+2 Constitution, +2 Dexterity, -2 Wisdom, -4 Charisma: Nightlings are extraordinarily hardy and quick, but their savage appearance and nature make it diffi cult for them to interact in
Trang 1+2 Constitution, +2 Dexterity, -2 Wisdom, -4 Charisma: Nightlings are extraordinarily hardy and
quick, but their savage appearance and nature make it diffi cult for them to interact in normal society
Small: As a small creature a nightling gets a +1 size bonus to Armor Class and attack rolls, a -1 penalty
to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 bonus on Stealth checks
Normal Speed: Nightlings have a base speed of 30 feet.
Low-Light Vision: A nightling can see twice as well as a human in conditions of low-light.
Practiced Hunter: Due to the skills in silence and survival needed to exist in the wastelands, nightlings
have developed a natural affi nity for these skills, granting them a +2 bonus to any Stealth or Survival
skill checks
Incorporeal Scent: This ability works identically to the Scent special ability, with the exception that it
only applies to incorporeal creatures Nightlings have developed a sixth sense that helps them locate
incorporeal creatures to help them survive in the wastelands
Languages: Nightlings begin play speaking Nightling Nightlings with high intelligence scores can
choose from the following: Common, Dwarven, Elven, Gnome, Sylvan or Umbral
Level Adjustment: +1
ancient than those of some more “civilized”
lands As a tribe they work together perfectly, with a precision that would be the envy of most military units Each member of the tribe knows their role and their place Though they constantly strive to raise their standing in their role (i.e the hunters always fi ght amongst themselves when not hunting to determine a pecking order) these attempts never end up negatively affecting the tribe, or going so far as to incapacitate one of its members
Despite their savage appearance they do have their own defi ned culture
They practically worship their tribal shamans and will die to protect them, for the shamans are the only thing standing between them and the shadows of the wasteland
The standard nightling has little communication with the world outside of their tribe They tend to be quick to anger and slow to forgive
An angered nightling tends to react
to a slight with violence, though not necessarily deadly violence
If prevented from doing so, they will remember the slight and, in time, hunt down the offender and remedy the offense by whatever means they deem necessary
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