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Handbook - How to Read a Film

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STRUCTURE OF A FILM Shot A single 'run' of the camera.. TYPES OF SHOT Extreme Long Shot [E.L.S] Shot taken from a great distance, almost always an exterior shot, shows much of locale

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HOW TO READ A FILM

Six Elements of Style

in Film Making: How Directors Tell a Story

By Blanqui Valledor

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Six Elements of Style Literature versus Film

Diction

 Author’s Choice of Words

o Specific effect of word choice:

connotation and denotation

 Overall Style

o Types and lengths of

sentences

o Types of words used

o Use of imagery/figurative

language

Cinematography

 Shots

o Extreme Long Shot

o Long Shot

o Medium Long Shot

o Medium Shot

o Medium Close-up

o Close-up

o Extreme Close-up

 Angles

o Low

o High

o Eye-level

o Worm’s Eye

o Dutch (Oblique/Canter)

o Bird’s Eye

 Movement

o Pan

o Dolly (in/out)

o Tracking (side to side)

o Tilt

o Zoom is NOT a camera movement, but a lens movement

Imagery

 The language that engages the

senses and evokes emotion

o Visual Imagery: what we can

see

o Auditory: what we can hear

o Tactile: what we can touch

o Olfactory: what we can smell

o Gustatory: what we can taste

o Kinesthetic: sense of

movement

o Organic: internal sense of

being

Imagery

 Mise-en-scene

o Composition

o Lighting

o Special Effects

o Costume/Makeup

o Sets/Props

 Sound

o Non-diegetic (outside the story)

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Tone

 The attitude of the speaker toward

another character, a place, an idea or

a thing

o It is important to pay

attention not only to what the character or speaker does, but also to what he or she says

Tone

 Cinematography

 Mise-en-scene

 Sound

o Diegetic (within story)

o Non-diegetic (outside story)

The tone taken by the movie’s narrator reflects the screenwriter’s and director’s psychological, emotional, and intellectual attitudes toward their story

Syntax

 The order of words in a sentence;

the rhythm of the prose

o Prominence

o Position

o Pace

Editing

 How the story is told; rhythm and pace

o Prominence

o Position

o Pace Point of View

 First Person

 Second Person

 Third Person - Limited

 Third Person – Omniscient

 Objective

Point of View

person point of view of all aspects

of the movie’s action or characters

 Restricted – a narration that reveals information to the audience only as a specific character learns of it

 First person narration – voice of an actual character in the movie (i.e

Cher in Clueless (1995))

 Voice-over narration – a person who is not a character (i.e

documentaries) Figurative Language

 Language not meant to be taken

literally (metaphor)

Figurative Language

 Symbolism

 Cinematography

 Mise-en-scene

 Editing

 Sound (non-diagetic)

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Six Elements of Style - Literature

Title of Work: Author: _

How does the author present? Evidence from the text? How does it develop the theme?

Diction

Imagery

Tone

Syntax

Point of View

Figurative Language

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Six Elements of Style – Movie

Title of Movie: Director: _ Theme:

How does the director present? Evidence from the movie? How does it develop the

theme?

Diction/Cinematography

Imagery

Tone

Syntax/Editing

Point of View

Figurative Language/Symbolism

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Basic Film Definitions

1 STRUCTURE OF A FILM

Shot

A single 'run' of the camera This is the basic unit from which a film is constructed The length (or duration) of a shot depends upon:

a its purpose ie establishing a place; to show action; to show reaction

b the pace (or tempo) of the sequence in which it occurs

Sequence

A group of shots depicting one action, or, which seems to belong with or depend upon each other (Say 3 to 18 shots)

Scene

A group of sequences, or, (for short scenes) a group of shots, which:

a depict an event in the story and

b occur in one place

A scene is generally a larger unit than a sequence (though) sometimes a group of shots can be classified as either)

2 TYPES OF SHOT

Extreme Long Shot [E.L.S]

Shot taken from a great distance, almost always an exterior shot, shows much of locale

Long Shot [L.S.]

A distance shot in which a setting, and not a character, is the emphasis This is generally used to establish the place in which action will occur, hence the term establishing shot Given its

function, a long shot is often used at the beginning of a scene or sequence, and may be

combined with a panning movement of the camera to show us a wider area

Mid Shot [M.S.]

A middle distance shot which focuses our attention on a particular subject With a mid shot the camera is close enough to pick up detail, though still far enough away to be able to follow the subject as he/she/it moves The mid shot, therefore, is commonly used to show action e.g as in

a fight scene

Close Up [C.U.]

A close shot of an object or person, the aim being to focus our attention on a particular detail Close ups of a person have a number of different functions:

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a in an establishing sequence a close up of someone suggests that he/she is a main character

b the first close up of a character (in a sequence of shots), establishes point of view e.g who is watching an event

c a close up is most commonly used to show the reaction of a character, i.e a reaction shot

Extreme Close Up [E.C.U.]

A shot of a small object or part of a face that fills the screen used for emphasize

3 CAMERA MOVEMENTS

Pan

Movement from side to side from a stationary position

Tilt

Movement up or down from a stationary position

Tracking

The camera is not stationary but moves to follow a moving object or person The camera is mounted on a moving device such as a rail platform, a dolly or a vehicle

Dolly

Movement outwards away from a subject Note: The speed of a camera movement (from very fast to very slow) can dramatically alter its effect

4 MOVING FROM ONE SHOT TO ANOTHER

Cut

The ending of a shot If the cut is a jerky movement, which seems a little inconsistent with the next shot it is called a jump cut

Fade In or Out

The image appears or disappears gradually It brightens to full strength over a full second, or darkens to fade out The fade is often used as a division between scenes

Dissolve

One image fades in while another fades out so that for a few seconds the two are

superimposed

5 CAMERA ANGLES

In filming a shot a decision is made about the angle at which the camera is to be directed at a subject High and Low angles may be used to influence our impression of a particular character

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A character filmed from a low angle (camera placed low) will seem strong, powerful, tall, proud, etc whereas if a high angle (camera place high) is used the subject will appear weak,

insignificant, vulnerable, small etc Our impression of a structure or object can be manipulated

in a similar way

A distorted angle (oblique/dutch) may be used to make a scene more frightening, or to make

the viewer feel anxious, or queasy (especially if fast or jerky camera movement is also used)

6 EDITING

This is the process of assembling and splicing together the various shots which comprise a film Underlying the process is a technique which can be called pairing, i.e a story is built up by alternating one set of shots with another

There are common instances of pairing:

c A conversation or confrontation between two characters The shots alternate from one

to the other, angles may be used to suggest inferiority or superiority

d Shots of a character are alternated with shots of what he/she sees The first shot of the character is the P.O.V (It establishes point of view i.e who is looking)

e Cross-cutting A sequence of shots in which the alternation is between two different locations (e.g A burglar creeping into a house in which an unsuspecting victim lies sleeping) The sequence builds to a climax and ends with the two things coming together

The Editing Speed (or tempo) of a particular sequence is also an important consideration Fast editing involves fast cutting ie The shots are 1 to 2 seconds long Fast editing generates

excitement and anticipation as for example in a chase sequence Slow editing (i.e Shots are 3 to

10 seconds long), has the opposite effect, calming and relaxing the viewer Accordingly slow editing is a characteristic of love scenes

7 OTHER TERMS

Soft Focus

A slightly blurred shot to make the subject seem more attractive, romantic, nostalgic or

dreamlike

Hand Held Camera

The tripod and dolly are deliberately abandoned in favor of this method when a director wants

to create a sense of anxiety or confusion, exploiting the unsteady movement of the camera A hand held shot in which a character is approached from behind usually suggests that someone is being followed and is about to be 'pounced upon'

Montage

The editing together of a large number of shots with no intention to create a continuous reality A

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montage is often used to compress time (a number of facts are established in one sequence) Films may begin with a montage which establishes a particular time and place With the absence of a visual

relationship between them, the montage shots are linked through a unified sound - either a voiceover or

a piece of music

ONLINE RESOURCES

Pre-production

http://www.youtube.com/watch?v=5UWnXZa92Oc&feature=relmfu

Outline and Treatment

http://www.youtube.com/watch?v=g5dOY5xZAcU&feature=relmfu

Scriptwriting

http://www.youtube.com/watch?v=2JcJNul9y4k&feature=relmfu

Storyboards

http://www.youtube.com/watch?v=pWPjjoOFIu8&feature=relmfu

How to Format Scripts

http://www.scriptfrenzy.org/howtoformatascreenplay

Lighting Basics

http://www.youtube.com/watch?v=6e8NJZBiS2s&list=PL1FB0ADA8CF1A10C4&index=9&feature=plpp_v ideo

Editing Transitions

http://www.youtube.com/watch?v=KQIWywngiLI&feature=relmfu

Sound

http://www.youtube.com/watch?v=ujdhCw5u9Yg&feature=relmfu

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Slide 1

SIX ELEMENTS OF STYLE IN FILM MAKING

HOW DIRECTORS TELL STORIES

_ _ _ _ _ _ _

Slide 2

1 DICTION = CINEMATOGRAPHY

_ _ _ _ _ _ _

Slide 3

CINEMATOGRAPHY - SHOTS

_ _ _ _ _ _ _

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Slide 4

CINEMATOGRAPHY - ANGLES

_ _ _ _ _ _ _

Slide 5

CINEMATOGRAPHY - MOVEMENT

_ _ _ _ _ _ _

Slide 6

ACTIVITY – IDENTIFY THE SHOT AND ANGLE

_ _ _ _ _ _ _

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Slide 7

2 IMAGERY = IMAGERY

 Mise-en-Scene

 Sound (non-diagetic)

_ _ _ _ _ _ _

Slide 8

MISE-EN-SCENE

Overall feeling of a movie

 The sum of everything the audience sees, hears, and experiences while viewing it.

Influences our mood

 Décor, lighting, smells, and sounds

All movies have Mise-en-Scene

 Strong Mise-en-Scene: viewer experiences the aura of the place and time.

_ _ _ _ _ _ _

Slide 9

EXAMPLES OF MISE-EN-SCENE

 Composition

 Lighting

 Special Effects

 Costume/Makeup

 Sets/Props

_ _ _ _ _ _ _

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Slide 10

SETTING, DÉCOR, AND PROPERTIES

Bertolucci’s The Last Emperor (1987)

_ _ _ _ _ _ _

Slide 11

WHAT DO YOU SEE? HOW DOES IT MAKE YOU FEEL?

_ _ _ _ _ _ _

Slide 12

SOUND

 Diegetic (within story)

 Non-diegetic (outside story)

 Affects in Film

_ _ _ _ _ _ _

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Slide 13

3 TONE = TONE

 Cinematography

 Mise-en-scene

 Sound

 Diegetic

 Non-diegetic

 The tone taken by the movie’s narrator reflects the screenwriter’s and director’s psychological, emotional, and intellectual attitudes toward their story.

_ _ _ _ _ _ _

Slide 14

TONE

_ _ _ _ _ _ _

Slide 15

4 SYNTAX = EDITING

How the story is told; rhythm and pace.

 Prominence

 Position

 Pacing

_ _ _ _ _ _ _

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