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P SIONIC s t RANSCENDE d the power of ki 149

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Tiêu đề P SIONIC s t RANSCENDE d the power of ki 149
Trường học Pathfinder Roleplaying Game
Chuyên ngành Game Design / Psionic Items
Thể loại Đề án tốt nghiệp
Năm xuất bản 2024
Thành phố Unknown
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Số trang 1
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Magic Item Gold Piece Values Creating psionic items can increase the price of an item, but not always the construction cost.. Any item that requires a ki Cost Requirement Base Price Exa

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M AGIC Items

149

The Diadem of the Crystal Mind has 100 charges

and a ki pool of 50 points for spell augmentation when

discovered Anyone who dons the crown instantly knows

the number of charges and ki points it has at the current

time The crown recharges itself, gaining back 1 charge

and/or 1 ki point per day if it currently has fewer than

100 charges or 50 ki points

As a special one-time use of the diadem, the wearer

can channel all the remaining charges in the diadem into

an uncontrolled burst of energy The wearer triggers this

use as a standard action All within 20 feet of the wearer

take hit points of damage equal to the number of charges

left x 10 + the remaining number of ki points left in the

diadem (Reflex DC 18 half) The wearer inhabits a tiny

eye of calm at the center of the destruction and is

unharmed, but the diadem is reduced to a burned-out

cinder

Creating Psionic Items

To calculate the costs involved in creating a psionic item,

refer to Creating Magic Items in Chapter 15 of the

Pathfinder Roleplaying Game Core Ruluebook Although

that information deals with magic items, the price

formulas presented there are identical to those for psionic

items

Magic Item Gold Piece Values

Creating psionic items can increase the price of an item,

but not always the construction cost Any item that

requires a ki Cost

Requirement Base Price Example

Ki Cost Ki x 500 gp

Ki Sacrifice Ki squared x 500

gp

Creating Psionic Armor, Weapons, or Shields

Creating psionic armor and psionic weapons is almost

identical to the requirements for creating magic armor

and magic weapons The basic Craft Arms and Armor feat

is required to create any psionic armor, weapon, or shield

For a psionically-activated item, a ki Cost will need to be

made on the last day of crafting This ki cost is usually

1/2 the caster level to make the item and must be paid

for the item to be created All other rules for creating

arms, weapons, and shields can be found in Chapter 15

of the Pathfinder Roleplaying Game Core Rulebook

Item Creation Feat Required: Craft Arms and Armor

Creating Wands

To create a psionic wand, a character needs a small

supply of materials, the most obvious being a chunk of

crystal or the crystal shards of the dorje to be carved from

or assembled The cost of the materials is subsumed in the cost of creating the wand—375 gp x the level of the spell x the level of the caster Dorjes are always fully charged (50 charges) when created

If an augmentable spell is incorporated into a dorje,

at a higher spell level than the minimum level required to cast the spell, each discharge of the spell from the dorje is augmented by the additional ki points

The creator must know the spell to be imprinted in the dorje (or must have the spell available in some other form) Spells with a ki cost increase the spell level (and appropriate caster level) by 1 for each ki point required to

be spent Spells that require a ki sacrifice cannot be added

to dorjes

Arcane and Divine spells can be imprinted on a dorje just as if it were a wand Augmented arcane and divine spells may also be imprinted on a dorje if the character has the appropriate feats

Crafting a dorje requires one day for each 1,000 gp

of the base price

Item Creation Feat Required: Craft Wand

Creating Rune Stones

To create a rune stone, a character needs a supply of incense and fine etching tools, the cost of which is subsumed in the cost of encoding the power stone—12.5

gp x the level of the spell x the level of the caster All materials used to encode a rune stone must be fresh and unused A character must pay the full cost for encoding each rune stone no matter how many times she previously has encoded the same spell

The creator must know the spell to be encoded in the rune stone (or must have the spell available in some other form) Spells with a ki cost increase the spell level (and appropriate caster level) by 1 for each ki point required to be spent Spells that require a ki sacrifice cannot be encoded to rune stones

Arcane and Divine spells can be encoded on a rune stone just as if it were a scroll if the character spends 1 ki

point per spell level This allows a character that can cast multiple types of spells to learn Encode Rune stone or Scribe Scroll instead of needing both Augmented arcane and divine spells may also be encoded on a rune stone if the character has the appropriate feats

Encoding a rune stone requires one day for each 1,000 gp of the base price

Item Creation Feat Required: Encode Rune stone

Creating Diadems

To create a diadem, a character needs a supply of materials, the most obvious being a circlet, crown, or the pieces of the crown to be assembled The cost of the materials is subsumed in the cost of creating the diadem—400 gp x the level of the highest-level spell x

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