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editing audio loops.

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Tiêu đề Customizing Templates: Editing Audio Loops
Trường học Eyelands Studio
Chuyên ngành Audio Editing
Thể loại Essay
Định dạng
Số trang 10
Dung lượng 801,54 KB

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editing audio loops.

Trang 1

Customizing Templates:

Editing Audio Loops

EYELAND SI UDIO

Trang 2

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The auclio file used for the audio loops in many of the templates are contained in a folder name “Sounds”, You can delete this file and replace it with another auclio fie if you want to use a different auclio loop for the template If you do this, be sure to set the Identifier as shown next

Trang 3

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Linkage Properties

URL:

Identifier: |muse Linkage: 7 Export for ActionScript

I Export for runtime sharing

[F Irreort for runtime sharing

T Export in first frame

IN

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The Identifier in the Linkage

Properties clialog box is pre-set to

"music", Notice also that the Export

in first frame option is unselected

in this example See the

“Troubleshooting Preloaders” tutorial

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> Properties

Trang 4

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Trang 5

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The Sync setting for the aucho file is set for “Stop” so that it wil not play This

insures that the audio fie will load properly, However, we want the auclio to 5

| be controlled but the Music On and Music =

Off buttons and this is accomplished with |None x| _Edk |

Some simple ActionScript

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Trang 6

!“e¡-«œ edia Flash MX - [mechano 0đla]

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One the first frame of the scene

that contains the template (Le, not

the scene for the preloacer) there is

some simple ActionScript that sets

up the audio to be controlled by the

i,

Actions ~ Frame

Music On and Music Off buttons,

The frst line sets up the sound

object The second ine essentialy

tells Flash to use the audio file that

has the Identifier “music” as the

aucho for the sound object If you

set a afferent Identifier name for

your aucho you must change the

name in this line as wel

p} Actions for Frame 1 of Layer Name Actions

mainypage = 1; //

mrysound.start(O0, 999);

£3cormmand (”allowscale”, “£alze");

fscommand("showmenu", "Lalse”);

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Trang 7

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Notice that the specified Identifier name

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Trang 8

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The Music On and Music Off buttons are typically located in a movie dip called “Sound Control", This is a two frame movie dip that has the Music Off button on

the first frame and the Music On button on the second frame

This s a classic toggle set up When you click the Music

Off button the second frame of the Sound Control movie

clip & shown (the frame that contains the Music On button) Cicking on the Music On button returns you to the first frame of the Sound Control movie clip

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> Properties

Trang 9

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~ Actions - Frame

stop();

_root.mysound.start (0, 999);

ActionScript on the first frame of fhe Sound Control movie cip tells

the sound object to start

playing

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Ph > Properties

Trang 10

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~ Actions - Frame

kh " + Timeline le] Actions for Frame 2 of Layer Name actions

stop();

stopAllSounds();

B2>

Si > Properties

10

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