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Tiêu đề Planning an SDP Event
Người hướng dẫn Dr. Doan Trung Tung
Trường học Higher Nationals in Computing
Chuyên ngành Computing
Thể loại assignment
Năm xuất bản 2022
Thành phố Not specified
Định dạng
Số trang 21
Dung lượng 1,36 MB

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Assessor name: VANHO

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ASSIGNMENT 1 BRIEF

Qualification BTEC Level 5 HND Diploma in Computing

Unit number Unit 3: Professional Practice

Assignment title Planning an SDP Event

Academic Year 2022

Unit Tutor Ho Hai Van

Issue date 7 th January 2022 Submission date

IV name and date Dr Doan Trung Tung

Submission format

Part 1: Requirements

The submission should be made in the form of a completed individual portfolio folder, which includes all the tasks outlined in the Assignment Brief Although this assignment requires collaborative work, each student must submit an individual portfolio folder

Part 1: Produce a five-day professional event schedule (using project management software) and

WBS (work breakdown structure) prior to the five-day development event that details planning and resource allocation including the (Responsibility Assignment Matrix)

Part 2: Create a ten-minute PowerPoint presentation on 'team dynamics' that includes a

presentation and an activity sheet that requires delegates to participate in a team-building activity

(Maximum of eight slides, including the introductory slide)

Part 3: A written evaluation of your performance in this task and your contribution to the team

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You are required to make use of headings, paragraphs, subsections, and illustrations as

appropriate, and all work must be supported with research and referenced using the Harvard referencing system The recommended word limit is 500–1,000 words, although you will not be

penalized for exceeding the total word limit

Assignment Brief and Guidance

You have been tasked with the responsibility of overseeing the development of an e-commerce solution for a Fortune 500 company As a member of the development team, you will develop a plan, basing on the SDP (software development plan) that will be distributed to internal employees and stakeholders within the organization in which you work

You will develop a professional plan for this upcoming project by simulating real-world events, meeting locations, agendas, feasibility reports, and associated costs

NOTE: “You do not carryout real meeting in the venue but must get actual quotes of prices and

facilities in real life.”

You are expected to conduct thorough research on venue costs, transportation costs (if the project takes place outside of the city), and team member feeding and lodging

Assuming you have an experienced team of designers and developers, the development process

is estimated to take no more than five days

The following is a description of SDP

The Software Development Plan (SDP) is a document that describes how a developer intends

to proceed with a software development effort The SDP provides insight into and a tool for monitoring software development processes to the acquirer Additionally, it details the procedures to be followed and the approach to be taken regarding each activity, organization, and resource The SDP's purpose is to communicate to team members and stakeholders how

a program's software will be developed and how a Program Manager will allocate direct resources.

Working in small groups (3-4 per group):

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Part 1 Produce a professional event schedule (using project management software) and WBS (work

breakdown structure) prior to the five-day development event that details planning and resource allocation

including the (Responsibility Assignment Matrix)

Part 2 Create a ten-minute PowerPoint presentation on 'team dynamics' that includes a

presentation and an activity sheet that requires delegates to participate in a team-building activity

(Maximum of eight slides, including the introductory slide)

Working individually:

Part 3 Produce a written team evaluation of the effectiveness and application of interpersonal

skills during the design and delivery process You should also include a self-evaluation of your

performance in this project and your contribution to the team you worked in Explain what skills

and qualities you gained from this project and what values you added to your development plan

Identify the problems and produce a report discussing problem-solving and its importance in

planning and running a development event Your essay should include a discussion of various

problem-solving techniques and justify the solution methodologies used during your project You

should also have a critique of the application of critical

Part 3: Learning outcomes: LO1, LO2

Assessment Criteria

LO1: Demonstrate a range of interpersonal and transferable communication skills to a target audience

P1 Demonstrate the use of 3 different

communication style within your team

Discuss the purpose of a Software

Development with its objectives

M1 Design a professional

schedule to support the planning of an event, to include contingencies and justifications of time

D1 Evaluate the effectiveness

and application of interpersonal skills during the design and delivery of a training event

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P2 Demonstrate that you have used

effective time management skills in

planning an event

allocated

LO2 Apply critical reasoning and thinking to a range of problem-solving scenarios

P3 Demonstrate the use of different

problem-solving techniques in the

design and delivery of an event

M2 Research the use of

different problem-solving techniques used in the design and delivery of an event

D2 Critique the process of

applying critical reasoning to a given task/activity or event.

P4 Demonstrate that critical reasoning

has been applied to a given solution

M3 Justify the use and

application of a range of solution methodologies

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TABLE CONTENCT

P1 Demonstrate the use of 3 different communication style within your team Discuss the

purpose of a Software Development with its objectives……….1

1/ Communication……… 1

2/ What does the use of these expressive resources bring about in conversations? 2

P2 Demonstrate that you have used effective time management skills in planning an event….2 1/ Requirement Analysis……….3

2/ Defining……….3

3/ Designing……… 4

4/ Implementation………4

5/ Testing……….5

6/ Evolution……….5

P3 Demonstrate the use of different problem-solving techniques in the design and delivery of an event……….5

1/ Definition………6

2/ Type of problem need to handle………6

3/ Problems and solutions in the training software………7

P4 Demonstrate that critical reasoning has been applied to a given solution………8

1/ definition……….8

2/ What are the steps of critical thinking you need to know? 9

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communication also includes a series of other actions such as expressing emotions, gestures, etc So, effective communication is one of the basic and most important skills for students and workers today Moreover, communicating in a subtle and skilful way is also likened to an art

1.2 Communication types in group

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1.2.1 Nonverbal communication

Nonverbal communication (NVC) is the transmission of messages or signals through a nonverbal platform such as eye contact, facial expressions, gestures, posture, and body language It includes the use of social cues, kinesics, distance (proxemics) and physical environments/appearance, voice (paralanguage), and touch (haptics) It can also include the use of time (chronemics) and eye contact and the actions of looking while talking and listening, frequency of glances, patterns

of fixation, pupil dilation, and blink rate

Gestures made by hands, arms or body, and include head, face and eye movements, such as winking, nodding or rolling eyes Although research on rhyming gestures is sketchy, several major groups of gestures have been identified by researchers The most common gestures are called logo gestures and quotation gestures These gestures are customary, culturally specific gestures that can be substituted for language, for example waving is used in Western culture to indicate

"hello" or "goodbye" separate" Each symbolic gesture can carry very different meanings in different cultural contexts, ranging from praise to extreme annoyance There are some global gestures such as shrugging

Facial expressions, above all, serve as a de facto mode of communication With multiple muscle groups that precisely control the mouth, lips, eyes, nose, forehead and chin, the human face is thought to be capable of expressing more than ten thousand different emotions This flexibility makes the nonverbal character of the face particularly effective and realistic, unless there is an intentional manipulation In addition, most of the following emotions, including joy, sadness, anger, fear, surprise, annoyance, shame, pain, and pleasure, are universal

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Verbal communication is the use of words to share information with other people It can therefore include both spoken and written communication However, many people use the term

to describe only spoken communication The verbal element of communication is all about the words that you choose, and how they are heard and interpreted

2 What does the use of these expressive resources bring about in

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Also, on the other hand, although an assertive style is generally most appropriate, there are specific situations in which a passive or aggressive style can make sense For example, by

acknowledging a serious mistake you made yourself, or expressing frustration in a situation that was someone else's fault Rationality does not always precede our relevancy; In fact, it usually has little effect on her

P2 Demonstrate that you have used effective time

management skills in planning an event

We plan to design a software to manage and advise the health of the elderly We will do it through the following steps:

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1.2 Results of the Requirement Analysis phase

The result of this phase is the software requirements specification document, which serves as the starting point for the next stage of development It is important to note that the

requirements specification and analysis phase focuses only on what the software system should

do, not how it should be done Like, we're working on older people's health so we should just look for things that are related to that

2 Defining

2.1 definition

Usually, you do the planning process after the requirements analysis after you've got all the data and chosen what to develop In this second SDLC phase we need to define several factors:

• Who will lead the project?

• Expected output or implementation

• Number of developers needed for the project

• How long will the project take?

• Budget needed for the project

• Any other project-specific considerations

2.2 Outcomes of the planning phase:

The outputs of the planning phase include project plan, detailed implementation timeline, cost estimate and procurement requirements Documents in this phase typically include:

• Project Management Plan

• Project Charter (charter) document

3 Designing

3.1 definition

The third phase of SDLC focuses on designing the software you will develop, including:

• Architecture: What programming language do you use to build your product? What is the industry best practices that you're building on? Also includes questions regarding the use of templates

• User Interface: How do you expect potential users to interact with the product? How would you make that easier for them?

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• Platform: What platform will your product run on? During this stage, a game developer will wonder which console they will publish, while a mobile developer will decide if they will create apps for Apple, Android, or both

• Programming: You've found a programming language, but now how do you overcome the programming challenges of development?

• Links: What content will your product have to communicate with? A central server? Other applications? How will this happen?

• Security: How will you protect your product against potential threats? Are you subject

to certain security requirements? Do you gain access to sensitive user information that needs to be protected?

3.2 Outcomes of the design phase:

At the end of this phase, the Software Design Document (SDD) is completed SDD will be

reviewed by all stakeholders and based on various parameters such as risk assessment,

software permanence, design modules, budget and time constraints time, the best design method is chosen for the product…

4 Implementation

4.1 definition

The Implementation phase is the stage where developers code and build the application

according to the design documents and outlined specifications, using the chosen programming language and framework Developers will follow all the company's coding guidelines and use various tools such as compilers, debuggers, and interpreters Tasks are divided into units or modules and allocated to specific developers

4.2 Result of the development phase

During this phase, the development team will develop software based on the prototype During this phase, the software becomes a reality and is in beta for people to try and give feedback For example, someone who is using our software has encountered an error such as a frozen screen, unable to download the application, not displaying disease information, We will rely

on users' opinions and fix the problems error they encountered Once done, the development team will send the project to the testing team in the next phase

5 Testing

5.1 definition

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Once the code is complete, testing begins, and the modules are evaluated and tested to avoid any errors The built software is thoroughly reviewed during this process and any problems found are assigned to the developers to fix or change

Retesting and regression testing are conducted until the software is as planned by the user Testers often refer to SRS documentation to ensure software conforms to customer standards

or requirements

5.2 Results of the testing phase

This stage is very important because when we hand over the test software to the customer We expect the software to work properly and that the functions do not conflict with each other causing the application to crash

6 Evolution

6.1 definition

After deploying a product to production, product maintenance begins During this phase any issues that emerge that need to be fixed or any improvements that need to be made will be evaluated and implemented In some cases, the SDLC process can be repeated from the ground

up (new functionality development, major software changes….)

6.2 Outcomes of the maintenance phase

This phase has 2 parts:

- Software repair: Perform correction of errors arising during the

use of the customer's software

- Software update (update maintenance):

- Complete maintenance: Modify the software according to the customer's wishes

- Adaptive maintenance: Modifying software to adapt to new environments

7 Examples of time management skills

Our team consists of me, Dat, Phat, Khang and together they make software on health advice for the elderly We make that plan for half a year, we have given a demo for users to experience and give feedback during use so that we can fix bugs so that everyone has a better experience One user commented that they were having trouble logging in to the software Dat and I

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