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Lecture Game design: Character - Ho Dac Hung

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Lecture Game design: Character has contents such as humorous character, heroic character, tough-guy character, let’s get personal, ... Download this lecture to see more.

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CHARACTER

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HUMOROUS CHARACTER

 Says funny things

 Does funny things

 Looks funny or cute

 Funny doesn’t always mean jokes

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HEROIC CHARACTER

 Does heroic things

 Is always good at something

 Can come in all forms

 However… no one is perfect

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TOUGH GUY CHARACTER

 Does hardcore things

 Isn’t a nice person

 Says cool things but (almost) never shouts

 Looks like a bad guy

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LET’S GET PERSONAL

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LET’S GET PERSONAL

 Name

 Appearance

 Clothing, armor and gear

 Vehicles

 Home base

 Weapons

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REALISTIC-LOOKING

 Facial proportions

 Movement

 Humanity

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STYLIZED

 Facial proportions

 Movement

 Humanity

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USING ALL THE PART

 Movement

 Appearance

 Inventory

 Weapons

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GAMES WITHOUT CHARACTERS

 Guide character

 The story is the guide

 The world is the character

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WE ARE NOT ALONE

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NEIGHBORHOOD

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NEIGHBORHOOD

 Objectives for the player

 Access to new locations where objectives await

 Methods for the players to travel to said locations

 Rewards for completing objectives

 Tools to defeat enemies

 Gear to protect players from said enemies

 Answers to puzzles and problems

 Backstory about the world and its characters

 Players’ instruction on gameplay

 Compliments to your hero on his heroic awesomeness

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METRIC

 Height

 Width of passage

 Walking speed

 Running speed

 Jump distance

 Jump height

 Melee attack distance

 Projectile distance

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FAST-MOVING

 Running

 Jumping

 Flying

 Driving

 Shooting

 Bouncing

 Fighting

 Spinning

 Falling

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SLOW-MOVING

 Walking

 Ducking

 Crouching

 Sneaking

 Swimming

 Hiding

 Hoisting

 Climbing

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THE ART OF NOTHING

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SHADOW

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WATER

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Ngày đăng: 25/04/2022, 09:17