1. Trang chủ
  2. » Giáo Dục - Đào Tạo

SKKN “SOME GAMES TO HELP PRIMARY STUDENTS LEARN ENGLISH WELL”

12 130 0

Đang tải... (xem toàn văn)

Tài liệu hạn chế xem trước, để xem đầy đủ mời bạn chọn Tải xuống

THÔNG TIN TÀI LIỆU

Thông tin cơ bản

Định dạng
Số trang 12
Dung lượng 84,5 KB
File đính kèm SKKN tieng Anh Tieu hoc.rar (31 KB)

Các công cụ chuyển đổi và chỉnh sửa cho tài liệu này

Nội dung

Sáng kiến kinh nghiệm bằng tiếng Anh “SOME GAMES TO HELP PRIMARY STUDENTS LEARN ENGLISH WELL” (Có cả phần tiếng Việt để đối chiếu) I. REASONS CHOOSE THE TOPIC 1a. Question: Magnitude of the problem: Position of English subject in primary school: Primary education is an important level that contributes to laying the foundations for the formation and development of students personality. Primary school English as well as other subjects provide initial knowledge and awareness of the use of foreign languages. Primary school English is an independent subject, taking up a lot of time in the curriculum of students. Because the subject of the subject is unlike other subjects outside of class time, children cannot receive any tutoring or help from the family. Especially in our rural areas, most parents have very little knowledge of English. English is of great importance in the countrys current renovation period, in the trend of globalization, the whole world is a common home. Therefore, English is a general communication language subject and is considered to be an international language. In Vietnam, in recent years, English has also been started in the primary school curriculum, so it needs to have simple words, close, suitable for students cognitive activities. English also has a great educational ability to cultivate perseverance and memorization, from the thinking manipulations necessary for approaching and forming new languages. Psychological characteristics of elementary school students: At the elementary age, students bodies are in the period of change or in particular, incomplete organ systems. Therefore, the flexibility of the body is still low, so they can not make a long monotonous movement, easy to make students unable to focus and do not want to learn. Elementary students are very excited and like to interact with an object, a certain phenomenon, especially images that cause strong emotions. Elementary students are often active, curious about new things, and then quickly bored again. Therefore, in teaching teachers, they have to use many teaching aids, enhance practice, organize alternating games ... to deepen their knowledge.

Trang 1

“SOME GAMES TO HELP PRIMARY STUDENTS LEARN

ENGLISH WELL”

I REASONS CHOOSE THE TOPIC

1a Question:

Magnitude of the problem:

* Position of English subject in primary school:

Primary education is an important level that contributes to laying the foundations for the formation and development of student's personality Primary school English as well as other subjects provide initial knowledge and awareness of the use of foreign languages

Primary school English is an independent subject, taking up a lot of time in the curriculum of students Because the subject of the subject is unlike other subjects outside of class time, children cannot receive any tutoring or help from the family Especially in our rural areas, most parents have very little knowledge of English

English is of great importance in the country's current renovation period, in the trend of globalization, the whole world is a common home Therefore, English is a general communication language subject and is considered to be an international language In Vietnam, in recent years, English has also been started in the primary school curriculum, so it needs to have simple words, close, suitable for students' cognitive activities

English also has a great educational ability to cultivate perseverance and memorization, from the thinking manipulations necessary for approaching and forming new languages

* Psychological characteristics of elementary school students:

- At the elementary age, students' bodies are in the period of change or in particular, incomplete organ systems Therefore, the flexibility of the body is still low, so they can not make a long monotonous movement, easy to make students unable to focus and do not want to learn

- Elementary students are very excited and like to interact with an object, a certain phenomenon, especially images that cause strong emotions

- Elementary students are often active, curious about new things, and then quickly bored again Therefore, in teaching teachers, they have to use many teaching aids, enhance practice, organize alternating games to deepen their knowledge

Rationale:

Derived from the purpose, requirements and based on the theoretical basis of teaching -learning subjects

Primary English and foreign languages in the general education environment, stipulating essential contents on education, ideology, ethics, cultivating cultural knowledge and training communication skills in English These aspects of content are closely related, so that through the game-based teaching activities, each student will have good communication skills in English, good communication through the topics of each lesson Such relationships of content with each other are the characteristics of English subject that teachers and learners need to be aware of throughout the course of taking over the subject

Trang 2

Practical basis:

- Take time, exchange ideas with colleagues about the content of the game to apply in English teaching hours in elementary school

- Summarizing and drawing experience in the teaching process

- Organize and conduct experimental teaching, prepare lesson plans to test the feasibility of the topic through lessons

1b Purpose of the topic:

In order to contribute to innovating the teaching method of primary English subjects in the direction of promoting students' activeness and creativity, enhancing individual activities in coordination with learning exchange Establish and train skills to apply knowledge into the implementation of communication process

Creating interest in learning English for students, a subject that is considered new and difficult, the introduction of communication games to apply English words learned

in the game, in order for the I am not bored with the new subject, I feel like playing and playing Games during class not only help them acquire knowledge and words but also help them consolidate and deepen their knowledge

1 C Topic history:

In the integration trend of our country and the current primary education program, English and other subjects in elementary schools play an important role in creating comprehensive development people, Meet the requirements of the country in the new period

For primary school students to learn English well, every English teacher does not only have to communicate and explain according to the materials available in textbooks, manuals, and lesson plans Stereotypes and machines make students passive learning If only such teaching is provided, the student's study will be monotonous and tedious and the learning results will not be effective It is one of the causes that hinder the formation

of young people into active, confident, creative people who are ready to adapt to the innovations that take place every day

In recent years, the current requirements of education require innovation in teaching methods at all subjects and levels, in order to improve the quality of teaching and learning Therefore, the English subject in general and the English subject in elementary school in particular need to have stronger and stronger innovations, promote students' positive and proactive creativity Therefore, teachers must inspire their learning by engaging them in learning activities The game has rich content, uses interesting and useful language to suit their perception Through the games, they will acquire knowledge and ability to use language in communication easily, consolidate and inculcate knowledge firmly, giving them passion and excitement in studying, in employment When we offer games in English lessons on a regular and scientific basis, the quality of teaching English will certainly increase It is for these reasons that I have chosen the theme of the initiative "Some games to help elementary school students learn English well" This is a very new topic

1d Topic scope:

This initiative comes from the fact that students are not passionate about English classes Because English is a foreign language, not a native language Moreover,

Trang 3

through many years of teaching experience shows that students often make fearful gestures and act bored of learning English

Research subjects: Students in grades 2/1 and 2/2 of the 2017-2018 school year of the elementary school

- Textbooks, manuals, reference books, game materials, tapes, paintings, photos, puppets, CDs, radio, projectors, computers, etc

II CONTENT OF WORK HAS TO:

2 a Actual situation:

Here are the results before I apply this initiative:

Lớp Tổng

số hs

L

L

L

% thích không

thích

lưỡng lự

HAI/

1

28

học

sinh

7 25 7 25 10 35.7 4 14.3 10

35.7

%

5

17.9%

13

46.4

%

HAI/

2

29

học

sinh

8 27.6 6 20.7 11 37.9 4 13.8 11

37.9

%

6

20.7%

12

41.4

%

2b The content needs solving

Before putting games into the experimental curriculum, I conducted a student's initial quality survey as a reference After finishing lesson 1 "Let's Talk", I chose grade 2 with

57 students, as follows: 2/1 class with 28 students and 2/2 class with 29 students to do The survey is as follows

* Survey of experimental teaching quality:

Question 1: Check the words you here (Choose the words you hear)

1  fine  hi

2  name  later

3  thank  thanks

4  nice  my

5  goodbye  bye

Quyestion 2: Complete the sentences

1 ell , John 4 I am ne Thank you.

2 W at’s ur name? 5 S you l er

3 H w a e ou?

Question 3: Circle the odd one out

1 how hello what

2 nice fine is

3 are you am

Trang 4

4 meet see me

5 thanks goodbye bye

Question 4: Reorder the words in each sentence (Arrange words into sentences)

1 How / is / old / she /?

-

2 She / ten / year / old /

-

3 What / name / is / your /?

-

4 My / Kate / is / name /

-

5 Goodbye / see / late / you /

-

* At the same time, after taking this survey, I conducted a survey to investigate students' interest in learning:

+ Question: Do you like doing exercises like above?

Please check the box

 like  don't like  hesitate

* The following comments check:

Based on the results of the survey, I found that: Most students are not interested in learning because of the specific characteristics of the subject other than going to school and leaving home, they cannot learn by themselves Besides, this is a new subject, the first time they have access to and become familiar with a new language so it is very difficult for them not to be passionate about learning a new language They feel very bored when they study this subject

2 C Solution :

Play activity is the activity whose motivation is in the process of the game itself, not in the outcome of the game

Games are a common type of play, are played by the rules, the rules of the game are the rules that define the purpose, results and requirements of the game action, the rules

of the game must be clear

A learning game is a game whose rules include rules attached to the lesson content, helping students harness their own experience to play Through play, students can apply the knowledge and skills they learned in the situation of the game Therefore, students can practice strengthening, expand knowledge and skills they have learned As such, the study skills of English are incorporated into the game

It can be said: Play is a necessary need for students in elementary school, it is important as eating, sleeping, studying in their lives That's why they always find ways and take advantage of time in all conditions to play Being able to play, they will participate in a very self-conscious and proactive manner, when playing, they will show affection very clearly, like the joy of winning and sadness of failure Glad to see the teammates complete the mission, the students themselves feel guilty for not doing their tasks well Because of the collective, they overcome difficulties and strive to the best of their ability to bring victory to their own groups and groups This is the very high

Trang 5

emulation characteristic of the games, students often use their full strength, focus attention, intelligence and creativity

Learning games change the form of students' activities, helping students acquire knowledge in a self-conscious and positive way

Help students train, consolidate knowledge and develop experience gained through play Learning games train skills, techniques, promote intellectual activities, thanks to the use of learning games, the teaching process becomes a fun activity but still more attractive, more diverse opportunities for activities ,

The game is not only a medium but also an educational method

* Some games in English lessons in elementary school:

* Organize games during class hours:

In order for games to be highly effective during class time, when organizing and designing games, the following principles must be ensured:

@ Game design in English lessons:

Organizing learning games to teach English in general and elementary English in particular, we must rely on the lesson content, time conditions in each specific lesson to make the games suitable well suited If you want to organize games in teaching English effectively, every English teacher must have a careful, thorough preparation plan and ensure the following requirements:

+ The game has an educational meaning

+ The game must aim to strengthen and inculcate lesson content

+ The game must be suitable to the mentality, the student's level, the ability of the instructor and the school's facilities

+ The form of the game must be rich and varied and must be well prepared and meticulous

+ The game must create excitement and passion for learning for students

@ The structure of learning games

+ Name of the game

+ Purpose of the game

State the purpose of review and consolidation of knowledge and skills

The purpose of the game dictates the play action designed within the game

+ Game supplies: Describe game equipment used in learning games

+ The rules of the game: should state the rules of the game, specify the rules of the game that are prescribed for the players, the rules of the game

+ Number of players: Need to specify the number of participants in each game

+ How to play: Stating clearly, specifically and simply of each game

@ How to organize games:

- Time to conduct the game: Usually from 5-7 minutes

- How to play: First, introduce the game: Name the game, guide how to play by both describing and practicing and stating the rules of play

- Play try to guide and emphasize the rules of the game

- Conduct real play: Students participate in the game and teachers become referees

- Commenting on the results of the game, the attitude of the attendees, the teacher can add knowledge learned through the game and mistakes to avoid

Trang 6

- End of the game: Rewarding and distracting game rules so that the player accepts comfortably and voluntarily makes the game more attractive and stimulating learning for students Penalize students who violate the rules of the game with simple but fun methods such as clapping, jumping, singing a song, or greeting the winners

@ Introducing some games to learn English in primary school

Here, I would like to introduce some typical games that I have applied in the teaching process for elementary school students

Game 1: Slap blackboard (Smash the board):

- Purpose:

+ Practice reading and consolidating skills to listen back to learned words and face recognition

+ Practice quick reflexes in the children

- Preparation: No need to prepare any utensils

- How to play: The whole class sits in place Teacher introduces the game name and draws a number of different shapes on the board: circle, triangle, square, rectangle, diamond, ellipse, etc then record some new words just learned in the pictures above The teacher gives you the procession that he will read all words Students stand in front of the board, listen to the teacher reading and quickly tap on the word

- Game rules: Play in pairs, the teacher divides the class into two teams and names each team, one after another for each team to play against the other team's friends The two of you stood in front of the board at a certain distance and listened to the teacher reading and then quickly slapped the word the teacher had just read on the board Continue with the other pair, ending with the number of words the teacher said before reading

- At the end of the game: The team that scores more points wins the team, the winner will receive a round of applause

* Note: This game can also send a good friend to read any words that have just been

written on the board for you to hear and identify and slap the picture with the words you have read

Game 2: Lucky number (Lucky number):

- Purpose: Create an exciting, focused atmosphere in class

- Preparation: Teachers prepare a number of questions, answers that stick to the lesson content and do not need to prepare any supplies

- How to play: The teacher draws a board of 15 squares and writes down any 15 natural numbers, which corresponds to those 12 questions that students have to answer, and 3 sentences with 3 numbers Lucky called Lucky number Every lucky number is every 10 points and there are no questions

- Game rules: The teacher divides the class into 2 teams and names, each team sends a team leader to jail to see who gets the right to choose first and in the group to discuss deciding which number to choose, if you choose to answer a question, the teacher will read the question and the whole group has to discuss and find the answer for the group leader to read and answer correctly and get 10 points; If the wrong team is answered In turn 2 to the other team select the box, if selected on the lucky box, there is no need to answer the question; Clap and congratulate and get lucky score of 10 points

- End of the game: The team that scores more points wins that team, when the team selects the Lucky number box will be given a round of applause

Trang 7

* Note: You can change to increase the competition, create an exciting atmosphere by specifying points, 12 out of 15 plots have 5 points, 2 plots have 10 points and one special area gets 20 points

Game 3: Hangman (Hangman)

- Purpose: Create an atmosphere of excitement and enthusiasm for learning to help students review and test their vocabulary

- Preparation: No need to prepare any utensils

- How to play :

General steps:

The teacher suggests the number of words to guess by the number of dashes on the board

For example: CINEMA

Ask students to guess with the words in the word

If the students guess incorrectly, the teacher draws 1 brick (according to the order in the picture)

If the student guesses wrong 8 times then loses, the teacher answers the word

According to the general implementation steps as above, this game has no competition between the two teams Therefore, during the implementation, most of the teachers have modified a bit to increase the appeal for the game For example, the teacher could divide the class into 2 teams and the teacher would prepare 2 different word groups for the 2 teams, the team with the more answers would win that team Alternatively, the teacher could divide the class into 4 teams, giving the teams a choice of words and puzzles (team 1 on team 2; team 2 on team 3; team 3 on team 4; team 4 on team 1)

Having students fill the game themselves is also a way to increase student autonomy while reducing the workload for teachers in the classroom

3

4

7

8

Trang 8

Divide the class into 2 or 3 teams and label each team under the gallows that the teacher drew on the board What is the topic topic for the teacher today? Tell students to look for a 5-letter word, and then have one volunteer go to the board to write down the word and read it aloud to the class

Continuing the second series, each team chooses a volunteer to write on the board the word they find according to the number of letters the teacher asks

- Game rules: Must find the right word with the right number of letters and write the correct spelling, which team will be written a stroke on the gallows of their team, if the wrong team in 8 times is lost Or the losing team is the team that has completed a completed human formation on the gallows first

- Finish the game: Give a round of applause to congratulate the winning team

* Note: Each team has no stroke on every team

Game 4: Bingo (Bingo)

- Purpose: To consolidate, inculcate knowledge, attract students to study passionately

- Preparation: No need to prepare utensils

- How to play: Play checkered style The teacher draws on the board 16 or 20 squares, consisting of 4 vertical and 5 horizontal boxes and the teacher fills in any 20 numbers,

of which 20 have the corresponding 20 questions defined according to the lesson content , divided into 2 teams and regulations that team A marks X, team B marks O First, each team nominates a team leader to select the number of teachers The number

of teachers will mark that team in the box and read the questions in each box for the other team to answer In the end, the team that selects the box in which their 3 symbols are lined up and shouts loudly is Bingo

- Finish the game: Give a round of applause to congratulate the winning team

Game 5: Transmit electricity

- Purpose: Help the children check their vocabulary and change the atmosphere in learning

- Preparation: No need to be sophisticated, no need to prepare any utensils

- How to play: The whole class sits at the spot, the teacher sets the rules of the game and calls starting from a volunteer A stood up and spoke a verb aloud in English, and pointed quickly to any other friend to "Transmit the power" At this time, Mr B must continue to say one verb, if he is correct, then just quickly point at any C to transmit electricity Just do that if you say anything wrong, you must hop hop around the class

- Finish the game: Praise and reward a round of applause for those who are right and fast

* Note: The teacher must distinguish and analyze the correct word for the student first (whether it be nouns, verbs or adjectives, etc.) for the good, good class and the average class there is no need to distinguish between categories This game does not need to be sophisticated but still creates a fun, exciting and exciting atmosphere in the lessons for children

Game 6: Bee finds letters

- Purpose: Consolidating knowledge, memorizing words and applying skills to use sentence patterns

- Preparation: Two 5-petal flowers, each colored one, each number is printed on the petals, magnet is attached on the back

Trang 9

+ 10 bees have the following words, magnet on the back.

+ Pastels

- How to play: Choose 2 teams, each of 5 children The teacher divides the board into 2, each flower has a flower and 5 bees at the bottom of the table, and introduces the game name she has 2 flowers, the petals are numbers, and the bees carry the corresponding letters, their task is to guide the bees to the appropriate number

The two teams lined up in two vertical lines, when they heard the "start" signal, one

by one they took him back to the appropriate number Then the first friend will continue with the second and until the end In the end, the team that made it fast and indeed that team won

- Finish the game: Praise and give a round of applause to the team for doing it right and fast

* Note: It is possible to replace the numbers in the petals with English words and vice versa In addition, there may also be an inappropriate word on each flower to see if these bees find their way back and why, how to change them

Game 7: Pastimes

- Purpose: Test the knowledge of vocabulary of students, create an atmosphere of excitement in learning

- Preparation: No need to prepare any utensils

- How to play: The teacher draws 2 suns with sunlight and divides the class into 2 teams

at the same time giving each team a single chalk to write on the board any word they have learned, then quickly pass the chalk to the team another friend in my team wrote

- The rules of the game: When the command starts, the students in each team quickly write up any word, write only one word at a time and can go up many times, and then pass the chalk to another friend The game ends within 3-5 minutes

- Finish the game: Praise and give a round of applause to the team that writes correctly and has more words than the team that won

* Note: In the same team, only 1 word is counted

Game 8: Competition clockwise

- Purpose: Strengthen listening skills and identify simple time units

7 2 4

3 6

9

1

8

5

Trang 10

- Preparation: 3 clock models.

- How to play: Divide the class into 3 teams, firstly call 3 students to come up to the board to represent your team for a clock model Prepare to turn the clock hand according to the teacher's command When the teacher shouted out an hour in English, all three of them had to quickly turn clockwise to be there I turned the slowest or the wrong will be eliminated The second time, teams replaced other players, just like that 7-10 times

- Finish the game: Praise and give a round of applause to the team that eliminates the least people that the team wins

* Note: For students to play fast, fun and the student's quick response, teachers need to have a few hours of paper ready to speak without having to think long

Game 9: Picking democratic flowers

- Purpose: Forge listening and answering skills to be structured in some simple sentence patterns learned

- Preparation: An ornamental plant is attached with colored paper flowers which contain questions in English For example: What is your name?

- How to play: Let the children play in class, taking turns to pick flowers Whoever picked the flower read the question to the whole class and present the answer to the class Those who answer correctly are commended and rewarded

- Game rules: Students volunteer to come up to the board to draw questions on the flowers and answer

- End of the game: Commend those who answered correctly and quickly Teachers comment on mistakes made by students

@ Process of experimental teaching:

Based on the results of this multiple-choice test, I see difficulties and limitations in teaching the lesson Therefore, I have researched and found new ways to teach elementary school students and have set up three basic goals:

* First: Help students understand and remember them quickly

* Second: Creating excitement for students who are passionate about learning and highly focused during class

* Tuesday: Students learn to be proactive, creative and have the opportunity to practice many, often

+ The following is the content and usage of some games in each lesson

Teaching English to elementary students is to teach them to get used to using a new language Therefore, we must create for them the passion and interest in learning

In order to do this, it is necessary to simplify all the contents to suit the young age, giving them a learning atmosphere that is lively, fun and excited to be creative Thereby, the children can learn to play, play but learn Therefore, we must apply and integrate games into the lessons and in the teaching process, depending on the content of the lesson, we must choose the game accordingly

2d Results and changes of the object:

After a period of experimental teaching "Learning English through games" I saw the quality and effectiveness of my English teaching hours increased significantly Students are transferred to a very lively practice, exciting class time, learning

Ngày đăng: 29/12/2019, 09:56

TỪ KHÓA LIÊN QUAN

w