Design Education A Creativity Environment for Educational Engineering Projects when Developing an Innovative Product: A Case Study Karl Hain, Christoph Rappl and Markus Fraundorfer The
Trang 1The Complementary Role of Representations in Design Creativity: Sketches and Models 269
In contrast, our results show that the higher the
time investment in model-making, the final ideas tend
to be of higher quality, i.e., a correlation is observed
between models and functional requirement
satisfaction These two outcomes could suggest an
apparent trade-off in the design process, where these
two early activities must be carefully balanced
depending on the goals of the project Future studies
could explore the causal interactions between physical
modeling and functionality measures of early idea
generation
Figure 7 illustrates the main insight found in this
study; namely, that sketching is as a suitable
representation aid for the originality component of
creativity, whilst realistic models and prototypes are
media more suitable for the functionality component
of creativity Two implications are worth studying in
future efforts: would more concrete drawings such as
blueprints be more suitable for functionality? and
would low-fidelity "dirty" models be more appropriate
for originality?
This preliminary study targeted design student
activity judged by a small panel of design teachers
Future work will extend these limits to distinguish
between novice and expert design practitioners, while
the assessments could integrate industry evaluation
practices to achieve higher validity Future studies will
target the following hypothesis: “sketching supports
originality and physical modelling supports
functionality in the creative design process”
The results of this study further suggest that the design curriculum should incorporate the key competency of choosing between abstract representations such as sketching and material representations such as model-making for ideation (Brereton, 2004) The implications for design practice include the insight that creativity seems to be more independent from any single representation mode than previously imagined Role-assignment in design teams determined by disciplinary background or skill proficiency may be questioned Instead, new design practices may be necessary to generate, transform and evaluate ideas across representations in order to explore the space of solutions
In the long term, this research aims to develop evidence-based teaching approaches and professional-level toolkits for practitioners that specifically aid in the generation and communication of ideas in early design stages
In addition, further research work is necessary to explore the role of other types of representations used
in the early stages of design, such as language (Nagai, year) In concrete, the role of language articulation and its interplay with sketching and modeling could be studied in creative design Just as a combination of sketching and modelling skills are beneficial for creativity, we may speculate that more articulate and polyglot designers may be in advantage for creativity over their more reserved and monolingual colleagues
Fig 7 Design creativity representations
Trang 2270 A Acuna and R Sosa
References
Bilda Z, Gero JS, Purcell T, (2006) To sketch or not to
sketch? That is the question Design Studies 27(5): 587–
613
Brereton MF, (2004) Distributed Cognition in Engineering
Design: Negotiating between abstract and material
representations In Goldschmidt G, William L, Porter
(Ed.), Design Representation 1 ed.: 83-103, London:
Springer
Buxton B, (2007) Sketching User Experiences: Getting the
Design Right and the Right Design Morgan Kaufmann
Corson B, (2010) Sustainable Design as a Sustained
Upstream Effort International Journal of Engineering
Education 26(2): 260–264
Cropley A, (1999) Definitions of Creativity In SR Pritzker,
MA Runco, (Eds), Encyclopedia of Creativity, Academic
Press
Gebhardt A, (2003) Rapid Prototyping Hanser Publishers
Goodman N, (1976) Languages of Art Hackett Publishing
Company
National Association of Schools of Art and Design
Handbook 2009-10: October 2009 Edition:
http://nasad.arts-accredit.org
Prats M, Garner S, (2006) Observations on Ambiguity in
Design Sketches Tracey the Online Journal of
Contemporary Drawing Research: 1–7
Ramduny-Ellis D, Hare J, Dix A, Gill S, (2009) Exploring Physicality in the Design Process In: Undisciplined! Design Research Society Conference 2008, Sheffield Hallam University, Sheffield, UK, 16-19 July
Sosa R, (2005) Computational Explorations of Creativity and Innovation in Design PhD Dissertation, The University
of Sydney Australia http://hdl.handle.net/2123/614 Taura T, Nagai Y, Morita J, Takeuchi T, (2007) Study of design creativity using a linguistic interpretation process
to characterize types of thinking ICED’07 16th International Conference of Engineering Design, Paris, France
Verganti R, (2009) Design Driven Innovation: Changing the Rules of Competition by Radically Innovating What Things Mean Harvard Business Press
Visser W, (2006) Designing as Construction of Representations Human-Computer Interaction, Special Issue "Foundations of Design in HCI" 21(1):103–152 Yang MC, Cham JG, (2007) An Analysis of Sketching Skill and its Role in Early Stage Engineering Design ASME Journal of Mechanical Design 129(5): 476–482
Yang MC, (2009) Observations on concept generation and sketching in design Research in Engineering Design 20(1):1–11
Trang 4Design Education
A Creativity Environment for Educational Engineering Projects when Developing an Innovative Product:
A Case Study
Karl Hain, Christoph Rappl and Markus Fraundorfer
The Metaphor of an Ensemble: Design Creativity as Skill Integration
Newton S D’souza
Coaching the Cognitive Processes of Inventive Problem Solving with a Computer
Niccolò Becattini, Yuri Borgianni, Gaetano Cascini and Federico Rotini
Creative Engineering Design Aspects given in a Creativity Training Course
Joaquim Lloveras, Miguel-Angel Saiz, Carlos García-Delgado, Jairo Chaur, Lluis Claudí,
Anna Barlocci and Laura Carnicero
Trang 5A Creativity Environment for Educational Engineering Projects when
Developing an Innovative Product: A Case Study
Karl Hain1, Christoph Rappl1 and Markus Fraundorfer2
1 University of Applied Sciences, Germany
2 Inoutic / Deceuninck GmbH, Germany
Abstract This article presents a unified approach in
engineering design education in the faculty of Mechanical
Engineering and Mechatronics at the University of Applied
Sciences, Deggendorf, Germany The described approach
aims at providing undergraduate students a creativity
stimulating environment by means of specific guidelines for
conducting engineering design projects which are
compulsory within their studies The proposed structure is
based on existing design methodologies having the
possibility of embedding proper creativity techniques along
the course of projects Eventually, by taking advantage of the
proposed guideline frame, a case study for the development
of an innovative product is described
Keywords: Creativity and Innovation, Engineering Design
Education, Design Methodology
1 Design Methodology / TRIZ
The theory of a systematic respectively methodical
design has been sufficiently worked out and outlined
in literature and publications According e.g to (Pahl
and Beitz, 2007) the design process utilizes several
stages, beginning with the clarification of the task,
followed by a conceptual design phase, an
embodiment design phase and ending with detail
design (Fig 1) which finally results into a mechanical,
electromechanical, hydraulic or pneumatic
respectively combined structure of the product A
mechatronic system is characterized by the additional
integration of sensors providing input parameters for
an information processing unit, and actuators to
implement necessary effects on the basic system (Hain
et al., 2008) Within specific design stages several aids
and methods are applicable and recommended to
incorporate into the design process Actually design
methodology describes a linear process, however,
having the possibility for design loops at every design
stage The process itself is described on a high level,
therefore quite abstract in order to fit every possible
design task independent of any discipline
Fig 1 Design methodology
The inventive problem solving method TRIZ (Fig 2) was developed by analyzing thousands of patents thus developing knowledge of different kinds of contradictions and means of overcoming them More abstract insight were also identified and confirmed through repetition in multiple cases, for instance, the strategy of separating contradictory properties in space
or time or the principle of preparatory action TRIZ can be viewed as producing three important outputs, First, and at the lowest conceptual level, the methodology includes a substantial set of physical effects and devices that inventors can be use to achieve particular purposes, i.e a compendium of stock solutions or raw materials for innovations involving physical phenomena; second, at a middle level of abstraction, a wealth of heuristic has been identified that innovators can learn and apply Some of these – change the state of the physical property; introduce a second substance, for instance – are tied to the kinds of physical inventions and patents which were studied Others are more general Do it inversely; do a little less; fragmentation / consolidation; ideal final result;
Trang 6274 K Hain, C Rappl and M Fraundorfer
and model with miniature dwarfs; all can be applied
with socio-technical systems and other problems that
are solved at the chemistry and physics level
(Shavinina and Larisa, 2003, Klein, 2002) Some of
these heuristics have been identified in other fields,
e.g forcing an object to serve multiple functions, the
value of incorporating multiple objects into one
system, looking for analogies in other areas etc are
standard design strategies and have long been
recognized
Fig 2 TRIZ – inventive problem solving
2 Design Projects in Education
A commonly agreed goal and challenge in engineering
education is to improve the efficiency of product
development processes, to enhance students project
experience, to make them familiar with appropriate
creativity techniques and skills to master the
complexity of products in terms of innovation,
invention and problem solving However, instructors
face the question of how to provide a creativity
stimulating environment, how to structure the process
at all, how to deliver and request information in an
appropriate manner The following presents a model
for students and lecturers as well how to manage
design projects and how to proceed and interact (Fig
3) Although every design project is different, certain
types of projects may have comparable features The
approach aims at combining important aspects of
existing design methodologies and creativity
techniques with an appropriate organisational
structure It is supposed to represent a guideline for
undergraduate students conducting one or two semester long senior design projects in mechanical engineering and mechatronics These student groups work very often together at projects which supports the interdisciplinary approaches to design challenges Project ideas ideally emerge from intense cooperation with local enterprises thus getting university approaches validated by case studies from industry (Hain and Rappl, 2010)
Fig 3 Structuring engineering design projects
The guideline project structure was designed in consideration of the following: Engineering design education is mainly based on practical studies represented by engineering design projects Students
Trang 7A Creativity Environment for Educational Engineering Projects when Developing an Innovative Product: A Case Study 275
have by nature less up to none project experience and
lack in general the ability to define a problem at all
They don’t have much experience in using creativity
techniques and developing solutions Furthermore they
have weak work documentation habits, even so the
importance of written communication skills has long
been recognized A comprehensive and tailored design
methodology is commonly agreed to be the base for an
innovative design, as creativity can result from a
systematic approach by increasing the likelihood of
obtaining a “best” solution and making engineering
design fully learnable For beginners however, a
systematic approach is difficult because of the variety
of design methodologies and creativity techniques In
general design processes are described on an abstract
level, the cycles are often confusing and don’t provide
clarity, which precise path should be followed and
which methods be applied Furthermore no
information is given about involved personnel, time
consumption, necessary actions, evaluations or
decisions to be taken, etc The proposed structure is
intended to overcome certain shortages recognized
when conducting student design projects The key
features respectively activities are:
Involved personnel (P)
Project status: meetings (M1 to M5)
Homework stages (H1 to H4)
Produced documents (D1 to D4)
Design checklists (C1 to Cx)
Time schedule (T)
The following checklists are delivered to students and
recommended for use along the course of a project:
Brainstorming guideline
Setting up a specification list
Problem abstraction, black-box representation
Setting up a function structure
Morphological matrix / compatibility matrix
Classification scheme parameters list
TRIZ: Ideal Final Result (IFR)
TRIZ: Operator Material, Time, Space, Cost
(OP-MTSC)
TRIZ: Smart Little People (SLP)
TRIZ: Anticipatory Failure Determ (AFD)
TRIZ: Conflict Matrix (CM)
TRIZ: Top Ten Inventive Principles (T10IP)
TRIZ: Forty Inventive Principles (40IP)
TRIZ: Four Separation principles (4SP)
Design catalogues overview on request
Evaluation methods
In the case of original designs especially the
TRIZ-methods IFR, OP-MTSC, SLP and 4SP are suggested
to use initially, in the case of adaptive respectively
variant designs the methods T10IP, CM, 40IP, AFD are mostly applicable
3 Case Study – An Innovative Product
3.1 The Overall Concept
The following describes some steps of the systematic design of an innovative window system, i.e puts theory into practice The innovative window is to allow the Opening / Closing / Aerating without having
to open or tilt the window separately (Patent, 2006, Europäische Patentanmeldung, 2009) The window casement, which is mounted to a frame by hinges, is kept in place while several states are operated The basic functionality is a controllable mechanism for automated locking and simultaneous sealing realized
by moveable locking strips in the frame and a mating profile in the casement The system is intended to take
up 3 states (Fig 4) while the operation time between the changing of states shall not exceed 5 seconds The project comprises the realization of mechanical and electrical components and also a logic system control (Hain et al., 2008) In this research the development of
a specific mechanical subsystem is pointed out
Fig 4 Excerpts of patent and required functionality
Trang 8276 K Hain, C Rappl and M Fraundorfer
Based on the initially elaborated specifications list the
required functions and essential constraints were
identified Then an abstraction and overall problem
formulation was aspired by omitting requirements that
have no direct bearing on the function Fig 5 (upper)
describes the generalized overall task with inputs and
outputs which led to a definition of the objective on an
abstract plane, without laying down any particular
solution
Fig 5 Function structure, schemes and methods
Taking this definition for granted an initial so-called
didactic brainstorming session was hold so that not all
constraints were strictly taken into account, e.g energy
supply, geometric limitations, space constraints,
budget demands etc In this phase TRIZ-methods Ideal
Final Result (IFR), Operator MTSC, Smart Little
People (SLP) and Top Ten Inventive Principles (Fig
6) were integrated The outcome was a lot of partly
quite different solution concepts, e.g the usage of
single/multiple drives (electric / hydraulic / pneumatic)
and flexible (e.g ropes, cords etc.) respectively
un-flexible (e.g shafts, rods etc.) connectors, furthermore
a lot of different types of mechanisms for lifting
respectively pulling down the locking strips It shall be
annotated, that a clear definition of sub-functions
depends to a high degree on the number of imaginable
overall conceptual designs Therefore, after a first evaluation procedure the multiple drive solutions, i.e separate drives for each locking strip, were discarded because of budget reasons, furthermore the usage of several solenoids because of frame space restrictions
An ideal system was considered to consist of only one electric drive which actuates the whole mechanism to take up 3 states
Fig 6 TRIZ - top ten inventive principles (T10IP)
Based on these prerequisites the establishment of a function structure was aspired It is supposed to represent a clear definition of existing sub-systems with decreasing complexity, so that they can be dealt with separatedly which facilitates the subsequent search for solutions The main function was decomposed into 5 individual sub-functions and logically arranged by the use of block diagrams (Fig
5, upper) The relevant input/output flows of energy, material and signals are also indicated In this case electrical energy is provided and incoming and outgoing signals control the whole window operation process
The next step was to set up one morphological matrix as a guiding scheme for the overall task Such a scheme enumerates all solutions for known functions (Zwicky, 1976), even if specific sub-functions required a more intense examination by the means of so-called classification schemes (Pahl and Beitz, 2007; Grabowski and Hain, 1997) Several of them were drawn up simultaneously to record conceived solutions and to allow the generation of further ones (Fig 5, lower) The usually two-dimensional scheme consists of rows and columns of parameters used as classifying criteria which the designer has to determine The final depictions represent comprehensive collections of solutions which later on can serve as design catalogues for repeated use After analyzing all sub-functions with respect to their anticipated importance the sub-function
Trang 9A Creativity Environment for Educational Engineering Projects when Developing an Innovative Product: A Case Study 277
No.5 turned out to be the most essential one thus was
strongly focused upon
3.2 Working Out a Specific Subfunction
Cotrolled up/down movement: It represents a
sub-system whose outputs cross the assumed overall
boundary It is good practice to start from these and
then determine the inputs and outputs for the
neighboring functions, i.e work from the system
boundary inwards Its output is the effective energy for
lifting up respectively pulling down the closure strips
The input energy must be provided by an electric drive
via an appropriate connection Therefore, the
classifying criteria for the columns were determined to
be “Basic horizontal drive mechanism” and “Vertical
up/down movement” for the rows (Fig 5, lower)
which was extended by a further breakdown of
characteristics First basic ideas were integrated and
new ideas produced subsequently by means of
systematic variation, i.e type, shape, position, size,
number and several TRIZ-methods Promising solution
concepts were detailed in order to analyse them
carefully with respect to meet the requirement of a
forced change of positions and to take them up in a
correct order After an evaluation process one working
principle was considered being worth for further
detailing (Fig 7)
Fig 7 Working principle for relevant subfunction
Based on this obviously feasible working principle the
connection between the rope and the sliding elements
turned out to be the most important and challenging
task to be solved in order to guarantee eventually the
realization of the whole concept An essential
mounting requirement for that sub-function had to be
obeyed, namely the precondition of having the drive and rope already installed circumferentially within the frame and setting the pre-assembled eight lifting units afterwards in position within the window frame (Fig 8) This required the mounting of the lifting elements directly onto the bottom of the window frame along a vertical direction and connecting them to the steel cord preferably with standard tools (screwdriver, wrench, allen wrench, etc.) In order to broaden the solution spectrum several inventive design principles proposed
by TRIZ were taken systematically into consideration
Fig 8 Assembling requirements
Variants 01/02: To find solutions for that specific
sub-task, that is, reliable force transfer (input / output) into the lifting elements, another so-called didactic brainstorming session was hold whereby not all constraints were outlined at the beginning, e.g specific mounting directions, space constraints The outcome essentially was several solution concepts which are commonly known: Set the rope indirectly under pressure between two plates with a screw; use a screw with a cone end which puts pressure directly onto the rope, etc (Fig 9)
Fig 9 Initial solution principles (No 01 / No 02)
Trang 10278 K Hain, C Rappl and M Fraundorfer
These preliminary results were additionally inspired by
TRIZ-IP-06 “Universality – Make a part or object
perform multiple functions; eliminate the need for
other parts”
Variants 03/04: Further ideas had to be produced
having the possibility to use a standard tool vertically
to put the rope under pressure in order to connect it
with the sliding element The solution No.3 (Fig 10,
left) was directly derived from the initial variant No.01
by changing the mounting direction for the screw from
horizontal to vertical The tightening of the screw
leads to a vertical tensile stress of portions of geometry
thus to horizontal movements of deformable wings
which then effect pressure on the rope The elastic
behaviour of the wings, which are part of the sliding
element, is supported by slotting the area between the
wings and the remaining block Variant No.04 (Fig
10, right) represents the outcome of applying
TRIZ-IP-04, which recommends “Asymmetry - Change the
shape of an object from symmetrical to asymmetrical;
if an object is asymmetrical, increase its degree of
asymmetry” Therefore No.04 is similar to No.03
having only an asymmetrical layout It features a
screw which pulls a wing against its steady counterpart
and therefore pressurizes the rope
Fig 10 Solution principles (No.03 / No.04)
Variants 05/06: These variants (Fig 11) were
stimulated by applying the TRIZ-IP-06 “Universality”
(see No.01/02) and particularly TRIZ-IP-10
“Preliminary action - Perform, before it is needed, the
required change of an object either fully or partially;
principle of preparatory action; do it in advance”
Taking this as a guiding idea, the elastic wings are
geometrically designed and dimensioned so that a
pre-tension is generated The screw then is actually no
more required when the system is operated The coned
and headless set screw presses the wings apart before
the sliding units are installed and can be completely
removed afterwards Other ideas based on this
TRIZ-principle were produced like “pre-process the rope in
order to get better connection qualities”, “pre-connect
the sliding elements and rope before putting them into
the frame” etc The solution principle No.06 was developed by taking advantage again of TRIZ-IP-04
“Asymmetry”, where just one wing is pressed aside by
a set screw
Fig 11 Solution principles (No.05 / No.06)
Variants 07/08: TRIZ-IP-01 recommends the
“Segmentation - Divide an object into independent parts; make an object easy to disassemble; increase the degree of fragmentation or segmentation” In order to follow this design rule the required connection mechanism was divided into several parts, e.g two levers and pins which serve as axles for the levers (Fig 12, left) Force is applied by means of a set screw having effect on the levers at one side The transfered force then causes pressure onto the rope Depending
on the dimensioning the pressure is possibly increased
by the leverage effect Actually the TRIZ-IP-24 was used simultaneously, which says “Intermediary - Use
an intermediary carrier article or intermediary process” In this case the intermediary carrier is represented by the levers, which transfer the applied mounting force to the required position near to the bottom of the window frame The solution principle No.08 (Fig 12, right) was worked out by taking again advantage of TRIZ-IP-04 “Asymmetry”, where just one lever is pressed against the rope via a set screw
Fig 12 Solution principles (No.07 / No.08 )