The project tree contains all of components that are created from a generated relief using the command Add to Project.. • From the main pull down menu select Bitmaps Views Snap Grid Sett
Trang 15 Project Tree
Project Tree
The project tree contains all of components that are created from a generated relief using the command Add to Project
Master Model Example
This example creates simple vectors and generates reliefs
• Select Create New Project
• Select Flat 3-Axis
• Enter the File Name as two-tone Enter the width of 20 and height of 60
• Enter a Resolution as 35 Select Accept
• Select the Assistant tab
To help with the creation of the shape, grids are going to be used in conjunction with the smooth command within create polyline
• From the main pull down menu select Bitmaps Views Snap Grid Settings
• Enter a Grid Spacing of 5, Switch on Snap and Draw Grid and select
OK
• Select Create Polyline
• Tick Draw Smooth polylines Snap to the Grid points as shown
A smooth curve is produced As another curve is required, then by
Trang 2• Select the space bar to start a new smooth poly-line
• Snap to the Grid points as shown
A second smooth polyline is generated These two individual curves will need to be joined together to make a single closed vector so that the shape editor can be used
• Select Close
• From the 2D View pull down menu select Snap Grid Settings
• Switch OFF Snap and Draw Grid and select OK
• Select both vectors and select Join Vectors
The assistant changes to show the command and shows that 2 vectors have been selected and the result of the command would be one vector
The join command will not bridge any gaps so each end of the vector must touch the other end
• Select Join and then Close
• Right mouse click on the edge of the vector and select Shape Editor…
• On the Shape Editor, select Dome Shape
• Enter an angle of 45 with a Start Height of 0.5 and press Add and then
Close
• Press
Trang 3The relief has been generated This needs to be added to the Assembly in the Project Tree
Select the Assistant tab Select Create Triangle Mesh
Set tolerance as 0.002 and Select Close with Back
Relief
elect Create Triangles
hen select Add to Project The file is now saved in the assembly on your Project tab
Save your file by pressing the save icon
S T
Only the relief is shown To make another separate model, the relief is reset and a new relief generated
• Select the Assistant tab Select Reset relief
is
• Select the vector and select mirror vectors
• Select Cop and then mirror horizontal centre y and then Close
rrored vector will be given a different relief
nd select Shape Editor…
• On the Shape Editor, select Pyramid Shape
This new mi
• Right mouse click on the edge of the vector a
Trang 4• Enter an angle of 25 with a Start Height of 0.5 and press Add and then Close
• Press F3
The relief has been produced and needs to be added to the master model
Select the Assistant tab Select Create Triangle Mesh
Set tolerance as 0.002 and Select Close with Back
Relief
elect Create Triangles
Add to Project
assembly on your Project tab
ssembly, without closing down the relief model,
ou can toggle the c
ts To edit them in the ssembly, the relief model needs to be closed
S Then select
omponent view
Toggle Assembly Vis
The file is now saved in the
The relief is shown To see the items the A
y
The assembly is shown with the two componen a
Trang 5hown and can be treated individually
• Select the component silver (click on the name)
• Select Shading
The two components are s
• Select Polished Silver and select Ok
• Select Nudge
• Enter a step value of 5 and select –X
• Enter an Angle of 7, around the Z and press Rotate Clockwise
Select Ok
•
• Select the component gold (click on the name)
Select Nudge
•
Enter an Angle of 7, around the Z and press Rotate Anti-Clockwise
•
• Select Ok
Trang 6Each part of the assembly model is now in the desired position The assembly model can now be saved
Save your file by pressing the save icon