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Effective Computational Geometry for Curves & Surfaces - Boissonnat & Teillaud Part 15 doc

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Index 343 pole (Voronoi center), 207, 236

power, 79

power diagram, 79, 241

quadratic Voronoi diagram, 87

Randomized Incremental Construction,

53

randomized incremental construction,

99

rational numbers, 119

rational univariate representation, 47

real numbers, 118

Reeb graph, 307

regular triangulation, 80, 241

regular value, 298

remeshing, 213

restricted Delaunay triangulation, 201

rounding mode, 120

saddle point, 223, 300

sample

ε-sample, 202, 248

ψ-sample, 202

weak ε-sample, 203

weak ψ-sample, 203

scattered data interpolation, 182

seed triangle, 206

silhouette, 210

simplex, 279

d-dimensional, 279

oriented, 280

simplicial k-chain, 283

simplicial k-cycle, 284

simplicial collapse, 292

simplicial complex, 280

simplicial homology, 282

simply connected, 282 sliver tetrahedron, 235 smooth surface, 295 Snyder’s meshing algorithm, 191–196 space of spheres, 75

spherical diagrams, 84 split tree, 309

stable manifold, 244, 304 Sturm sequences, 4, 19, 47 subcomplex, 280

submanifold, 297 surface

implicit, 182 smooth, 295 surface Delaunay ball, 201 surface extraction, 182 surface network, 306 Sylvester matrix formulation, 38 systems of equations

zero-dimensional, 213 tangent space, 297 tangent vector, 297 topological ball property, 209, 228, 241 topological space, 278

traits, 25–28, 30, 32–34, 40, 314, 315 triangulation, 280

tubular neighborhood, 185, 202, 247 unstable manifold, 304

vertical decomposition, 42 visitor design pattern, 32 Voronoi diagram

restricted, 238 Voronoi diagram, 72, 235 Voronoi hierarchy, 106

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