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Reading games for young learners

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This is a useful guide for practice full problems of english, you can easy to learn and understand all of issues of related english full problems. The more you study, the more you like it for sure because if its values.

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LEVEL 3: Taking Off

Trang 2

Help your kids with READING!

Use games and simple equipment to

BOOST READING SKILLS!

The Helping Kids at Home series aims to help parents and carers assis! their kids with many of the concepts being tought al school This book Reading Games, uses simple equipment such as

word cards and dice to enhance reading skills and develop a love

of reading

Level J Getting Stoned—iniroduces minal concepis for kids beginning school

Level 2 Moving On—Sullds on initia! coricepts for leds iri lower primary

Lavel 3 Taking Off—Ralntorces essentiol stalls lought in middie primary

Jenny Feely is a well-known author and classroom teacher

with over twenty years of teaching experience

Trang 3

Happy Hippos @

Rhyme Time @Y Reading with Understanding

Honkers oS

Moke Me a Story

Amazing Animals @ Word Lists

@ These games use œ gơme boorở

Trang 4

Naming Food

A game to practise reading food names

You will need

® &same-coloured counters for each player

+ adie

In thìs game, nlayers race

to be first fo complete their food group

# Game Boord 4 Naming Food

How to play

9Ø ployer selects 8 In turn, players roll the

a food group die and move that rnany

Sirip on the game spaces in ony direckon

board—Vegetables, Ployers moy mova

Frult Dairy, or Meal horizontolly or vertically,

Players then select or moy turn a comer but

o playing colour conno!} retroce Iheir steps

ond place one of

their counters 2 Player Ì @

ony space on the

© If o ployer fands on a space that

has the sorne narne as one of their

food group, [hey ploce a counter on the

matching name on thelr playing strip

© Play continues in this way, until

one player hias covered oll the

words on their playing sirip

Make up your own group strips and game baard and play the game

Trang 5

roagt beef

Í ice

: bưtffet VT Tafoya) { be: a

butter 1c68-cream yoghurt

Words by Toplce—Game Boord4 II

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Nifty Number Words

A game ta practise reading number words

You will need in this game,

# 2 small cubes (dice covered players try to be

with slicky dots could be used) firat to eliminate

pencil ond poper for each ployer three nưmbers,

* Game Board 5 Nifly Number Words

In turn, players roll one cube onte the oronge

ploying board and the other onto the blue playing

boord If silher cube lands off the board or on a

line between two spaces the player rolls ogoin

The numbers rolled form the double-digit number

lor the round

The number is 27

written thal number on

their paper crosses it off 5 23 q9

Continue in this way, until v{ 67 ` k number †q† qomes dffer the Ployars oould wnie †ne

doubie-digil numbar rolled Numbers should be wriltan

in words no† numerols

one ployer has crossed off

Trang 7

GAME BOARD 5 Nifty Number Words

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Synonym Snap

A game to learn abaut synonyms

You will need In this game,

ployers fry 1o be fire

L›À¡) j1

word pair,

@ bionk cords

¢ pencil and paper to keap score

¢ small blocks (one less than

the number ol ployers)

How to play

e Appaint one ployer

os the ‘pass master’

- Place the small blocks

mn the middle of the table within reach of every ployer Shufite the corcis ond deal eoch ployer iwo cords face down

@ Think of synonym pairs and

write ach word on o card

There needs to be one poir

(Iwo cards) for each player

game until one

ployer has five

paints The ployer wilb the

leost points wins Ihe game

© If no player has a parr, afl

ployers place their cards face

down in front of them When the

pass master says ‘poss’ they slide

one cofd ta the player on their lọI

Players look again ot thei cords If

they now have a pair of synonyms

thay silently Icke o block If hey do

not, players continve in this way until

one ployer has a poir,

1% Word Types—Game |

© Players look ot Ineir cords Any ployer who hos 0 pair

silently tokes a block

from the middle This is the signol

for all other players

to toke a block The player who misses out on getting

a block scores one paint (Remember:

in this gome, points are bad luckl)

Vary the game Use other word pains; for example, opposite

words (bl0ơk, white) contracttons {did nol

didn’), hamophones

(here, heor)

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Same but Different

A game ta practise reading homanyms

oO Write pairs of homonyms on 2 the cords inta

separate blank cards two piles so that one word

There needs fo be one pair from ecch pair is in each 2 (two cards) for each player one cord frorn eoch pứo pile Deal each player + VN `

For example Players place one of their

cords foce up in froni of

WEAr „@fÐ xwet© Ống them and red the written yp

ward ta the other players & se

The second ward is kep!

concealed from the group

pow Mey — cử? Woh

© Deol Ihe cards agcin and

ploy further rounds The

ployer with the mast points offer on agreed number of

rounds 1s the winner

©, pens then placed in

the middte of the table ond

spuh around The player

who has the cord that ts

point For example, the ï

pen paints to ‘new and

the player who hos ‘knew

wins one point

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Word World

A game ta practise identifying different types of wards

You will need

+ books thoi players con read

Provide each player

with a book that they

ore able to read In

turn, players roll the die

onto the game board

The space thot the die

londs on determines

the type of word thot

book for fhat round

be flret tơ find œ word to moich

q porficuldar criterion,

Yay!

Ihave 20 points!

© Stort the fimer

Players race to find and then write Gs many words

of Ihis lype as they con in

ai how each ward Is used

In the sentence where

they found it

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Crile os) (aot)

the missing letters,

Twa or more words combined

to give a new meaning, someTimes wifi a hyphen

For example

aunhat lcø-cream đownatglrs bươchyurd

Word Typese—Gome Bourdé6 J7

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GAME BOARD 7 Antonyms Attract

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Notes for Parents and Carers

This book provides fun games fo help children develop q life-long love

of rending Many children in their third and fourth years af school ore

ble 10 rand o brood rarige of books and other texts types independerilly

Mony children are learning lar jonger texts {hdl require more than

one sitting fo finish and ore remembenng the story from one sitting

1o Ihe next T ore beginning to seleci uppropriate information and

summanse this To use m projects All of these reading skills go hand m

hond with the development of your child's writlng skills

The games in Ihis book will help your chlid ta:

comprehend and make sense of what they reod

broaden their reading expertances

read o wide range of faxts ond text types

understand many aspecis at stones meluding sequence and

choratlers

Interpret whol they read in light of their own experiences

make Jinks betwean reading and wriling

Cee ad

CG ag whloh gare to piey

8 Interests ond Ihair stage of development

And :arnemibar—ihe oi) cf thase 3amae (3 lọ fòler œ

Ifg-kơng kove of reoding

Ne Notes for Parents ond Carers

Equipment you will need to play

of the games are includad

Á mference llet o† these

0p©ðGrg on puge 32

Note: when deciding which pluyer wilí go firsi, tha generol rưie la tð thraw a dầu @f Œ.Í q pock of cards, The playar wffft thé highias† nurnber gœ6s ftrel

Printed ond bola In 8Äskơvsuo

!0987e5132L

Trang 14

Naking Sense

4 game to practise reading everydoy words and

placing them in sentences

* yellow, blue, and orange word cards

gs they can in

thteøa minutas

@ pencil and paper for each team

® o three-minute timer

* Game Board 8 Making Sense

a Shuffle each pack of cards & Teams make os many sensible sentences

and deal them out, one pack ot as they can wilh their cards in three minutes atime Ston the timer However there ore Ihree rules:

+ once G word card has been used in a sentence it must be turned over ond it

© Teams score paints for the Cannot be used again

number of words in each + the words on Ihe game board can be used

sentence as mony limes os ployers wish

Scoring # sentences must be written down

The gir] opened the door and found the light ln the dark Scare: 10 points

_

© Play furlher

rounds until one

team has 50 Dec! out only [0 word cards to eoch team Award points for ony

points or over sentences that make ofher tearm members lough

Vory the gơme

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Making Sense

by

sister elephant mountain

brother

children

Trang 16

Happy Hippos

A game to practise reading and understanding words

game, †eams

ruce †o be

first to work Ou† mysiery

® pericil orid paper for each leom phroae

* Game Board 9 Happy Hippos

@ yellow word cords (remove: always

beginning end open, shut, awoke, asleep

in, never, love, haie, on, off, smile, frown)

How to ploy

oy One player [rom eoch parr is dealt @ Teams then give clues about the phrase to one yeltow word cord without their their partner so that the portner is oble to

teom member seeing W They must guess what the phrase is, for exarnple, the

then secretly select an object fram the player might say ‘a jolly onumed thot fives in game board that will make o phrase; the river The first player to say the phrase

for example, happy hippopotamus correctly wins one point for their tear

© Play further rounds with ployers clternofing

rales When all cards (or a chosen number) have been dealt the team with the most painis wins

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Word Picy—Game Bourd9 23

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Words need not be spelt the some: for example,

bed and head Onca a ward has been used

m a round it may not be repected Note: norninate a scribe to write dawn each ward

O Play continues in this way until one ployer

is unable lo edd o rhyming word At this point tn

ihe game, the other players each receive a point

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GAME BOARD 10 Rhyme Time

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| @ pencil ond paper tor each team for scoring

@ Game Board 11 Honkers

How fo play

© One player from ecch team

watches as the die Is rolled

onto the gume boord The team

members ore nol allowed to

see where the dic lands The

word on which the die lands

is the ‘honkers' ward for the

round; for example, ‘ugly’

The firs? team to

correctly wins one

point Play in this

to correctly identify the 'honkers'

Là l

9 Players who know the ‘honkers’ word then try to

help their partner guess Ihe wore They may no} soy the word or give a meaning for it Instead they

must make siatements where this word might occur substituting the ward ‘honkers’ for the word Note: partiners will need fo speuk softly fo

avoid distracting other ieams

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GAME BOARD 11

ugly tol wesc! bridge

fairy

hanest

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Make Me a Story

A game to practise making sense of words ond phrases

You will need

+ adie

yellow, blue, and oronge word cards

+ adifferent-coloured counter for each player

# pencil and paper for each player

+ Game Board 12 Make Me a Story In this game, players

make up stories

How to play

oO Shuffle each pack of cards Gnd deal them out,

one pock ol o time Players read their cards and place

them face up in front of them Each ployer places thair

counter on any space on the playing board

© In tum, players roll the die ond move thal many

spaces They may move horizontally or vertically, or may

turn o comer, but cannot retrace their steps Each player

then writes down the word where they land

© After three rolls each, play - 6 Stones ore reed out

stops for five minutes and ‘ ì Points ore awarded m

players iry to use the word - ] this way

cards and the words they

have won from the board to

make o simple siory Words

@ Five points for a story that mokes sense may be used more than once

and players moy use |0 ofher

words of Ihelr own

Hint: players underline ther

own words as they write

One extra point for very word in the story

The player with the most points wins

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GAME BOARD 12 Make Me a Story

[2000:1610 castle grandmother troll princess

queen iutlite-tite beanstalk plrate

Red Riding little ofd Baby Bear Hood treasure mà

wizord mother Goldilocks m

boy sia cat m fairy mm

ie} Ae ie) L2 23 Pa Pope Bear

Reading with Understending—Gi me Board 12 29

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Handy Hints

How to make learning to read

interesting and fun!

& Read books to and with your child evary doy

Allow your child to choose Ihe books tha) Ihey

want fo hear However al timas you could

choose a book you think they will enjoy

* Don't worry if your child selects the same

book time and ime ogaln Favourite stores

encourage chuidran to become fomiilar with

the tex and build confidence

¥& Encouroge your child fo read with you

You could read one page and your child

the next or toke on poniculor choracters

%& Moke feoding o worm and relaxed activity

Find a comfortable spol where you and your

child con both see the book eosily

%& Encourage your child to read fo you

Praise al! efforts especioily if the child is

nota cerfident reader Praise your chiid

when they work out a new word or correct

their own mistakes

% Support your child when they make mistakes

by asking belplul questions such as You

said Do you think that makes sense?

Whol else could iI be? Let's look af the word

again Whot would sound ight here Don't

correct every misiake ut this slage Focus on

times whsn the reading doesn't moke sense

& Allow your ahd o few seconds io work ov!

a Word Íf they are still struggling ofter 10

seconds offer o helpful strategy, such os

“Wha word would moke sense here?"

Point cul fornikor sounds in the word, or

word; for example, isolote ‘all’ jn “small

%& Encoutogs your child to read in a fluent and

expressive way

te Get cromotc when reading Ie your cli

Don't be afraid to use funny voices and to make sound effecis—your child will love 1!

%& Moke sure thal your child knows thol you

use reading every day Talk with them about the diffaran! types of reading you do Tor example reading shopping lists, street directories letters, and emoils

** Do cellvities with your child not invelve

reading—following recipes, mokiny Hurigs from Insiructions working aul when the next bus will come, and so on

*% Raad o renge of differant books Many children prefer to read non-fieton books boul topics thet they are Interested in

%& Moke blank books or provide your child with

© blank diary Encourage your child to wrile family members

%& Use computer pragrams to play ward games

or ksten to tolking books on cassette or CD

%& Seorch for informalion an the Intemel Have

your child share wha! Ihey found oul

& Visit the brary ot leost once a week If time

uilows Provide your ctuls wiih their own

‘brary cord and encourage them to spend time browsing through and reading the books,

%& Spand timo reading yourself Thor way your child will see that books ore volved fn

the hame

% Be relaxed abou! racing Moke lia stress- free activity The most imporiant aspect for ony child és thot reading is fun ond that It

Is olways o positive and erjoydbie octrvty Engbsh is 0 vary complax fonguaga Evan compelent adult readers can came across

Handy Hints 3

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