3d game programming all in one

3D Game Programming All in One- P22

3D Game Programming All in One- P22

... to make sounds for use in your game. Installing Audacity To install Audacity, do the following: 1. Browse to your CD in the \Audacity directory. 2. Locate the audacity-win-1_0_0.exe file and double-click ... recording from the microphone. You can see the progress of the recording and the waveforms of the sounds in the window as the recording proceeds, as shown in Figure 19.3. 3. Speak into the microphone, ... sound in the 3D game world In the next chapter we'll look at sound effect in the game world in more detail Team LRN chapter 20 Game Sound and Music I n the... AudioProfile and 3D

Ngày tải lên: 18/10/2013, 00:15

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3D Game Programming All in One- P25

3D Game Programming All in One- P25

... exer-According to my list, the requirements that remain outstanding are the following: 2 Internet multiplayer game play 3 Global in-game chat 11 All other players are enemies 12 All point values ... points) to you to complete as exercises They are variations of the coin ing and the lap and checkpoint tracking we covered in Chapter 22 The functioning code scor-is available in the Koob installation ... ofthe interfaces is invoked ServerScreen is defined in ServerScreen.gui,HostScreen is defined in HostScreen.gui, and finally,SoloScreen is defined in SoloScreen.gui Each interface has roughly

Ngày tải lên: 24/10/2013, 18:15

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Tài liệu 3D Game Programming All in One- P13 docx

Tài liệu 3D Game Programming All in One- P13 docx

... and the whole nine yards First, you'll need to install Paint Shop Pro, if you haven't already run the Full Install fromthe CD Installing Paint Shop Pro If you want to install only Paint Shop Pro, ... common/server/game.cs OnServerCreated OnServerDestroyed OnMissionLoaded OnMissionEnded OnMissionReset GameConnection::onClientEnterGame GameConnection::onClientLeaveGame CreateGame DestroyGame StartGame ... ofseveral dozen intersecting and over-lapping metal bars; after all, you cansee right through it to the buildingsand ground in the background But it is actually a single elongated andpinched box or

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P14 doc

Tài liệu 3D Game Programming All in One- P14 doc

... with the lines indicating the face edges into an image processing tool like Paint Shop Pro and... model The system is called U-V Coordinate Mapping The U-coordinate and the V-coordinate are analogous ... find in those places on tin cans The image file has now officially become a skin for the can! The final step is to import the new skin into the modeling program (or the game) ... the outline ... 307 This page intentionally left blank Team LRN chapter 9 Skins S kins are special textures used in games The quality that separates skins from... going to have vehicles in their games, and

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P15 pdf

Tài liệu 3D Game Programming All in One- P15 pdf

... skin(flesh) tones (the guy is going tohave a bald spot) Once theseare done, we are finished withthe skin part of the skin Orsomething like that Both of the next subsectionswill be using the skin ... back into Point to Point mode, and draw a gernail Make sure the line color is black, and use a fin-fairly bright pink for the fill color 6 Place your lines and fingernails appropriately (as in ... setting the value ofthe global variable $pref::Video::windowedRes and then calling CreateCanvas, or if youalready have a canvas, calling Canvas.Repaint;—we used CreateCanvas in Chapter 7.TheminExtent

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P16 docx

Tài liệu 3D Game Programming All in One- P16 docx

... are unique Terrain is created in units called tiles The spread is related to these tiles in one of three ways: Infinite: A square terrain region is repeated, or tiled, in all cardinal directions, ... engines use to model terrain in a 3Dworld In both cases 3D polygon models represent terrains In the external method we include the terrain as just another object in the game world. This method ... terrains Terrain Modeling 367 Trang 12The second approach is the internal method, where terrain is rendered by special code in the game engine often called a Terrain Manager Using the Terrain Manager

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P17 ppt

Tài liệu 3D Game Programming All in One- P17 ppt

... click in the 3D window to force an update. 23. If there is still no texture, make sure that you have the 3D window still set to Tex- tured, by right-clicking in the 3D window and checking the ... to one of the three axes— sometimes all three in various combinations—but individual extrusion only occurs in one axis This technique is usually restricted to inanimate... Chapter 13 ■ Introduction ... joint keyed bone Use this control to set the spacing of the grid lines in the wire-frame views The default grid size is 1ϫ1; this gives the smallest line spacing The grid size you use usually

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P18 doc

Tài liệu 3D Game Programming All in One- P18 doc

... right hand in here... The 3D view showing the UV template texture We'll continue from here into the animation section using the UV template hero skin that I've included in the C:\3DGPAi1\resources\ ... will appear in the window, surrounded by the selection box Move and size the hand mapping, placing it in the center of the window in the blank area Make sure it is small enough to allow the ... different effect. In the Front view, select all the vertices in the top three rows, including the ones that are in the end caps. 17. Hide these vertices, using Edit, Hide Selection. 18. Now in the Top

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P19 pptx

Tài liệu 3D Game Programming All in One- P19 pptx

... stepthat you might be inclined to thank me for insisting that you retain mesh groups for thedifferent model components like arms and feet and so on! Rigging the Head We'll begin with the head, just ... again, no? Well, yes…I mean no, actually No duck soup for this one! The head mesh is attached to the head node, and that is fine Tilting or rotating the headnode will indeed move the head in ... set using the MilkShape Shininess and Translucency sliders aswell as by embedding additional flags in the material name Environment mapping can be controlled for the model by use of the Shininess

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P20 docx

Tài liệu 3D Game Programming All in One- P20 docx

... CD After installing the program, you'll need to verify the configuration, as described in the following sections Using the Installer When you install QuArK, you will also be installing a stripped-down ... LRN 500 Chapter 17 ■ Making Structures Installing QuArK All of the parts you will need to install QuArK on your hard drive are included on the companion CD After installing the program, you'll ... exercise in apply- ing what you've learned to different situations. We're going to make a few weapons, and in order to maintain balance, we'll make some- thing that can be used in game

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P21 doc

Tài liệu 3D Game Programming All in One- P21 doc

... with creating terrains using a height map In thischapter we will revisit terrains using the more labor-intensive method of manually build-ing up a terrain with the in-game editor We'll get into that ... appear-game Tubettiworld being developed using the Torque Game Engine. Now way back in Chapter 12 we covered terrains to a certain extent, so you probably have a reasonable sense of what is involved ... like.In order to remove the distortion when the image is viewed in game, we need to distort its appearance outside the game environment in such a way that when the perspective comes into play in game,

Ngày tải lên: 26/01/2014, 18:20

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3D Game Programming All in One- P26

3D Game Programming All in One- P26

... String containing a tuple indicating where to place the enumed property in 3D world space (alternative) If "xyz" isn't used, then this is a tuple indicating where to place the audio object in 3D ... string Choices: "AL_CONE_INNER_ANGLE" "AL_CONE_OUTER_ANGLE" "AL_LOOPING" "AL_STREAMING" "AL_BUFFER" %looping = alxGetListeneri("AL_LOOPING"); Team LRN 671 672 Appendix A ■ The Torque Game Engine ... cool In fact, I Team LRN 663 664 Chapter 24 ■ The End Game think there is an untapped market here: hooking up the various machines in a gym to computers running games that people can play, using...

Ngày tải lên: 24/10/2013, 18:15

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3D Game Programming All in One- P27

3D Game Programming All in One- P27

... Usage: none nothing Invokes IncreaseNPatch IncreaseFSAA () IncreaseNPatch() Parameters: Return: Description: Usage: none nothing Increments Npatch level by IncreaseNPatch(); InitContainerRadiusSearch ... index) Parameters: Return: Description: text String with new line-delimited records index Record-based offset into the text string string Contains the found record-string Gets the record-string ... GetField(text, index) Parameters: Return: Description: text String with field-delimited words index Field-based offset into the text string string Contains the found field-string Gets the field-string at index...

Ngày tải lên: 29/10/2013, 01:15

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3D Game Programming All in One- P28

3D Game Programming All in One- P28

... Sites 3D Café 3D models and resources http://www.3dcafe.com 3D Today Magazine 3D modeling tutorials, resources, and articles http://3dtoday.com 3Dup.com 2D and 3D models and resources http://www.3dup.com ... Usage: str String to be processed chars String containing characters to be stripped string The processed resultant string Removes all characters in the string chars from the string str %stripped ... Return: Description: Usage: str String to be processed char String containing the character to be found string Finds the first substring in the string that begins with char %file = Strchr("data/file.dat",...

Ngày tải lên: 29/10/2013, 01:15

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3D Game Programming All in One- P29

3D Game Programming All in One- P29

... Image Editing Paint Shop Pro Image editing Fully featured image processing, painting, and editing tool INCLUDED ON COMPANION CD http://www.jasc.com Programming Editing Tribal IDE Text editing and ... displayed in blue or brown 3D View Select 3D viewer If you have a 3Dfx-compatible 3D acceleration graphics card installed, QuArK will use it to speed up drawing in 3D windows If you don't have one, ... the Macintosh and Linux systems For more information on Macintosh and Linux game development tools, see Table C.1 and Table C.2 Table C.1 Linux Tool Sources on the Web Site Link Linux Game Development...

Ngày tải lên: 08/11/2013, 00:15

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3D Game Programming All in One- P30

3D Game Programming All in One- P30

... creating and programming sound, 550–555 defined, 163 sizing properties, 164 program setup, UltraEdit-32, 32 Programmers Haven Web site, 747 programming editing tools, 751 programming editors, 31 programming ... playing games), 4–5 SimCity series, ThinkTanks, Tribes 2, 17 Unreal II, 17 World War II Online, 22 gaps in map box mapping option, 411 gaps in map cylindrical cap mapping option, 412 gaps in map ... cylindrical mapping option, 412 gaps in map planar mapping option, 411 gaps in map spherical mapping option, 413 GarageGames Web site, 27, 742 genres action games, adventure games, 3–4 retail games,...

Ngày tải lên: 08/11/2013, 00:15

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3D Game Programming All in One- P31

3D Game Programming All in One- P31

... 2nd Edition 1-59200-315-X ■ $49.99 Beginning C++ Game Programming The Dark Side of Game Texturing Shaders for Game Programmers and Artists PHP Game Programming 1-59200-205-6 ■ $29.99 1-59200-350-8 ... you’re interested in becoming one of them, then visit us at www.xgames3d.com www.xgames3d.com Team LRN Team LRN License Agreement/Notice of Limited Warranty By opening the sealed disc container in ... publish their games on the commercial market Xtreme Games helps younger developers break into the field of game programming by insulating them from complex legal and business issues Xtreme Games has...

Ngày tải lên: 08/11/2013, 00:15

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Tài liệu 3D Game Programming All in One- P1 docx

Tài liệu 3D Game Programming All in One- P1 docx

... path Instead of teaching general game programming from the ground up, 3D Game Programming All in One teaches you how to make 3D games—period This book isn’t so much about developing 3D engines, ... a totally beginner book titled Game Programming All in One, in which the reader is assumed to know nothing about game development, not even how to program! The book you’re holding is really a ... In conclusion, I highly recommend 3D Game Programming All in One to anyone who wants to learn how to build 3D games, but doesn’t necessarily want to spend 5-10 years learning how to build a 3D...

Ngày tải lên: 24/12/2013, 17:15

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Tài liệu 3D Game Programming All in One- P2 pptx

Tài liệu 3D Game Programming All in One- P2 pptx

... deeper into the game Figure 1.10 Elements of a game engine Team LRN Elements of a 3D Game By including physics formulas, games are able to realistically account for moving bodies, falling objects, ... have multiple interior zones The engine finds the zone of a given 3D point and which object owns that zone The engine then determines which zone or zones contain an object instance At render time ... the engine Basic Control Flow The Torque Game Engine initializes libraries and game functions and then cycles in the main game loop until the program is terminated The main loop basically calls...

Ngày tải lên: 24/12/2013, 17:15

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Tài liệu 3D Game Programming All in One- P3 ppt

Tài liệu 3D Game Programming All in One- P3 ppt

... Full Install The most minimal installation will install the Torque Engine Executable and the appropriate file paths for a sample game, with supporting scripts Installing Torque If you want to install ... start of line Indicates the search string must be at the beginning of a line but does not include any line terminator characters in the resulting string selected Matches the end of line Indicates ... have multiple interior zones The engine finds the zone of a given 3D point and which object owns that zone The engine then determines which zone or zones contain an object instance At render time...

Ngày tải lên: 21/01/2014, 23:20

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