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Trang 1LEVEL 3: Taking Off
Trang 2Help your kids with READING!
Use games and simple equipment to
BOOST READING SKILLS!
The Helping Kids at Home series aims to help parents and carers assis! their kids with many of the concepts being tought al school This book Reading Games, uses simple equipment such as
word cards and dice to enhance reading skills and develop a love
of reading
Level J Getting Stoned—iniroduces minal concepis for kids beginning school
Level 2 Moving On—Sullds on initia! coricepts for leds iri lower primary
Lavel 3 Taking Off—Ralntorces essentiol stalls lought in middie primary
Jenny Feely is a well-known author and classroom teacher
with over twenty years of teaching experience
Trang 3Happy Hippos @
Rhyme Time @Y Reading with Understanding
Honkers oS
Moke Me a Story
Amazing Animals @ Word Lists
@ These games use œ gơme boorở
Trang 4Naming Food
A game to practise reading food names
You will need
® &same-coloured counters for each player
+ adie
In thìs game, nlayers race
to be first fo complete their food group
# Game Boord 4 Naming Food
How to play
9Ø ployer selects 8 In turn, players roll the
a food group die and move that rnany
Sirip on the game spaces in ony direckon
board—Vegetables, Ployers moy mova
Frult Dairy, or Meal horizontolly or vertically,
Players then select or moy turn a comer but
o playing colour conno!} retroce Iheir steps
ond place one of
their counters 2 Player Ì @
ony space on the
© If o ployer fands on a space that
has the sorne narne as one of their
food group, [hey ploce a counter on the
matching name on thelr playing strip
© Play continues in this way, until
one player hias covered oll the
words on their playing sirip
Make up your own group strips and game baard and play the game
Trang 5
roagt beef
Í ice
: bưtffet VT Tafoya) { be: a
butter 1c68-cream yoghurt
Words by Toplce—Game Boord4 II
Trang 6Nifty Number Words
A game ta practise reading number words
You will need in this game,
# 2 small cubes (dice covered players try to be
with slicky dots could be used) firat to eliminate
pencil ond poper for each ployer three nưmbers,
* Game Board 5 Nifly Number Words
In turn, players roll one cube onte the oronge
ploying board and the other onto the blue playing
boord If silher cube lands off the board or on a
line between two spaces the player rolls ogoin
The numbers rolled form the double-digit number
lor the round
The number is 27
written thal number on
their paper crosses it off 5 23 q9
Continue in this way, until v{ 67 ` k number †q† qomes dffer the Ployars oould wnie †ne
doubie-digil numbar rolled Numbers should be wriltan
in words no† numerols
one ployer has crossed off
Trang 7GAME BOARD 5 Nifty Number Words
Trang 8Synonym Snap
A game to learn abaut synonyms
You will need In this game,
ployers fry 1o be fire
L›À¡) j1
word pair,
@ bionk cords
¢ pencil and paper to keap score
¢ small blocks (one less than
the number ol ployers)
How to play
e Appaint one ployer
os the ‘pass master’
- Place the small blocks
mn the middle of the table within reach of every ployer Shufite the corcis ond deal eoch ployer iwo cords face down
@ Think of synonym pairs and
write ach word on o card
There needs to be one poir
(Iwo cards) for each player
game until one
ployer has five
paints The ployer wilb the
leost points wins Ihe game
© If no player has a parr, afl
ployers place their cards face
down in front of them When the
pass master says ‘poss’ they slide
one cofd ta the player on their lọI
Players look again ot thei cords If
they now have a pair of synonyms
thay silently Icke o block If hey do
not, players continve in this way until
one ployer has a poir,
1% Word Types—Game |
© Players look ot Ineir cords Any ployer who hos 0 pair
silently tokes a block
from the middle This is the signol
for all other players
to toke a block The player who misses out on getting
a block scores one paint (Remember:
in this gome, points are bad luckl)
Vary the game Use other word pains; for example, opposite
words (bl0ơk, white) contracttons {did nol
didn’), hamophones
(here, heor)
Trang 9
Same but Different
A game ta practise reading homanyms
oO Write pairs of homonyms on 2 the cords inta
separate blank cards two piles so that one word
There needs fo be one pair from ecch pair is in each 2 (two cards) for each player one cord frorn eoch pứo pile Deal each player + VN `
For example Players place one of their
cords foce up in froni of
WEAr „@fÐ xwet© Ống them and red the written yp
ward ta the other players & se
The second ward is kep!
concealed from the group
pow Mey — cử? Woh
© Deol Ihe cards agcin and
ploy further rounds The
ployer with the mast points offer on agreed number of
rounds 1s the winner
©, pens then placed in
the middte of the table ond
spuh around The player
who has the cord that ts
point For example, the ï
pen paints to ‘new and
the player who hos ‘knew
wins one point
Trang 10Word World
A game ta practise identifying different types of wards
You will need
+ books thoi players con read
Provide each player
with a book that they
ore able to read In
turn, players roll the die
onto the game board
The space thot the die
londs on determines
the type of word thot
book for fhat round
be flret tơ find œ word to moich
q porficuldar criterion,
Yay!
Ihave 20 points!
© Stort the fimer
Players race to find and then write Gs many words
of Ihis lype as they con in
ai how each ward Is used
In the sentence where
they found it
Trang 11
Crile os) (aot)
the missing letters,
Twa or more words combined
to give a new meaning, someTimes wifi a hyphen
For example
aunhat lcø-cream đownatglrs bươchyurd
Word Typese—Gome Bourdé6 J7
Trang 12GAME BOARD 7 Antonyms Attract
Trang 13Notes for Parents and Carers
This book provides fun games fo help children develop q life-long love
of rending Many children in their third and fourth years af school ore
ble 10 rand o brood rarige of books and other texts types independerilly
Mony children are learning lar jonger texts {hdl require more than
one sitting fo finish and ore remembenng the story from one sitting
1o Ihe next T ore beginning to seleci uppropriate information and
summanse this To use m projects All of these reading skills go hand m
hond with the development of your child's writlng skills
The games in Ihis book will help your chlid ta:
comprehend and make sense of what they reod
broaden their reading expertances
read o wide range of faxts ond text types
understand many aspecis at stones meluding sequence and
choratlers
Interpret whol they read in light of their own experiences
make Jinks betwean reading and wriling
Cee ad
CG ag whloh gare to piey
8 Interests ond Ihair stage of development
And :arnemibar—ihe oi) cf thase 3amae (3 lọ fòler œ
Ifg-kơng kove of reoding
Ne Notes for Parents ond Carers
Equipment you will need to play
of the games are includad
Á mference llet o† these
0p©ðGrg on puge 32
Note: when deciding which pluyer wilí go firsi, tha generol rưie la tð thraw a dầu @f Œ.Í q pock of cards, The playar wffft thé highias† nurnber gœ6s ftrel
Printed ond bola In 8Äskơvsuo
!0987e5132L
Trang 14
Naking Sense
4 game to practise reading everydoy words and
placing them in sentences
* yellow, blue, and orange word cards
gs they can in
thteøa minutas
@ pencil and paper for each team
® o three-minute timer
* Game Board 8 Making Sense
a Shuffle each pack of cards & Teams make os many sensible sentences
and deal them out, one pack ot as they can wilh their cards in three minutes atime Ston the timer However there ore Ihree rules:
+ once G word card has been used in a sentence it must be turned over ond it
© Teams score paints for the Cannot be used again
number of words in each + the words on Ihe game board can be used
sentence as mony limes os ployers wish
Scoring # sentences must be written down
The gir] opened the door and found the light ln the dark Scare: 10 points
_
© Play furlher
rounds until one
team has 50 Dec! out only [0 word cards to eoch team Award points for ony
points or over sentences that make ofher tearm members lough
Vory the gơme
Trang 15Making Sense
by
sister elephant mountain
brother
children
Trang 16Happy Hippos
A game to practise reading and understanding words
game, †eams
ruce †o be
first to work Ou† mysiery
® pericil orid paper for each leom phroae
* Game Board 9 Happy Hippos
@ yellow word cords (remove: always
beginning end open, shut, awoke, asleep
in, never, love, haie, on, off, smile, frown)
How to ploy
oy One player [rom eoch parr is dealt @ Teams then give clues about the phrase to one yeltow word cord without their their partner so that the portner is oble to
teom member seeing W They must guess what the phrase is, for exarnple, the
then secretly select an object fram the player might say ‘a jolly onumed thot fives in game board that will make o phrase; the river The first player to say the phrase
for example, happy hippopotamus correctly wins one point for their tear
© Play further rounds with ployers clternofing
rales When all cards (or a chosen number) have been dealt the team with the most painis wins
Trang 17Word Picy—Game Bourd9 23
Trang 18Words need not be spelt the some: for example,
bed and head Onca a ward has been used
m a round it may not be repected Note: norninate a scribe to write dawn each ward
O Play continues in this way until one ployer
is unable lo edd o rhyming word At this point tn
ihe game, the other players each receive a point
Trang 19GAME BOARD 10 Rhyme Time
Trang 20
| @ pencil ond paper tor each team for scoring
@ Game Board 11 Honkers
How fo play
© One player from ecch team
watches as the die Is rolled
onto the gume boord The team
members ore nol allowed to
see where the dic lands The
word on which the die lands
is the ‘honkers' ward for the
round; for example, ‘ugly’
The firs? team to
correctly wins one
point Play in this
to correctly identify the 'honkers'
Là l
9 Players who know the ‘honkers’ word then try to
help their partner guess Ihe wore They may no} soy the word or give a meaning for it Instead they
must make siatements where this word might occur substituting the ward ‘honkers’ for the word Note: partiners will need fo speuk softly fo
avoid distracting other ieams
Trang 21
GAME BOARD 11
ugly tol wesc! bridge
fairy
hanest
Trang 22Make Me a Story
A game to practise making sense of words ond phrases
You will need
+ adie
yellow, blue, and oronge word cards
+ adifferent-coloured counter for each player
# pencil and paper for each player
+ Game Board 12 Make Me a Story In this game, players
make up stories
How to play
oO Shuffle each pack of cards Gnd deal them out,
one pock ol o time Players read their cards and place
them face up in front of them Each ployer places thair
counter on any space on the playing board
© In tum, players roll the die ond move thal many
spaces They may move horizontally or vertically, or may
turn o comer, but cannot retrace their steps Each player
then writes down the word where they land
© After three rolls each, play - 6 Stones ore reed out
stops for five minutes and ‘ ì Points ore awarded m
players iry to use the word - ] this way
cards and the words they
have won from the board to
make o simple siory Words
@ Five points for a story that mokes sense may be used more than once
and players moy use |0 ofher
words of Ihelr own
Hint: players underline ther
own words as they write
One extra point for very word in the story
The player with the most points wins
Trang 23GAME BOARD 12 Make Me a Story
[2000:1610 castle grandmother troll princess
queen iutlite-tite beanstalk plrate
Red Riding little ofd Baby Bear Hood treasure mà
wizord mother Goldilocks m
boy sia cat m fairy mm
ie} Ae ie) L2 23 Pa Pope Bear
Reading with Understending—Gi me Board 12 29
Trang 24Handy Hints
How to make learning to read
interesting and fun!
& Read books to and with your child evary doy
Allow your child to choose Ihe books tha) Ihey
want fo hear However al timas you could
choose a book you think they will enjoy
* Don't worry if your child selects the same
book time and ime ogaln Favourite stores
encourage chuidran to become fomiilar with
the tex and build confidence
¥& Encouroge your child fo read with you
You could read one page and your child
the next or toke on poniculor choracters
%& Moke feoding o worm and relaxed activity
Find a comfortable spol where you and your
child con both see the book eosily
%& Encourage your child to read fo you
Praise al! efforts especioily if the child is
nota cerfident reader Praise your chiid
when they work out a new word or correct
their own mistakes
% Support your child when they make mistakes
by asking belplul questions such as You
said Do you think that makes sense?
Whol else could iI be? Let's look af the word
again Whot would sound ight here Don't
correct every misiake ut this slage Focus on
times whsn the reading doesn't moke sense
& Allow your ahd o few seconds io work ov!
a Word Íf they are still struggling ofter 10
seconds offer o helpful strategy, such os
“Wha word would moke sense here?"
Point cul fornikor sounds in the word, or
word; for example, isolote ‘all’ jn “small
%& Encoutogs your child to read in a fluent and
expressive way
te Get cromotc when reading Ie your cli
Don't be afraid to use funny voices and to make sound effecis—your child will love 1!
%& Moke sure thal your child knows thol you
use reading every day Talk with them about the diffaran! types of reading you do Tor example reading shopping lists, street directories letters, and emoils
** Do cellvities with your child not invelve
reading—following recipes, mokiny Hurigs from Insiructions working aul when the next bus will come, and so on
*% Raad o renge of differant books Many children prefer to read non-fieton books boul topics thet they are Interested in
%& Moke blank books or provide your child with
© blank diary Encourage your child to wrile family members
%& Use computer pragrams to play ward games
or ksten to tolking books on cassette or CD
%& Seorch for informalion an the Intemel Have
your child share wha! Ihey found oul
& Visit the brary ot leost once a week If time
uilows Provide your ctuls wiih their own
‘brary cord and encourage them to spend time browsing through and reading the books,
%& Spand timo reading yourself Thor way your child will see that books ore volved fn
the hame
% Be relaxed abou! racing Moke lia stress- free activity The most imporiant aspect for ony child és thot reading is fun ond that It
Is olways o positive and erjoydbie octrvty Engbsh is 0 vary complax fonguaga Evan compelent adult readers can came across
Handy Hints 3