Lecture Game design: Level design has contents such as definitions rounds, waves, stages, acts and chapters, maps, and the name game
Trang 1LEVEL DESIGN
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Trang 2DEFINITIONS
Rounds
Waves
Stage
Acts and Chapters
Maps
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Trang 3DEFINITIONS
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Trang 4THEME - OUTER SPACE
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Trang 5THEME – FIRE/ICE
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Trang 6THEME – DUNGEON/CAVERN/TOMB
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Trang 7THEME – FACTORY
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Trang 8THEME – JUNGLE
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Trang 9THEME – SPOOKY/
HAUNTED HOUSE/GRAVEYARD
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Trang 10THEME – PIRATE
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Trang 11THEME – GRITTY URBAN
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Trang 12THEME – SPACE STATION
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Trang 13THEME – SEWER
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Trang 14THE NAME GAME
Keep the name to eight characters max
Players don’t see the file names, so you don’t have to be witty
For more complex titles, use abbreviated text
Make sure your naming conventions don’t overlap
Organize your levels
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Trang 15LEVEL NAME
Functional
Location
Descriptive
Punny
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Trang 16MAPPING THE WORLD
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Trang 17FORESHADOWING
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Trang 18GOAL SETTING
Escape/survive
Explore
Educate
Provide a moral
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Trang 19REUSE
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