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Lecture Autodesk inventor 3D modeling and display

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In this chapter, students will be able to understand the terminology used in 3D modeling, define the most popular types of 3D modeling systems, apply Boolean operations to 3D objects, understand the role planning plays in building a constraintbased model.

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3D Modeling and Display

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3D Model Types

Wireframe

Surface

Solid

Parametric

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Wireframe Models

3D model created

with ordinary lines,

circles, arcs, etc., to

represent edges

Only vertex and

edge data is stored

No shading, hidden

line removal

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Surface Models

Model with surface objects

represent surfaces

Surface, edge, & vertex

information stored

Shading, hidden line

removal

Useful for modeling shapes

with complex curvature

(e.g., hull forms, airfoils,

automobiles)

(10,100,100)

(0,0,0)

X Z

Surface Model

- 6 meshed surfaces

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Solid Models

Model with solid objects

(e.g., primitives, sweeps)

Database contains

information about vertices,

edges, surfaces, and the

space enclosed by the

surfaces

 Mass and material

properties

 Interference checking

Shading and hidden line

removal

(100,100,100)

(0,0,0)

X Z

Solid Model

- 1 primitive

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3D Display

Wireframe

Hidden line / hidden surface

Shaded

Rendered

NOTE:Display refers to the way that 3D objects

appear on the display device (i.e., the computer monitor)

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Wireframe Display

Model edges and contours are visible (Model may be wireframe, surface, solid or

parametric)

Simpler and faster than shaded display

Trade-off between complexity and speed

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Hidden Line/Surface Display

Without hidden lines removed With hidden lines removed

used to determine model edges, surfaces, or

volumes that are visible or invisible from a

particular viewpoint

wireframe wireframe

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Shaded Display

Display technique that hides hidden lines and applies flat colors to visible surfaces

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Rendered Display

Single, shaded view of a

3D model to which

colors, materials,

textures and lighting

have been added

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3D Modeling and Display

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