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Those who cast this ritual that do not worship Cthulhu automatically gain a major insanity or are drawn to cults of Great Cthulhu.. If the caster sleeps on the circle then they are guara

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Magic V

135

ritual, but Cthulhu will later communicate with the

caster through dreams or nightmare visions of sunken

R’lyeh Those who cast this ritual that do not worship

Cthulhu automatically gain a major insanity or are

drawn to cults of Great Cthulhu

If the caster sleeps on the circle then they are

guaranteed to receive messages from Great Cthulhu or

one of the star spawn Non-cultist casters who sleep on

the circle can be psychically attacked by a star spawn

on the same planet, and their location is made known

to the nearest cult of Great Cthulhu

CALL SERVITOR OF THE OUTER GODS

School conjuration (calling) [chaotic, evil]; Level 2

Casting Time 24 hours or less (1 phase of 1 hour

plus phases of 4 hours and any fraction thereof; any

interruption causes automatic failure); see text

Components V, S, M (fresh blood from eight Medium

or two Large creatures), F (a wind instrument which

is played by at least one caster, a tome such as the

Necronomicon containing the ritual), SC (at least 2 and up

to 12, each chanting from text; +1 bonus on non-diagram

ritual skill checks per 2)

Skill Checks Knowledge (religion) or Profession

(Yog-Sothothery philosopher) DC 20, 1 success (diagram);

Knowledge (planes) or Profession (Yog-Sothothery

philosopher) DC 14, 1 success per 4 hours of ritual or

fraction thereof

Range close (25 ft + 5 ft./2 levels)

Diagram The circle is 30 feet in diameter and may be

drawn with any material, except the glyphs which must

be drawn in blood and refreshed repeatedly throughout

the casting No participant can stand inside this circle

except to refresh the glyphs with blood

Effect one Servitor of the Outer Gods

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

This ritual calls a servitor of the Outer Gods (see page

371) at the center of a large ritual circle The servitor

so called will often in turn summon other servitors

or eldritch horrors with malign intent to bring forth

something beyond the casters' ability to deal with

Sometimes, it may be the creature's goal to parley and

offer knowledge to the casters, and at other times its

primary desire is to summon a Great Old One or other horrendously destructive entity

Tomes containing this spell occasionally recommend not casting it under conditions in which

it could accidentally summon powerful creatures that can immediately summon other creatures, since the required circle is often sufficiently magically charged and large enough for the servitor to summon nearly any creature it desires after it arrives

The ritual's casting time can be shortened to a minimum of 1 hour by sacrificing prepared conjuration spell slots, which reduce the casting time by 1 hour per spell level so used Spellcasters who cast spells spontaneously can sacrifice available spell slots this way

so long as they know a conjuration spell of that level

CALL STAR VAMPIRE

School conjuration (calling) [chaotic, evil]; Level 5 Casting Time 1 hour

Components V, S, F (De Vermis Mysteriis or another

magical tome or spellbook containing the ritual, which must be read directly from the book), T (at night under a clear and starry sky)

Optional Components SC (up to 5, each giving a +1

bonus on skill checks, who must recite the ritual from text and have at least 1 rank in Profession [Yog-Sothothery philosopher])

Skill Checks Knowledge (geography) or Profession

(Yog-Sothothery philosopher) DC 22, 1 success

Range medium (100 ft + 10 ft./level) Effect one star vampire

Duration instantaneous Saving Throw Will negates; Spell Resistance yes

This ritual calls a star vampire (page 383) down from the void Invisible, its presence is usually first recognized by a disturbing tittering The star vampire

is generally hungry and interested in eating live humanoids or warm-blooded creatures

CONTACT DEEP ONES

School evocation; Level 2 Casting Time 1 hour

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