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Campaign setting credits lead designer a 183

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Tiêu đề Campaign Setting Credits Lead Designer A 183
Trường học Unknown University
Chuyên ngành Game Design / Campaign Setting
Thể loại Thesis
Năm xuất bản Unknown Year
Thành phố Unknown City
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Roll = d20 + Combat Alchemist level + Intelligence modifier Mixture List All currently known alchemical mixtures are listed here by level and type.. Those mixtures that can be categoriz

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Normally, creating mixtures provokes an

attack of opportunity However, that attack can

be prevented if the alchemist makes a successful

Defensive Mixing check Essentially this is

the same as making a concentration check for

defensive casting of spells (DC 15 + double the

level of the mixture) In order to do this you must

first determine how many points you are going to

spend on a particular mixture This is simple if

there is no experimentation involved If the roll

is successful you complete the mixture without

provoking attacks of opportunity If you fail the

roll, you lose the number of points you would

have spent as you spill and scatter your ingredients

across the floor (Roll = d20 + Combat Alchemist

level + Intelligence modifier)

Mixture List

All currently known alchemical mixtures are

listed here by level and type Those mixtures

that can be categorized as more than one type

are listed under the first type listed in their description

1st-Level Mixtures

Dusts

Aniseed Dust: Ruins the scent ability for 1d6

hours

Grenades

Thunder Clap: Creates a deafening blast of

sound

Quick Stick: Creates a sticky substance that

can immobilize an opponent

Oils

Quicksilver: Affected object is considered a

silver weapon

Potions

Strength Potion: +2 alchemical bonus to

Strength

Salves

Healing Salve, Minor: Heals 1d6 damage

+1 per 2 levels (+5 max)

Vapor

Fog Veil: Fills an area with harmless fog.

2nd-Level Mixtures

Dusts:

Dust of Drowsiness: Affected creatures fall

asleep for 2d6 rounds

Grenades

Blinding Flash: Creates a flash of bright light

that blinds onlookers

Oil Slick: Creates a slippery surface, causing

those moving in the affected area to fall

Oils

Fire Oil: Affected weapon does +1d4 fire

damage for the duration of the effect

Potions

Pheromones: +6 alchemical bonus to

Charisma for 1 race

Salves

Embalming Salve: Prevents decay of an

affected undead creature or corpse

Vapors

Calming Vapor: Negates moral bonuses and

calms affected creatures

3rd-Level Mixtures

Dusts

Revealing Dust: Reveals invisible creatures

and objects

Grenades

Blast Bomb: Bull rushes a 10’ radius and

inflicts 2d6 bludgeoning damage

Fire Bomb, Lesser: Inflicts 2d6 fire damage

and 1d6 bludgeoning damage to a 10 ft radius

Oils

Frost Oil: Affected weapon inflicts +1d4 cold

damage for the duration of the effect

Potions

Anti-Venom: Allows additional save with a +4

bonus

Catnip Cocktail: +4 alchemical bonus to

Dexterity and +1 to Initiative

Salves

Healing Salve, Lesser: Heals 2d6 damage +1

per 2 levels (max +7)

182

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