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Cthulhu Cult The sole purpose of a Cthulhu cult is reverence for— and service to—Great Cthulhu and his siblings.. Their goal is to provide sacrifices for abyssal monsters, keep the cult

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Cthulhu Cult

The sole purpose of a Cthulhu cult is reverence for—

and service to—Great Cthulhu and his siblings Their

goal is to provide sacrifices for abyssal monsters,

keep the cult secret by murdering nosy outsiders, and

ultimately to awaken Cthulhu when his time inevitably

comes

Cultists believe that after Cthulhu rises—when he will roam wild across the world—they will be free to

consume, kill, and take pleasure as they please along

with him This is his promise Naturally, his cult

attracts the vilest of individuals

Cthulhu’s cult is almost exclusively coastal, or among those who live on ships Those who are

land-locked cannot easily access the wealth that Cthulhu

offers, so typically they follow other Great Old Ones

The cult of Cthulhu has three main categories of members:

Humanoids: Normal humanoids who worship Cthulhu form the vast bulk of the cult, seeking two

distinct rewards First, they are promised that when

Cthulhu comes to clear the world, they will be free to

engage in indiscriminate violence, as described above

Second, they gain deep-sea bounty and wealth via

contact with abyssal horrors This wealth often takes

the form of valuable objects (statuettes or jewelry)

made of gold or silver that mysteriously appear in their

fishing nets

Tainted Hybrids: If the deep ones are in an area, they almost always organize as a cult of Dagon (a

subset of Cthulhu followers) Humans in such a cult

who interbreed with the deep ones produce hybrid

offspring who start out looking human but over the

years degenerate into the full deep one form The

promise for the humans is that their children will be

immortal, while the promise for the hybrids is that

they will one day join deep one society And of course,

once the entire community is composed of hybrids—a process that takes only a single generation—their deep one heritage ensures loyalty to the Great Old One’s goals

Deep Ones: The deep ones are not an ancient species and did not interact with the true primordial entities, such as the yithians or elder things They were created

a few thousand years ago by the starspawn, Cthulhu's own race, who sought to form a species which could communicate with, monitor, and if need be, wipe out humanity or the other surface folk The deep ones possess the same physical realities as a normal species: bones, digestion, a need to breathe, and so forth Where they diverge is in their ability to cross-breed with other vertebrate species that should be completely incompatible from an evolutionary perspective The deep ones are absolutely loyal to Cthulhu and work to advance his aims whenever possible

Cthulhu Cult Gifts

‘

‘ Abyssal Horrors: Starspawn recognize and work

with human cultists Usually, the starspawn is

in charge, but occasionally Cthulhu sets things

up the other way around for unknown reasons

‘

‘ Blessed of Cthulhu: Certain special cultists are

given the mark of Cthulhu This generally means that part of the cultist’s body is transformed into one or more worm-like tentacles For instance,

a blessed one might have an eye replaced with a tendril or their hand might become a cluster of writhing worm-like protrusions Other possibilities include a circlet of tentacles on the chest or a forest of them in place of hair Typically, the transformed part of the body—the mark—is kept hidden by the cultist except during special ceremonies This transformation bestows no

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