Giới thiệu về multicast groups .các giao thức chạy trong định tuyến multicast
Trang 1Multicast networking
Multicast
Broadcast
Class MulticastSocket
Using multicast
A peer-to-peer multicast chat system
A client/server multicast chat system Wrapping up
Conclusion
Trang 2Multicast networking
Multicast and broadcast are datagram network protocols.
Broadcast packets can not get across a router, while multicast packets can.
Multicast, thus, requires a router to be multicast
aware: both the hosts and routers must support
IGMP
Trang 3Multicast networking
Internet Group Management Protocol (IGMP)
(packets) need to inform their
immediately-neighboring routers that they are interested in
receiving multicast messages sent to certain
multicast groups
one or more multicast groups and receive the
multicast packets sent to those groups
this information with their local routers is called Internet Group Management Protocol (IGMP)
Trang 4A packet is sent to a multicast group All the interested recipients in the group will receive the packet
As with UDP, multicast is packet-based and does not guarantee reliability
Successful delivery may be different for different recipients in packet lost,
duplication, and order
Trang 5Multicast groups
A multicast group is simply an IP
address that falls into IP class D
(224.0.0.0~239.255.255.255)
Recipients express an interest in
receiving packets addressed to a particular multicast group
The underlying network protocols announcing this interest to relevant routers on the network
Trang 6Multicast groups
To multicast is to simply insert a packet into the network with the appropriate
target address
A sender need not even be a member
of the group
The packet will also be picked up by
routers that will forward it as appropriate
to adjacent networks that are interested
Trang 7The significant complexity of multicast is how routers will know what adjacent
networks are interested
Multicast groups
Trang 8The MBone
The largest deployment of multicast on the Internet is perhaps the Mbone.
A multicast packet is
transported as usual
within a island, but is
also picked up by
router hosts that
transmit the data
through TCP tunnels
to other router hosts
on other islands.
Trang 9TTL-Time To Live
Multicast packets use a TTL field to limit how far a packet will propagated
The definition of the TTL field depends
on the routing protocol
Trang 10There are other reliable multicast
protocols such as MTP, RAMP, RMP, RMTP, RTP, TMTP, or XTP
Trang 11Similar at a local level to multicast:
every broadcast-based network has a
broadcast address
Clients must
choose a UDP
port number
on which to
operate
Trang 12Multicast vs broadcast
Multicast is preferable.
Multicast is often supported correctly, but
broadcast results in a permission error.
Multicast and broadcast result in almost the same traffic.
From java, only a single client can listen to
broadcast to a particular port on a single
machine, while many clients can engage in
the same multicast conversation from a single machine.
Trang 13Class MulticastSocket
The MulticastSocket class extents the
DatagramSocket class by adding support for IP multicast.
The additional methods are:
A send() method that allows the TTL of a multicast
packet to be specified.
Java does not support querying the destination
address of a received packet, so it is up to every
application to manually determine whether or
Trang 14Applets are restricted to receiving multicast packets from a single host, from which they came from
They are usually
not allowed to
transmit multicast
packets
IGMP must be
used
Trang 15Using multicast
Using multicast is similar to using UDP except that a TTL can be specified
when a packet is sent through a
MulticastSocket
Trang 16Using multicast
Receiving a multicast packet involves
one more step
The receiver must join a multicast group before waiting for packets to arrive
An
code frag
ment
Trang 17
A peer-to-peer multicast
chat system Multicast and broadcast allow the
development of true peer-to-peer applications
- there is no central server.
This example
shows how
clients in a
multicast-based
chat system
communicate
Trang 18A client/server multicast
chat system
This implementation combines unicast
and multicast to overcome the Java
applet security limitation
Each client unicasts its message to a
central server, which then multicast it
back to all the client
This requires that the server must reside
at the Web server’s location to comply with Java applet security limitation
Trang 19A client/server multicast
chat system
This system consists of two classes –
MixedcastChat and MixedcastServer
Trang 20A client/server multicast
chat system
To deployed as a web-based chat system, the server must run on the same machine as the web server.
Client can only connect if they are
multicast-connected to the server.