In addition to writing Golf For Dummies, he is the author of a collection of essays about his life on tour, Just a Range Ball in a Box of Titleists.. Golf For Dummies will build for you
Trang 2by Gary McCord Foreword by David Feherty
Golf
FOR
3 RD EDITION
Trang 3Golf For Dummies ® , 3rd Edition
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Trang 4About the Author
“Life is full of ups and downs, good and bad, but it wouldn’t be fun
any other way.” Living by this optimistic philosophy, Gary McCord
persisted through years of mediocrity before finding success Anoutstanding player, television announcer, instructor, author,speaker, and even movie actor, he has become a golf celebrity.McCord is well known for enduring 23 years and 422 tournaments
on the PGA Tour without nabbing a single victory A man of goodhumor, he sported a “NO WINS” license plate for years to poke fun athis less-than-glamorous work as a professional golfer
“Trapped in the headlights of bankruptcy,” as he liked to put it, McCord sued other avenues in golf, and found himself launching a broadcasting career
pur-He scored big when a CBS Sports executive tossed him a headset and askedhim to do golf commentary — giving him only 15 minutes to prepare A friend
of failure, McCord jumped in with no fear and impressed CBS with his mance Twenty years later, he is still providing color commentary for CBS golfevents Fans and critics alike praise him for his knowledgeable perspective,refreshing humor, and sometimes irreverent wit toward a game known fortaking itself too seriously
perfor-Broadcasting changed his perspective on golf Realizing that a better standing of the golf swing would help his TV work, McCord studied underMac O’Grady, a legendary guru of the game After two years of study heemerged with knowledge, confidence, and an improved golf game
under-Gary’s own golf really came together just as he began his career on theChampions Tour after his 50th birthday In 1999, his first full season on thattour, he won two events — the Toshiba Senior Classic and the Ingersoll-RandSenior Tour Championship — to finish 17th on the official money list withnearly $1,000,000 in prize money Since then, he has continued to play well,usually finishing in the top 30 on the money list while playing a limited sched-ule of 10 to15 events per year
When he isn’t broadcasting or playing golf, McCord keeps busy with myriadother projects He portrayed himself in and served as technical director for
the golf movie Tin Cup, starring Kevin Costner, Rene Russo, and Don Johnson.
He is also a writer In addition to writing Golf For Dummies, he is the author of
a collection of essays about his life on tour, Just a Range Ball in a Box of Titleists His bestselling Golf For Dummies was released in DVD form in 2004.
Trang 5McCord and his friend and CBS Sports colleague David Feherty are known
to millions of golf fans and gamers as the voices of EA Sports’ Tiger WoodsPGA Tour video games McCord also instructs and consults with more than
20 PGA Tour players Along with another friend and fellow CBS commentator,Peter Kostis, he co-founded the Kostis/McCord Learning Center at GrayhawkGolf Club in Scottsdale, Arizona
Gary brings a sense of fun to everything he does and never takes himself tooseriously He and his wife, Diane, share the “ups and downs” of a busy lifetogether at their homes in Scottsdale and Denver
Trang 6My wife, Diane, is simply the best Her patience with my work and ing with my schedule I am unable to comprehend She is my life’s caddie, and
understand-a better one I could not hunderstand-ave To my mom, Ruth, my dunderstand-aughter, Kristunderstand-a, understand-and
my four granddaughters, Breanne, Kayla, Jenae, and Terra: You will all getstill more free books Thanks for thinking about me when I’ve been away
my whole life
Many thanks to the Wiley team: Acquisitions Editor Stacy Kennedy, ProjectEditor Elizabeth Kuball, Technical Editor John Brott, Photographer DanielMainzer, Project Coordinator Kathryn Shanks, Editorial/Acquisitions InternJenny Baylor, Associate Graphics Processor Lauren Goddard, and Supervisor
of Graphics Shelley Lea They worked hard to get this book just right!
Trang 7Publisher’s Acknowledgments
We’re proud of this book; please send us your comments through our Dummies online registration form located at www.dummies.com/register/.
Some of the people who helped bring this book to market include the following:
Acquisitions, Editorial, and Media Development
Project Editor: Elizabeth Kuball
(Previous Editions: Pamela Mourouzis and Colleen Totz)
Acquisitions Editor: Stacy Kennedy Consultant: Kevin Cook
Technical Editor: John Brott Editorial Manager: Michelle Hacker Editorial Supervisor and Reprint Editor:
Special Art: Pam Tanzey Photography: Paul Lester, Scott Baxter
Photography, Daniel Mainzer Photography
Proofreaders: Laura Albert, Leeann Harney,
Joe Niesen, TECHBOOKS Production Services
Indexer: TECHBOOKS Production Services
Special Help
Jenny Baylor, Lauren Goddard, Shelley Lea
Publishing and Editorial for Consumer Dummies Diane Graves Steele, Vice President and Publisher, Consumer Dummies Joyce Pepple, Acquisitions Director, Consumer Dummies
Kristin A Cocks, Product Development Director, Consumer Dummies Michael Spring, Vice President and Publisher, Travel
Kelly Regan, Editorial Director, Travel Publishing for Technology Dummies Andy Cummings, Vice President and Publisher, Dummies Technology/General User Composition Services
Gerry Fahey, Vice President of Production Services Debbie Stailey, Director of Composition Services
Trang 8Contents at a Glance
Foreword xix
Introduction 1
Part I: Getting Started: No, You Can’t Hit the Ball Yet 7
Chapter 1: What Is This Thing Called Golf? 9
Chapter 2: Gearing Up 17
Chapter 3: Do I Need Lessons? 33
Chapter 4: Getting Fit for Golf 47
Chapter 5: Where to Play and Who to Play With 71
Part II: You Ain’t Got a Thing If You Ain’t Got That Swing 81
Chapter 6: Getting into the Swing of Things 83
Chapter 7: Refining Your Swing 115
Chapter 8: Putting: The Art of Rolling the Rock 123
Chapter 9: Chipping and Pitching 153
Chapter 10: It’s Your Sandbox: Bunker Play 165
Part III: Common Faults and Easy Fixes 175
Chapter 11: Typical Problems and Simple Solutions 177
Chapter 12: How to Beat Bad Luck and Bad Weather 197
Part IV: Taking Your Game Public 215
Chapter 13: Ready, Set, Play! 217
Chapter 14: Rules, Etiquette, and Scoring 235
Chapter 15: Gamesmanship and Sportsmanship 255
Part V: Golf: It’s Electric! 267
Chapter 16: Golf on TV 269
Chapter 17: Golf on the Web 285
Chapter 18: Tiger versus Golden Tee: The Best of Virtual Golf 301
Trang 9Part VI: The Part of Tens 305
Chapter 19: Golf’s Ten Commandments 307
Chapter 20: Gary’s Ten Favorite Courses 311
Chapter 21: Gary’s Ten Favorite Public Courses 317
Chapter 22: Gary’s Ten All-Time Favorite Male Players 323
Chapter 23: Gary’s Ten All-Time Favorite Female Players 327
Chapter 24: The (More Than) Ten Worst Golf Disasters 331
Part VII: Appendixes 341
Appendix A: Golf Speak 343
Appendix B: Golf Organizations 361
Index 365
Trang 10Table of Contents
Foreword xix
Introduction 1
About This Book 1
Conventions Used in This Book 2
What You’re Not to Read 2
Foolish Assumptions 2
How This Book Is Organized 3
Part I: Getting Started: No, You Can’t Hit the Ball Yet 3
Part II: You Ain’t Got a Thing If You Ain’t Got That Swing 4
Part III: Common Faults and Easy Fixes 4
Part IV: Taking Your Game Public 4
Part V: Golf: It’s Electric! 4
Part VI: The Part of Tens 4
Part VII: Appendixes 5
Icons Used in This Book 5
Where to Go from Here 6
Part I: Getting Started: No, You Can’t Hit the Ball Yet 7
Chapter 1: What Is This Thing Called Golf? 9
The Goals of the Game 9
Why Play Golf? 11
What You’ll Find on a Typical Course 12
How You Can Become a “Real” Golfer 13
Living the Golf Life 14
Chapter 2: Gearing Up 17
Golf Balls: The Dimple Derby 17
How to Choose Your Weapons 20
Find an interim set of clubs 21
Try this on for size 21
Build your own clubs 23
When You Know Your Game 24
When to Use Each Club 25
Tradition versus Technology: Keep Tinkering with Success 26
Clothes: How to Dress Like a Pro 30
Accessories: The Stuff You Need 31
Trang 11Chapter 3: Do I Need Lessons? 33
Finding Out What You Need to Work On 34
Where to Go for Lessons 36
Golf schools 36
Driving ranges 37
Local clubs 37
What’s a playing lesson? 37
Getting the Most from Your Lessons 39
Be honest 39
Listen up 40
Drop your doubts 40
Ask questions 41
Be cool 41
Other Sources of Golf Info 42
Golf books that are almost as good as this one 42
Monthly magazine fixes 42
Videos and DVDs: Feel the rhythm 43
Instructional gizmos 44
Chapter 4: Getting Fit for Golf 47
Why So Many New Golfers Give Up 48
Five Secrets to Success 49
The Keys to Golf Fitness 49
Structure governs function 50
Physical training improves structure 50
Exercise programs must be golf-specific and, ideally, customized 51
Tests and Exercises 52
Test 1: Club behind the spine 53
Test 2: Standing balance sway 62
Test 3: Seated trunk rotation 64
Test 4: Seated hip rotation 67
Chapter 5: Where to Play and Who to Play With 71
Driving Ranges 72
Public Courses 72
Tee-time policies 72
I’m here! Now what? 73
Country Clubs 74
Resort Courses 75
How to Fit in on the Course 76
When You’re the Worst in Your Group 77
Pick it up! 77
Find your own ball 77
Golf For Dummies, 3rd Edition
x
Trang 12Never moan 78
Never analyze your swing 78
When You’re Not the Worst 78
Jerk Management 78
Who not to play with 79
How to survive 79
Part II: You Ain’t Got a Thing If You Ain’t Got That Swing 81
Chapter 6: Getting into the Swing of Things 83
It All Starts with Balance 83
Different Strokes for Different Folks 85
Flight School 85
Hitting the ball 86
Getting the ball airborne 86
Generating power 87
Building Your Swing 89
The grip 89
Completing your grip 94
Aiming 95
The stance 96
Knee flex 98
Ball position 98
The bottom of the swing 99
The eyes have it 101
One hand away 102
Starting the Swing: First, Break It Down 104
Miniswings: Hands and arms 104
Test your rhythm 105
Unwinding 106
Finishing: Go ahead and pose 107
Get yourself together 107
Swing triggers: What’s a waggle? 108
Visualizing shots 110
A near-perfect swing — Hey, that’s me! 112
Chapter 7: Refining Your Swing 115
What Type of Golfer Are You? 115
Establishing Your Swing Plane 117
Mastering the checkpoints 117
At the top 119
Going Where Others Have Gone Before 121
xi
Table of Contents
Trang 13Chapter 8: Putting: The Art of Rolling the Rock 123
You Gotta Be You 124
Mind Games 124
The Most Important Club in the Bag 125
Your stroke shape tells you which putter you need 125
High-tech putters: From MOI to you 126
Long putters and belly putters — it’s a long story 128
Building Your Stroke 129
The putting grip 129
Putting posture: Stand and deliver 132
Getting up to speed 136
Reading the break 138
Reading the grain 139
Bobbing for plumbs 141
Short Putts: Knee-Knockers 143
Long Putts: Lags 145
Shh! Nobody Mentions the Yips 146
The Art of Aiming the Ball 148
The eyes like lines 149
Speed kills 151
Points of the roll 152
Chapter 9: Chipping and Pitching 153
Golf Has Its Ups and Downs 153
Chips Ahoy! 155
Pick your spot 156
Choose the right club 157
Lies and instinct 158
Now hit that chip 158
Make Your Pitch 160
Chapter 10: It’s Your Sandbox: Bunker Play 165
Bunkers: Don’t Call ’Em Sand Traps! 165
The Problem with Sand Play 167
To Be — Or Not to Be — Handy from Sand 167
The Splash 169
Buried Alive! 172
Part III: Common Faults and Easy Fixes 175
Chapter 11: Typical Problems and Simple Solutions 177
Skying Your Tee Shots: The Fountain Ball 178
Slicing and Hooking 179
Topping the Ball 182
Duffing and Thinning Chip Shots 182
Golf For Dummies, 3rd Edition
xii
Trang 14Can’t Make a Putt? 185
Shanking 186
The Push 188
The Pull 188
Power Outage 189
The “Worm Burner” 189
Spraying the Ball 190
Hitting from the Top 190
The Reverse Pivot 192
Swaying Off the Ball 193
The Belly-Button Twist 194
A Swing That’s Too Long 194
A Swing That’s Too Short 195
Not Enough Backspin 195
Chapter 12: How to Beat Bad Luck and Bad Weather 197
Eat Your Roughage! 198
Tree Trouble 199
Special Shots 199
Altitude adjustment 200
Gyroscope golf: Sidehill lies 202
You can dig it: Hitting out of divots 204
Toupee Alert: Strong Winds Reported 206
Waterworld: Swingin’ in the Rain 208
The right equipment: Smooth sailing or choppy seas 208
Wet course conditions 208
A Game for All Seasons: Weathering the Elements 209
Swing into spring: Time to thaw out and get to work 209
Summer golf: Fun in the sun 210
Have a ball in the fall 211
Winterize your game 212
Part IV: Taking Your Game Public 215
Chapter 13: Ready, Set, Play! 217
Warming Up Your Body 217
Warming Up Your Swing 221
First-Tee Strategies 222
Strategy 1: Don’t be a sucker 223
Strategy 2: Think before you drive 225
Strategy 3: Play three easy shots 225
Know your strengths and weaknesses 228
Beat the first-tee jitters 228
Playing Games 231
Keeping Score 231
Practicing 232
xiii
Table of Contents
Trang 15Chapter 14: Rules, Etiquette, and Scoring 235
Blimey, It’s a Stymie: The Ancient Rules of Golf 235
The Rules Today 236
Marking a score card 238
Teeing up 240
Finding a lost ball 241
Dropping a ball 241
Taking advice 242
Etiquette: How to Play the Right Way 244
The Handicap System 246
Getting a handicap 247
Calculating your handicap 248
What your handicap means 249
How to Keep Score 249
Match play 251
Stroke play 251
Penalty Shots 252
Out-of-bounds 252
Unplayable lies 253
Water hazards 253
Lateral water hazards 254
Airballs: The dreaded whiff 254
Chapter 15: Gamesmanship and Sportsmanship 255
Wanna Bet? 255
The first tee 256
Nassaus, skins, junk, and other wagers 256
Giving putts 257
Picking Partners 258
Match-Play Smarts 258
Never Give Up 259
Playing with Your Boss 260
Surviving a Pro-Am 262
Get a caddie 263
Be ready to hit 263
Toss the cell phone 263
Get a yardage book 264
If you’re out of the hole, pick up! 264
Don’t sweat your score 264
Watch your step 264
Don’t coach the pro 265
Golf For Dummies, 3rd Edition
xiv
Trang 16Part V: Golf: It’s Electric! 267
Chapter 16: Golf on TV 269
Why Golf Is So Popular 273
Golf and Television 274
Behind the scenes 275
Let’s make a deal 277
What to Watch for on TV 279
What to Look for in the Top Pros 280
Take Your Punishment 281
Chapter 17: Golf on the Web 285
Cool Cyber-Golf Sites 285
The PGA Tour 285
The LPGA 286
GOLFonline 287
GolfObserver.com 287
ESPN 289
Sports Illustrated 289
The Golf Channel Online 290
The PGA of America 290
Golf.com 292
Golf Digest 293
World Golf 293
Online Course Guides 295
About.com: The course-guide helper 296
The Golf Magazine Golf Course Guide 296
GolfCourses.com 296
Fore! Reservations 296
PlayGolfNow.com 296
GolfClubAtlas.com 298
Virtual Pro Shops: Buying Golf Gear Online 298
eBay 298
Dick’s Sporting Goods 298
GolfDiscount.com 299
Golf Galaxy 299
Edwin Watts Golf 299
Nevada Bob’s Golf 299
Planet Golf 300
Chapter 18: Tiger versus Golden Tee: The Best of Virtual Golf 301
The Leader: Tiger Woods PGA Tour 301
Golf Simulators: Almost Reality? 303
The Golden Tee Phenomenon 304
xv
Table of Contents
Trang 17Part VI: The Part of Tens 305
Chapter 19: Golf’s Ten Commandments 307
Take Enough Club to Get to Your Target 307
If You Can Putt the Ball, Do It 308
Keep Your Head Fairly Steady 308
Keep Your Sense of Humor 308
Bet Only What You Can Afford to Lose 308
Keep the Ball Low in the Wind 308
Take Some Golf Lessons 309
Do Not Give Lessons to Your Spouse 309
Always Tee It Up at the Tee Boxes 309
Never Blame Yourself for a Bad Shot 309
Chapter 20: Gary’s Ten Favorite Courses 311
Pebble Beach (Monterey, California) 312
Pine Valley (Clementon, New Jersey) 312
Cypress Point (Monterey, California) 312
Shinnecock Hills (Southampton, New York) 313
Pinehurst No 2 (Pinehurst, North Carolina) 313
Whistling Straits — Straits Course (Kohler, Wisconsin) 314
Bandon Dunes (Bandon, Oregon) 314
Royal Melbourne (Melbourne, Australia) 314
Harbour Town Links (Hilton Head Island, South Carolina) 315
Long Cove Golf Club (Hilton Head Island, South Carolina) 315
Chapter 21: Gary’s Ten Favorite Public Courses 317
Alvamar Golf Course (Lawrence, Kansas) 317
Bethpage State Park, the Black Course (Farmingdale, New York) 317
Cog Hill No 4 (Lemont, Illinois) 318
Grayhawk Golf Club, Talon and Raptor (Scottsdale, Arizona) 318
The Homestead, Cascades Course (Hot Springs, Virginia) 319
Ocean Course (Kiawah Island, South Carolina) 319
Pinon Hills Golf Course (Farmington, New Mexico) 319
San Luis Rey Downs (Bonsall, California) 320
Torrey Pines Golf Course, South Course (San Diego, California) 320
Tournament Players Club (TPC) at Sawgrass, Stadium Course (Ponte Vedra Beach, Florida) 321
Chapter 22: Gary’s Ten All-Time Favorite Male Players 323
Walter Hagen 323
Fairway Louie 324
Golf For Dummies, 3rd Edition
xvi
Trang 18Phil Mickelson 324
Jack Nicklaus 325
Mac O’Grady 325
Arnold Palmer 325
Sam Snead 325
Titanic Thompson 326
Lee Trevino 326
Tiger Woods 326
Chapter 23: Gary’s Ten All-Time Favorite Female Players 327
JoAnne Carner 328
Laura Davies 328
Juli Inkster 328
Nancy Lopez 328
Meg Mallon 329
Annika Sorenstam 329
Kathy Whitworth 329
Michelle Wie 329
Mickey Wright 330
Babe Zaharias 330
Chapter 24: The (More Than) Ten Worst Golf Disasters 331
Jean Van de Velde, 1999 British Open at Carnoustie 332
Greg Norman, 1996 Masters 333
Gil Morgan, 1992 U.S Open at Pebble Beach 333
Mark Calcavecchia, 1991 Ryder Cup at Kiawah Island 334
Patty Sheehan, 1990 U.S Women’s Open at Atlanta Athletic Club 334
Scott Hoch, 1989 Masters 334
Jeff Sluman, 1987 Tournament Players Championship at Sawgrass 335
T C Chen, 1985 U.S Open at Oakland Hills 335
Hale Irwin, 1983 British Open at Royal Birkdale 335
Jerry Pate, 1982 World Series of Golf at Firestone 336
Tommy Nakajima, 1978 Masters 336
Billy Casper, 1968 Bob Hope Desert Classic 336
Roberto DeVicenzo, 1968 Masters 337
Marty Fleckman, 1967 U.S Open at Baltusrol 337
Arnold Palmer, 1966 U.S Open at the Olympic Club 337
Arnold Palmer, 1961 Los Angeles Open at Rancho Park 338
Billy Joe Patton, 1954 Masters 338
Byron Nelson, 1946 U.S Open at Canterbury 338
Sam Snead, 1939 U.S Open at Spring Mill 339
Ray Ainsley, 1938 U.S Open at Cherry Hills 339
Roland Hancock, 1928 U.S Open at Olympia Fields 340
xvii
Table of Contents
Trang 19Part VII: Appendixes 341
Appendix A: Golf Speak 343
Appendix B: Golf Organizations 361
Associations 361
Golf Schools 362
Component Companies 364
Index 365
Golf For Dummies, 3rd Edition
xviii
Trang 20Possibly the only saving grace for this publication is the fact that I’m ing the foreword, and I’m only doing it because the nimrod who wrote ithas threatened to publish pictures of Peter Kostis shaving my back in theshower Bearing in mind that this book was written by a man whose advicehelped me off the PGA Tour in both Europe and the United States and into a
writ-TV booth, if I were you I wouldn’t set my hopes too high To be honest, I’d trust
an Octoberfest-addled polka fiend with my beer before trusting McCord with
any kind of instructional manual, but this thing is a For Dummies book, so it
might just work
To be serious for a nanosecond, I must say this book is the best guide for newgolfers that the world has ever known I hope reading the following pages will
at least help you correct the most common error in golf, which is taking thegame — and more importantly yourself — too seriously Just remember, you
are meant to suck at golf Anyone who doesn’t is a freak of nature.
Yours with deep reluctance,David Feherty
Trang 21Golf For Dummies, 3rd Edition
xx
Trang 22Welcome to Golf For Dummies, 3rd Edition If this is the first golf book
you’ve ever read, don’t worry I’ve read more of them than I cancount Plus, I’ve had a chance to go back over everything I wrote in the firsttwo editions and make it even clearer and funnier
My first thoughts about writing Golf For Dummies were no doubt similar to
your present feelings about golf I knew that I wanted to do it, but I also knewthat it would take a lot of my time and attention Did I want to devote most of
my spare time to an endeavor that was so hard? Why not? I haven’t given
any-thing back to society in a while!
Besides, the whole thing sounded like fun So is golf
About This Book
I want this book to appeal to players at every level Although my buddies onthe PGA Tour will probably read it just to see if I can construct a sentence, Ilike to think that I have something to offer even the best golfers The guys Igrew up with at San Luis Rey golf course in Southern California will check out
Golf For Dummies to see whether I’ve used any of their funniest lines And I
hope that the title will pique the interest of many people who have neverplayed the game
In any case, you have in your hands a sometimes-funny, instruction-packed,wide-eyed look at a game full of fascination that will serve you for the rest ofyour days on the links
This, then, is no ordinary golf-instruction book Most of the volumes you canfind in your local bookstore are written by professional players or teachers
As such, these books focus solely on the golf swing Golf For Dummies covers
a lot more than the swing This book ought to be the only book you needbefore you develop a golf dependency (Please contact a physician when youfeel the first symptoms coming on — frustration, talking to yourself after
missing a shot, that kind of thing These are the warning signs Remember:
From a medical standpoint, this book is cheaper than a visit to the doctor.)
Trang 23Having said all that, I’m assuming that you have dabbled with golf, havefound that you like it, and would like to get better In my experience, mostpeople give golf a try before they pick up the instructions It must be an egothing, kind of like those people who don’t like to ask for directions when theyget lost because they feel that it’s an admission of failure Most people want
to see what they can achieve on their own before they call in the cavalry.Then if they still can’t find their way, they get frustrated
My aim is to get you beyond whatever stage your golf game is at without your
having to resort to other texts Golf For Dummies will build for you the solid
foundation needed to become not just someone who can hit a golf ball, but areal golfer There’s a big difference between the two, as you’ll soon discover
Conventions Used in This Book
When this book was printed, some Web addresses may have needed to breakacross two lines of text If that happened, rest assured that I haven’t put inany extra characters (like hyphens) to indicate the break When using one ofthese Web addresses, just type in exactly what you see in this book, pretend-ing that the line break doesn’t exist
What You’re Not to Read
The publishers and I have put this book together with your convenience inmind Nice, huh? What that means is simple:
⻬ When you see the Technical Stuff icon (shown later in this Introduction),you can skip that text if you want It’s not essential to understanding therest of the book
⻬ The same goes for sidebars, which are scattered through the book,printed on gray backgrounds Sidebars are extra added attractions I’vetried to make them fun and informative, but they aren’t crucial to the rest
of the book Feel free to skip over them — you won’t hurt my feelings
Foolish Assumptions
Because you picked up this book, I assume that you’re interested in golf Ialso assume that you’re not already a great golfer, or else you’d be out theremaking millions on the PGA Tour Beyond that, I’m going to figure that you’re
a little like I was when I became a professional golfer
Trang 24When I started out on the PGA Tour in 1974, I was full of fight and enthusiasmbut lacked a basic knowledge of golf-swing mechanics A warm panic wouldstart to rise in me about ten minutes before I was due to tee off Doubt anddread would accompany me to the first tee My brain would be racing, trying
to figure out what swing thought (that one aspect of the swing that you
medi-tate on to keep focused) to use that day Most of the time, I’d be left with athought like, “Keep the left elbow toward magnetic north on the downswing.”
Usually, that action resulted in a silly-looking slice into a parking lot I swungthe club that way for most of my career So I know what it’s like to play with-out knowledge or a solid foundation Believe me, I’m a lot happier — andhaving a lot more fun — now that I know what I’m doing
The reason I’m qualified to help you now is that I have made a serious effort
to become a student of the game When I started working on golf telecasts forCBS, I didn’t know much about the inner workings of the swing But my newjob forced me to learn My odyssey led me to seek advice from some of theworld’s greatest teachers
One of them was Mac O’Grady, a golfer I grew up with in Southern California
He has developed a knowledge of the golf swing that, in my opinion, isunequaled O’Grady has researched his method with passion since 1983 Theresult is a swing model that has been tested and never found wanting I havebeen lucky to study under O’Grady, and I can’t thank him enough But I donot cover Mac’s model in this book; his knowledge is for advanced golfers Noone has ever called me advanced, so I’m gonna stick to basics in this book
How This Book Is Organized
Golf For Dummies will lead you through the process of becoming a golfer.
Beginners need many questions answered as they take on the game I’ve nized this book so that you take those steps one at a time and can return any-time for a quick reference May this walk be a pleasant one!
orga-Part I: Getting Started: No, You Can’t Hit the Ball Yet
Where do I play, and what’s the course record? Wait a minute! First you need
to know what this game is about You need clubs You need to know how toswing the clubs You may want to take a lesson to see whether you like thegame, and then find golf clubs that fit you In this part, I show you where toshop for clubs and give you some tips on the questions to ask before youmake your purchase Then I give you some ideas about what kind of golfcourses to play Picking up golf is a never-ending process of discovery, and itstarts right here
3
Introduction
Trang 25Part II: You Ain’t Got a Thing
If You Ain’t Got That Swing
This part gets right to the point I give you a close look at the workings of thegolf swing and help with your mental preparation You also get a good look atthe short game, where most scoring takes place I show you how to blastyour way out of bunkers and make those 4-foot putts
Part III: Common Faults and Easy Fixes
In this part, I tackle the tough shots and help you deal with bad luck and badweather You’ll develop many faults during your golfing life, and this partaddresses a majority of them (You bought this book, so I won’t fault you forthat.)
Part IV: Taking Your Game Public
In this part, you get the final touches of your education as a golfer You seehow the rules were established, how to conduct yourself on the golf course,and the fine art of betting You even get the do’s and don’ts of golf-course etiquette After you read this part, you’ll be able to walk onto any golf courseand look like you know what you’re doing
Part V: Golf: It’s Electric!
A sad fact of life is that you can’t always be out on the course In this part, Ishow you how to tap into the best of golf on television and online Turn onthe TV to see tournaments to fantasize about and, of course, my smiling face.Boot up your computer, and I’ll introduce you to a world of information, golfforums, and more
Part VI: The Part of Tens
This part contains the best of, the worst of — and some things that don’tmean anything to anybody except me I just thought you might enjoy knowingabout them
Trang 26Part VII: Appendixes
Golfers have a language all their own Appendix A lists all the terms you’llneed to add to your vocabulary Appendix B lists some of the more populargolf organizations, products, and resources, along with a select list of schoolsaround the country
Icons Used in This Book
I guide you through this maze of golf wit and wisdom with some handy roadsigns Look for these friendly icons; they point you toward valuable adviceand hazards to watch out for
Duck! This is an awareness alert Pay attention
This icon marks golf hazards to avoid Be careful!
This icon flags information that shows you easy ways to improve your game
Do this or I will never speak to you again
Talk like this, and golfers will understand you
This might make your head spin; take two aspirin and get plenty of rest
This icon flags information that’s important enough to repeat
5
Introduction
Trang 27Where to Go from Here
Go ahead, pick your spots This book isn’t designed to be read like a novelfrom cover to cover If you’re a complete novice, read Appendix A first — getcomfortable with the language If you’re a little more advanced and need helpwith some specific aspect of your game or swing, you can find that informa-tion in Chapters 6 through 10 The rest of the book will help you make thatvital jump from “golf novice” to “real golfer.”
As my former boss at CBS, Frank Chirkinian, said, “Golf is not a game; it’s away of life If it was a game, someone would have figured it out by now.”
I hope this book helps you “figure it out.”
Trang 28Part I
Getting Started:
No, You Can’t Hit
the Ball Yet
Trang 29In this part
This part explores the Zenlike qualities of golf: Why isgolf here? Who in the world would think of somethingthis hard to do for fun? This game must have been invented
by someone who guards the netherworld!
In this part of the book, I describe a typical golf course Ialso show you how to buy clubs and accessories that willmake you look like a pro I show you how to learn this game
I discuss where to take lessons and how best to survivethe lesson tee In this part, you get a whirlwind tour, fromthe driving range all the way up to a full 18-hole course —including the penthouse of golf, the private country club.Get ready; it’s time to play golf!
Trang 30Chapter 1
What Is This Thing Called Golf?
In This Chapter
䊳Knowing the goals of the game
䊳Answering the question: Why play golf?
䊳Looking at a typical course
䊳Becoming a “real” golfer
Golf is a simple game You’ve got clubs and a ball You have to hit the ballinto a series of holes laid out in the middle of a large, grassy field Afteryou reach the 18th hole, you may want to go to a bar and tell lies about youron-course feats to anyone you didn’t play with that day If you’re like mostpeople, you play golf for relaxation and a chance to see the great outdoors Ifyou’re like Arnold Palmer, Jack Nicklaus, Greg Norman, and Tiger Woods, youmake a bazillion dollars on top of seeing the great outdoors
Of course, there are some obstacles To paraphrase Winston Churchill, whocalled golf “a silly game played with implements ill-suited for the purpose,”the game isn’t always straightforward
The Goals of the Game
Simply stated, the goal of golf is to get the ball into each of 18 holes in sion with the fewest number of shots, using no more 14 clubs After you hitthe ball into all the holes, you add up your scores from all the holes Thelower your total score, the better That is golf That is the goal
succes-The game lies in the journey As you play, you devise ways to get the ball intothe hole in as few strokes as possible Many outside stimuli — and manymore inside you — make this endeavor very interesting
The best advice I can give you is to take the game slowly, make prudent sions, and never hit a shot while contemplating other matters Golf should beplayed with total concentration and a complete disregard for your ego Try amonastic existence, at least for the duration of the round Golf tempts you totry feats of derring-do You must judge your talents and abilities You alone
Trang 31deci-10 Part I: Getting Started: No, You Can’t Hit the Ball Yet
determine your success or failure: Should you try to make it over the waterand go for the green that’s 240 yards away?
Figure 1-1 shows how to plan your course of action You start at the tee andmove to Position A If the ball goes 240 yards and a watery grave is lurking tothe left, don’t try the improbable and go for it Lay up to Position B, and gofrom there to the green via C Take the talents that you have and explore thisever-fascinating game of maneuvering a ball through the hazards of yourmind Welcome to my nightmare
A
B C
Figure 1-1:
Don’t get tooambit-ious — play thegame onestep at atime
Trang 32Score is everything As you see in Chapters 8, 9, and 10, most scoring occurswithin 100 yards of the hole If you can save strokes here, your score will belower than that of the player whose sole purpose in life is to crush the ball asfar as possible So practice your putting, sand play, and short shots twice asmuch as your driving Your hard work will pay off, and your friends will bethe ones dipping into their wallets.
Why Play Golf?
You’ve probably heard that business leaders are constantly making hugedeals on the course, advancing their careers Well, “constantly” may be anoverstatement — business leaders, like other players, spend much of theirtime on the course looking for wayward golf balls But it’s true that golf mayhelp you climb the corporate ladder That’s one reason to play
And it’s about the 167th-most-important reason More-important reasonsinclude spending time with friends, staying in shape, and enjoying some ofthe most beautiful scenery you’ll ever see (All tennis courts are pretty muchthe same, but each golf course is different from every other, and many are
designed to show off their gorgeous settings.) Golf is a physical and mental
challenge — it tests your skill and your will
It’s also a game for a lifetime Your friends may play football and basketball inhigh school, but how many are still returning kickoffs or grabbing reboundswhen they’re 30 or 40 or 60 years old?
11
Chapter 1: What Is This Thing Called Golf?
Why it’s the hardest game of all
As I see it, golf is the world’s hardest game fortwo reasons:
⻬ The ball doesn’t move on its own
⻬ You have, on average, about three minutesbetween shots
In other words, you don’t react to the ball as you
do in most sports A baseball is thrown, hit, andspit on A football is passed, tossed, kicked, and run up and down the field A basketball isshot, rebounded, and dribbled all over the place
A golf ball just sits there and defies you not tolose it
In most sports, you have but an instant to react
to the action Your natural athleticism takesover, and you play to the whim of the ball In golf,you get to think about what you’re doing formuch too long Thinking too much strangles thesoul and suffocates the mind
Golf would be easier if the ball moved a little andyou were on skates
Trang 33The most important reason to play, though, is that golf is magic It’s ing, frustrating, crazy — and totally addictive When it becomes part of yourlife, you can barely imagine life without it.
madden-What You’ll Find on a Typical Course
Most golf courses have 18 holes, although a few, usually because of a lack of
money or land, have only 9 Courses beside the sea are called links, in honor
of the parts of Scotland where the game began (They were the link between
beach and farmland.) The 19th hole is golfspeak for the clubhouse bar — the
place where you can reflect on your game over a refreshing beverage of yourchoice (See Appendix A for the lowdown on golf jargon.)
How long is a typical golf course? Most are between 5,500 and 7,000 yards Afew monsters are longer, but leave those courses to the pros you see on TV.Start at the low end of that scale and work your way up
Every hole you play will be a par-3, a par-4, or a par-5 (Par-2s are for minigolf
courses; the exceedingly rare par-6s tend to be gimmicks.) Par is the number
of strokes a reasonably competent player should take to play a particularhole For example, on a par-5 hole, a regulation par might consist of a drive,two more full swings, and two putts Two putts is the standard on everygreen
Three putts isn’t good One putt is a bonus The bottom line is that in a fect round of par golf, half the allocated strokes should be taken on thegreens That premise makes putting important (I talk about how to putt inChapter 8.)
per-Obviously, a par-5 is longer than a par-4 (two full swings, two putts), which inturn is longer than a par-3 (one full swing, two putts) With rare exceptions,par-3s are from 100 to 250 yards in length; par-4s are between 251 and 475yards long, barring severe topography; and par-5s are anything longer thanthat
Many courses in the United States have a total par of 72, consisting of tenpar-4s (40), four par-3s (12), and four par-5s (20) But you can find golfcourses with total pars of anywhere from 62 to 74 Almost anything goes.Table 1-1 lists the yardages that determine par on a hole, for men and women.It’s worth noting that these guidelines don’t always refer to precise yardages,but to what the United States Golf Association calls a hole’s “effective playinglength.” A 460-yard hole that went straight uphill, for example, could be a par-
5 for men
Trang 34Table 1-1 Regulation Yardages
Women Men
Par-3 210 yards or less 250 yards or lessPar-4 211 to 400 yards 251 to 470 yardsPar-5 401 to 575 yards 471 to 690 yardsPar-6 More than 575 yards More than 690 yards
Source: United States Golf Association.
That’s the big picture You often find several different teeing areas on eachhole so that you can play the hole from different lengths The vast majority ofholes have more than one teeing area — usually four I’ve seen courses with
as many as six different tees on one hole Deciding which tee area to use canmake you silly So the tee areas are marked with color-coded tees that indi-cate ability:
⻬ The gold tees are invariably the back tees and are for blessed strikers
only
⻬ The blue tees are usually slightly ahead of the gold and make the holes
shorter, but still plenty hard Club competitions are played from thesetees
⻬ The white tees are for everyday, casual play, and are the right choice for
beginning golfers Stray from the white tees at your peril
⻬ The red tees are traditionally used by women, although many women I
play with use the same tees I play
How You Can Become a “Real” Golfer
What’s a “real” golfer? There are three essentials:
⻬ You understand the game
⻬ You can play it a little
⻬ You never dishonor its spirit
Anyone can smack a ball aimlessly around a course (I can already hear myfellow professionals saying, “Yeah — like you, McCord!”) But that doesn’tmake you a real golfer There’s much more to this game than hitting a ballwith a stick
13
Chapter 1: What Is This Thing Called Golf?
Trang 35How can you start becoming a “real” golfer? It’s easy: Read this book You’llfind everything you need to get started, from equipment to instruction tocommon problems, etiquette, betting, and more I tell you about the pitfallsthat beginners face (and I’m not just talking bunkers), and how to avoidthem.
You need to start by buying golf clubs and balls You don’t have to shell outthousands of dollars to get started You can start simple — use cheap equip-ment at first, and spend more if you enjoy the game (Check out Chapter 2 fortips on what you need to get started.)
After you have golf clubs, you need to know how to grip the club: The V
between the thumb and forefinger of your top hand should point to yourright shoulder That seems simple, but you wouldn’t believe how many begin-ners get it wrong — and complicate their voyage to the promised land of
“real” golfers (Chapter 6 has more information on this gripping — pardon thepun — topic.)
When you’ve got the grip down pat, you’re ready to swing Believe me, theswing is not as easy as it looks That’s why I devote an entire chapter —Chapter 7 — to developing your own swing That’s where you can determinewhat type of golfer you are You can also find out about swing plane, variouscheckpoints during the swing, and what amateurs can glean from the swings
of such great players as Arnold Palmer, Jack Nicklaus, Annika Sorenstam, andTiger Woods
You’ve probably heard about golf etiquette, handicaps, and one- and stroke penalties — and maybe even such goofy-sounding things as nassaus,skins, and barkies If not, don’t worry You’ll soon be tossing such termsaround like a pro (Chapters 13, 14, and 15 give you the fine points of playingwith experienced golfers on public and private courses.) Knowing when to hit
two-(and when not to), how to keep score, and how to bet are integral parts of the
game
Living the Golf Life
As any true golf nut will tell you, there’s more to the game than playing it.There’s the fun of feeding your addiction by watching the sport on TV, follow-ing it on the Internet, and playing golf video games when there’s a foot ofsnow outside (See Chapters 16, 17, and 18 for my guide to televised golf, thegame’s best Web sites, and other outlets.)
If the golf bug bites you, as it has bitten millions of others, that little suckerwill have you living and breathing birdies, bogeys, barkies, and digital dim-ples — all the stuff that keeps golf nuts going when they’re not actually out
on the course, slapping balls who knows where
Trang 36Chapter 1: What Is This Thing Called Golf?
Cool historical things to know about golf
⻬ The first reference to golf dates back to thereign of King James II of Scotland In 1457,King James decreed that “futeball” and
“gowf” were forbidden so that Scottish men could concentrate on their archerypractice — the better to beat their enemies,the English, on the battlefield Golf remainedoutlawed until 1501
⻬ Dutch historians including Steven vonHengel have argued that golf originated inHolland around 1297 A form of the game,called spel metten kolve and also calledcolf (which means club), was popular in thelate 13th century Colf, it is believed, wasplayed mostly on ice
⻬ The first instruction book, written byThomas Kincaid, appeared in 1687 Amonghis tips: “Maintain the same posture of thebody throughout (the swing) and the ballmust be straight before your breast, a littletowards the left foot.” How did he know?
⻬ In 1743, a shipment of 96 golf clubs and 432golf balls made its way from Scotland toCharleston, South Carolina Such a bigorder suggests it was intended for a group
of golfers Another golf club or society mayhave been organized in Savannah, Georgia,
in 1796, only to be disbanded later It would
be another century before American golfgot going for good
⻬ America’s first permanent golf club wasformed in 1888 in Yonkers, New York The St
Andrews golf club played on a three-holelayout that ended near a large apple tree
The club’s golfers became known as theApple Tree Gang They hung their coats onthe tree before they teed off According to
legend, they finished play one day to findtheir coats stolen by a rival gang known forits disdain of fruit
⻬ In 1890, the term bogey was coined by HughRotherham — only back then it referred toplaying a hole in the perfect number ofstrokes, or a ground score, which we todaycall par Shortly after the invention of theHaskell ball, which made reaching a hole infewer strokes possible, bogey came to rep-resent a score of one over par for a hole
⻬ The term birdie wasn’t coined until 1898,emanating from Atlantic Country Club out ofthe phrase “a bird of a hole.” This gap in ter-minology is no doubt attributed to the diffi-culty in attaining a bird, a fact that endures
to this day
⻬ A match-play exhibition was held in 1926,pitting Professional Golfers Associationmembers from Britain and America Played
in England, the home team dominated 131⁄2
to 11⁄2.The next year, at Worcester CountryClub, the teams met again, only this timepossession of a solid gold trophy was atstake, donated by a wealthy British seedmerchant named Samuel A Ryder Thuswere born the Ryder Cup Matches
⻬ The Hershey Chocolate Company, in soring the 1933 Hershey Open, became thefirst corporate title sponsor of a profes-sional tournament So blame the cocoaguys
spon-⻬ A local telecast of the 1947 U.S Open in
St Louis marked the advent of televisedgolf, a red-letter day in golf history if everthere was one Now I could finally have
a job
Trang 3716 Part I: Getting Started: No, You Can’t Hit the Ball Yet
Trang 38Chapter 2
Gearing Up
In This Chapter
䊳Choosing a golf ball
䊳Buying golf clubs
䊳Knowing which club to use
䊳Dressing like a pro
䊳Buying accessories
In the last 100 years, golf has changed enormously, but the most noticeabledifference is in equipment The game may be inherently the same, but theimplements used to get from tee to green and into the hole are unrecogniz-able compared to the rather primitive implements used by Young Tom Morris(one of the great, early pioneers of golf) and his Scottish buddies in the late19th century Okay, so early golf equipment had more romantic names:Niblick, brassie, spoon, driving-iron, mashie, and mashie-niblick are more funthan 9-iron, 3-wood, 1-iron, 5-iron, and 7-iron But golf equipment today ismuch better
The old Scottish worthies (a great name for players) used clubs whose shafts
were wooden — hickory, to be exact Individually, these clubs may have beenfine, but what were the chances of finding a dozen or so identical pieces ofwood? Slim to none
Nowadays, you have no excuse for playing with equipment ill suited to yourswing, body, and game There’s too much information out there to help you.And that’s the purpose of this chapter — to help you find your way throughwhat can be a confusing maze of statistics and terminology
Golf Balls: The Dimple Derby
Many technological advances have occurred in the game of golf over theyears, but perhaps nothing has changed more than the golf ball It’s no coinci-dence that the United States Golf Association (USGA) and Royal and AncientGolf Club (R&A) keep a tight rein on just how far a ball can go nowadays If
Trang 3918 Part I: Getting Started: No, You Can’t Hit the Ball Yet
the associations didn’t provide regulations, almost every golf course on theplanet would be reduced to a pitch and putt We’d all be putting throughwindmills just to keep the scores up in the 50s
For the record, here are the specifications the USGA imposes on Titleist,Maxfli, and the rest of the ball manufacturers:
⻬ Size: A golf ball may not be smaller than 1.68 inches in diameter The ball
can be as big as you want, however Just don’t expect a bigger ball to gofarther — it won’t I’ve never seen anyone use a ball bigger than 1.68inches in diameter
⻬ Weight: The golf ball may not be heavier than 1.62 ounces.
⻬ Velocity: The USGA has a machine for measuring how fast a ball comes
off the face of a club That’s not easy, because impact lasts only 450 lionths of a second, and a good ball can zoom off at more than 170 miles
mil-an hour
No legal ball may exceed an initial velocity of 250 feet per second at atemperature between 73 and 77 degrees A tolerance of no more than 2percent is allowed, which means an absolute max of 255 feet per second.This rule ensures that golf balls don’t go too far (In addition to balls, theUSGA now tests bouncy-faced drivers to keep a lid on distance.)
⻬ Distance: Distance is the most important factor For years the standard
was the USGA’s “Iron Byron” robot (named for sweet-swingin’ ByronNelson) No ball struck by Iron Byron could go farther than 280 yards Atolerance of 6 percent was allowed, making 296.8 yards the absolute far-thest the ball could go Today the robot has some help from high-techball launchers in the USGA labs, and the upper limit has risen to 317yards
Yeah, right Iron Byron, meet the PGA Tour! Guys like Tiger Woods, ErnieEls, and their buddies just aren’t normal — they regularly blast drivesway past 350 yards!
⻬ Shape: A golf ball must be round An anti-slice ball on the market a few
years ago was weighted on one side and failed this test Nice try, though!Even with these regulations, take a look around any golf professional’s shopand you’ll see many different brands And upon closer inspection, you’ll findthat every type of ball falls into one of two categories: Either the manufac-turer is claiming that this ball goes farther and straighter than any other ball
in the cosmos, or it’s telling you that this ball gives you more control
Try not to get overwhelmed Keep in mind that golf balls come in only threebasic types: one-piece, two-piece, and three-piece You can forget one-pieceballs — they tend to be cheap and nasty and found only on driving ranges Sothat leaves two-piece and three-piece balls
Trang 40Don’t worry; deciding on a type of ball is still easy You don’t even have toknow what a two-piece or three-piece ball contains or why it has that many
“pieces.” Leave all that to the scientists And don’t worry too much aboutlaunch angle or spin rate, either Today’s balls are technological marvels,designed to take off high and spin just enough to go as straight as possible
19
Chapter 2: Gearing Up
When golf was a (lopsided) ball
Early golf was played with a feathery golf ball — a stitched leather ball stuffed with boiledgoose feathers A feather ball cost three times
as much as a club, and because feathery ballswere delicate, players had to carry three to sixballs at a time The balls flew poorly in wetweather (a problem in Scotland), and were hard
to putt, because they weren’t round They werecloser to egg shaped, in fact
Although the feathery ball was a vast ment over the wooden balls that preceded it, thegutta percha was an extraordinary break-through In 1848, the Reverend Adam Paterson
improve-of St Andrews introduced the gutta percha ball,
or gutty, which was made from the sap of thegutta tree found in the tropics When heated,the rubberlike sap could easily be fashionedinto a golf ball This invention, not to mention thespread of the railways, contributed to theexpansion of golf The gutty was considerablymore durable than the feathery and much moreaffordable After golfers discovered that bram-ble patterns and other markings on the guttyenhanced its aerodynamics, this ball swiftlyachieved dominance in the marketplace
After 1900, the Haskell rubber-cored ball quicklyreplaced the gutta percha as the ball of choice
Invented two years earlier by Cleveland dent Coburn Haskell and manufactured by the
resi-B F Goodrich Rubber Company of Akron, Ohio,the Haskell ball, featuring a gutty cover and awound rubber core, traveled farther (up to 20
yards more on average) and delivered greaterdurability
It didn’t take much time for this new ball to gainacceptance, especially after Alexander
“Sandy” Herd defeated renowned Harry Vardonand James Braid in the 1902 British Open atHoylake, England, using the same Haskell ballfor 72 holes Most golfers today, on the otherhand, use six to eight golf balls during a singleround of a tour event
The rest of the 20th century was spent refiningthe Haskell In 1905, William Taylor invented thefirst dimpled ball, improving flight because thedimple pattern maximized lift and minimizeddrag Around the time Taylor was playing withhis dimples, Elazer Kempshall of the UnitedStates and Frank Mingay of Scotland were inde-pendently experimenting with liquid-core balls
In 1920, gutta percha began to fade entirely fromuse, replaced by a soft rubber called balata
It was another 50 years before a popular native to the Haskell came along In 1972,Spalding introduced the first two-piece ball, theExecutive
alter-Today, two-, three-, and even four-piece ballsdominate the market (A three-piece ball has athin extra layer between the cover and the core;
a four-piece ball has a core within a core.)Many pros use three- or four-piece balls whosecover hardness, launch angle, and spin rate areperfectly tuned to their games