USING GAMES TO TEACH ENGLISH IN HIGH SCHOOLS Nowadays, English is not a strange language in almost every country in the world.. Why do teachers nowadays use games in their teaching?. Can
Trang 1DONG NAI EDUCATION & TRAINING DEPARTMENT
TRAN BIEN HIGH SCHOOL
Code: ………
USING GAMES TO TEACH ENGLISH IN HIGH SCHOOLS
Teacher: Tran Thanh Truc
Research area: Methodology in English
Attached:
Model Software Movies Others: CD
2011-2012
Trang 2CONTENTS
I INTRODUCTION 2
II LANGUAGE LEARNING GAMES 2
1 What is a game? 2
2 Why do teachers use games in their teaching? 2
3 Who are games for? 2
4 When to use games? 2
5 How to choose a game? 2
III SOME SUGGESTED WEBSITES 2
IV MY TEACHING EXPERIENCE 2
1 Warm-up (5-10 minutes): 2
2 While- teaching: 2
3 Post-teaching: 2
V Conclusion 2
References 2
Trang 3USING GAMES TO TEACH ENGLISH
IN HIGH SCHOOLS
Nowadays, English is not a strange language in almost every country in the world In Vietnam, when asked “What foreign language are you learning?”, ninety percent of students will definitely answer “It is English” In fact, English has become a compulsory subject in nearly all Vietnamese schools Students have to learn this subject when they are in the grade three Not only children but also adults have to learn English, which is one of the valuable tools for them to work effectively Not surprisingly, language centers appear everywhere to meet this need However, as Wright et al (1989) put it, “language learning is hard work One must make an effort to understand, to repeat accurately, to manipulate newly understood language and to use the whole range of known language in conversation or written composition”
It used to be believed that “all learning should be serious and solemn in nature, and that if one is having fun and there is hilarity and laughter, then it is not really learning” (Lee, 1995) Lee asserts that this is a misconception and she adds we can learn a language and have happy time simultaneously In order to help learners find language classes funnier and more interesting, games may be the best solution Why do teachers nowadays use games in their teaching? Are games really useful? Can we choose any games we know for our students? This paper is to answer these
Trang 4questions and relate to Vietnamese context Then, I’ll give some useful websites that teachers can refer
1 What is a game?
First, we should know what exactly a language game is According to Toth (1995), “A game is an activity with rules, a goal and an element of fun There are two kinds of games: competitive games, in which players or teams race to be first
to reach the goal, and co-operate games, in which players or teams work together towards a common goal The emphasis in the games is on successful communication rather than on correctness of language” Obviously, language games help learners know how to use the language instead of just thinking about learning the correct forms (Lee,1979)
2 Why do teachers use games in their teaching?
Many experienced scholars have argued that games are not just time-filling activities but have a great educational value It is used to be thought that games are
Trang 5only used for warm-up activities or when there is some time left at the end of a lesson Nevertheless, games can do more than that
Games have a lot of advantages “games can lower anxiety, thus making the acquisition of input more likely” (Richard-Amato, 1988) Uberman (1998) says that according to Harsen, games are highly motivating and entertaining and they can give shy students more
feelings He also extracted Wierus &
faster and better
Wright et al (1989) find that with the use of games, the teacher can create various contexts in which students have to use the language to communicate, exchange information and express their own opinions Lee (1995) lists a lot of advantages of games when using in the classrooms such as they are “a welcome break”, “motivating and challenging”, “provide language practice in the various skills”, etc
To sum up, games are useful and effective tools for teachers to apply in language classes Using games helps to make the lessons more interesting, enjoyable, and effective
3 Who are games for?
Class 11B6 (2008 – 2009)
Trang 6As Wright et al (1989) states, “Enjoyment of games is not restricted by age” Everyone is able to enjoy games However, teachers should be careful about choosing games if they want to make those games meaningful for the learning process Different age groups demand different topics, materials, and modes of games (Uberman, 1998) Uberman (1998) gives an example basing on the one of Siek-Piskozub that games which require moving around, imitating a model, competing between groups and the like can attract children’s interest
Teenage learners maybe hesitate to play games Many of them are anxious to learn English to pass examination or to improve their position that they think games are unnecessary When teaching these people, we must respect their point of view and consider whether we should use games or not
4 When to use games?
'Games are often used as short warm-up activities or when there is some time left at the end of a lesson Yet, as Lee observes, a game "should not be regarded as
a marginal activity filling in odd moments when the teacher and class have nothing better to do" (1979:3) Games ought to be at the heart of teaching foreign languages Rixon suggests that games be used at all stages of the lesson, provided
'Games also lend themselves well to revision exercises helping learners recall material in a pleasant, entertaining way All authors agree that even if games resulted only in noise and entertained students, they are still worth paying attention
Trang 7to and implementing in the classroom since they motivate learners, promote communicative competence, and generate fluency.'
5 How to choose a game?
There are many factors to consider while discussing games, one of which is
appropriacy Teachers should be very careful about choosing games if they want to make them profitable
bring desired results, they must correspond to either the student's level, or age, or to the material that is to be introduced or practised Not all games are appropriate for all students irrespective of their age (Siek-Piskozub 1994:37) Different age groups require various topics, materials, and modes of games For example, children benefit most from games which require moving around, imitating a model, competing between groups and the like (Siek-Piskozub 1994:38) Furthermore, structural games that practise or reinforce a certain grammatical aspect of language have to relate to students' abilities and prior knowledge Games become difficult when the task or the topic is unsuitable or outside the student's experience
Tyson (2000) gives a list of advice for teacher to consider before selecting a game
• A game must be more than just fun
Class 11B6 (2008-2009)
Trang 8• A game should involve “friendly” competition.
the students involved and interested
• A game should encourage students to focus on the use of language rather than on the language itself
• A game should give students a chance to learn practice or review specific language materials
In order to apply games in teaching language, teachers can use a variety of games I think the following websites are very useful for teachers to consult In these websites, teachers have a chance to find different games that are suitable for their students’ levels: from beginning to advanced
• www.gamequarium.com/languagearts.htm
• www.languagegames.org/la/english.asp
• www.transparent.com/language-resources/games
• www.teachingenglishgames.com
• www.esl-galaxy.com/board.htm
• www.btinternet.com/~ted.power/games.htm
Class 11B5 (2008-2009)
Trang 9For more visual practice of using games, teachers can visit these two websites They provide lively and interesting videos of applying language games which may
be helpful for teaching
• http://www.youtube.com/watch?v=EtwDhKso2No
• http:// www.youtube.com/watch?v=FaPZCV9KSH8&feature=related
• http:// www.youtube.com/watch?v=wam5PscoSjU&feature=related
During my teaching, I have applied some games that made my students feel like participating in my lessons Here are some examples
1 Warm-up (5-10 minutes):
For my warm-up activity, I chose the games that short, relating to the new
lesson and competitive For example,
(speaking), before going into the tasks, I asked my students to play a competitive game Its name is “Stop
Put students into groups (maybe 4 groups)
Give each group some pieces of paper
Teacher instructs students before the game
Trang 10 Tell students “I will give you a letter Then you have to find the name of the Asian country and the name of the sport that begin with that letter Write down those names on the paper Next run to the board to stick on the board While you are running, shout “Stop the bus” After some letters, the group that has the most correct names will be the winner Are you ready?”
Thanks to this game, I could lead in the new lesson very easily and my students also felt very excited about the new lesson
2 While- teaching:
While you are teaching, you also insert some games so that your students won’t feel the lesson is as dry as dust For example, in unit 6 (Competitions), part A (Reading), instead of asking students to answer questions individually or in pairs, teachers can ask them to play the game “Lucky numbers” Here is the rule:
Divide the students into two groups
“There are 9 numbers on the wallchart Among those numbers are lucky numbers and unlucky ones If you choose the number that has the question, you will have to answer to get 10 points There are some surprises in some numbers”
Number 1: what would be awarded to the winner? (question 6)
Trang 11 Number 2: Who took part in the annual final English competition last Sunday? (Question 1)
Number 3: double points
Number 4: What was the aim of the competition? (question 2)
Number 5: Who sponsored the competition? (Question 3)
Number 6: divided in half
Number 7: double points
Number 8: What did each group of students have to do during the contest? (question 4)
Number 9: What did the judges have to do to choose the winner of the competition? (question 5)
Thanks to this game, my students found the task more interesting
3 Post-teaching:
For this part, there are a lot of games for the students For example, the game
“Slap the board” This is a competitive game requiring students’ memory and quickness I used this game in Unit 1 (Friendship) – part A (Reading) to check students’ memory of new words Here is the rule:
Divide the students into two groups Choose 10 students in each group
Ask students to stand in two lines
Teacher writes a number of new words that they have learned on the board
in English
Teacher reads Vietnamese meaning of one of those words loudly
Trang 12 First students of two lines have to find out the equivalent English quickly and run to the board to slap on it
Which student is faster will get 1 point
Go on until the last students
My students liked this game very much It helped them feel fun after a hard lesson
V Conclusion
In summary, the role of games in teaching languages cannot be denied When using games to teach languages, teachers are able to bring relaxation and fun to students Students can learn and remember words more easily Moreover, games bring real world context into the classrooms Therefore, students are able to communicate effectively Games should be an integral part of the lesson, helping students practice language and enjoy themselves at the same time Of course, not all the lessons need games They should be used appropriately and flexibly in order that students are always eager for games
Class 11B6 (2008 – 2009)
Trang 13Lee, S.K (1995) Creative games for the language class “Forum”, 33(1), pg.
35
Lee, W.R.(1979) Language teaching games and contests Oxford: Oxford
University Press
Nguyen, T.T.H & Khuat, T.T.N (2003) The effectiveness of learning
vocabulary through games Asian EFL Journal, 5(4)
Richard-Amato, P.A.(1988) Making it happen: Interaction in the Second
language classrooms: From theory to practice New York: Longman
Toth, M (1995) Children’s games Oxford: Heinemann Publishers
Tyson, R.E (2000) “Serious” fun: Using games jokes and stories in the
language classrooms Class handout
Uberman, A (1998) The use of games: For vocabulary presentation and
Revision “Forum”, 36(1), pg.20
Wright, A., Betteride, D & Buckby, M (1989) Games for language learning.
Cambridge: Cambridge University Press