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Lecture 11,12 representation and description

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Introduction „ After an image has been segmented into regions by methods such as those discussed in previous lectures, segmented pixels usually is represented àn described in a form suia

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Digital Image Processing

Lecture 11,12 – Representation and

Description

Lecturer: Ha Dai DuongFaculty of Information Technology

I Introduction

„ After an image has been segmented into regions by

methods such as those discussed in previous lectures,

segmented pixels usually is represented àn described in

a form suiable for further computer processing

„ A segmented region can be represented by: external

(boundary) pixels or internal pixels

‰ When shape is important, a boundary representation is used

‰ When colour or texture is important, an internal representation is

used

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Digital Image Processing 3

I Introduction

„ The description of a region is based on its representation,

for example a boundary can be described by its length

„ The features selected as descriptors are usually required

to be as insensitive as possible to variations in:

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Digital Image Processing 5

II.1 Chain code

„ Chain codes are used to represent a boundary by a connected

sequence of straight-line segments of specified length and direction.

„ Typically, this presentation is based on 4- or 8-connectivity of the

segments, the direction of each segment is coded by using a

numbering scheme such as the ones shown in Fig 11.1

II.1 Chain code

„ Generation of chain code: follow the boundary in

an clockwise direction and assign a direction to

the segment between successive pixels

„ Difficulties:

‰ Code generally very long

‰ Noise changes the code

„ Solution: Resample the boundary using a larger

grid spacing

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Digital Image Processing 7

II.1 Chain code

„ Example

II.1 Chain code

„ Chain code depends on starting point

„ Normalization: consider the code to be circular

and choose the starting point in such a way that

the sequence represents the smallest integer

„ Example:

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Digital Image Processing 9

II.1 Chain code

„ Rotation invariance: consider the first difference

in the code: This code is obtained by counting the

number of direction changes (go counter

-clockwise)

‰ Example:

4-directional code: 1 0 1 0 3 3 2 2

first difference: 3 3 1 3 3 0 3 0

„ Scale invariance: chance grid size

„ Note: when objects differ in scale and orientation

(rotation), they will be sampled differently

1 0 1 0 3 3 2 2

II.2 Polygonal Approximations

„ A digital boundary can be approximated by a pologon

For closed curve, the approximation is exact when the number of

segments in polygon is equal to the number of points in the boundary

so that each pair of adjacent points defines a segment in the polygon.

„ In practice, the goal of polygonal approximation is to

capture the “essence” of boundary shape with the fewest

possible polygonal segments

„ Several polygonal approximation techniques of modest

complexity and processing requirements are well suited

for image processing applications

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Digital Image Processing 11

II.2 Polygonal Approximations

„ Minimum perimeter polygons

‰ Imagine the boundary as a “rubber band” and let it shrink

‰ The maximum error per grid cell is √2d, where d is the dimension

of a grid cell

II.2 Polygonal Approximations

„ Merging techniques

1 Consider an arbitrary point on the boundary

2 Consider the next point and fit a line through these two points:

E = 0 (least squares error is zero)

3 Now consider the next point as well, and fit a line through all

three these points using a least squares approximation

Calculate E

4 Repeat until E > T

5 Store a and b of y = ax + b, and set E = 0

6 Find the following line and repeat until all the edge pixels were

considered

7 Calculate the vertices of the polygon, that is where the lines

intersect

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Digital Image Processing 13

II.2 Polygonal Approximations

‰ Obtain a point on the upper segment, that is c and a

point on the lower segment, that is d, such that the

perpendicular distance from these points to ab is as

large as possible

‰ Now obtain a polygon by joining c and d with a and b

‰ Repeat until the perpendicular distance is less than

some predefined fraction of ab

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Digital Image Processing 15

II.2 Polygonal Approximations

„ Splitting techniques - example

II.3 Signatures

„ A signature is a 1-D representation of boundary It might be

generated by various ways

„ Simplest approach: plot r(θ)

‰ r: distance from centroid of boundary to boundary point

‰ θ: angle with the positive x-axis

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Digital Image Processing 17

II.3 Signatures

„ Translation invariant, but not rotation or scale invariant

„ Normalization for rotation:

‰ (1) Choose the starting point as the furthest point from the

centroid OR

‰ (2) Choose the starting point as the point on the major axis that

is the furthest from the centroid

„ Normalization for scale:

‰ Note: ↑ scale => ↑ amplitude of signature

‰ (1) Scale signature between 0 and 1

Problem: sensitive to noise

‰ (2) Divide each sample by its variance - assuming it is not zero

II.3 Signatures

„ Alternative approach: plot Φ(θ)

‰ Φ: angle between the line tangent to the boundary and a

reference line

‰ θ: angle with the positive x-axis

‰ Φ(θ) carry information about basic shape characteristics

‰ Alternative approach: use the so-called slope density function

as a signature, that is a histogram of the tangent-angle values

‰ Respond strongly to sections of the boundary with constant

tangent angles (straight or nearly straight segments)

‰ Deep valleys in sections producing rapidly varying angles

(corners or other sharp inflections)

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Digital Image Processing 19

II.4 Boundary segments

„ Boundary segments are usually easier to

describe than the boundary as a whole

„ We need a robust decomposition: convex hull

„ A convex set (region) is a set (region) in which

any two elements (points) A and B in the set

(region) can be joined by a line AB, so that each

point on AB is part of the set (region)

„ The convex hull H of an arbitrary set (region) S

is the smallest convex set (region) containing S

II.4 Boundary segments

„ Convex deficiency: D = H − S

„ The region boundary is partitioned by following the

contour of S and marking the points at which a

transition is made into or out of a component of the

convex deficiency

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Digital Image Processing 21

II.5 Skeletons

„ An important approach to representing the

structural shape of a plane region is to reduce it

to a graph

„ This reduction may be ascomplished by

obtaining the skeleton of the region via a

thinning algorithm

„ The skeleton of a region may be defined via the

medial axis transformation proposed by Blum in

1967

II.5 Skeletons

„ Brute force method: Medial axis transformation (MAT - 1967)

‰ Consider a region R with boundary B

‰ For each point p in R find its closest neighbour in B

„ If p has more than one closest neighbour, then p is part of the medial axis

„ Example

„ Problem: we have to calculate the distance between every internal point

and every point on the edge of the boundary!

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Digital Image Processing 23

II.5 Skeletons

„ Thinning algorithm:

‰ Edge points are deleted in an iterative way so that

1 end points are not removed,

2 connectivity is not broken, and

3 no excessive erosion is caused to the region

„ This algorithm thins a binary region, where an

edge point = 1 and a background point = 0

„ Contour point: Edge point (= 1) with at least one

neighbour with a value of 0

‰ N(p1) ≡ number of non-zero neighbours of p1

‰ T(p1) ≡ number of 0 − 1 transitions in the sequence

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Digital Image Processing 25

II.5 Skeletons

‰ Example

- N(p1) ≡ number of non-zero neighbours of p1

- T(p1) ≡ number of 0 − 1 transitions in the sequence

{p2, p3, p4, p5, p6, p7, p8, p9, p2}

II.5 Skeletons

„ Now delete all the flagged contour points and consider

the remaining contour points

„ Step 2: A contour point is flagged for deletion if

a) 2 < N(p1) < 6

b) T(p1) = 1

c) p2 · p4 · p8 = 0

d) p2 · p6 · p8 = 0

„ Delete all the flagged contour points

„ Repeat steps 1 and step 2 until no contour point is

deleted during an iteration

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Digital Image Processing 27

II.5 Skeletons

„ Reasons for each of these conditions

II.5 Skeletons

„ Example

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III.1 Simple boundary descriptors

„ Diameter: Diameter of B is defined as

Where D is a distance measure

„ Eccentricity: the ratio of the major to the minor axis.

III.2 Shape Numbers

„ Shape number: Difference of chain code that

represents smallest integer

„ Order n of shape number: number of digits in its

representation

„ Suppose that we use a 4-directional chain code,

then

‰ Closed boundary => n even

‰ n limits the number of possible shapes

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Digital Image Processing 31

III.2 Shape Numbers

„ Example

III.2 Shape Numbers

„ Note: the shape number is rotation invariant, but the

coded boundary depends on the orientation of the grid!

„ One way to normalize the grid orientation is by aliging

the chain code grid with the sides of the basic ractangle

defined in the previous section

„ Example: Suppose that n=18 is specified for the

boundary shown in Fig 11.12(a)

1 Find the basic rectangle - Fig 11.12(b)

2 Subdivision of the basic rectangle with grid 3x6 - Fig 11.12(c)

3 Chain code directions are aligned with the resulting grid, find

the shape number Fig 11.12 (d)

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Digital Image Processing 33

III.2 Shape Numbers

„ Example

III.3 Fourier Discriptors

„ Suppose that a boundary is represented by K coordinate pairs in the

xy-plane, (x0, y0), (x1, y1), (x2, y2), , (xK−1, yK−1)

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Digital Image Processing 35

III.3 Fourier Discriptors

„ When we traverse this boundary in an

anti-clockwise direction the boundary can be

represented as the sequence of coordinates sk

= [xk, yk ] for k = 0, 1, 2, , K − 1

„ Each coordinate pair can be treated as a

complex number so that sk = xk + i*yk => 2-D

problem → 1-D problem

III.3 Fourier Discriptors

S (n=0…K-1) are called Fourier descritorsof the boundary

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Digital Image Processing 37

III.3 Fourier Discriptors

„ Note that the same number of points exist in the approximate

boundary ˜sk Also note that the smaller P becomes, the more detail

in the boundary is lost

III.3 Fourier Discriptors

„ Some basic properties of Fourier descriptors

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Digital Image Processing 39

III.4 Statistical moments

„ Statistical moments can be used to describe the

shape of a boundary segment

„ A boundary segment can be represented by a 1-D

discrete function g(r)

III.4 Statistical moments

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Digital Image Processing 41

IV.1 Simple Regional Descriptors

„ Area: Number of pixels in region

„ Perimeter: Length of boundary

„ Compactness: Perimeter2/Area

„ Mean and median gray levels

„ Min and max gray level values

„ Number of pixels with values above or below

mean

IV.2 Topological Descriptors

„ Topological properties are useful for global

descriptions of regions in image plane.

„ Topology is the study of properties of a fingure

that are unaffected by any deformation.

„ That properties may be:

‰ Number of holes

‰ Number of connected conponents

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Digital Image Processing 43

IV.2 Topological Descriptors

C: The number of connected components

H: The number of holes

‰ Euler number is also topological property.

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IV.2 Topological Descriptors

„ Example

IV.3 Texture

„ An important approach to region description is

to quantify its texture content.

„ Although no formal definition of texture exist,

intuitively this description provides measures of

properties such as

‰ Smoothness

‰ Coarseness and

‰ Regularity

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Digital Image Processing 47

‰ Let z be a random variable denoting gray levels and let p(zi),

i=0,1, , L-1, be the corresponding histogram, the nth moment

of z about mean is

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IV.3 Texture

‰ Mean: Average gray level of each region, not really texture.

‰ Standard deviation: First texture has significantly less

variability in gray level than the other two textures The same

comment hold for R

‰ Third moment: generally is useful for determining the degree

of symmetry of histogram: negative - left, positive – right

‰ Uniformity: First subimage is smoother (more uniform than the

rest).

‰ Entropy: same idea with standard deviation

V Use Principal Components

„ Applicable for boundaries and regions

„ Can also describle sets of images that were registered

diffirently, for example the three images of a color RGB

image…

„ Treat three images as unit by expressing each group of

corresponding pixels as a vector

when we have n registered images

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Digital Image Processing 53

V Use Principal Components

„ For K vector samples from a random population,

the mean vector can be approximated as

„ The covariance matri Cx can be approximated

as follows:

V Use Principal Components

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V Use Principal Components

„ Example

V Use Principal Components

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V Use Principal Components

V Use Principal Components

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V Use Principal Components

V Use Principal Components

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V Use Principal Components

V Use Principal Components

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V Use Principal Components

Instead of storing all six

images, we only store two

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Digital Image Processing 65

VI Relational Descriptors

VI Relational Descriptors

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