10 trends that can define 2010 and later years, including social network, e-commerce, and rise of new technologies
Trang 1CONVERGENCE 2O1O / 1O COOL
THINGS THAT COULD HAPPEN THIS
Twitter: @getshust Hash: #convergence2010
Trang 2CONVERGENCE / THING O1
Social becomes the thread.
Trang 3THING O1 / Social becomes the thread.
Social networks (mostly facebook) will
solidify themselves as the real-time thread
that holds our digital existence together
Our messaging, news, brand interactions,
entertainment, search will all be delivered
and filtered based on our social graph.
Trang 4THING O1 / Social becomes the thread.
Facebook Wall
Trang 5THING O1 / Social becomes the thread.
Jonas Brothers
Nintendo DSiMicrosoft Xbox
Visio IPTV
Mobile
Trang 6CONVERGENCE / THING O2
Location matters.
Trang 7THING O2 / Location matters.
Your current location (and location habits)
will further enhance the delivery of your
digital experiences Content will become
increasingly aware of its surroundings and
configure itself accordingly.
Trang 8THING O2 / Location matters.
Mastercard
Gowalla
Foursquare
Trang 9CONVERGENCE / THING O3
Entertain me now.
Trang 10THING O3 / Entertain me now.
Custom cloud-based entertainment (audio,
video, gaming, etc.) will be available in
real-time, at all locations and on all platforms.
Trang 11THING O3 / Entertain me now.
Slingplayer
Sirius
NPROnlive
Indiana Jones
Trang 12CONVERGENCE / THING O4
Birth of the frontchannel.
Trang 13THING O4 / Birth of the frontchannel.
Experiences and interactions typically
relegated to the “backchannel” will become more important (and engaging) than the
original content People will “tune in” to live events for the “frontchannel” interaction.
Trang 14THING O4 / Birth of the frontchannel.
Vizio Internet Enabled TVVideo Link: http://www.youtube.com/watch?v=X4juwUcbzVc
Trang 15THING O4 / Birth of the frontchannel.
MLB iPad AppVideo Link: http://www.youtube.com/watch?v=EB7_N22xZf0
Trang 16CONVERGENCE / THING O5
Commerce atomizes.
Trang 17THING O5 / Commerce atomizes.
Along with the typical channels, commerce
experiences will be increasingly available in
non-traditional locations social networks,
iMedia, gaming, mobile, etc.
Trang 18THING O5 / Commerce atomizes.
JanSport
PolyvoreCarmax
Polo Rugby Adidas
Trang 19THING O5 / Commerce atomizes.
Trang 20CONVERGENCE / THING O6
Life is a game.
Trang 21THING O6 / Life is a game.
Game theory and mechanics will infuse all
our digital activities We will be increasingly
“rewarded” for even the smallest behaviors
both individually and as part of a group.
Trang 22THING O6 / Life is a game.
Facebook Friends
YouTube
Gowalla PinsCauseWorld
Foursquare Mayorship
MyTown
Trang 23CONVERGENCE / THING O7
Interactive Products.
Trang 24THING O7 / Interactive products.
We will become conditioned to the
expectation of having digital interactions
with physical objects.
Trang 25THING O7 / Interactive products.
Trang 26CONVERGENCE / THING O8
Your reality will be augmented.
Trang 27THING O8 / Your reality will be augmented.
The Holodeck?
Maybe not, but our immersion opportunities are getting more interesting.
Trang 28THING O8 / Your reality will be augmented.
Home Depot
Adidas
Hallmark
USPS
Trang 29THING O8 / Your reality will be augmented.
Trang 30THING O8 / Your reality will be augmented.
Microsoft Bing AR MapsVideo Link: http://www.youtube.com/watch?v=9QFvfHXkd2o
Trang 31CONVERGENCE / THING O9
Digital is the new paper.
Trang 32THING O9 / Digital is the new paper.
Consumer tablet computers (like the iPad)
will usher in a new era of publishing and
the reinvention of paper (Interactive, social,
e-commerce enabled paper that is.)
Trang 33THING O9 / Digital is the new paper.
Trang 34THING O9 / Digital is the new paper.
WIRED Tablet PrototypeVideo Link: http://www.youtube.com/watch?v=LlPzu82Dwr0
Trang 35THING O9 / Digital is the new paper.
Microsoft Courier PrototypeVideo Link: http://www.youtube.com/watch?v=UmIgNfp-MdI
Trang 36CONVERGENCE / THING 1O
Rise of the connected things.
Trang 37THING 1O / Rise of the connected things.
Convergence you say? When my bathroom
scale can tweet my weight to all my
followers, we will have converged ;)
Trang 38THING 1O / Rise of the connected things.
WiThings WIFI Scale
Trang 39THING 1O / Rise of the connected things.
Poken
Nike+
FitbitMIcrosoft Sync
Trang 40Thanks / About
Dan Shust - As a leader in Resource Interactive’s research and development lab, Dan is responsible for finding,
understanding and applying emerging media for clients in the digital space His deep knowledge and enthusiasm
for evolving trends like the real-time web, distributed ecommerce and hyperconnectivity through mobile and
augmented reality—to name a few—helps Resource Interactive’s clients create well-balanced innovative
experiences His unique blend of creative, business and technical experience makes him a favorite among clients
where he speaks in real terms about how emerging technology will affect their brands He is regularly called into
projects to drive big ideas for clients such as Victoria’s Secret, VS PINK, Sherwin-Williams, Apple, and a wide array of
Procter & Gamble brands, among others Dan is frequent contributor to the Advertising Age’s Digital Next Blog,
and has been featured in other media outlets such as USA Today, Business Week, Internet Retailer and the
E-Commerce Times Additionally, Dan is a highly sought-after speaker, having taken the podium at events for SXSW,
National Retail Federation, Online Market World, Internet Retailer, and several Fortune 500 brands
The RI:Lab - The RI:Lab is the innovation nerve center of Resource Part think tank, part product development arm,
it’s a nucleus of multidisciplinary resources and services designed to help clients ideate and fast-track the
development of extraordinary multichannel consumer experiences
Resource Interactive - Resource Interactive is one of the nation’s top-rated agencies with offices in Columbus,
Cincinnati, and Palo Alto and more than 300 associates Founded and headquartered in Columbus, Ohio, our
Midwestern work ethic keeps us grounded without limiting our global reach Now in our 29th year, Resource leads
Fortune 500 companies around the world through an ever-evolving internet economy We bring research-driven
insights to our work, creating bold opportunities for consumer engagement and competitive advantage
www.resource.com