using opengl es 2 0 in android

NGHIÊN cứu và xây DỰNG THƯ VIỆN hỗ TRỢ lập TRÌNH đồ họa OPENGL ES 2 0

NGHIÊN cứu và xây DỰNG THƯ VIỆN hỗ TRỢ lập TRÌNH đồ họa OPENGL ES 2 0

... (Transformation Pipline) 27 Chương 3: OpenGL ES 2.0 và ngôn ngữ lập trình OpenGL Shading 34 Trang 93.1 OpenGL ES 1.1 và OpenGL ES 2.0 343.2 Ngôn ngữ lập trình OpenGL Shading 37 3.2.1 Biến và kiểu ... 1.1.2 Lập trình trên thiết bị di động 2 1.2 OpenGLOpenGL ES 2.0 3 1.2.1 OpenGL và DirectX 3 1.2.2 OpenGL ES 2.0 5 1.3 Lý do xây dựng đề tài 6 1.4 Mục tiêu đề tài 7 Chương 2: Cơ ... LIBRARY SUPPORTING ON OPENGL ES 2.0 Giảng viên hướng dẫn: TS NGÔ THANH HÙNG Sinh viên thực hiện: NGUYỄN LÂM TÚ Lớp: CNPM01 Khoá: 2006 - 2011 TP Hồ Chí Minh, tháng 03 năm 2011 Trang 2ABSTRACT

Ngày tải lên: 23/12/2018, 06:12

95 134 0
Xây dựng game highway bằng opengl es 2 0

Xây dựng game highway bằng opengl es 2 0

... Android 23 CHƯƠNG 2: PHÂN TÍCH THIẾT KẾ GAME HIGHWAY 25 2.1 Kịch bản của game 25 2.2 Phân tích yêu cầu 25 2.3 Đặc tả chức năng của game 26 2.3.1 Biểu đồ Use case 26 2.3.2 Mô tả Actor 27 ... 1.7.2 Hệ tọa độ đối tượng 20 1.7.3 Hệ tọa độ thế giới thực 20 1.7.4 Hệ tọa độ camera 21 Trang 51.8 Tổng quan về Android 231.8.1 Android là gì? 23 1.8.2 Các tính năng mở của Android 23 1.8.3 ... NDC 22 Hình 23: Sơ đồ Use case 26 Hình 24: Mô hình chuyển đổi trạng thái game 28 Hình 25: Vòng lặp game 29 Hình 26: Cấu trúc game engine 30 Hình 27: Lớp dẫn xuất cơ bản của lớp Object 30 Hình

Ngày tải lên: 21/05/2021, 22:21

59 29 0
Xây dựng game highway bằng OpenGL ES 2 0

Xây dựng game highway bằng OpenGL ES 2 0

... Use case 26 2.3.2 0{Wҧ Actor 27 2.4 ;k\Gӵng game engine 27 2.4.1 TrҥQJWKiLJDPHYjYzQJOһp game 27 2.4.2 ;k\Gӵng cҩXWU~FJDPH 29 2.4.3 Xӱ OêYDFKҥm giӳDFiFÿӕLWѭӧng 35 2.5 ;k\Gӵng ... Android 23 1.8.3 Mӝt sӕ SKLrQEҧn cӫa Android 23 &+ѬѪ1* 3+Æ17Ë&+7+,ӂT Kӂ GAME HIGHWAY 25 2.1 Kӏch bҧn cӫa game 25 2.2 3KkQWtFK\rXFҫu 25 2.3 Ĉһc tҧ chӭFQăQJFӫa game 26 2.3.1 ... vӅ WKѭYLӋQÿӗ hӑa OpenGL 3 1.1.1 2SHQ*/OjJu" 3 1.1.2 CҩXWU~FOӋnh trong OpenGL 4 1.2 Giӟi thiӋu vӅ WKѭYLӋQÿӗ hӑa OpenGL ES 4 1.2.1 2SHQ*/(6OjJu" 4 1.2.2 HӋ trөc tӑDÿӝ YjWKLӃt

Ngày tải lên: 26/06/2021, 13:17

59 9 0
Xây dựng game Highway bằng OpenGL ES 2.0.

Xây dựng game Highway bằng OpenGL ES 2.0.

... Android 23 CHƯƠNG 2: PHÂN TÍCH THIẾT KẾ GAME HIGHWAY 25 2.1 Kịch bản của game 25 2.2 Phân tích yêu cầu 25 2.3 Đặc tả chức năng của game 26 2.3.1 Biểu đồ Use case 26 2.3.2 Mô tả Actor 27 ... 1.7.2 Hệ tọa độ đối tượng 20 1.7.3 Hệ tọa độ thế giới thực 20 1.7.4 Hệ tọa độ camera 21 Trang 51.8 Tổng quan về Android 231.8.1 Android là gì? 23 1.8.2 Các tính năng mở của Android 23 1.8.3 ... NDC 22 Hình 23: Sơ đồ Use case 26 Hình 24: Mô hình chuyển đổi trạng thái game 28 Hình 25: Vòng lặp game 29 Hình 26: Cấu trúc game engine 30 Hình 27: Lớp dẫn xuất cơ bản của lớp Object 30 Hình

Ngày tải lên: 09/05/2022, 01:31

59 3 0
Leadership 2.0 in action: a journey from knowledge management to

Leadership 2.0 in action: a journey from knowledge management to

... Boudes, 2005; Dervin, 1998, 1999; Fairhurst & Putnam, 2004; Hildreth and Kimble, 2002; Nonaka and Peltokorpi, 2006; Snowden & Stanbridge, 2004; Souto, Dervin & Savolainen, 2008; Weick ... Hildreth and Kimble, 2002; Nonaka and Peltokorpi, 2006; Snowden & Stanbridge, 2004; Souto, Dervin & Savolainen, 2008; Wenger, 1998; Wilson, 2002) Informed by these reviews, we concluded ... Transaction services Emphasizing the importance of Leadership 2.0, she has been one of the pioneers in introducing Web 2.0 tools in the business setting which lead to tangible business outcomes Her track

Ngày tải lên: 16/01/2020, 04:53

20 26 0
Exposure management 2 0 in SAP   rudolf brysa

Exposure management 2 0 in SAP rudolf brysa

... Raw Exposures 2.1 Raw Exposure Maintenance (FTREX1) 2.2 Overview of Raw Exposures (FTREX2) 2.3 Maintain a Commodity Split (FTREX7) 3 Raw Exposure Customizing 3.1 Global Settings 3.2 Exposure ... O RIGIN fields for this purpose You can enter any text of your choice in these fields You maintain the values for the E XPOSURE O RIGIN in the Customizing activity D EFINE E XPOSURE O RIGINS ... (FTREX2) as a form ofcollective processing whereby you use all these processing functions and navigate to therelevant detail transactions Trang 152.3 Maintain a Commodity Split (FTREX7)In many cases,

Ngày tải lên: 14/08/2020, 15:35

73 52 0
Ultimate Guide to TensorFlow 2 0 in Python

Ultimate Guide to TensorFlow 2 0 in Python

... TensorFlow 2.0 in PythonAPRIL 22, 2019 (HTTPS://RUBIKSCODE.NET/2019/04/22/ULTIMATE-GUIDE-TO-TENSORFLOW-2-0-IN-PYTHON/) — 11 COMMENTS (HTTPS://RUBIKSCODE.NET/2019/04/22/ULTIMATE-GUIDE-TO-TENSORFLOW-2-0-IN-PYTHON/#COMMENTS) ... different machines to do this Training these models on CPU can take quite a long time, so using GPU is always better options The fastest option for training these models is tensor processing unit ... network-sequential.py)(https://gist.github.com/NMZivkovic/32b4c5d06ab33450add4f7bdcca3dfe0/raw/1ef38262918f188959a30cea0553423a9213bfc8/neural-types of layers (tensorflow.keras.layers) which we need to connect into a meaningful graph that

Ngày tải lên: 20/10/2022, 07:43

23 5 0
Ultimate Guide to TensorFlow 2 0 in Python Ultimate Guide to TensorFlow 2 0 in Python to TensorFlow 2 0 in Python Ultimate Guide to TensorFlow 2 0 in Python

Ultimate Guide to TensorFlow 2 0 in Python Ultimate Guide to TensorFlow 2 0 in Python to TensorFlow 2 0 in Python Ultimate Guide to TensorFlow 2 0 in Python

... TensorFlow 2.0 in PythonAPRIL 22, 2019 (HTTPS://RUBIKSCODE.NET/2019/04/22/ULTIMATE-GUIDE-TO-TENSORFLOW-2-0-IN-PYTHON/) — 11 COMMENTS (HTTPS://RUBIKSCODE.NET/2019/04/22/ULTIMATE-GUIDE-TO-TENSORFLOW-2-0-IN-PYTHON/#COMMENTS) ... different machines to do this Training these models on CPU can take quite a long time, so using GPU is always better options The fastest option for training these models is tensor processing unit ... network-sequential.py)(https://gist.github.com/NMZivkovic/32b4c5d06ab33450add4f7bdcca3dfe0/raw/1ef38262918f188959a30cea0553423a9213bfc8/neural-types of layers (tensorflow.keras.layers) which we need to connect into a meaningful graph that

Ngày tải lên: 20/10/2022, 07:44

23 9 0
Ultimate Guide to TensorFlow 2 0 in Python Ultimate

Ultimate Guide to TensorFlow 2 0 in Python Ultimate

... TensorFlow 2.0 in PythonAPRIL 22, 2019 (HTTPS://RUBIKSCODE.NET/2019/04/22/ULTIMATE-GUIDE-TO-TENSORFLOW-2-0-IN-PYTHON/) — 11 COMMENTS (HTTPS://RUBIKSCODE.NET/2019/04/22/ULTIMATE-GUIDE-TO-TENSORFLOW-2-0-IN-PYTHON/#COMMENTS) ... different machines to do this Training these models on CPU can take quite a long time, so using GPU is always better options The fastest option for training these models is tensor processing unit ... network-sequential.py)(https://gist.github.com/NMZivkovic/32b4c5d06ab33450add4f7bdcca3dfe0/raw/1ef38262918f188959a30cea0553423a9213bfc8/neural-types of layers (tensorflow.keras.layers) which we need to connect into a meaningful graph that

Ngày tải lên: 20/10/2022, 07:45

23 6 0
Moroccan higher education students’ and teachers’ perceptions towards using Web 2.0 technologies in language learning and teaching

Moroccan higher education students’ and teachers’ perceptions towards using Web 2.0 technologies in language learning and teaching

... time and energy in interacting with others in various educational activities (Kuh, 2003; Kuh, Cruce, Shoup, Kinzie, & Gonyea, 2008; Rutherford, 2012) Consequently, these online tools can give ... processes (Annetta, Minogue, Holmes, & Cheng, 2009; Chen, Lambert, & Guidry, 2010; Faizi, El Afia, & Chiheb, 2013; Junco, 2012) Engagement refers to the readiness, need, desire and compulsion ... learning outcomes (Yu, Tian, Vogel, & Kwok, 2010) In addition to promoting interaction, Web 2.0 technologies are an efficient way to get students’ engagement in meaningful learning processes

Ngày tải lên: 10/01/2020, 07:07

12 105 0
Tài liệu Learning 2.0 - The Impact of Social Media on Learning in Europe ppt

Tài liệu Learning 2.0 - The Impact of Social Media on Learning in Europe ppt

... Services 0 20 40 60 80 100 Online Activities % % of all individuals aged 16-24 73 13 59 44 31 19 35 21 % of Internet users aged 16-24 83 14 67 50 35 22 39 24 Advanced Communi- cation Posting messages ... synthesize findings generated along different research lines An overview of the methodology is displayed in Figure 5 Sharing Audiovisual Content 0 10 20 30 40 50 60 70 80 90 Online Activities ... 9Learning 2.0 – Innovating formal Education & Training Innovations in informal ICT-enabled Learning Communities • What is the potential of Learning 2.0 for promoting innovation in E&T in

Ngày tải lên: 21/02/2014, 21:20

17 689 1
Sales 2.0 Exploring Paradigm Shifts in Web Technologies, Sales Performance, and Learning potx

Sales 2.0 Exploring Paradigm Shifts in Web Technologies, Sales Performance, and Learning potx

... tagging (“folksonomy”) syndication Sales 2.0 Defined Sales 2.0 uses Web 2.0 technology to overlay the reactive style of Sales 1.0 solution selling onto the innovative mechanisms and milestones ... significant gains by integrating the power of Web 2.0 and “on-demand” technologies with proven sales techniques in order to increase sales effectiveness and velocity Sales 2.0 also leverages increased ... rather than on a predetermined sales agenda Sales 2.0 also helps sellers refine their message because Sales 2.0 emphasizes authenticity and interactivity Given the faster feedback capabilities of Sales 2.0 enabling

Ngày tải lên: 07/03/2014, 14:20

20 383 1
Civil Society 2.0?: How the Internet Changes State-Society Relations in Authoritarian Regimes: The Case of Cuba potx

Civil Society 2.0?: How the Internet Changes State-Society Relations in Authoritarian Regimes: The Case of Cuba potx

... Management in South Asia, December 2010 No 153 Karsten Bechle: Neopatrimonialism in Latin America: Prospects and Promises of a Neg-lected Concept, November 2010 No 152 Durgesh K Rai: Asian Economic Integration ... Assist-ance, October 2010 No 148 Nadine Haas: Representaciones de la violencia en la literatura centroamericana, October 2010 No 147 Georg Strüver: Too Many Resources or Too Few? What Drives International ... Lecciones del caso chileno, August 2010 No 142 Joachim Betz and Melanie Hanif: The Formation of Preferences in Two-level Games: An Analysis of India’s Domestic and Foreign Energy Policy, July 2010

Ngày tải lên: 29/03/2014, 20:20

32 337 0
game and graphics programming for ios and android with opengl es 2.0

game and graphics programming for ios and android with opengl es 2.0

... Loading an MD5 Mesh Animating the Mesh LERP SLERP Blending Animation Additive Blending Summary INDEX 24 1 24 2 24 3 24 6 24 9 25 0 25 3 25 4 25 5 25 7 25 9 26 0 26 1 26 1 26 4 26 6 26 7 26 7 26 9 27 1 27 3 xv ftoc.indd ... Lights Making the Shader Program Dynamic Summary 21 7 21 8 22 1 22 2 22 3 22 4 22 5 22 7 22 9 23 1 23 3 23 4 CHAPTER 11: ADVANCED FX 23 7 Render to Texture Post-Processing Effects 23 8 23 8 First Rendering Pass ... 151 1 52 153 155 159 161 163 165 167 1 70 171 1 72 173 174 174 175 176 178 178 1 82 185 188 1 90 1 90 191 195 198 20 0 20 5 20 7 20 8 20 8 21 1 21 4 xiv ftoc.indd xiv 12/ 30/ 11 8 :28 :33 AM CONTENTS Point Light...

Ngày tải lên: 22/03/2014, 13:36

316 1K 2
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 docx

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 docx

... Format Loading an MD5 Mesh Animating the Mesh LERP SLERP 24 1 24 2 24 3 24 6 24 9 25 0 25 3 25 4 25 5 25 7 25 9 26 0 26 1 26 1 26 4 26 6 26 7 Blending Animation Additive Blending Summary 26 7 26 9 27 1 INDEX 27 3 xv ... Lights Making the Shader Program Dynamic Summary 21 8 22 1 22 2 22 3 22 4 22 5 22 7 22 9 23 1 23 3 23 4 CHAPTER 11: ADVANCED FX 23 7 Render to Texture Post-Processing Effects 23 8 23 8 First Rendering Pass ... COLOR[ 16 ] = { 1.0f /* R */, 0. 0f /* G */, 0. 0f /* B */, 1.0f /* A */, /* Red */ 0. 0f, 1.0f, 0. 0f, 1.0f, /* Green */ 0. 0f, 0. 0f, 1.0f, 1.0f, /* Blue */ 1.0f, 1.0f, 0. 0f, 1.0f /* Yellow */ };...

Ngày tải lên: 29/03/2014, 22:20

316 1,1K 0
OpenGL®ES 2.0 Programming Guide potx

OpenGL®ES 2.0 Programming Guide potx

... 22 0 Precision Qualifiers 22 1 ES 2. 0 Fragment Shader Limitations 22 1 Implementing Fixed Function Techniques Using Shaders 22 2 Multitexturing 22 2 Fog 22 4 ... interfaces (Computer software) Computer programming I Ginsburg, Dan II Shreiner, Dave III Title T385.M863 20 09 00 6.6'6—dc 22 200 801 6669 Copyright © 20 09 by Pearson Education, Inc All rights reserved ... Figure 10- 1 OpenGL ES 2. 0 Programmable Pipeline 21 6 Figure 10 -2 OpenGL ES 2. 0 Fragment Shader 21 9 Figure 10- 3 Multitextured Quad 22 3 Figure 10- 4 Linear Fog on Terrain in RenderMonkey...

Ngày tải lên: 03/04/2014, 18:20

457 4,4K 2
Các vấn đề hiện đại CNPM – OpenGL ES 2.0

Các vấn đề hiện đại CNPM – OpenGL ES 2.0

... = { 0. 50, -0. 50, -0. 50, / / đỉnh 0. 50, -0. 50, 0. 50, / / đỉnh -0. 50, -0. 50, 0. 50, / / đỉnh -0. 50, -0. 50, -0. 50, / / đỉnh 0. 50, 0. 50, -0. 50, / / đỉnh -0. 50, 0. 50, -0. 50, / / đỉnh 10 0. 50, 0. 50, 0. 50, ... = { 0. 50, -0. 50, -0. 50, / / đỉnh 0. 00, 0.33, / / kết cấu phối hợp 1 .00 ,0. 00, 0 .00 / / bình thường 0. 50, -0. 50, 0. 50, / / đỉnh 0. 33 ,0. 66, / / kết cấu phối hợp 0. 00, 1 .00 ,0. 00 / / bình thường 10 } ... GLfloat line3D = {} 0. 5 ,0. 5 ,0. 5,1 .0, 1 .0, 1 .0; GLfloat triangle3D = {} 0. 0 ,0. 0 ,0. 0 ,0. 5,1 .0, 0 .0, 1 .0, 0 .0, 0 .0; Các mảng float để OpenGL theo thứ tự, không phân biệt đỉnh, OpenGL tự động hiểu giá trị...

Ngày tải lên: 25/03/2015, 10:12

45 598 1
ĐỀ TÀI TÌM HIỂU OPENGL ES 2.0

ĐỀ TÀI TÌM HIỂU OPENGL ES 2.0

... = { 0. 50, -0. 50, -0. 50, / / đỉnh 0. 50, -0. 50, 0. 50, / / đỉnh -0. 50, -0. 50, 0. 50, / / đỉnh -0. 50, -0. 50, -0. 50, / / đỉnh 0. 50, 0. 50, -0. 50, / / đỉnh -0. 50, 0. 50, -0. 50, / / đỉnh 10 0. 50, 0. 50, 0. 50, ... = { 0. 50, -0. 50, -0. 50, / / đỉnh 0. 00, 0.33, / / kết cấu phối hợp 1 .00 ,0. 00, 0 .00 / / bình thường 0. 50, -0. 50, 0. 50, / / đỉnh 0. 33 ,0. 66, / / kết cấu phối hợp 0. 00, 1 .00 ,0. 00 / / bình thường 10 } ... GLfloat line3D = {} 0. 5 ,0. 5 ,0. 5,1 .0, 1 .0, 1 .0; GLfloat triangle3D = {} 0. 0 ,0. 0 ,0. 0 ,0. 5,1 .0, 0 .0, 1 .0, 0 .0, 0 .0; Các mảng float để OpenGL theo thứ tự, không phân biệt đỉnh, OpenGL tự động hiểu giá trị...

Ngày tải lên: 12/04/2015, 14:13

45 1,1K 5
opengl es 2 for android

opengl es 2 for android

... the decimal number 100 00 If we convert this to binary, we end up with 100 11 100 0 100 00 Now on a big-endian architecture, the bits will be stored in this order: 00 100 111 00 0 100 00 On a small-endian ... Panning the Camera Around the Scene 21 7 21 8 21 9 22 1 22 4 22 7 22 8 Part II — Building a 3D World www.it-ebooks.info Contents 11.7 A Review 11.8 Exercises •x 23 2 23 2 12 Adding Terrain 12. 1 ... they’ll be stored in this order: 00 0 100 00 001 001 11 Let’s take a look at that again, using hex this time The decimal number 100 00 is 27 10 in the hex number system This system is sometimes nice to work...

Ngày tải lên: 05/05/2014, 15:35

330 1,1K 1
Pro ASP NET 2.0 in c# 2005

Pro ASP NET 2.0 in c# 2005

... 7680FM.qxd 8 /25 /06 12: 34 PM Page i Pro ASP.NET 2. 0 in C# 20 05 Special Edition Matthew MacDonald and Mario Szpuszta 7680FM.qxd 8 /25 /06 12: 34 PM Page ii Pro ASP.NET 2. 0 in C# 20 05 , Special ... Main() cil managed { entrypoint custom instance void [mscorlib]System.STAThreadAttribute::.ctor() = ( 01 00 00 00 ) // Code size 14 (0xe) maxstack IL _00 00: nop IL _00 01: ldstr "Hello World" IL _00 06: ... libraries, which are an essential part of modern component-oriented design Additionally, to run ASP.NET pages, you need Windows 20 00 Professional, Windows XP Professional, Windows 20 00 Server, or Windows...

Ngày tải lên: 22/08/2013, 14:06

1,5K 411 0
w