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Whats the time mr wolf

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On this page is the game "What's the time?" Mr Wolf AND some free flashcards for telling the time to download.. The class ask in unison "What's the time Mr Wolf?" Mr Wolf replies "It's o

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What's the Time, Mr Wolf?

Dear Teacher,

Thank you for subscribing to our free monthly game

On this page is the game "What's the time?" Mr Wolf

AND some free flashcards for telling the time to download

CONTENTS

What's the time Mr Wolf? - & Variants

1 How to Play - Variants for small groups to a large class

2 Language ideas to use with this game

3 Materials for you to use with this game

4 Tell us what you think

5 Free Flashcards

Category: Speaking

Group size: Variants for 3 players to a large class

Level: Beginners to intermediate

Materials: Variants with no materials needed, or with flashcards

Age: 5 to 12

Pace: Quiet & controlled variant Wake up variant Excitable variant

During the game your class will repeat the sentences of your choice many times, thus making these phrases become a part of their speaking repertoire

1 HOW TO PLAY

VARIANT ONE - The classic game - suitable only for small groups in a 'summer camp' type

environment

One pupil is the Wolf The wolf walks slowly ahead with the class following behind

The class ask in unison "What's the time Mr Wolf?"

Mr Wolf replies "It's one o'clock" (or whatever time he likes)

The class repeat the question until Mr Wolf replies, "It's dinner time!"

At this point Mr Wolf turns round and tries to catch one of the group

I suggest swapping Mr Wolf over at this point, regardless of whether the wolf catches anyone or not

If you like Mr Wolf can also call out breakfast time, lunch time, tea time, supper time, and even elevenses, (a British custom of coffee or tea and biscuits around 11am) whenever Mr Wolf calls out a time involving eating he turns and chases the group

VARIANT TWO - Quiet, controlled classroom variant 3 to 60 pupils.

One pupil is the wolf The wolf faces the black board or away from the group

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The class members stand behind their desks and ask in unison,

"What time is it Mr Wolf?"

Mr Wolf replies, "It's one o'clock"

The class repeat the question until Mr Wolf says, "It's dinner time!"

At this point the class freeze, Mr Wolf turns round and sees if anyone is moving If the wolf catches anyone moving they become the new wolf

See variant three for more time telling options

Combine this with variant three for more fun

VARIANT THREE - Classroom variant no materials 3 to 60 pupils.

One pupil is the wolf, facing away from the group

The class each hold up 1 to 10 fingers, 1 arm in the air for 11, two arms in the air for 12 The class ask in unison, "What time is it Mr Wolf?"

Mr Wolf replies with a time, e.g "It's 5 o'clock" Anyone holding up 5 becomes the wolf

If more than one pupil has five then the wolf picks one of them out

You can combine this with variant two for more fun and variety

To use more time telling possibilities you can use the following idea

3 o'clock would be three fingers held above the head

Quarter past 3 would be three fingers held to the right of the body

Half past 3 would be three fingers held over the stomach

Quarter to four would be three fingers held to the left of the body

VARIANT FOUR - Classroom variant with flashcards 6 to 60 pupils.

Pupils stand at their desks with a wolf up front

In this version, each class member has a flashcard with a different time on it

Remember you can ask the class to draw a clock and choose a time themselves, to have everyone

kitted out with their own flashcard in minutes

When the wolf gives a time, e.g "It's half past five", anyone holding that time must call back

"It's half past five", or "Is it really?"

The class keep their flashcards flat on their desks, or hidden from the wolf

The wolf then turns round and must identify who replied by the sound of their voice

If the wolf does this successfully that person becomes the next wolf

Or you swap the wolf over each time

VARIANT FIVE - Classroom variant with flashcards 5 to 30 pupils.

This variant is a little more lively,but still very manageable

Basic set up as above

The class hold up their flashcards (see variant 4) to the wolf

The wolf mentally picks one of the times he sees and turns away from the class

The class ask in unison, "What time is it Mr Wolf?"

Mr Wolf says "It's five o'clock", and then counts to four at a steady pace

The class members holding "five o'clock" may, if they choose to, quickly swap their card,

or give it to a neighbour before the wolf turns around

Every one freezes

On the count of 4 the wolf turns round and tries to catch someone moving

The wolf then names the person he believes to be holding the 5 o'clock card

AND REMEMBER

If you like these ideas, why not add more great teaching ideas to your repertoire now?

I have over 101 games now in my eBook "101 English language games for children"

Most of them can be played in class with no or limited materials

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Just go to Teaching English Games to find out more.

2 Language ideas to use with this game

The most obvious, easy adaptation is to use the time theme, but with different tenses

E.g "What time did the wolf come in?" The wolf replies, "It came in at 5 o'clock"

Or, "When will the wolf come in?" "It'll come in at 5 o'clock"

Or, "When is the wolf coming in?" "'It's coming in at 5 o'clock"

You can modify this game for other questions and answers Here is one example to give you the idea Use with variants two to five, using flashcards

Let's say you want to practise, "Where are you going on Saturday?"

The wolf replies, "I'm going to the beach."

3.Materials for you to try this game

Telling the time flashcards are provided free at the link lower down on this page

4 Tell us what you think

We'd love to hear how you get on with this game

5 Free Flashcards

To download please click on the link below and save to your computer It is a PDF document so you will need Acrobat to read it If you do not have this you can download it free

Just type in "download Adobe Reader" into Google and you'll find it

Download your free materials here:

o'clock.pdf halfpast.pdf

You can also use these flashcards in the many different games described in 101 English Language

Games for Children Visit Teaching English Games to find out more about my ebook of games

Tips on using the flashcards

Simply print out the flash cards you would like to use, and where necessary, cut them up with a guillotine type cutter If you want them to last a lifetime you can print them out on card and then laminate them You can then have them ready for use in other games and for different groups of students As you build your repertoire of games and ready-made materials your class preparation time will be dramatically reduced

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