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Photoshop CS6 animation

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Tiêu đề Photoshop CS6 Animation
Trường học University of Creative Arts
Chuyên ngành Digital Media Design
Thể loại Thesis
Năm xuất bản 2023
Thành phố London
Định dạng
Số trang 52
Dung lượng 15,18 MB

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Nội dung

We’ll be covering some more advanced topics such as task automation, batch processing, and animation. I’ll show you tools that will help save both your time and sanity when you’re working on tedious, repetitive tasks. We’ll do some fun stuff, too, like creating GIF animations and some basic video editing with Photoshop. Let’s get on with it.

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PHOTOSHOP 182

VIDEO, & PHOTOGRAPHY

Understanding Animation

A quick display of an image sequence,

or animation, creates the appearance of movement In Photoshop, you can generate animation from your images You can create

an animation by making slight changes

to several images, and then adjusting the timing between their appearances When you convert an image to HTML for display

on a web page, slices become cells in an HTML table and animations become fi les in object folders

QUICK TIP

If the Animation panel is not visible, you can display it by clicking Window on the Application bar, and then by clicking Animation, or

by displaying the Motion workspace

Extending Photoshop Skills to Video

application can be used to play and modify video Almost any Photoshop skill you can apply to images can be applied to video clips And you don’t have to invest

in sophisticated, expensive video camera equipment to shoot video Just about any commonly available point-and-shoot digital camera has the capability to shoot video (So get ready to harness your inner-Scorsese!)

Fine-Tuning Images with Camera Raw

Images that you take with your own digital camera can be tweaked using Adobe Bridge and the Camera Raw dialog box You can use the Camera Raw dialog box to adjust images

in RAW format (as well as those in JPG and TIFF formats) while preserving all the original image data

CHAPTER

Copyright 2010 Cengage Learning All Rights Reserv ed May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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PHOTOSHOP 183

TOOLS YOU’LL USE

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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PHOTOSHOP 184 Working with Animation, Video, & Photography

What You’ll Do

In this lesson, you’ll create basic animation by creating

animation frames For each newly created frame, you’ll

modify layers by hiding and showing them, and changing

their opacity You’ll also play and preview the animation

to test your work.

Understanding Animation

You can use nearly any type of graphics image

to create interesting animation eff ects You can move objects in your image or overlap them so that they blend into one another

Once you place the images that you want to animate in a fi le, you can determine how and when you want the animation to play

Creating Animation on the Animation Panel

Remember that an animation is nothing more than a series of still images displayed rapidly to give the illusion of motion Th e Animation panel displays a thumbnail

of the animation image in each frame

frame is an individual image that is used

in animation When you create a new frame

on the Animation panel, you duplicate the current frame, and can then modify the duplicate frame as desired Th e layers that are visible on the Layers panel appear in the selected frame, and thus, in the animation

Here’s all that’s involved in creating a simple animation:

Create and Play

BASIC ANIMATION

L E S S O N 1

■ Place images on layers in the fi le

■ Hide all but one layer

■ Duplicate the frame, turn off the displayed layer, and then turn on the layer you want to see

Moving and Deleting Frames

To move a frame to a diff erent spot, click the frame on the Animation panel, and drag

it to a new location To select contiguous frames, press and hold [Shift ], and then click the frames you want to include To select noncontiguous frames, press and hold [Ctrl] (Win) or (Mac), and then click the frames you want to include

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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Lesson 1 Create and Play Basic Animation PHOTOSHOP 185

■ You can preview and test the animation

in your browser by clicking the Preview the optimized image in a browser button

in the Save for Web & Devices dialog box

QUICK TIP

You can change the size of the Animation panel thumbnails

by clicking the Panel options button, clicking Panel Options, clicking a thumbnail size, and then clicking OK You can select a diff erent-sized thumbnail for each panel

the Set Loop Count dialog box opens, where you can enter the loop number you want

Previewing the Animation

When you’re ready to preview an animation, you have a few choices:

■ You can use the buttons on the bottom

of the Animation panel When you click the Plays animation button, the animation plays

You can delete a frame by clicking it on the

Animation panel, and then dragging it to

the Deletes selected frames button on the

Animation panel

Looping the Animation

You can set the number of times the

animation plays by clicking the Selects

looping options list arrow on the Animation

panel, and then clicking Once, 3 times,

Forever, or Other When you select Other,

Figure 1 Sample of basic animation

Image displayed based on active animation frame

Animation (Frames) panel Active animation frame Determines how many times the animation is played

Hidden layer Displayed layer

Convert to timeline animation button Plays animation

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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PHOTOSHOP 186 Working with Animation, Video, & Photography

Converting Animation Frames

to a Timeline

By default, the Animation panel displays

frames, but you can change the panel so it

shows a timeline You change the display by

clicking the Convert to timeline animation

button in the lower-right corner of the

Animation (Frames) panel (Return to

displaying frames by clicking the Convert to

frame animation button when the timeline

is displayed.) Figure 2 shows the Animation

(Timeline) panel As you drag the bars for

each of the layers in the animation, the image

updates to show the eff ect of your changes

QUICK TIP

If the Animation panel displays the timeline, the Convert to frame

animation button appears The Convert to timeline animation

button displays in the Animation (Frames) panel

Exporting to Zoomify

Using the Export to Zoomify feature, you can

post your high-resolution images on the web

so viewers can pan and zoom them in more

detail Using this feature, your image will

download in the same time as an equivalent

size JPEG fi le Figure 3 shows the ZoomifyTM

Export dialog box which you can open by

clicking File on the Application bar, pointing

to Export, and then clicking Zoomify

Figure 2 Animation (Timeline) panel

Convert to frame animation button

Figure 3 Zoomify Export dialog box

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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Lesson 1 Create and Play Basic Animation PHOTOSHOP 187

Create and duplicate animation frames

where you store your Data Files, then save it as

Pretty Package.

rulers in pixels

50% on the Layers panel.

on the Animation panel

A new Animation frame is created and is now the active frame

100%, then compare your screen to Figure 4.

on the Paper layer on the Layers panel to hide this layer

panel to hide this layer

The content from the Bow layer appears in frame

3 of the Animation panel See Figure 5

You created an animation frame, duplicated existing frames, and adjusted the opacity of the frames Duplicating frames with diff erent levels of opacity creates an animated eff ect when viewed in a browser.

Figure 4 Frames created on Animation panel

Indicates state has

an animation

Opacity setting

of newly created animation frame

New animation frame

Figure 5 Completed animation frames

New animation frame

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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PHOTOSHOP 188 Working with Animation, Video, & Photography

Adjust animation frames

on the Animation panel, then adjust the

opacity setting of the Bow layer to 100%.

created fi ve frames

on the Bow layer to hide it

make it active, then click the Indicates layer

visibility button on the Layers panel to

display this layer

the opacity setting of the Ribbons layer to 100%

Compare your screen to Figure 6

You adjusted the opacity of frames using the Layers panel The

adjustment of frame settings lets you simulate movement when

the animation is played.

If you have QuickTime7.6.2 or higher installed on your computer, you can use Photoshop Extended

to edit individual frames of video and image sequence fi les You can also edit and paint on video, and apply fi lters, masks, transformations, layer styles, and blending modes When you open a video fi le in Photoshop Extended, the frames are contained within a video layer (indicated by a fi lmstrip icon in the Layers panel) You can create a video layer in an active document by displaying the Animation panel in Timeline mode, clicking Layer on the Application bar, pointing to Video Layers, and then clicking New Video Layer from File

Using Video Layers in Photoshop Extended

Figure 6 Completed animation frames

New animation frame

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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Lesson 1 Create and Play Basic Animation PHOTOSHOP 189

Play animation in the image and browser

looping options menu, click the fi rst frame

in the Animation panel, then click the Plays

animation button on the Animation panel.

The Plays/stops animation button changes its appearance depending on the current state of the animation See Table 1 for a description of the buttons on the Animation panel

Animation panel

The animation stops, displaying the currently active frame

Web & Devices, then click the Preview the optimized image in a browser button, then

compare your preview to Figure 7

TIP The first time you use this feature you may have to add a browser

for Web & Devices dialog box

TIP The animation might play differently in your browser, which is why it is important to preview your files on

as many different systems as possible You may need

to install the Adobe Flash Player plug-in for your browser to display the animation

You played the animation in the fi le, then viewed it in a browser.

TABLE 1: ANIMATION TOOLS

Selects looping options Determines how many times the animation playsSelects fi rst frame Makes the fi rst frame on the panel activeSelects previous frame Activates the frame to the left of the current frame on the panelPlays animation Plays the animation

Stops animation Stops the animationSelects next frame Activates the frame to the right of the current frame on the panelTweens animation frames Adds interim frames with incremental animation changesDuplicates selected frames Creates a duplicate of selected frames

Deletes selected frames Disposes of selected frames

Figure 7 Animation displayed in browser

begins when you

open the image

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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PHOTOSHOP 1810 Working with Animation, Video, & Photography

What You’ll Do

In this lesson, you’ll add tweening to animation and

adjust the frame delay for a frame on the

To create animation, you assemble a series

of frames, and then play them quickly to create the illusion of continuous motion

Each frame represents a major action point

Sometimes the variance of action between the frames creates erratic or rough motion

To blend the motion in between the frames,

you can tween your animation Tweening

adds frames that change the action in slight increments from one frame to the next

Th e origin of this term predates computer animation, when an artist known as an

inbetweener hand-drew each frame that

linked major action frames (at 24 frames per second!), and thus the term tweening was born

Using Tweening on the Animation Panel

You can add tweening to a frame by clicking the Tweens animation frames button on the Animation panel, and then entering the number of in-between frames you want in the Tween dialog box You can choose whether you want the tweening to aff ect all layers or just the selected layer, and

if you want the image to change position,

opacity, or eff ects You can also specify the frame on which you want the tweening to start, and specify the number of frames to add in between the frames (you can add

up to 999 frames in a single tween) Figure

8 shows a two-frame animation aft er four tween frames were added Th e opacity of the man is 100% in the fi rst frame and 0%

in the last frame Adding fi ve tween frames causes the two images to blend into each other smoothly, or morph (metamorphose)

QUICK TIP

You can select contiguous frames and apply the same tweening settings to them simultaneously

Understanding Frame Delays

When you create frames on the Animation panel, Photoshop automatically sets the

frame delay, the length of time that each frame appears You can set the delay time

in whole or partial seconds by clicking the Selects frame delay time button below each frame You can set the frame delay time you want for each frame, or you can select several frames and apply the same frame delay time to them

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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Lesson 2 Add Tweening and Frame Delay PHOTOSHOP 1811

scales the image to the pixel aspect ratio

of the non-square pixel document Images brought in from Adobe Illustrator will also

be properly scaled

Ratio Correction command to turn off the scaling correction and view the image as it looks on a computer (square pixel) monitor

Photoshop automatically converts and

Setting Frame Delays

To change the delay for a single frame, click

a frame, click the Selects frame delay time

button, and then click a length of time To

change the delay for contiguous frames, press

and hold [Shift ], click the frames you want to

include, and then click the Selects frame delay

time button on any of the selected frames To

change the delay for noncontiguous frames,

press and hold [Ctrl] (Win) or (Mac),

click the frames you want to include, and

then click the Selects frame delay time button

on any of the selected frames

Correcting Pixel Aspect Ratio in Video

Th is feature automatically corrects the ratio

of pixels displayed for the monitor in use

Without this correction, pixels viewed in

a 16:9 monitor (such as a widescreen TV)

would look squashed in a 4:3 monitor

(typical rectangular TV) You can assign

a pixel aspect ratio to a document by

clicking View on the Application bar,

pointing to Pixel Aspect Ratio, and then

selecting a pixel aspect ratio (Unless you

are using the image for video, Square is the

recommended setting.) When you have

selected a pixel aspect ratio, the Pixel Aspect

Ratio Correction option will be checked on

the View menu Uncheck the Pixel Aspect

Figure 8 Animation panel

Animation with overlapping images

Both object layers displayed

Copyright 2010 Cengage Learning All Rights Reserved May not be copied, scanned, or duplicated, in whole or in part Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s)

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