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When presented strongly to one or more undead creatures within 45 feet as a standard action, each must succeed at a DC 13 Will save or be unable to attack the wielder or the wielder's ap

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Mythos Items and Artifacts VI

165

DISK OF THE HYADES

Aura faint necromancy; CL 5th; Slot none; Price 12,000 gp;

Weight 1 lb.

This strange, emerald disk is covered in glowing runes

When presented strongly to one or more undead

creatures within 45 feet as a standard action, each must

succeed at a DC 13 Will save or be unable to attack the

wielder or the wielder's apparent allies for as long as the

wielder continues to present it as a move action each

round Any undead that succeeds on this saving throw

or that is attacked by a protected creature is immune to

that disk of the Hyades for 1 day.

CO N S T R U C T I O N

Cost 6,000 gp; Requirements Craft Wondrous Item,

command undead

FLUTE OF THE SERVITORS

Aura faint enchantment; CL 3rd; Price 6,000 gp; Slot none

When used to play even a single note (a standard

action), this musical instrument imprints the rest of

an alien melody on the mind of all listeners Once

heard, the melody makes it difficult to concentrate

for the rest of the duration (1d6 rounds) No save is

allowed against this effect Listeners suffer a -4 penalty

on concentration checks and skill checks and must

attempt concentration checks to cast spells (DC 15 +

spell level)

CO N S T R U C T I O N

Cost 3,000 gp; Requirements Craft Wondrous

Item, enthrall

IDOL OF CTHULHU

Aura strong illusion; CL 11th; Slot none; Price 96,000 gp;

Weight 5 lbs.

This small clay sculpture of the great god Cthulhu

allows the bearer to cast dream sending of Cthulhu (see

page 116) three times per day on command without

causing the target any detrimental effects aside from

insanity Once during the duration of dream sending of

Cthulhu, an affected target can also cast commune to

ask questions of Cthulhu Additional castings of dream

sending of Cthulhu do not worsen this insanity.

CO N S T R U C T I O N

Cost 48,000 gp; Requirements Craft Wondrous Item,

commune , dream sending of Cthulhu

LAMP OF ALHAZRED

Aura strong conjuration; CL 20th; Slot none; Price 150,000 gp; Weight 1 lb.

This odd stone lantern seems out of place no matter where it is located When lit in a dark area, the light

it casts on any wall reveals visionary windows to other times and places If no time and place is chosen when the lamp is lit, a random one manifests The viewed location must have a surface of at least comparable size for the window to appear on This window is two-way, but does not allow travel If creatures viewed can traverse the distance on their own, however (such as via teleportation), they might investigate the lamp’s subject The chosen subject can be in the future or the past and at any location, although the location

is accurate only to within 100 miles and the time is accurate only to within 10 years The lamp can be used once per hour by burning 1 pint of oil Extinguishing the lamp closes the window If fuel remains and the lamp is activated once more, it shows nothing unusual

A new window cannot be opened until the lamp has burned for 1 hour total, using up the entirety of its fuel Extinguishing the lantern and adding a new pint

of oil to refuel it is required before the lantern can open another window

CO N S T R U C T I O N

Cost 75,000 gp; Requirements Craft Wondrous Item,

greater scrying, foresight, vision

LENG GLASS

Aura strong divination; CL 13th; Slot none; Price 42,000 gp;

Weight 1 lb.

This thin, strange, jagged piece of glass is about 1

foot long When any creature looks through the Leng

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