In this chapter, you’ll expand your math skills by making substitutions to work out a key equation of motion for a curved displacement-time graph of a falling object.. 305 You can work
Trang 2Download at WoweBook.Com
Trang 3Advance Praise for Head First Physics
“If you want to learn some physics, but you think it’s too difficult, buy this book! It will probably help,
and if it doesn’t, you can always use it as a doorstop or hamster bedding or something I wish I had a
copy of this book when I was teaching physics.”
— John Allister, physics teacher
“Head First Physics has achieved the impossible - a serious textbook that makes physics fun Students all
over will be thinking like a physicist!”
— Georgia Gale Grant, freelance science writer, communicator and broadcaster
“Great graphics, clear explanations and some crazy real world problems to solve! This text is full of
strategies and tips to attack problems It encourages a team approach that’s so essential in today’s work
world.”
— Diane Jaquith, high school physics, chemistry and physical science teacher
“This is an outstandingly good teacher masquerading as a physics book! You never feel phased if you
don’t quite understand something the first time because you know it will be explained again in a different
way and then repeated and reinforced ”
— Marion Lang, teacher
“This book takes you by the hand and guides you through the world of physics.”
— Catriona Lang, teacher
“Head First Physics really rocks - I never thought it was possible to enjoy learning physics so much! This
book is about understanding and not about rote learning, so you can get to grips with the physics and
remember it much better as a result.”
— Alice Pitt-Pitts
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Trang 4Praise for other Head First academic titles
“Head First Statistics is by far the most entertaining, attention-catching study guide on the market By presenting the material in an engaging manner, it provides students with a comfortable way to learn an otherwise cumbersome subject The explanation of the topics is presented in a manner comprehensible
to students of all levels.”
— Ariana Anderson, Teaching Fellow/PhD candidate in Statistics, UCLA
“Head First is an intuitive way to understand statistics using simple, real-life examples that make learning fun and natural.”
— Michael Prerau, computational neuroscientist and statistics instructor, Boston University
“Thought Head First was just for computer nerds? Try the brain-friendly way with statistics and you’ll change your mind It really works.”
Trang 5Praise for the Head First Approach
“There are books you buy, books you keep, books you keep on your desk, and thanks to O’Reilly and the
Head First crew, there is the ultimate category, Head First books They’re the ones that are dog-eared,
mangled, and carried everywhere Head First SQL is at the top of my stack Heck, even the PDF I have
for review is tattered and torn.”
— Bill Sawyer, ATG Curriculum Manager, Oracle
“Elegant design is at the core of every chapter here, each concept conveyed with equal doses of
pragmatism and wit.”
— Ken Goldstein, Executive Vice President, Disney Online
“I feel like a thousand pounds of books have just been lifted off of my head.”
—Ward Cunningham, inventor of the Wiki and founder of the Hillside Group
“This book’s admirable clarity, humor and substantial doses of clever make it the sort of book that helps
even non-programmers think well about problem-solving.”
— Cory Doctorow, co-editor of Boing Boing
Author, Down and Out in the Magic Kingdom
and Someone Comes to Town, Someone Leaves Town
“It’s fast, irreverent, fun, and engaging Be careful—you might actually learn something!”
—Ken Arnold, former Senior Engineer at Sun Microsystems
Co-author (with James Gosling, creator of Java), The Java Programming
Language
“I received the book yesterday and started to read it and I couldn’t stop This is definitely très ‘cool.’ It is
fun, but they cover a lot of ground and they are right to the point I’m really impressed.”
— Erich Gamma, IBM Distinguished Engineer, and co-author of Design
Patterns
“One of the funniest and smartest books on software design I’ve ever read.”
— Aaron LaBerge, VP Technology, ESPN.com
“I ♥ Head First HTML with CSS & XHTML—it teaches you everything you need to learn in a ‘fun
coated’ format.”
— Sally Applin, UI Designer and Artist
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Trang 6Other related books from O’Reilly
Statistics HacksTM
Statistics in a Nutshell
Mind HacksTM
Mind Performance HacksTM
Your Brain: The Missing Manual
Other books in O’Reilly’s Head First series
Head First JavaTM
Head First Object-Oriented Analysis and Design (OOA&D)Head First HTML with CSS and XHTML
Head First Design Patterns
Head First Servlets and JSP
Head First EJB
Head First PMP
Head First SQL
Head First Software Development
Head First JavaScript
Head First Ajax
Head First Statistics
Head First PHP & MySQL (2008)
Head First Algebra (2008)
Head First Rails (2008)
Head First Web Design (2008)
Download at WoweBook.Com
Trang 7Beijing • Cambridge • Kln • Sebastopol • Taipei • Tokyo
Heather Lang, Ph.D.
A learner’s companion to mechanics and practical physics
Wouldn’t it be dreamy if
there was a physics book that
was more fun than going to the
dentist, and more revealing than
an IRS form? It’s probably just a
fantasy
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Trang 8Head First Physics
by Heather Lang, Ph.D.
Copyright © 2009 O’Reilly Media, Inc All rights reserved.
Printed in the United States of America.
Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472.
O’Reilly Media books may be purchased for educational, business, or sales promotional use Online editions are
also available for most titles (safari.oreilly.com) For more information, contact our corporate/institutional sales department: (800) 998-9938 or corporate@oreilly.com.
Series Creators: Kathy Sierra, Bert Bates
Cover Designers: Louise Barr, Steve Fehler
Production Editor: Brittany Smith
Printing History:
September 2008: First Edition.
The O’Reilly logo is a registered trademark of O’Reilly Media, Inc The Head First series designations,
Head First Physics, and related trade dress are trademarks of O’Reilly Media, Inc.
Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trademark claim, the designations have been printed in caps or initial caps.
While every precaution has been taken in the preparation of this book, the publisher and the authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.
No pizza delivery guys were harmed in the making of this book
ISBN: 978-0-596-10237-1
[M]
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Trang 9This book is dedicated to anyone who made me laugh while writing it!
Download at WoweBook.Com
Trang 10the author
Author of Head First Physics
Heather studied physics in Manchester,
gaining a first class honours degree She likes explaining how stuff works and persuading people to send her chocolate in the post Her first foray into science communication was via the BaBar Particle Physics Teaching Package She followed this up with a Ph.D in the grey area between physics and biochemistry, but got fed up of sharing a fridge with petri dishes and moved on from the lab into education and Head First Physics
When not explaining how stuff works, Heather likes to play extreme sports such as chess and cricket, play with sliders on a sound desk, or play the fool while running school chess clubs (in the name of teaching of course)
Heather Lang
Download at WoweBook.Com
Trang 11table of contents
ix
Table of Contents (Summary)
Table of Contents (the real thing)
Your brain on Physics Here you are trying to learn something, while here your brain is doing you a favor by making sure the learning doesn’t stick Your
brain’s thinking, “Better leave room for more important things, like which wild
animals to avoid and whether naked snowboarding is a bad idea.” So how do you
trick your brain into thinking that your life depends on knowing physics?
Intro
1 Think Like a Physicist: In the beginning 1
2 Making It All Mean Something: Units and Measurements 17
3 Scientific Notation, Area, and Volume: All Numbers Great and Small 55
4 Equations and Graphs: Learning the Lingo 95
6 Displacement, Velocity, and Acceleration: What’s Going On? 203
7 Equations of Motion (Part 1): Playing with Equations 237
8 Equations of Motion (Part 2): Up, Up, and Back Down 283
9 Triangles, Trig and Trajectories: Going Two-Dimensional 335
10 Momentum Conservation: What Newton Did 391
11 Weight and The Normal Force: Forces for Courses 437
12 Using Forces, Momentum, Friction and Impulse: Getting On With It 471
14 Energy Conservation: Making Your Life Easier 559
15 Tension, Pulleys and Problem Solving: Changing Direction 603
17 Circular Motion (Part 2): Staying on Track 663
18 Gravitation and Orbits: Getting Away From It All 715
19 Oscillations (Part 1): Round and Round 761
20 Oscillations (Part 2): Springs ‘n’ Swings 797
21 Think Like a Physicist: It’s the Final Chapter 839
i Appendix i: Top Six Things We Didn’t Cover 863
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Trang 12table of contents
x
You can get a feel for what’s happening by being a part of it 4 Use your intuition to look for ‘special points’ 6 The center of the earth is a special point 8 Ask yourself “What am I ALREADY doing as
Where you’re at - and what happens next? 11
In the beginning
think like a physicist
1 Physics is about the world around you and how everything
in it works As you go about your daily life, you’re doing physics all the time! But the thought of actually learning physics may sometimes feel like falling
into a bottomless pit with no escape! Don’t worry this chapter introduces how
to think like a physicist You’ll learn to step into problems and to use your intuition to spot patterns and ‘special points’ that make things much easier
By being part of the problem, you’re one step closer to getting to the solution
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Trang 13table of contents
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2
It’s the best music player ever, and you’re part of the team! 18
So you get on with measuring the myPod case 19 When the myPod case comes back from the factory, it’s way too big 20 There aren’t any UNITS on the blueprint 22 You’ll use SI units in this book (and in your class) 25 You use conversion factors to change units 29 You can write a conversion factor as a fraction 30 Now you can use the conversion factor to update the blueprint 33 What to do with numbers that have waaaay too many
How many digits of your measurements look significant? 37 Generally, you should round your answers to three significant digits 39 You ALREADY intuitively rounded your original
you need the right number of significant digits 51
Units and measurements
making it all MEAN something
How long is a piece of string? Physics is based on making
measurements that tell you about size In this chapter, you’ll learn how to use
units and rounding to avoid making mistakes - and also why errors are OK
By the time you’re through, you’ll know when something is significant and
have an opinion on whether size really is everything.
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So how long before things go really bad? 57 Power notation helps you multiply by
Your calculator displays big numbers using scientific notation 63 Scientific notation uses powers of 10 to write down long numbers 64 Scientific notation helps you with small numbers as well 68 You’ll often need to work with area or volume 72 Look up facts in a book (or table of information) 73 Prefixes help with numbers outside your comfort zone 74 Scientific notation helps you to do calculations with
200,000,000 meters cubed bugs after only 16 hours is
Be careful converting units of area or volume 84
So the bugs won’t take over unless the guys sleep in! 86 The “Converting units of area or volume” Question 87
All numbers great and small
scientific notation, area, and volume
The Bumper Book of Bugs
In the real world, you have to deal with all kinds of numbers, not just the ones that are easier to work with. In this chapter, you’ll
be taking control of unwieldy numbers using scientific notation and discovering why rounding a large number doesn’t mean having to write a zillion zeros at the end You’ll also use your new superpowers to deal with units of area and volume - which is where scientific notation will save you lots of grief (and time) in the future!
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You need to work out how to give the customer their delivery time 97
If you write the delivery time as an equation,
Use variables to keep your equation general 99 You need to work out Alex’s cycling time 101 When you design an experiment, think about what might go wrong! 105 Conduct an experiment to find out Alex’s speed 108 Write down your results in a table 109 Use the table of distances and times to work out Alex’s speed 111 Random errors mean that results will be spread out 113
A graph is the best way of taking an average of ALL your results 114 Use a graph to show Alex’s time for ANY distance 117 The line on the graph is your best estimate for
how long Alex takes to cycle ANY distance 118 You can see Alex’s speed from the steepness
Alex’s speed is the slope of the distance-time graph 122 Now work out Alex’s average speed from your graph 123 You need an equation for Alex’s time to give to the web guys 125 Rearrange the equation to say " time = something" 126 Use your equation to work out the time it takes
So just convert the units, and you’re all set right? 131 Include the cooking time in your equation 133
A graph lets you see the difference the stop lights made 137 The stop lights change Alex’s average speed 139 The “Did you do what they asked you” Question 146
Learning the lingo
equations and graphs
Communication is vital. You’re already off to a good start
in your journey to truly think like a physicist, but now you need to
communicate your thoughts In this chapter, you’re going to take your
first steps in two universal languages - graphs and equations - pictures
you can use to speak a thousand words about experiments you do and
the physics concepts you’re learning Seeing is believing.
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dealing with directions
Displacement is different from distance 155 Distance is a scalar; displacement is a vector 157 You can represent vectors using arrows 157
The “Wheat from the chaff ” Question 166
If you can’t deal with something big, break it down
Velocity is the ‘vector version’ of speed 174
You need to allow for the stream’s velocity too! 176
If you can find the stream’s velocity, you can figure
It takes the boat time to accelerate from a standing start 180
Vector, Angle, Velocity, Acceleration = WINNER!!! 187 I’m ready - what’s first?
Time, speed, and distance are all well and good, but you really need DIRECTION too if you want to get on in life.
You now have multiple physics superpowers: You’ve mastered graphs and equations, and
you can estimate how big your answer will be But size isn’t everything In this chapter, you’ll be learning about vectors, which give direction to your answers and help you to find easier shortcuts through complicated-looking problems.
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Trang 17table of contents
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You want an instantaneous velocity, not an average velocity 213 You already know how to calculate the slope of a straight line 218
A point on a curved line has the same slope as its tangent 218 The slope of something’s velocity-time graph
Success! You worked out the velocity after 2.0 s -
Now onto solve for the displacement! 234
What’s going on?
Displacement, Velocity, and Acceleration
It’s hard to keep track of more than one thing at a time When something falls, its displacement, velocity, and acceleration are all important at the same time So how can you pay attention to all three without missing anything? In this chapter, you’ll increase your experiment, graph, and slope superpowers in preparation for bringing everything together with an equation or two.
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Graphs and equations both represent the real world 240 You’re interested in the start and end points 241 You have an equation for the velocity -
See the average velocity on your velocity-time graph 249 Test your equations by imagining them with different numbers 251
You know how high the crane should be! 254 But now the Dingo needs something more general 255
Get rid of the variables you don’t want by making substitutions 259
You derived a useful equation for the cage’s displacement! 264
Check your equation by trying out some extreme values 268
The “Units” or “Dimensional analysis” Question 276
Playing With Equations
Equations of motion (part 1)
It’s time to take things to another level.
So far, you’ve done experiments, drawn graphs of their results, and worked out equations from them But there’s only so far you can go since sometimes your graph isn’t a straight
line In this chapter, you’ll expand your math skills by making substitutions to work out
a key equation of motion for a curved displacement-time graph of a falling object And you’ll also learn that checking your GUT reaction to an answer can be a good thing.
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Trang 19You can use one graph to work out the shapes of the others 293
Is a graph of your equation the same shape
Fortunately, ACME has a rocket-powered hovercraft! 305
You can work out a new equation by making a substitution for t 308 Multiply out the parentheses in your equation 311 You have two sets of parentheses multiplied together 312 You need to simplify your equation by grouping the terms 315 You can use your new equation to work out the stopping distance 317 There are THREE key equations you can use
You need to work out the launch velocity that gets
You need to find another way of doing this problem 326 The start of a beautiful friendship 330 The “Sketch a graph” or “Match a graph” Question 331 The “Symmetry” and “Special points” Questions 332
Up, up, and back down
equations of motion (part 2)
What goes up must come down. You already know how to
deal with things that are falling down, which is great But what about the other half of the bargain - when something’s launched up into the air? In this chapter, you’ll add a third key equation of motion to your armory which will enable you to deal with (just about) anything! You’ll also learn how looking for a little symmetry can turn impossible tasks into manageable ones.
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Trang 20table of contents
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Pythagoras’ Theorem lets you figure out the sides quickly 343 Sketch + shape + equation = Problem solved! 345 Camelot we have ANOTHER problem! 348 Relate your angle to an angle inside the triangle 351 Classify similar triangles by the ratios of their side lengths 354 Sine, cosine and tangent connect the sides and
How to remember which ratio is which? 357
The horizontal component of a projectile’s velocity is constant 372 The same method solves both problems 375
Going two-dimensional
triangles, trig and trajectories
Ladder
WallEnd of ladder
is nowhere near top of wall
Bottom of
ladder is at
edge of moat
Moat filled with water
15.0 m 15.0 m 15.0 m
So you can deal with one dimension But what about real life?
Real things don’t just go up or down - they go sideways too! But never fear - you’re
about to gain a whole new bunch of trigonometry superpowers that’ll see you spotting right‑angled triangles wherever you go and using them to reduce complicated‑looking problems into simpler ones that you can already do.
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Trang 21You can’t do everything that’s theoretically possible -
Sieges-R-Us has a new stone cannonball, which they claim will increase the range! 400 Massive things are more difficult to start and stop 402
A stone cannonball has a smaller mass -
so it has a larger velocity But how much larger? 407
How are force, mass and velocity related? 411 Vary only one thing at a time in your experiment 414 Mass × velocity - momentum - is conserved 418
A greater force acting over the same amount of time
Write momentum conservation as an equation 421 Momentum conservation and Newton’s Third Law are equivalent 422 You’ve calculated the stone cannonball’s velocity,
Use proportion to work out the new range 430 The “Proportion” Question (often multiple choice) 434
What Newton Did
momentum conservation
No one likes to be a pushover. So far, you’ve learned to deal with objects that are already moving But what makes them go in the first place? You know that something
will move if you push it - but how will it move? In this chapter, you’ll overcome inertia as
you get acquainted with some of Newton’s Laws You’ll also learn about momentum, why it’s conserved, and how you can use it to solve problems.
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Is it really possible to lose weight instantly?! 439 Scales work by compressing or stretching a spring 440
The relationship between force and mass involves momentum 444
If the object’s mass is constant, Fnet = ma 446 The scales measure the support force 449
The machine reduces the support force 452 Force pairs help you check your work 454
A surface can only exert a force perpendicular (or normal) to it 458 When you slide downhill, there’s zero perpendicular acceleration 461 Use parallel and perpendicular force components to deal with a slope 463
Forces for courses
weight and the normal force
Sometimes you have to make a statement forcefully
In this chapter, you’ll work out Newton’s 2nd Law from what you already know about momentum conservation to wind up with the key equation, F
net = ma Once you
combine this with spotting Newton’s 3rd Law force pairs, and drawing free body diagrams, you’ll be able to deal with (just about) anything You’ll also learn about why mass and weight aren’t the same thing, and get used to using the normal force to
support your arguments.
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Trang 23In real life, the force of friction is present 484 Friction depends on the types of surfaces that are interacting 488
Be careful when you calculate the normal force 489 You’re ready to use friction in the game! 491 Including friction stops the players from sliding forever! 492 The sliding players are fine - but the tire drag is causing problems 493 Using components for the tire drag works! 497
The game’s great - but there’s just been a spec change! 506 For added realism, sometimes the players should slip 509 You can change only direction horizontally on a
The game is brilliant, and going to X-Force rocks! 511 Newton’s Laws give you awesome powers 512
Getting on with it
using forces, momentum, friction and impulse
It’s no good memorizing lots of theory if you can’t apply it
You already know about equations of motion, component vectors, momentum conservation, free body diagrams and Newton’s Laws In this chapter, you’ll learn
how to fit all of these things together and apply them to solve a much wider range
of physics problems Often, you’ll spot when a problem is like something you’ve seen before You’ll also add more realism by learning to deal with friction - and will see why it’s sometimes appropriate to act on impulse.
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Trang 24Do an experiment to determine where to position the fulcrum 521 Zero net torque causes the lever to balance 525 Use torque to lift the sword and the stone! 530 The “Two equations, two unknowns” Question 533
So you lift the sword and stone with the lever
When you move an object against a force, you’re doing work 538 The work you need to do a job = force × displacement 538 Which method involves the least amount of work? 539
Energy is the capacity that something has to do work 542 Lifting stones is like transferring energy from one store to another 542 Energy conservation helps you to solve problems
Will energy conservation save the day? 547 You need to do work against friction as well as against gravity 549 Doing work against friction increases internal energy 551
It’s impossible to be 100% efficient 553
Getting a lift
torque and work
You can use your physics knowledge to do superhuman feats.
In this chapter, you’ll learn how to harness torque to perform amazing displays of strength,
by using a lever to exert a much larger force than you could on your own However, you
can’t get something for nothing - energy is always conserved and the amount of work you do to give something gravitational potential energy by lifting it doesn’t change.
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Forces and component vectors solve the first part
but the second part doesn’t have a uniform slope 563
The kinetic energy is related to the velocity 567 Calculate the velocity using energy conservation
You’ve used energy conservation to solve the second part 571
In the third part, you have to apply a force to stop a moving object 571 Putting on the brake does work on the track 573 Doing work against friction increases the internal energy 574 Energy conservation helps you to do
complicated problems in a simpler way 579 There’s a practical difference between
Momentum conservation will solve an inelastic collision problem 587 You need a second equation for an elastic collision 587 Energy conservation gives you the second equation that you need! 589 Factoring involves putting in parentheses 591 You can deal with elastic collisions now 592
In an elastic collision, the relative velocity reverses 593 There’s a gravity-defying trick shot to sort out 594 The initial collision is inelastic - so mechanical energy isn’t conserved 596 Use momentum conservation for the inelastic part 597
Making your life easier
energy conservation
Why do things the hard way when there’s an easier way?
So far, you’ve been solving problems using equations of motion, forces and component vectors And that’s great - except that it sometimes takes a while to crunch through the
math In this chapter, you’ll learn to spot where you can use energy conservation as a
shortcut that lets you solve complicated-looking problems with relative ease.
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It’s a bird it’s plane no, it’s a guy on a skateboard?! 604
Michael and the stack accelerate at the same rate 608
Look at the big picture as well as the parts 617 But the day before the competition 619 Using energy conservation is simpler than using forces 621
Changing direction
tension, pulleys and problem solving
The center of the target is 15.0 m from the foot of the pier.
Skateboard is pulled along
the pier by the rope.
When the skateboard reaches the end of the pier, Michael continues with velocity v.
v
The mass has just
hit the surface
The competition takes
place when the tide is
in and the sea is 110 m
below the top of the pier.
Here’s what SHOULD happen
Sometimes you need to deal with the tension in a situation
So far, you’ve been using forces, free body diagrams and energy conservation
to solve problems In this chapter you’ll take that further as you deal with ropes,
pulleys, and yes, tension Along the way, you’ll also practise looking for familiar
signposts to help navigate your way through complicated situations.
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Trang 27A circle’s radius and circumference are linked by π 637 Convert from linear distance to revolutions 639 Convert the linear speeds into Hertz 641
So you set up the machine but the wheel turns too slowly! 643 Try some numbers to work out how things relate to each other 645 The units on the motor are radians per second 646 Convert frequency to angular frequency 651
You can increase the (linear) speed by increasing the wheel’s radius 657
From α to ω
circular motion (part 1)
The center of the target is
15.0 m from the foot of the pier.
Skateboard is pulled along
the pier by the rope.
When the skateboard reaches the end of the pier, Michael
continues with velocity v.
v
The mass has just
hit the surface
and hit the bullseye.
The competition takes
place when the tide is
in and the sea is 110 m
below the top of the pier.
Here’s what SHOULD happen
Hey kiddo, this Kentucky Hamster Derby is big business, and we gotta get the training schedule absolutely spot on!
Billionaire hamster owner
Distance (km) Speed (km/h) Total number
of revolutions Motor setting ( )
15.0 3.0 10.0 4.0 2.0 5.5
0 5 10 15 20 25
You say you want a revolution? In this chapter, you’ll learn
how to deal with circular motion with a crash course in circle anatomy, including what the radius and circumference have to do with pies (or
should that be πs) After dealing with frequency and period, you’ll need
to switch from the linear to the angular But once you’ve learned to use radians to measure angles, you’ll know it’s gonna be alright.
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When you’re in freefall, objects appear to float beside you 666 What’s the astronaut missing, compared to when he’s on Earth? 667 Can you mimic the contact force you feel on Earth? 669 Accelerating the space station allows you
You can only go in a circle because of a centripetal force 674 Centripetal force acts towards the center of the circle 677 The astronaut experiences a contact force when you
What affects the size of centripetal force? 679 Spot the equation for the centripetal acceleration 681 Give the astronauts a centripetal force 683 The floor space is the area of a cylinder’s curved surface 686
Angling the track gives the normal force a horizontal component 697 When you slide downhill, there’s no perpendicular acceleration 698 When you turn a corner, there’s no vertical acceleration 699 How to deal with an object on a slope 700 The “support force” required for a vertical circle varies 704 Any force that acts towards the center of the circle
Staying on track
circular motion (part 2)
The astronauts are tir ed
of floating They want
gravity in space!
Ever feel like someone’s gone off at a tangent? That’s exactly what
happens when you try to move an object along a circular path when there’s not enough centripetal force to enable this to happen In this chapter, you’ll learn exactly what
centripetal force is and how it can keep you on track Along the way, you’ll even solve some pretty serious problems with a certain Head First space station So what are you waiting for? Turn the page, and let’s get started.
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Trang 29The surface area of the sphere is the same as
Earth’s gravitational force on you becomes weaker
Gravitation is an inverse square law 735 Now you can calculate the force on the spaceship
The potential energy is the area under the force-displacement graph 743
If U = 0 at infinity, the equation works for any star or planet 745
Use energy conservation to calculate the astronaut’s escape velocity 747
We need to keep up with our astronaut 751 The centripetal force is provided by gravity 754 With the comms satellites in place, it’s Pluto (and beyond) 757 The “gravitational force = centripetal force” Question 758
Getting away from it all
gravitation and orbits
So far, you’ve been up close and personal with gravity - but what happens to the attraction as your feet leave the ground? In this chapter, you’ll learn that
gravitation is an inverse square law, and harness the power of gravitational potential
to take a trip to infinity and beyond Closer to home, you’ll learn how to deal with orbits - and learn how they can revolutionize your communication skills.
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The screen for the game is TWO-DIMENSIONAL 769
So we know what the duck does but where exactly is the duck? 773 Any time you’re dealing with a component vector,
The second player sees the x-component of the duck’s displacement 783
We need a wider definition of cosine, too 784 sine and cosine are related to each other 785
What’s the duck’s velocity from each player’s point of view? 789 Get the shape of the velocity-time graph from
the slope of the displacement-time graph 790
Round and round
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The plant rocker needs to work for three different masses of plant 798
A spring will produce regular oscillations 799 Displacement from equilibrium and
strength of spring affect the force 801
A mass on a spring moves like a side-on view of circular motion 805
A mass on a spring moves with simple harmonic motion 806 Simple harmonic motion is sinusoidal 809 Work out constants by comparing a situation-specific
The “This equation is like that one” Question 813 Anne forgot to mention something 815
But now the plant rocker’s frequency has changed 822 The frequency of a horizontal spring depends on the mass 824 Will using a vertical spring make a difference? 824
A pendulum swings with simple harmonic motion 830 What does the frequency of a pendulum depend on? 831
The “How does this depend on that” Question 836
springs and pendulums that move with simple harmonic motion to get the
ultimate “I rule” experience without having to repeat yourself too much.
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Trang 32table of contents
xxx
21
The round-trip looks like simple harmonic motion 842 But what time does the round-trip take? 843 You can treat the Earth like a sphere and a shell 845 The net force from the shell is zero 850 The force is proportional to the displacement, so your trip is SHM 853 The “Equation you’ve never seen before” Question 855 You know your average speed - but what’s your top speed? 857 Circular motion from side-on looks like simple harmonic motion 858
It’s the final chapter
think like a physicist
It’s time to hit the ground running Throughout this book, you’ve been
learning to relate physics to everyday life and have absorbed problem solving skills as you’ve gone along In this final chapter, you’ll use your new set of physics tools to dig
into the problem we started off with - the bottomless pit through the center of the earth The key is the question: “How can I use what I know to work out what I don’t know (yet)?”
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Trang 33table of contents
xxxi
i
#1 Equation of a straight line graph, y = mx + c 864
#2 Displacement is the area under the velocity-time graph 866
look at as we went along, but are still important and useful.
It’s difficult to remember something when you’ve only seen it once
Equations are a major way of describing what’s going on in physics Every time you use equations to help solve a problem, you naturally start to become familiar
with them without the need to spend time doing rote memorization But
before you get to that stage, it’s good to have a place you can look up the equation you want to use That’s what this equation table appendix
is for - it’s a point of reference that you can turn to at any time.
Learn
Practice Practice Practice Practice
Trigonometry
Pythagoras hyp 2 = opp 2 + adj 2
Sine sin (θ) = opphyp
Cosine cos (θ) = adjhyp
Tangent tan (θ) = oppadj
Trang 35Intro
In this section we answer the burning question:
“So why DID they put that in a physics book?”
I can’t believe they put that in a physics book?”
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Trang 36xxxiv intro
how to use this book
Who is this book for?
Who should probably back away from this book?
If you can answer “yes” to all of these:
Don’t worry if you’re missing the calculator - they only cost a few dollars.
If you can answer “yes” to any of these:
this book is for you
this book is not for you
[Note from marketing: this book is
for anyone with the cash to buy it.]
Do you have access to a pen and a scientific calculator?
1
Do you want to learn and understand physics by doing, rather than by reading, whether you need to pass an exam at the end or not?
2
Do you prefer chatting with friends about interesting things to dry, dull, academic lectures?
3
Are you someone who’s never studied basic algebra?
(You don’t need to be advanced, but you should be able to add, subtract, multiply and divide We’ll cover everything else you need to know about math and physics.)
1
Are you a physics ninja looking for a reference book?
2
Are you afraid to try something different? Would you
rather have a root canal than mix stripes with plaid?
Do you believe that a physics book can’t be serious
if it involves implementing a training schedule for thoroughbred hamster racing?
3
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Trang 37you are here 4 xxxv
the intro
“How can this be a serious physics book?”
“What’s with all the graphics?”
“Can I actually learn it this way?”
Your brain craves novelty It’s always searching, scanning, waiting for something
unusual It was built that way, and it helps you stay alive
So what does your brain do with all the routine, ordinary, normal things you
encounter? Everything it can to stop them from interfering with the brain’s
real job—recording things that matter It doesn’t bother saving the boring
things; they never make it past the “this is obviously not important” filter
How does your brain know what’s important? Suppose you’re out for a
day hike and a tiger jumps in front of you, what happens inside your head
and body?
Neurons fire Emotions crank up Chemicals surge
And that’s how your brain knows
This must be important! Don’t forget it!
But imagine you’re at home, or in a library It’s a safe, warm, tiger-free zone
You’re studying Getting ready for an exam Or trying to learn some tough
technical topic your boss thinks will take a week, ten days at the most
Just one problem Your brain’s trying to do you a big favor It’s trying
to make sure that this obviously non-important content doesn’t clutter
up scarce resources Resources that are better spent storing the really
big things Like tigers Like the danger of fire Like how you should
never have posted those photos on your Facebook page
And there’s no simple way to tell your brain, “Hey brain, thank you
very much, but no matter how dull this book is, and how little I’m
registering on the emotional Richter scale right now, I really do want
you to keep this stuff around.”
We know what you’re thinking
We know what your brain is thinking
Your brain think
s THIS is important.
saving.
Great Only 880 more dull, dry, boring pages.
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Trang 38xxxvi intro
how to use this book
Weight
Normal force
θ
So what does it take to learn something? First, y
ou have to get it, then mak e sure you don’t forget it It’s not a bout pushing facts into y
our head Based on th e latest research in cognitiv e science, neurobiology
, and educational psyc hology,
learning takes a lot mor e than text on a page W
e know what turns your br ain on.
Some of the Head First lear ning principles:
Make it visual. Images are far more memorable than words alone, and
make learning much more effective (up to 89% imp
rovement in recall and transfer studies). It also makes things more understandable. Put the
words within or near t he graphics they relate
to, rather than on the bottom or on another page, and learners will be up to twice as likely to solve problems related to the content.
Use a conversational and personalized style . In recent studies,
students performed up to 40% better on post-learning tests if the content sp
oke directly
to the reader, using a first-person, conversational style rather than taking a fo
rmal tone. Tell stories instead of lecturing. Use casual language. Don’t take yoursel
to solve problems, draw conclusions, and generate new knowledge. And for that, you need challenge
s, exercises, and thought-provoking questions, and activities that involve both
sides of the brain and multiple senses.
Get—and keep—the re ader’s attention. We’ve all had the “I really want
to learn this but
I can’t stay awake past page one” experience. Your brain pays attention to th
ings that are out of the ordinary, interesting, strange, eye-catching, unexpected. Learning a new, to
ugh, technical topic doesn’t have to be boring. Your brain will learn
ing stories about a boy and his dog. We’re talking emotions like surprise, curiosi
ty,
fun, “what the ?” , and the feeling of “I Rule!” that comes when you solve
a puzzle, learn something everybody else thinks is hard, or realize you know something that “I’m more technical than thou” Bob from engineering doesn’t
.
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Trang 39you are here 4 xxxvii
If you really want to learn, and you want to learn more quickly and more
deeply, pay attention to how you pay attention Think about how you think
Learn how you learn
Most of us did not take courses on metacognition or learning theory when we
were growing up We were expected to learn, but rarely taught to learn.
But we assume that if you’re holding this book, you really want to learn how
to do physics And you probably don’t want to spend a lot of time If you want
to use what you read in this book, you need to remember what you read And
for that, you’ve got to understand it To get the most from this book, or any book
or learning experience, take responsibility for your brain Your brain on this
content
The trick is to get your brain to see the new material you’re learning as
Really Important Crucial to your well-being As important as a tiger
Otherwise, you’re in for a constant battle, with your brain doing its best to
keep the new content from sticking
So just how DO you get your brain to treat physics
like it was a hungry tiger?
There’s the slow, tedious way, or the faster, more effective way The
slow way is about sheer repetition You obviously know that you are able to learn
and remember even the dullest of topics if you keep pounding the same thing into your
brain With enough repetition, your brain says, “This doesn’t feel important to him, but he
keeps looking at the same thing over and over and over, so I suppose it must be.”
The faster way is to do anything that increases brain activity, especially different
types of brain activity The things on the previous page are a big part of the solution,
and they’re all things that have been proven to help your brain work in your favor For
example, studies show that putting words within the pictures they describe (as opposed to
somewhere else in the page, like a caption or in the body text) causes your brain to try to
makes sense of how the words and picture relate, and this causes more neurons to fire
More neurons firing = more chances for your brain to get that this is something worth
paying attention to, and possibly recording
A conversational style helps because people tend to pay more attention when they
perceive that they’re in a conversation, since they’re expected to follow along and hold up
their end The amazing thing is, your brain doesn’t necessarily care that the “conversation”
is between you and a book! On the other hand, if the writing style is formal and dry, your
brain perceives it the same way you experience being lectured to while sitting in a roomful
of passive attendees No need to stay awake
But pictures and conversational style are just the beginning…
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Trang 40xxxviii intro
how to use this book
Here’s what WE did:
We used pictures, because your brain is tuned for visuals, not text As far as your brain’s
concerned, a picture really is worth a thousand words And when text and pictures work
together, we embedded the text in the pictures because your brain works more effectively
when the text is within the thing the text refers to, as opposed to in a caption or buried in the
text somewhere
We used redundancy, saying the same thing in different ways and with different media types,
and multiple senses, to increase the chance that the content gets coded into more than one area
of your brain
We used concepts and pictures in unexpected ways because your brain is tuned for novelty,
and we used pictures and ideas with at least some emotional content, because your brain
is tuned to pay attention to the biochemistry of emotions That which causes you to feel
something is more likely to be remembered, even if that feeling is nothing more than a little
humor , surprise, or interest.
We used a personalized, conversational style, because your brain is tuned to pay more
attention when it believes you’re in a conversation than if it thinks you’re passively listening
to a presentation Your brain does this even when you’re reading.
We included more than 80 activities, because your brain is tuned to learn and remember
more when you do things than when you read about things And we made the exercises
challenging-yet-do-able, because that’s what most people prefer.
We used multiple learning styles, because you might prefer step-by-step procedures, while
someone else wants to understand the big picture first, and someone else just wants to see
an example But regardless of your own learning preference, everyone benefits from seeing the
same content represented in multiple ways
We include content for both sides of your brain, because the more of your brain you
engage, the more likely you are to learn and remember, and the longer you can stay focused
Since working one side of the brain often means giving the other side a chance to rest, you
can be more productive at learning for a longer period of time
And we included stories and exercises that present more than one point of view,
because your brain is tuned to learn more deeply when it’s forced to make evaluations and
judgments
We included challenges, with exercises, and by asking questions that don’t always have
a straight answer, because your brain is tuned to learn and remember when it has to work at
something Think about it—you can’t get your body in shape just by watching people at the
gym But we did our best to make sure that when you’re working hard, it’s on the right things
That you’re not spending one extra dendrite processing a hard-to-understand example,
or parsing difficult, jargon-laden, or overly terse text
We used people In stories, examples, pictures, etc., because, well, because you’re a person
And your brain pays more attention to people than it does to things
If the restoring force
is proportional to the displacement, you have simple harmonic motion (abbreviated to SHM) SHM looks like circular motion from side on, and the equations for the displacement, velocity and acceleration are all sinusoidal (shaped like a sine or cosine graph).
For a spring, the period depends on the mass
a point where you require calculus So use energy to solve SHM problems where you can.
The kinetic energy in the equilibrium position (where the force and displacement are
Kinetic Potential
Potential
Your Physics Toolbox
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