Practice 4-1: Creating Planar and Network Surfaces 4.3 Using Blend, Patch, and Offset Commands 4.3.1 Blend Command.. 4.3.2 Patch Command 4.3.3 Offset Command.[r]
Trang 22019
Trang 3WARRANTY
By purchasing or using this book (the “Work”), you agree that this licensegrants permission to use the contents contained herein, but does not give you theright of ownership to any of the textual content in the book or ownership to any
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MERCURY LEARNING AND INFORMATION (“MLI” or “the Publisher”) andanyone involved in the creation, writing, or production of the companion disc,accompanying algorithms, code, or computer programs (“the software”), and anyaccompanying Web site or software of the Work, cannot and do not warrant theperformance or results that might be obtained by using the contents of the Work.The author, developers, and the Publisher have used their best efforts to insurethe accuracy and functionality of the textual material and/or programs contained
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The author, developers, and the publisher of any accompanying content, andanyone involved in the composition, production, and manufacturing of this workwill not be liable for damages of any kind arising out of the use of (or theinability to use) the algorithms, source code, computer programs, or textualmaterial contained in this publication This includes, but is not limited to, loss ofrevenue or profit, or other incidental, physical, or consequential damages arisingout of the use of this Work
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Companion disc files are available for download from the publisher by writing
Trang 4to info@merclearning.com.
Trang 6This publication, portions of it, or any accompanying software may not be reproduced in any way, stored in a retrieval system of any type, or transmitted by any means, media, electronic display or mechanical display, including, but not limited to, photocopy, recording, Internet postings, or scanning, without prior permission in writing from the publisher.
Trang 7The sole obligation of MERCURY LEARNING AND INFORMATION to the
purchaser is to replace the disc, based on defective materials or faulty
workmanship, but not based on the operation or functionality of the product
Trang 81.7 Creating a New UCS by Manipulating the UCS Icon 1.8 Creating a New UCS Using UCS Command
Trang 92.4 Editing Basic Solid Shapes Using Quick Properties and Properties 2.5 3D Object SNAP
Trang 117.1.3 3D Scale Command
7.2 Mirroring in 3D
7.2.1 XY, YZ, and ZX Options
Trang 128.3 Converting 2D and 3D Objects to Surfaces 8.3.1 Convert to Surface Command
8.3.2 Explode Command
8.4 Conversion Between Objects—Conclusion Practice 8-1: Converting Objects
8.5 Introduction to Sectioning in 3D
8.6 Sectioning Using the Slice Command
Practice 8-2: Slicing Objects
8.7 Sectioning Using the Section Plane Command 8.7.1 Select a Face Method
8.7.9 Generate Section Command
Practice 8-3: Using Section Plane Command 8.8 Sectioning Using the Flatshot Command Practice 8-4: Using the Flatshot Command
Trang 1411.2 Material Browser
11.3 Methods to Assign Material to Objects and Faces 11.3.1 Using Drag-and-Drop
11.3.2 After Selecting an Object, Right-Click Material 11.3.3 Using Attach by Layer Command
Trang 15This book discusses the 3D environment and commands in AutoCAD 2019.Many AutoCAD users do not know the real capabilities of AutoCAD in 3D,
leading them to use other software, such as 3ds MAX® or Maya®, to build their3D models, create lights, load materials, and assign materials, and then createstill rendered images and animation This book aims to clear up this misleadingidea about AutoCAD and to introduce the real power of AutoCAD in 3D
Trang 16Since its inception, AutoCAD has enjoyed a very wide range of user base,making it the most popular CAD software in the world since the 1980s.AutoCAD’s widespread use is due to its logic and simplicity, which makes itvery easy to learn It evolved through the years to become a comprehensivesoftware application that addresses all aspects of engineering drafting anddesigning
This book explores the 3D environment of AutoCAD, teaching the readerhow to create and edit 3D objects and produce impressive images This book isideal for advanced AutoCAD users as well as college students who have alreadycovered the basics of AutoCAD 2019
This book is not a replacement of AutoCAD manuals, but is considered to be
a complementary source that includes hundreds of hands-on practices tostrengthen the knowledge learned and to solidify the techniques discussed
At the end of each chapter, the reader will find “Chapter Review Questions”that are the same type of questions you may see in the Autodesk certificationexam; so the reader is invited to solve them all Correct answers are at the end ofeach chapter
This book contains six projects from different types of engineering Solvingthem will allow the reader to master the knowledge learned These projects arepresented in metric and imperial units
Trang 17The companion disc included with this book contains the following (all of the companion files on the disc are also available for downloading from the publisher by writing to info@merclearning.com):
A link to retrieve the AutoCAD 2019 trial version, which will last for 30days starting from the day of installation This version will help you solveall practices and projects (if you are a college/university student, you candownload a student version of the software from www.autodesk.com)
Practice files which will be your starting point to solve all practices in thebook
A folder named “Practices and Projects,” which you should copy to the harddrive of your computer
Two folders of projects: “Metric” for metric unit projects, and “Imperial”for imperial unit projects
Trang 181 Use 3D template files, which are acad3D.dwt and acadiso3D.dwt These
templates will help you set up the 3D environment needed to start buildingthe desired 3D model
2 Use either the 3D Basic workspace or the 3D Modeling workspace In this
book we always use the 3D Modeling workspace to find the desiredcommands, because it encompasses tabs and panels that contain allAutoCAD 3D commands
The picture below illustrates the two concepts:
Trang 19Negative Y-axis = South and Back
Positive X-axis = East and Right
Negative X-axis = West and Left
Trang 22By clicking each face of the cube, you will see a 2D orthographic view, asmentioned in the preset views By clicking the upper corners of the cube, youwill see an isometric view similar to SW, SE, NE, and NW By clicking thelower corners of the cube, you will see the same views but from below Inaddition to these views, ViewCube will allow you to look at the model from theedges of the cube These are 12 views The total will be 26 views.
Add to these 26 views a compass that will rotate the ViewCube CCW or CW
Trang 23Views are always related to the World Coordinate System (WCS) or to theUser Coordinate System (UCS); hence, make sure you are at the right WCS or
Trang 24Also, at the bottom right of the ViewCube, you will see a small triangle,which contains a menu to help you make some settings; check the followingillustration:
You can do all or any of the following:
Retain the Home view
Trang 25Switch between the Parallel (60/30 isometric) view, Perspective view, orPerspective view with Ortho faces.
Change the Home view to be the current view
Modify ViewCube settings
Display ViewCube help topics
If you select ViewCube Settings, you will see the following dialog box:
Trang 28Once you start the command, the mouse cursor will change to:
This command will allow you to rotate your model around all axes Yourlimit will be the top view and the bottom view; you can’t go beyond them Thiscommand will end by pressing [Esc]
Another way to do the same thing is by holding [Shift]+clicking and holdingthe Mouse wheel
1.3.2 Free Orbit
Check the picture below An arcball will appear, showing four circles at eachquadrant Zoom and pan using your mouse wheel to center your model at thearcball:
Trang 29You will see the following shape: if you are inside the arcball, which issimilar to the Orbit command discussed above
You will see the following shape: if you are outside the arcball, which
Trang 30Another way to access this command is by holding [Shift]+[Ctrl]+Mousewheel
1.3.3 Continuous Orbit
When you issue this command, the mouse cursor will change to:
This command will allow you to create a nonstop movement of the modelorbiting All you have to do is to click and drag Your model will start moving inthe same direction you specified To end this command, press [Esc]
Trang 31Choose the Full Navigation option, and you will see the following:
Trang 321.4.2 Orbit Command
This is a similar command to the Orbit command Move your cursor to thedesired location, select the Orbit option, click, and hold Move the mouse right
Trang 331.4.3 Pan Command
This command will allow you to Pan in 3D Move your cursor to the desiredlocation, select the Pan option, click, and hold Move the mouse right and left,
up and down, to pan your model
1.4.4 Rewind Command
This command will record all your actions that took place using the otherseven commands When you use it, it is as if you are rewinding a movie Startthe Rewind command; you will see a series of screen shots Click and drag yourmouse backward to view all of your actions
1.4.5 Center Command
This command will allow you to specify a new center point for the screen.(You should always hover over an object.) Select the Center option, click andhold; then locate a new center point for the current view When done, release themouse As a result the whole screen will move to capture the new center point
1.4.6 Look Command
Assuming you are located in a place, and you are not moving, your head ismoving up and down, left and right Move the cursor to the desired location,select the Look option, click and hold; then move the mouse right and left, and
up and down
1.4.7 Up/Down Command
This command will allow you to go up above the model or down below themodel Move your cursor to the desired location; then select the Up/Downoption You will see a vertical scale Click and hold and move the mouse up anddown
1.4.8 Walk Command
This command will simulate walking around a place; you will have eight
Trang 34directions to walk through If you combine this command with the Up/Downcommand, you will get the best results Move your cursor to the desired location,select the Walk option, click and hold, and move the mouse in one of the eightdirections.
Trang 35Another way to reach the same is to go to the Home tab, locate the View
panel, then click the upper pop-up list:
Trang 364 In Conceptual visual style, objects will be shaded and smoothed.
5 In Realistic visual style, objects will be shaded and smoothed; if materialsare assigned, it will be shown with texture
6 In Shaded visual style, you will get the same result of Realistic but withouttexture
7 In Shaded with Edges visual style, you will get the same result as Shadedexcept the edges are highlighted
8 In Shades of Gray visual style, the color of all objects will be shades of
Trang 37to create the desired UCS and create objects on it
The relationship between X Y Z axes will remain the same; angles willremain 90 between axes, according to the right-hand-rule
Below is the UCS icon:
Trang 38As you can see, there is a grip at the 0,0,0, and three spheres at the end ofeach axis If you hover over the grip, it will show the following:
Trang 391 Move and Align: This option will allow you to move the UCS origin to anew location and align it with an existing face
2 Move Origin Only: This option will allow you to move the UCS origin to anew location
Trang 40You want to move and align UCS with the inclined face:
Click the UCS icon and hover over the origin grip; select the Move andAlign option:
Trang 41Move the mouse to align with the inclined face Once the UCS is located inthe right position, click once You will get the following result:
Trang 42Now you will be able to draw on this plane Check the following:
Trang 43
This command will create a new UCS based on information supplied by you,and it doesn’t ask for objects to be drawn beforehand This command offers somany ways to create a new UCS, which makes it a very important command forany AutoCAD user who wants to master 3D modeling in AutoCAD We willdiscuss UCS options not according to their alphabetical order, but according to
their importance You can find all UCS options in the Home tab and
Coordinates panel.
1.8.1 3-Point Option
To create any plane in XYZ space, you need three points This fact makes
Trang 44this option the most practical when creating a new UCS As the name of theoption suggests, you will specify three points:
Trang 45These are three options, but they are similar So we put them together Theidea is very simple; you will fix one of the three axes, and then rotate the othertwo to get a new UCS But how will you know whether the angle you have toinput should be positive or negative? We will use the second right-hand-rule,which states, “Point the thumb of your right hand toward the positive portion ofthe fixed axis; the curling of your four fingers will represent the positivedirection.” In the below picture we took Y as an example To issue the Y
command, select the Y button:
1.8.4 Named Option
Trang 46If you use a certain UCS frequently AutoCAD gives you the ability toname/save it This will help you retrieve it whenever you need it After creating
the UCS, go to the View tab, locate the Coordinates panel, select the Named
button:
You will see the following dialog box:
Trang 47Under the Named UCSs tab, you will see a list of the saved UCSs, plus,
Unnamed, World, and Previous Unnamed is your current UCS, which you
created before issuing this command Click it to rename it; then type the newname Then press [Enter] You will see something like the following: