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A computer system consists of hardware, system programs, and application programs figs 7

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Tiêu đề A Computer System Consists Of Hardware, System Programs, And Application Programs Figs 7
Trường học University of Technology
Chuyên ngành Computer Science
Thể loại Bài luận
Năm xuất bản 2023
Thành phố Hanoi
Định dạng
Số trang 26
Dung lượng 612,1 KB

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THE NATURE OF THE DESIGN PROBLEM 12.2 INTERFACE DESIGN 12.3 IMPLEMENTATION 12.4 PERFORMANCE 12.5 PROJECT MANAGEMENT 12.6 TRENDS IN OPERATING SYSTEM DESIGN 12.7 SUMMARY

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7.4 MULTIMEDIA PROCESS SCHEDULING

7.5 MULTIMEDIA FILE SYSTEM PARADIGMS

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1 2 3 4 5 6 7 8

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The next fieldstarts here

Scan line painted

on the screen

Horizontalretrace

Verticalretrace

Fig 7-5 The scanning pattern used for NTSC video and sion.

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2 1 4 1 0 0 0 0

1 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

DCT Coefficients

150 92 26 3 1 0 0 0

80 75 19 2 0 0 0 0

20 18 13 2 0 0 0 0

4 3 2 1 0 0 0 0

1 1 1 0 0 0 0 0

0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

Quantized coefficients

1 1 2 4 8 16 32 64

1 1 2 4 8 16 32 64

2 2 2 4 8 16 32 64

4 4 4 4 8 16 32 64

8 8 8 8 8 16 32 64

16 16 16 16 16 16 32 64

32 32 32 32 32 32 32 64

64 64 64 64 64 64 64 64Quantization table

Fig 7-8 Computation of the quantized DCT coefficients.

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20 18 13 2 0 0 0 0

4 3 2 1 0 0 0 0

1 1 1 0 0 0 0 0

0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

Fig 7-9 The order in which the quantized values are transmitted.

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Fig 7-10 Three consecutive video frames.

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A1

A1

B1B1

A2

A2A2

C2C2

C2

C3C3C3

Fig 7-12 An example of RMS and EDF real-time scheduling.

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A1

B1B1

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Fig 7-14 (a) A pull server (b) A push server.

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Frame 9000 instream 3 is sent

at 8:20 min

TimeStream

Fig 7-15 Near video on demand has a new stream starting at ular intervals, in this example every 5 minutes (9000 frames).

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Play point at 12 min

Play point at 75 min

Play point at 15 min

Play point at 16 min

Play point at 22 min

Fig 7-16 (a) Initial situation (b) After a rewind to 12 min.

(c) After waiting 3 min (d) After starting to refill the buffer.

(e) Buffer full.

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Video A A A T T Video A A A T T Video A A A T T

Frame 3Frame 2

Frame 1

Audio

track

Texttrack

Fig 7-17 Interleaving video, audio, and text in a single ous file per movie.

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contigu-Disk block largerthan frame

AudioTextI

II

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0 9000 18000 27000 36000 45000 54000 63000 72000 81000 207000

Stream

24

Stream 23

Stream 15

Stream 1

Order in which blocks are read from disk

Fig 7-19 Optimal frame placement for near video on demand.

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Fig 7-20 The curve gives Zipf’s law for N = 20 The squares

represent the populations of the 20 largest cities in the U.S., sorted

on rank order (New York is 1, Los Angeles is 2, Chicago is 3, etc.).

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10

Movie8

Movie6

Movie4

Movie2

Movie1

Movie3

Movie5

Movie7

Movie9

Movie11Cylinder

Fig 7-21 The organ-pipe distribution of files on a video server

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D0D1D2D3D4D5D6D7(a)

A0A4B0B4C0C4D0D4

A1A5B1B5C1C5D1D5

A2A6B2B6C2C6D2D6

A3A7B3B7C3C7D3D7(b)

A2A6B1B5C0C4D3D7

A3A7B2B6C1C5D0D4(c)

A0A6B3B4C0C7D1D6

A2A5B1B7C2C6D2D5

A1A4B2B5C3C4D3D4

A3A7B0B6C1C5D0D7(d)

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10 sec 1 min 2 min 3 min 4 min

0

1800

3600

54001

800

3600

5400

72007200

3600

5400

7200User 1

7200

1800

36000

Fig 7-23 (a) Two users watching the same movie 10 sec out of sync (b) Merging the two streams into one.

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Order in which disk requests are processed

Buffer for odd frames

Buffer for even frames

Block requested

Fig 7-24 In one round, each movie asks for one frame.

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Requests (sorted on deadline)

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