Projection methods are developed along two lines perspective and parallel. Projection theory comprises the principles used to represent graphically 3D objects and structures on 2D media Drawing more than one face of an object by moving your line of sight relative to the object helps in understanding the 3D form. A line of sight is an imaginary ray of light between an observers eye and the object.
Trang 1Projection Theory
Perspective and Parallel Projections
Trang 2Projection Theory
A projection is a mapping of a 3D space onto a 2D subspace
2D space is called the projection plane
Projection also refers to image resulting from such a
mapping
Trang 3Classification of Projections
O n e - p o i n t
T w o - p o i n t
T h r e e - p o i n t
P e r s p e c t i v e
P r o j e c t i o n
C a v a l i e r
C a b i n e t
G e n e r a l
O b l i q u e
I s o m e t r i c
D i m e t r i c
T r i m e t r i c
A x o n o m e t r i c M u l t i v i e w
O r t h o g r a p h i c
P a r a l l e l
P r o j e c t i o n
P r o j e c t i o n T h e o r y
Trang 4Common Elements of a Projection System
Center of Projection
(Perspective)/Direction of
Projection (Parallel)
Projection Plane
Object(s) to be projected
Projectors
Trang 5Some Terminology
Bounding Box = Principal Enclosing Box (PEB)
Center of Projection = Station Point = Viewpoint
of observer
Projection Plane = Viewplane = Picture Plane
Projectors = Sightlines = Line of Sight
Trang 6Projection Theory
Perspective and Parallel Projections