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Wolfgang BeerMobile App Analytics Optimize Your Apps with User Experience Monitoring Boston Farnham Sebastopol Tokyo Beijing Boston Farnham Sebastopol Tokyo Beijing... To know your typic

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Wolfgang Beer

Mobile App Analytics

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Wolfgang Beer

Mobile App Analytics

Optimize Your Apps with User Experience Monitoring

Boston Farnham Sebastopol Tokyo

Beijing Boston Farnham Sebastopol Tokyo

Beijing

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Mobile App Analytics

by Wolfgang Beer

Copyright © 2016 O’Reilly Media All rights reserved.

Printed in the United States of America.

Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472.

O’Reilly books may be purchased for educational, business, or sales promotional use Online editions are also available for most titles (http://safaribooksonline.com) For more information, contact our corporate/institutional sales department:

800-998-9938 or corporate@oreilly.com.

Editor: Brian Anderson

Production Editor: Colleen Cole

Copyeditor: Molly Ives Brower

Interior Designer: David Futato

Cover Designer: Karen Montgomery

Illustrator: Rebecca Demarest September 2016: First Edition

Revision History for the First Edition

2016-09-15: First Release

See http://oreilly.com/catalog/errata.csp?isbn=9781491957097 for release details The O’Reilly logo is a registered trademark of O’Reilly Media, Inc Mobile App Ana‐ lytics, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc While the publisher and the author have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the author disclaim all responsibility for errors or omissions, including without limi‐ tation responsibility for damages resulting from the use of or reliance on this work Use of the information and instructions contained in this work is at your own risk If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsi‐ bility to ensure that your use thereof complies with such licenses and/or rights.

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Table of Contents

Foreword vii

1 Introduction 1

2 Measure App Success 5

Counting Installations 6

Active and New Users 8

Measure User Engagement 8

Business Intelligence 11

3 Real User Experience 15

Crashes 17

Monitor App Performance 19

4 Topology 23

5 Visual Session Tracking 27

6 Instrumentation of a Mobile App 31

Automated Instrumentation 33

Manual Instrumentation 35

Capture App Crashes 36

Build Tool Support 39

7 Conclusion 43

Glossary 45

v

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Mobile apps have evolved from an experimental to an integral part

of the eCommerce business model Increasingly, entire businessesare now being built around mobile application strategies

This rapid adoption of mobile means that operations professionalsmust extend their monitoring strategies to include mobile app per‐formance, availability, and crashes This proves to be a challenge asthe management of mobile apps have different requirements thanweb-based applications The combination of the diversity of devices,the large number of operating system versions, and the lack of con‐trol over the release and update process create new requirementstowards monitoring and operational analytics

Users have little patience for non-performing apps or apps withfunctional issues If an app does not meet user expectations, it isdeleted minutes after the download Having a mobile monitoringand performance strategy in place is essential This book providesclear guidelines on how to achieve this quickly and efficiently

— Alois Reitbauer Chief Technical Strategist and Head of Innovation Lab

at Dynatrace

vii

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CHAPTER 1 Introduction

One of the differences between publishing mobile apps and sellingtraditional products without a network connection is the possibility

to instantly collect usage statistics and context information in realtime about individual customers worldwide Collecting real-timedata about all product users is daily business for marketing and salesexperts, as well as for the engineers who develop and improvemobile apps

Today’s competitive situation within global app marketplaces makes

it hard for app developers to distinguish their app from thousands

of similar mobile apps Providing a reliable and highly responsivemobile app and showing a good level of attention to details helpsyou stay on top of your competitors To know your typical app usersand how they experience your mobile app is the first step towardgood product reviews and a growing user base Mobile-user experi‐ence monitoring helps publishers understand how customers areusing an app and what features they prefer Without this deep visi‐bility, it is impossible to drive innovation and to improve the usabil‐ity of your mobile offering

Often, product innovation arises just by following your customersthrough their business process workflows and by tracking andmeasuring key performance indicators User surveys and A/B testswith a target audience have a long tradition and can answer differenthypotheses about your product and functions within different mar‐ket segments and user groups

1

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1 9 Mobile App KPIs to Know, Lauren Drell, Sept 05 2013, http://mashable.com/ 2013/09/04/mobile-app-metrics

A/B tests are used to measure the difference between two slightlydifferent variants of the same product with the goal of selecting theone that performs best according to a given metric A/B testing isthe typical methodology to decide which variant performs better interms of number of conversions

The result of user studies, on the other hand, directly leads to usabil‐ity improvements, possible products, upselling opportunities, ideas

to improve advertising campaigns

For decades, marketing experts have analyzed and studied targetaudiences for traditional paper mailings, catalogs, or emails Digitalmarketing experts take target audience analysis to the extreme byusing global real-time information to observe changes in globalusage within minutes; for example, monitoring how users’ naviga‐tional behavior changed in real time after an email campaignannounced a new feature within your mobile app

Today, real-time collection and analysis of usage information is notlimited to websites and mobile apps; it has been seamlessly adaptedfor smart TVs, watches, or even personal fitness-tracking devices.Actual usage information helps to better understand how a product

is handled by the customers, which parts of the user interface arehot spots, and which parts are never used at all

Modern analytic frameworks offer a vast amount of different met‐rics and key perfomance indicators (KPIs)1, but the interpretation isstill up to human analysts and involves the definition and testing ofhypotheses The most profound collection of user information isworth nothing without a reasonable formulated hypothesis Thereisn’t a generic one-size-fits-all collection of metrics and KPIs;instead, the selection of a feasible set of metrics depends on thehypotheses to check This report will give a short introduction toimportant categories of metrics and their application To dive intothe details of formulating detailed hypotheses and correctly inter‐preting the results would go beyond its scope

The application domains and questions to answer by collectingusage statistics are manifold, and range from marketing to productmanagement to quality management and testing aspects While

2 | Chapter 1: Introduction

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questions around the marketing aspects will most likely focus on adtargeting, conversion rates, and effectivity, quality management’sinterests are directed toward stability, heterogeneity of target plat‐forms, and maximizing the quality of products by focusing theirtesting budgets into specific parts of the product.

This report gives an overview of the different metrics that are collec‐ted by instrumenting mobile-native apps By introducing differentuse cases and corresponding metrics, readers get a deeper under‐standing of how their customers experience the usability and perfor‐mance of a mobile app The report also introduces the typicalinstrumentation and publishing process of mobile apps and pro‐vides some detail insights about different instrumentationapproaches The goal of this report is to help readers to set up realuser monitoring for their own mobile apps and to drive productimprovements by choosing the right metric for specific questions

This report focuses on general vendor- and

tool-independent techniques for collecting and ana‐

lyzing metrics for your mobile app business All

of the metrics mentioned within the report can

be collected with any mobile monitoring frame‐

work available today In order to present

real-world examples, I’ve used screenshots from

popular tools such as Google Analytics, Ruxit,

Fabric, and Flurry Analytics

Introduction | 3

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CHAPTER 2 Measure App Success

Before you start to collect any data about your mobile apps, it’simportant to understand the different categories of metrics andwhich key questions they help to address Every department withinyour company, such as development, ops, marketing, or sales, focu‐ses on providing answers to different product-related aspects Whilethe development and ops departments might be more interested inthe overall performance and stability of your mobile apps, the mar‐keting and sales people want install, engagement, and stickinessmetrics The spectrum of necessary metrics to measure the overallperformance, to collect crash reports, and to monitor the usage ofyour apps is quite broad

The first part of this chapter focuses on metrics that help to answerquestions such as how many people are using your app and howmany of them were acquired recently The second part of this chap‐ter looks at metrics that can inform you of how much time a userspends with your app It’s important to engage your app users regu‐larly so that users get used to working with your product Targetaudience analysis gives you detailed information about your activeusers Marketing and sales experts use this information to betterunderstand the needs of your target group and to streamline mar‐keting campaigns accordingly

Acquiring new users is the first step within any funnel that ulti‐mately should lead to fulfilling an app’s business objectives Depend‐ing on the business model, these objectives could be retaining users

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as long as possible, selling some features, or getting users engagedwith a service outside the app.

As mobile devices and user logins can be uniquely identified by arunning app, it is possible to count the overall number of users whoare engaged with an application The mapping of smartphones totheir owners is mostly a one-to-one relationship, while there often is

a one-to-many relationship on tablets, which are often used by awhole family

User acquisition metrics focus on counting and classifying new appusers who were attracted by different acquisition channels, such as

an ad campaign or a reference in a blog article

Counting Installations

One of the first and simplest acquisition metrics is the category ofinstallation metrics, which are measured by the app marketplaces.One of the first of these to be introduced in the mobile app businesswas simple installation counts The launch of Apple’s global AppStore in July 2008 completely changed the way third-party applica‐tions were published and distributed on a global scale Installationmetrics were the first numbers delivered by the marketplace itself tothe publishers Installation metrics grew beyond simple downloadcounters as more and more marketplaces started to deliver detailedinformation about the installing customer’s real-world locations andtheir devices

Figure 2-1 shows the daily app installation numbers over threemonths This daily installation metric gives the app publisher apretty good impression of how many users were willing to take thefirst step in the user acquisition process and install the app Notethat dates where new app versions were published are specificallytagged within the chart

Figure 2-1 Google Play marketplace daily app installation metric

6 | Chapter 2: Measure App Success

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Figure 2-2 adds a detailed chart of real-world geographic locationinstallations over the same period of time It also shows the specificdistribution of all installers across countries for June 5, 2015 Thepie chart shows pretty well that for that specific day the UnitedStates leads the install statistics with 12.80%, ahead of Mexico with10.06%.

Figure 2-2 Google Play marketplace daily installs by country

Google quite helpfully shows you the baseline

(All Apps In Business) of all apps installation

distribution within the same app category (Busi‐

ness), and the top installation targets within the

Business app category

Most marketplaces are counting the daily install statistics; they arealso collecting the number of users updating or uninstalling yourapp The ratio of users installing your app to users uninstalling yourapp is a good indicator of how well your user-acquisition processperforms at the moment and how good your app’s visibility on themarket is

A spike in daily uninstalls is often related to a

severe problem with an app’s usability and sta‐

bility This is discussed in detail in Chapter 3

Counting Installations | 7

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Reviewing daily installation statistics is just the starting point to giveyou an impression of the business performance trend of yourmobile application All installation metrics are collected at the serverside within the marketplace In order to collect installation numbers,

it is not necessary for the app publisher to instrument a mobile app:these metrics can be collected automatically without changing theapp, but do not give the app publisher any detailed informationabout how the user is working with the app on his device over time

Active and New Users

So what’s the difference between the installation metrics and theacquisition metrics that are measured at runtime? Well, anyone candownload and install an app, but how many of those downloadedapps are really running per day?

The active user and new user metrics collect these measures at run‐time directly through all running app instances worldwide A typical

metric here is monthly active users (MAU) or daily active users (DAU) Active users are defined as users who at least start your

application once in a given time period An active user is only coun‐ted once, even if that user starts several sessions within the giventime period

The number of daily active users is quite important, as these usersstart your app on a regular basis and have the potential to becomeloyal, revenue-generating customers

Measure User Engagement

User engagement measures how often your users are active within

your mobile app and how much time they spend working with yourapp’s features In order to evaluate the success of individual partswithin your app, it’s important to understand how much time usersare spending in each of your app’s screens—and where they bounceoff the app

The family of metrics that measure users’ engagement within your

app are also called stickiness metrics, as they measure the users’

addiction to your app

8 | Chapter 2: Measure App Success

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User Sessions

One of the first engagement metrics to review is related to user ses‐

sions A user session is defined as one use of your app by an individ‐

ual user that begins when the user starts the app and ends when theapp is suspended to the background While it’s quite easy to definethe session start, it’s up to your tracking tool to define exactly when

a session ends Most app-monitoring frameworks stop a sessionwhen the app is suspended to the background for a specific amount

of time (e.g., 30 seconds in Google Mobile Analytics)

The important aspect to note here is that in order to analyze yourusers’ session engagement, you have to determine exactly how yourselected monitoring framework is defining a session

Mind that the session length and number of ses‐

sions per user very much depend on the type of

app you are monitoring, as different kinds of

app will show different session behavior charac‐

teristics A music streaming app such as Spotify

will be started once in an hour and may stay in

the background for a long time, streaming

music and audio ads to the user A short messag‐

ing app is characterized by many very short ses‐

sions and a high number of user sessions per

day You have to keep in mind that the type of

app is very much influencing the advertising

and revenue-generation process

The number of user sessions per day shows how often users areopening your app, while the median session length measures thelength of sessions over time: half of your measured sessions arelonger than the media session length The median session length isless vulnerable to session-length outliers compared to the averagesession length

Retention and Churn

The retention rate calculates the chances that a user who installs

your app on Day 0 is still around on 0+N days (e.g., after threemonths)

Measure User Engagement | 9

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There are different ways to calculate the retention rate, but the mostcommon are fixed retention for Day 1, Day 7, and Day 30 or rollingretention

It is critical to review an app’s retention rate, as

three-quarters of your acquired active users do

not return after three months

The rolling retention rate is the proportion of users returning to your

app on a day + N, or any day after that, divided by the number ofusers who installed your app on Day 0 Typical values for N are oneday, three days, a week, a month, and three months

So the formula for calculating the retention for Day N is as follows:Day N Retention = Users retained on Day N / Active Users onDay 0

Figure 2-3 shows a chart of the retention rates for Day 1, Day 7, andDay 30 The chart shows that on Friday, June 5, the retention for thefirst day was 12.9%; for a week it was down to 1.0%; and only 0.3%

of zero-day users stayed longer than a month

Figure 2-3 Fixed retention for days 1, 7, and 30 (Image courtesy of Fabric 1 )

10 | Chapter 2: Measure App Success

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Another very popular visualization for rolling retention rates is a

heat map that shows the retention over several weeks A heat map is

a matrix of values in which each value has a specific color encodingthat represents the values impact Speaking of retention rate, eachheat map value shows a percentage of users who opened your appafter a given starting date An example for a retention heat map isshown in Figure 2-4

Figure 2-4 Retention shown as heat map visualization

Other ways of calculating retention rates are:

• Full Retention: Full retention is quite restrictive, as it only meas‐ures users who come back every single day until Day N

• Classic Retention: Classic, or fixed, retention measures all users

who come back exactly on Day N

Churn represents the opposite of retention rate It’s the measure of

users who stop to use your app in a defined period of time Churnrate is expressed as a percentage of the overall count of users whocould have left (which is also the size of the initial cohort)

If your app has 100 users and at the end of the month you realizethat 40 stopped using your app, this means you have a churn rate of40% The basic idea is to keep churn rate low and retention rate

high; in other words, to improve the stickiness of your app You can

also keep the churn rate low by offering value to users—for example,

by building unique product features, and keeping them happy byimplementing high usability standards and low crash rates

Business Intelligence

Business intelligence (BI) is the process of analyzing large amounts of

unstructured business-related data BI tries to provide better statisti‐cal evidence for making business decisions and for defining strategic

Business Intelligence | 11

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goals in general By taking large amounts of unstructured datarelated to a business’s operation, decision-makers try to identify newsales opportunities or find interesting target groups for advertisingproducts and services.

Within BI tools, the historic view of data is as important as the pre‐dictive views that should forecast how selected metrics are expected

to develop in the future Today, business intelligence is highly con‐nected with multidimensional data warehouses and online analyticalprocessing tools (OLAP) The goal of any business tool is to analyzeand visualize actionable information for a company to act on

Cohort analysis is a subcategory within business analytics that focu‐

ses on extracting the average behavior of your typical users Cohortanalysis tries to build groups of customers by analyzing multipledimensions of given data, such as a customer’s location, age, gender,purchase history, search keywords used, number of sessions pertimeframe, language and culture, education, or friends The hypoth‐esis is that the behavior of a group of customers with similar inter‐ests is easier to predict than the behavior of single users

A recent approach to defining prototypical users to stand for a spe‐cific group of people with similar interests is to classify them

according to personas.

Personas

Over the last few years, the classification of audience by using per‐sona profiles instead of the traditional keyword-driven approachrepresented a significant change in digital marketing The basic ideabehind it is to create representative focus groups within your audi‐ence by mapping specific metric characteristics, such as purchasehistory, geographic locations, countries, age and gender informa‐tion, and interests The creation and classification of your visitorsinto digital personas will give you a deeper understanding about thedemands and interests of your audience

An example of a persona-related evaluation of app visitors for a spe‐cific kids’ painting app is shown in Figure 2-5 Despite a quite lownumber of overall active users, the persona classification alreadyshows two major types of users: moms who are downloading thepainting app for their kids, and users who are interested in parent‐ing and education In this example, the classification according tothe personas scheme is working perfectly well

12 | Chapter 2: Measure App Success

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Figure 2-5 Persona-based classification of a kids coloring app (Image courtesy of Flurry 2 )

Lifetime Value (LTV)

The lifetime value (LTV) is the driving metric for evaluating how

much your users are worth in terms of financial revenue, loyalty,and evangelism (users who are actively sharing and recommendingyour app) while they are engaged with your app It therefore oftenrepresents the exact financial value of your individual customers,and it is a perfect starting point to analyze which cohort of users isthe most valuable type of customer The identification of these “val‐uable” types of customers is the primary way to optimize your mar‐

Business Intelligence | 13

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keting campaigns and to spend your marketing budget exactly onthe type of users that generate the most LTV An example of a valua‐ble customer who downloaded a sports and workout app could beone who is older than 25, has a high income, makes regular high-priced purchases, and actively shares sporting experiences in socialnetworks.

Today most mobile and web analytics frameworks are able to trackthe individual revenue your customers generate by collecting alltypes of engagements, such as purchases across multiple apps, valua‐ble referrals, or number of advertisements that were clicked on.The lifetime value metric often is split into average LTV per month

or per customer in order to get some trends or to review the overallfinancial revenue generated by a marketing campaign

14 | Chapter 2: Measure App Success

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CHAPTER 3 Real User Experience

This chapter focuses on metrics that help you to understand the usa‐bility and stability of your app Measuring the performance andresponse time of your mobile app helps to pinpoint slowly reactinguser actions Collecting and reviewing fatal program crashes is one

of the fundamental activities for improving upcoming app versions.Reducing the overall number of app crashes also means decreasingthe churn rate of your customers and improving the reliability ofyour native mobile apps

One of the most important requirements for mobile apps is to guar‐antee a high degree of usability by fulfilling essential functionalityfor your users Your mobile app has to offer enough stickiness sothat the users continue to use it over a longer period of time Eachuser evaluates many different apps in a very short time, but mayonly keep a few

That said, it is obvious that your app’s usability and reliability play amajor role, not only for increasing its Lifetime Value (LTV), but alsofor acquiring new users, as negative user reviews within the globalmarketplaces have an immediate effect

Most of the mobile analytics solutions are able to visualize the nega‐tive effect of increased app crashes on user acquisition numbers

Figure 3-1 shows that for that specific app there was a slightdecrease of crash-free users around July 8th, which could be the rea‐son for a slight decrease of daily new user acquisitions two dayslater, around July 10th You can easily test this hypothesis by check‐ing which user reviews were published between July 8th and 10th

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Analytics tools have shown us that there is a strong correlationbetween negative reviews, published by crashed and frustrated users,and the number of newly acquired users

Figure 3-1 Correlation of crash-free users and acquisition of new users (Image courtesy of Fabric 1 )

User reviews and comments are merciless and

have an immediate negative impact on your

acquisition and stickiness metrics So the overall

effort should always be to avoid launching

buggy apps to improve your app’s performance,

and to quickly fix new bugs that arise

16 | Chapter 3: Real User Experience

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Although app crashes are an important factor in a mobile app’s usa‐bility, there are additional aspects to consider for a positive real-userexperience A mobile app’s responsiveness and user-action perfor‐mance plays an important role in a user’s experience; another aspect

is how well the navigation and the user-action flow is structured.Users should be able to easily and intuitively navigate between dif‐ferent functions

Crashes

Usability and reliability within mobile app development mostlydepend on effective crash reporting and analytics Every serious apppublisher largely depends on a good crash-reporting framework thatcollects all crashes directly on the different user devices, symboli‐cates the crash stack traces, and aggregates similar crash types in realtime Your development team depends on these crash reports to findout which cohorts of devices are impacted by a crash type and how

to fix the issue within the next release version of your app Theseverity of a crash type is often measured by the number of uniqueusers affected by a crash and the absolute number of crashes thatappeared within a specified period of time Especially after therelease of a new app version, your dev team will monitor the crashmetrics with great interest to see if the new release introduced somenew fatal bugs, or on the more positive side, fix a lot of already-known issues in older versions

Figure 3-2 shows the collected list of crashes that were recordedwithin the lifetime of a specific app The list shows seven majorcrash types and where within the code they occurred This nearlyempty crash list shows a one-to-one relationship between crashesthat appeared and the number of unique users who were affected by

a crash type, which is not a typical situation in real-world scenarioswhere the number of crashes is significantly higher than the number

of impacted unique users The reason for a higher crash count lies inthe fact that typically a user tries and crashes several times until shestops testing out the app or this specific failing functionality

Once your product manager or team lead has reviewed the crash listand derived a priority list for fixing major issues within the next appversion, it is necessary to receive additional crash details in order tofind and fix the root cause of a problem within the code Figure 3-3

Crashes | 17

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Figure 3-3 Detailed crash type information along with the stack trace

18 | Chapter 3: Real User Experience

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Monitor App Performance

Slow application response is annoying for users Mobile app designrelies heavily on asynchronous tasks that should not directly blockthe interaction between users and an app Good and efficient appdesign means reducing users’ waiting times to a bare minimum—orwhere waiting is inevitable, distracting the user while necessarypieces of information are loaded in the background In a reactivemobile app, user actions should return a visual result with a mini‐mum of waiting time; web-request actions that fetch data should befast; and the amount of data pulled over the network should be assmall as possible

It is generally considered that the network infra‐

structure, especially in emerging markets such

as India or China, develops at a much slower

pace than mobile hardware This means that

web-request performance and payload size play

a major role in the architecture of highly reac‐

tive mobile apps

In most cases, detailed monitoring of an existing mobile app alreadyshows where performance bottlenecks are hidden and which useractions should be reconsidered to speed up reaction times for users.Mobile apps as well as Web applications rely on third-party networkresources such as social logins, social sharing, images or messages,real-time notifications, and many more During the design andoperation of your mobile apps, keep in mind that your own first-party services and resources can slow down your app as much as theloading times of your third-party network resources can

Providing your first-party network resources as

well as third-party resources in an error-free and

fast way is the first step toward highly respon‐

sive mobile apps

In order to get an overview of how your mobile app performs whileloading network resources, you must monitor every outgoing net‐work request, its error rate, as well as its payload sizes and resultingresponse times

Monitor App Performance | 19

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