PSIONICS TRANSCENDED: THE POWER OF KI 6 Chapter 2 - Races Dwarves Dwarf Adventurers Psionic dwarves tend to live in reclusive communities away from other civilizations.. Psion: The dw
Trang 1PSIONICS TRANSCENDED: THE POWER OF KI
6
Chapter 2 - Races
Dwarves
Dwarf Adventurers
Psionic dwarves tend to live in reclusive communities
away from other civilizations Many dwarves have long
forgotten the ways of psionics when they turned to their
gods Such dwarves question the piety of psionic-using
creatures and view psionics as somewhat distasteful In
psionically-aware communities, however, the dwarves
view psionic magic as a great tool to bring harmony to
their people
Psion: The dwarves have a long history of psionics
dating back to before the dawn of man Some say that
their strong will and fortitude is due to their close studies
of psionics Dwarves tend to be egoists or telepaths
Psyker: Dwarf psykers are fierce opponents They
are focused and determined to defend the realm Their
soul weapons are typically materialized with great detail
and flourish It is with great pride that the psyker displays
his creations to the world
Alternate Racial Traits
Self Control: Some dwarves have learned to control
their anger and greed They gain a +2 racial bonus on
concentration and ki focus checks This racial trait
replaces greed and hatred
Favored Class Options
Egoist: Add 1 more psychometabolism spell to your
list of spells known The spell must be at least one level
below the highest level you can cast
Psyker: Add +1 bonus on checks to gain ki focus
Shaper: Add +1 hp bonus to any spell cast to heal
or mend a construct or object
Telepath: Gain +1/4 SR against mind-affecting
spells
Elves
Elf Adventurers
The elves were the first to learn how to harness the
power of psionics and see it as a natural extension of
magic All elves enjoy the awareness of this magic giving
them their now traditional elven immunities At worse,
elves view psionics as an ancient art, a mere curiosity left
over from before the discovery of arcane magic Many
elves have finely tuned their psionic power; they are
almost unmatched in ability
Psion: Elven psions are the most common of all
psionic creatures in the land They strive to perfect their arts through meditation and trials
Psyker: Huge armies of elven psykers roamed the
lands long ago They are still proud and feel their skills on the battlefield are unmatched
Alternate Racial Traits
Psychic Awareness: Some elves have been hunted by their enemies for decades and have gained a psychic intuition against attack These elves gain a +2 trait bonus
on initiative rolls They can always act in a surprise round; however, the elves are still flat-footed until they act This racial trait replaces the elven magic racial trait
Favored Class Options
Egoist: Add +1/2 hp to the damage healed or dealt
by their channel energy ability
Psyker: Add +1/4 to the psyker's saving throw
bonus against enchantment spells and effects
Seer: Add +1/3 to any insight bonus gained from
spells your cast
Telepath: Add 1 more telepathy spell to your list of
spells known The spell must be at least one level below the highest level you can cast
Gnomes
Gnome Adventurers
Gnomes were second after the elves to develop psionic abilities and have a long history with magic Gnomes have worked hard to ensure the knowledge and power or psionics is passed down through the generations Other races with psionic ability are fascinating to these gnomes
Psion: Gnomes with psionic abilities have usually
been a psion of some kind The gnome‘s small size and psionic‘s flexibility make a great pair of skills
Psyker: Few gnomes have become psykers due to
the physical demands of the class
Alternate Racial Traits
Psionic Ancestry: Some gnomes have held onto
their psionic knowledge through many generations The gnomes add +1 to the DC of any telepathy spell they cast (this applies spells that list telepathy as a spell descriptor) Gnomes with a Charisma of 11 or higher and
a ki pool of at least 1 point also gain the following spell-like abilities: 1/day — create sound, lesser foresight,
missive, and mindlink The caster level for these effects is equal to the gnome‘s level The DC for these spells is equal to 10 + the spell‘s level + the gnome‘s Charisma modifier This racial trait replaces the gnome magic racial trait