabled They have character codes starting at 256, octal 0400, and each one is represented
as a sequence of two or more bytes SeeChapter 19 [International], page 173 Single-bytecharacters with codes 128 through 255 can also appear in multibyte buffers However,non-ASCIIcontrol characters cannot appear in a buffer
Some ASCII control characters serve special purposes in text, and have special names.For example, the newline character (octal code 012) is used in the buffer to end a line,and the tab character (octal code 011) is used for indenting to the next tab stop column(normally every 8 columns) SeeSection 11.14 [Text Display], page 76
If you disable multibyte characters, then you can use only one alphabet of non-ASCIIcharacters, which all fit in one byte They use octal codes 0200 through 0377 See Sec-tion 19.18 [Unibyte Mode], page 190
Trang 363 Entering and Exiting Emacs
The usual way to invoke Emacs is with the shell command emacs Emacs clears the screen,then displays an initial help message and copyright notice Some operating systems discardyour type-ahead when Emacs starts up; they give Emacs no way to prevent this On thosesystems, wait for Emacs to clear the screen before you start typing
From a shell window under the X Window System, run Emacs in the background withemacs& This way, Emacs won’t tie up the shell window, so you can use it to run other shellcommands while Emacs is running You can type Emacs commands as soon as you directyour keyboard input to an Emacs frame
When Emacs starts up, it creates a buffer named ‘*scratch*’ That’s the buffer youstart out in The ‘*scratch*’ buffer uses Lisp Interaction mode; you can use it to typeLisp expressions and evaluate them You can also ignore that capability and just writenotes there You can specify a different major mode for this buffer by setting the variableinitial-major-mode in your init file SeeSection 32.6 [Init File], page 403
It is possible to specify files to be visited, Lisp files to be loaded, and functions to
be called through Emacs command-line arguments See Appendix C [Emacs Invocation],page 436 The feature exists mainly for compatibility with other editors, and for scripts.Many editors are designed to edit one file When done with that file, you exit the editor.The next time you want to edit a file, you must start the editor again Working this way,
it is convenient to use a command-line argument to say which file to edit
However, killing Emacs after editing one each and starting it afresh for the next file isboth unnecessary and harmful, since it denies you the full power of Emacs Emacs can visitmore than one file in a single editing session, and that is the right way to use it Exitingthe Emacs session loses valuable accumulated context, such as the kill ring, registers, undohistory, and mark ring These features are useful for operating on multiple files, or evencontinuing to edit one file If you kill Emacs after each file, you don’t take advantage ofthem
The recommended way to use GNU Emacs is to start it only once, just after you log in,and do all your editing in the same Emacs session Each time you edit a file, you visit itwith the existing Emacs, which eventually has many files in it ready for editing Usuallyyou do not kill Emacs until you are about to log out SeeChapter 15 [Files], page 111, formore information on visiting more than one file
To edit a file from another program while Emacs is running, you can use the emacsclienthelper program to open a file in the already running Emacs SeeSection 31.3 [Emacs Server],page 360
Trang 37Suspending means stopping Emacs temporarily and returning control to its parent cess (usually a shell), allowing you to resume editing later in the same Emacs job This isthe usual way to exit Emacs when running it on a text terminal.
pro-Killing Emacs means destroying the Emacs job You can run Emacs again later, butyou will get a fresh Emacs; there is no way to resume the same editing session after it hasbeen killed
C-z Suspend Emacs (suspend-emacs) or iconify a frame
(iconify-or-deiconify-frame)
C-x C-c Kill Emacs (save-buffers-kill-emacs)
On graphical displays, C-z runs the command iconify-or-deiconify-frame, whichtemporarily iconifies (or “minimizes”) the selected Emacs frame (seeChapter 18 [Frames],page 159) You can then use the window manager to select some other application (Youcould select another application without iconifying Emacs first, but getting the Emacs frameout of the way can make it more convenient to find the other application.)
On a text terminal, C-z runs the command suspend-emacs Suspending Emacs takesyou back to the shell from which you invoked Emacs You can resume Emacs with theshell command %emacs in most common shells On systems that don’t support suspendingprograms, C-z starts an inferior shell that communicates directly with the terminal, andEmacs waits until you exit the subshell (The way to do that is probably with C-d or exit,but it depends on which shell you use.) On these systems, you can only get back to theshell from which Emacs was run (to log out, for example) when you kill Emacs
Suspending can fail if you run Emacs under a shell that doesn’t support suspendion ofits subjobs, even if the system itself does support it In such a case, you can set the variablecannot-suspend to a non-nil value to force C-z to start an inferior shell
To exit and kill Emacs, type C-x C-c (save-buffers-kill-emacs) A two-characterkey is used to make it harder to type by accident This command first offers to save anymodified file-visiting buffers If you do not save them all, it asks for confirmation withyes before killing Emacs, since any changes not saved now will be lost forever Also, ifany subprocesses are still running, C-x C-c asks for confirmation about them, since killingEmacs will also kill the subprocesses
If the value of the variable confirm-kill-emacs is non-nil, C-x C-c assumes that itsvalue is a predicate function, and calls that function If the result is non-nil, the session
is killed, otherwise Emacs continues to run One convenient function to use as the value ofconfirm-kill-emacs is the function yes-or-no-p The default value of confirm-kill-emacs is nil
You can’t resume an Emacs session after killing it Emacs can, however, record certainsession information when you kill it, such as which files you visited, so the next time youstart Emacs it will try to visit the same files See Section 31.12 [Saving Emacs Sessions],page 370
The operating system usually listens for certain special characters whose meaning is tokill or suspend the program you are running This operating system feature is turned offwhile you are in Emacs The meanings of C-z and C-x C-c as keys in Emacs were inspired
by the use of C-z and C-c on several operating systems as the characters for stopping orkilling a program, but that is their only relationship with the operating system You can
Trang 38customize these keys to run any commands of your choice (see Section 32.4.1 [Keymaps],page 393).
Trang 394 Basic Editing Commands
Here we explain the basics of how to enter text, make corrections, and save the text in a file
If this material is new to you, we suggest you first run the Emacs learn-by-doing tutorial,
by typing Control-h t inside Emacs (help-with-tutorial)
To clear and redisplay the screen, type C-l (recenter)
4.1 Inserting Text
Typing printing characters inserts them into the text you are editing It inserts them intothe buffer at the cursor; more precisely, it inserts them at point, but the cursor normallyshows where point is SeeSection 1.1 [Point], page 6
Insertion moves the cursor forward, and the following text moves forward with the cursor
If the text in the buffer is ‘FOOBAR’, with the cursor before the ‘B’, and you type XX, youget ‘FOOXXBAR’, with the cursor still before the ‘B’
To delete text you have just inserted, use the large key labeled DEL, BACKSPACE orDELETE which is a short distance above the RET or ENTER key Regardless of the label
on that key, Emacs thinks of it as DEL, and that’s what we call it in this manual DEL isthe key you normally use outside Emacs to erase the last character that you typed
The DEL key deletes the character before the cursor As a consequence, the cursor andall the characters after it move backwards If you type a printing character and then typeDEL, they cancel out
On most computers, Emacs sets up DEL automatically In some cases, especially withtext-only terminals, Emacs may guess wrong If the key that ought to erase the last char-acter doesn’t do it in Emacs, seeSection 33.2.1 [DEL Does Not Delete], page 410
Most PC keyboards have both a BACKSPACE key a little ways above RET or ENTER,and a DELETE key elsewhere On these keyboards, Emacs tries to set up BACKSPACE
as DEL The DELETE key deletes “forwards” like C-d (see below), which means it deletesthe character underneath the cursor (after point)
To end a line and start typing a new one, type RET (This key may be labeled RETURN
or ENTER, but in Emacs we call it RET.) This inserts a newline character in the buffer Ifpoint is at the end of the line, this creates a new blank line after it If point is in the middle
of a line, the effect is to split that line Typing DEL when the cursor is at the beginning of
a line deletes the preceding newline character, thus joining the line with the one before it.Emacs can split lines automatically when they become too long, if you turn on a specialminor mode called Auto Fill mode See Section 22.5 [Filling], page 202, for Auto Fill modeand other methods of filling text
If you prefer printing characters to replace (overwrite) existing text, rather than shove
it to the right, you should enable Overwrite mode, a minor mode SeeSection 32.1 [MinorModes], page 377
Only printing characters and SPC insert themselves in Emacs Other characters act
as editing commands and do not insert themselves These include control characters, andcharacters with codes above 200 octal If you need to insert one of these characters in thebuffer, you must quote it by typing the character Control-q (quoted-insert) first (Thischaracter’s name is normally written C-q for short.) There are two ways to use C-q:
Trang 40• C-q followed by any non-graphic character (even C-g) inserts that character.
• C-q followed by a sequence of octal digits inserts the character with the specified octalcharacter code You can use any number of octal digits; any non-digit terminates thesequence If the terminating character is RET, it serves only to terminate the sequence.Any other non-digit terminates the sequence and then acts as normal input—thus, C-q
1 0 1 B inserts ‘AB’
The use of octal sequences is disabled in ordinary non-binary Overwrite mode, to giveyou a convenient way to insert a digit instead of overwriting with it
When multibyte characters are enabled, if you specify a code in the range 0200 through
0377 octal, C-q assumes that you intend to use some ISO 8859-n character set, and convertsthe specified code to the corresponding Emacs character code See Section 19.2 [EnablingMultibyte], page 174 You select which of the ISO 8859 character sets to use through yourchoice of language environment (seeSection 19.3 [Language Environments], page 175)
To use decimal or hexadecimal instead of octal, set the variable radix to 10 or 16 If the radix is greater than 10, some letters starting with a serve as part
read-quoted-char-of a character code, just like digits
A numeric argument tells C-q how many copies of the quoted character to insert (seeSection 4.10 [Arguments], page 25)
Customization information: DEL in most modes runs the command char; RET runs the command newline, and self-inserting printing characters run the com-mand self-insert, which inserts whatever character you typed Some major modes rebindDEL to other commands
delete-backward-4.2 Changing the Location of Point
To do more than insert characters, you have to know how to move point (see Section 1.1[Point], page 6) The simplest way to do this is with arrow keys, or by clicking the leftmouse button where you want to move to
There are also control and meta characters for cursor motion Some are equivalent tothe arrow keys (it is faster to use these control keys than move your hand over to the arrowkeys) Others do more sophisticated things
C-a Move to the beginning of the line (move-beginning-of-line)
C-e Move to the end of the line (move-end-of-line)
C-f Move forward one character (forward-char) The right-arrow key does the
same thing
C-b Move backward one character (backward-char) The left-arrow key has the
same effect
M-f Move forward one word (forward-word)
M-b Move backward one word (backward-word)
C-n Move down one line vertically (next-line) This command attempts to keep
the horizontal position unchanged, so if you start in the middle of one line, youmove to the middle of the next The down-arrow key does the same thing