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APPLIED COMPUTATIONAL FLUIDDYNAMICS TECHNIQUES Applied Computational Fluid Dynamics Techniques: An Introduction Based on Finite Element Methods, Second Edition... Rainald LöhnerCenter fo

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APPLIED COMPUTATIONAL FLUID

DYNAMICS TECHNIQUES

Applied Computational Fluid Dynamics Techniques: An Introduction Based on Finite Element Methods, Second Edition.

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Rainald Löhner

Center for Computational Fluid Dynamics,

Department of Computational and Data Sciences,

College of Sciences, George Mason University,

Fairfax, Virginia, USA

John Wiley & Sons, Ltd

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Copyright c 2008 John Wiley & Sons Ltd, The Atrium, Southern Gate, Chichester,

West Sussex PO19 8SQ, EnglandTelephone (+44) 1243 779777

Email (for orders and customer service enquiries): cs-books@wiley.co.uk

Visit our Home Page on www.wiley.com

All Rights Reserved No part of this publication may be reproduced, stored in a retrieval system ortransmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning orotherwise, except under the terms of the Copyright, Designs and Patents Act 1988 or under the terms

of a licence issued by the Copyright Licensing Agency Ltd, 90 Tottenham Court Road,

London W1T 4LP, UK, without the permission in writing of the Publisher Requests to the Publishershould be addressed to the Permissions Department, John Wiley & Sons Ltd, The Atrium, Southern Gate,Chichester, West Sussex PO19 8SQ, England, or emailed to permreq@wiley.co.uk, or faxed to

(+44) 1243 770620

Designations used by companies to distinguish their products are often claimed as trademarks

All brand names and product names used in this book are trade names, service marks, trademarks orregistered trademarks of their respective owners The Publisher is not associated with any product orvendor mentioned in this book

This publication is designed to provide accurate and authoritative information in regard to the subjectmatter covered It is sold on the understanding that the Publisher is not engaged in rendering professionalservices If professional advice or other expert assistance is required, the services of a competentprofessional should be sought

Other Wiley Editorial Offices

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Library of Congress Cataloging-in-Publication Data

Löhner, Rainald

Applied computational fluid dynamics techniques : an introduction based on finite element methods /Rainald Lohner – 2nd ed

p cm

Includes bibliographical references and index

ISBN 978-0-470-51907-3 (cloth : alk paper)

1 Fluid dynamics–Mathematics 2 Numerical analysis 3 Finite element method I Title

TA357.L592 2008

620.1’064–dc22

2007045555

British Library Cataloguing in Publication Data

A catalogue record for this book is available from the British Library

ISBN 978-0-470-51907-3

Typeset by Sunrise Setting Ltd, Torquay, UK

Printed and bound in Great Britain by Antony Rowe Ltd, Chippenham, Wiltshire

This book is printed on acid-free paper responsibly manufactured from sustainable forestry in which atleast two trees are planted for each one used for paper production

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FOREWORD TO THE SECOND EDITION xiv ACKNOWLEDGEMENTS xvii

1 INTRODUCTION AND GENERAL CONSIDERATIONS 1

1.1 The CFD code 4

1.2 Porting research codes to an industrial context 5

1.3 Scope of the book 5

2 DATA STRUCTURES AND ALGORITHMS 7 2.1 Representation of a grid 7

2.2 Derived data structures for static data 9

2.2.1 Elements surrounding points – linked lists 9

2.2.2 Points surrounding points 10

2.2.3 Elements surrounding elements 12

2.2.4 Edges 14

2.2.5 External faces 14

2.2.6 Edges of an element 16

2.3 Derived data structures for dynamic data 17

2.3.1 N-trees 18

2.4 Sorting and searching 19

2.4.1 Heap lists 19

2.5 Proximity in space 22

2.5.1 Bins 22

2.5.2 Binary trees 26

2.5.3 Quadtrees and octrees 28

2.6 Nearest-neighbours and graphs 30

2.7 Distance to surface 30

3 GRID GENERATION 35 3.1 Description of the domain to be gridded 37

3.1.1 Analytical functions 37

3.1.2 Discrete data 37

3.2 Variation of element size and shape 38

3.2.1 Internal measures of grid quality 39

3.2.2 Analytical functions 39

3.2.3 Boxes 39

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vi CONTENTS

3.2.4 Point/line/surface sources 39

3.2.5 Background grids 42

3.2.6 Element size attached to CAD data 43

3.2.7 Adaptive background grids 43

3.2.8 Surface gridding with adaptive background grids 45

3.3 Element type 46

3.4 Automatic grid generation methods 47

3.5 Other grid generation methods 49

3.6 The advancing front technique 51

3.6.1 Checking the intersection of faces 52

3.6.2 Data structures to minimize search overheads 56

3.6.3 Additional techniques to increase speed 56

3.6.4 Additional techniques to enhance reliability 58

3.7 Delaunay triangulation 59

3.7.1 Circumsphere calculations 61

3.7.2 Data structures to minimize search overheads 62

3.7.3 Boundary recovery 63

3.7.4 Additional techniques to increase speed 63

3.7.5 Additional techniques to enhance reliability and quality 64

3.8 Grid improvement 65

3.8.1 Removal of bad elements 66

3.8.2 Laplacian smoothing 67

3.8.3 Grid optimization 67

3.8.4 Selective mesh movement 67

3.8.5 Diagonal swapping 68

3.9 Optimal space-filling tetrahedra 70

3.10 Grids with uniform cores 72

3.11 Volume-to-surface meshing 73

3.12 Navier–Stokes gridding techniques 75

3.12.1 Design criteria for RANS gridders 77

3.12.2 Smoothing of surface normals 79

3.12.3 Point distribution along normals 81

3.12.4 Subdivision of prisms into tetrahedra 81

3.12.5 Element removal criteria 83

3.13 Filling space with points/arbitrary objects 90

3.13.1 The advancing front space-filling algorithm 90

3.13.2 Point/object placement stencils 91

3.13.3 Boundary consistency checks 93

3.13.4 Maximum compaction techniques 93

3.13.5 Arbitrary objects 96

3.13.6 Deposition patterns 96

3.14 Applications 98

3.14.1 Space shuttle ascend configuration 99

3.14.2 Pilot ejecting from F18 100

3.14.3 Circle of Willis 103

3.14.4 Generic submarine body 105

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CONTENTS vii

3.14.5 Ahmed car body 105

3.14.6 Truck 105

3.14.7 Point cloud for F117 106

3.14.8 Hopper filled with beans/ellipsoids 107

3.14.9 Cube filled with spheres of different sizes 107

4 APPROXIMATION THEORY 109 4.1 The basic problem 109

4.1.1 Point fitting 110

4.1.2 Weighted residual methods 110

4.1.3 Least-squares formulation 112

4.2 Choice of trial functions 112

4.2.1 Constant trial functions in one dimension 112

4.2.2 Linear trial functions in one dimension 113

4.2.3 Quadratic trial functions in one dimension 114

4.2.4 Linear trial functions in two dimensions 115

4.2.5 Quadratic trial functions in two dimensions 117

4.3 General properties of shape functions 118

4.4 Weighted residual methods with local functions 118

4.5 Accuracy and effort 119

4.6 Grid estimates 121

5 APPROXIMATION OF OPERATORS 123 5.1 Taxonomy of methods 123

5.1.1 Finite difference methods 123

5.1.2 Finite volume methods 124

5.1.3 Galerkin finite element methods 124

5.1.4 Petrov–Galerkin finite element methods 124

5.1.5 Spectral element methods 124

5.2 The Poisson operator 124

5.2.1 Minimization problem 125

5.2.2 An example 126

5.2.3 Tutorial: code fragment for heat equation 128

5.3 Recovery of derivatives 130

5.3.1 First derivatives 131

5.3.2 Second derivatives 131

5.3.3 Higher derivatives 132

6 DISCRETIZATION IN TIME 133 6.1 Explicit schemes 133

6.2 Implicit schemes 135

6.2.1 Situations where implicit schemes pay off 136

6.3 A word of caution 136

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viii CONTENTS

7 SOLUTION OF LARGE SYSTEMS OF EQUATIONS 137

7.1 Direct solvers 137

7.1.1 Gaussian elimination 137

7.1.2 Crout elimination 139

7.1.3 Cholesky elimination 140

7.2 Iterative solvers 140

7.2.1 Matrix preconditioning 141

7.2.2 Globalization procedures 147

7.3 Multigrid methods 153

7.3.1 The multigrid concept 154

7.3.2 Injection and projection operators 155

7.3.3 Grid cycling 157

7.3.4 Algorithmic complexity and storage requirements 157

7.3.5 Smoothing 158

7.3.6 An example 159

8 SIMPLE EULER/NAVIER–STOKES SOLVERS 161 8.1 Galerkin approximation 162

8.1.1 Equivalency with FVM 164

8.2 Lax–Wendroff (Taylor–Galerkin) 164

8.2.1 Expediting the RHS evaluation 165

8.2.2 Linear elements (triangles, tetrahedra) 166

8.3 Solving for the consistent mass matrix 167

8.4 Artificial viscosities 167

8.5 Boundary conditions 169

8.6 Viscous fluxes 172

9 FLUX-CORRECTED TRANSPORT SCHEMES 175 9.1 Algorithmic implementation 176

9.1.1 The limiting procedure 176

9.2 Steepening 178

9.3 FCT for Taylor–Galerkin schemes 179

9.4 Iterative limiting 179

9.5 Limiting for systems of equations 180

9.5.1 Limiting any set of quantities 180

9.6 Examples 181

9.6.1 Shock tube 181

9.6.2 Shock diffraction over a wall 182

9.7 Summary 183

10 EDGE-BASED COMPRESSIBLE FLOW SOLVERS 187 10.1 The Laplacian operator 188

10.2 First derivatives: first form 190

10.3 First derivatives: second form 191

10.4 Edge-based schemes for advection-dominated PDEs 193

10.4.1 Exact Riemann solver (Godunov scheme) 194

10.4.2 Approximate Riemann solvers 195

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CONTENTS ix

10.4.3 Scalar limited dissipation 197

10.4.4 Scalar dissipation with pressure sensors 197

10.4.5 Scalar dissipation without gradients 198

10.4.6 Taylor–Galerkin schemes 199

10.4.7 Flux-corrected transport schemes 199

11 INCOMPRESSIBLE FLOW SOLVERS 201 11.1 The advection operator 201

11.1.1 Integration along characteristics 202

11.1.2 Taylor–Galerkin 202

11.1.3 Edge-based upwinding 203

11.2 The divergence operator 203

11.3 Artificial compressibility 206

11.4 Temporal discretization: projection schemes 206

11.5 Temporal discretization: implicit schemes 208

11.6 Temporal discretization of higher order 209

11.7 Acceleration to the steady state 210

11.7.1 Local timestepping 210

11.7.2 Reduced pressure iterations 210

11.7.3 Substepping for the advection terms 211

11.7.4 Implicit treatment of the advection terms 211

11.8 Projective prediction of pressure increments 212

11.9 Examples 213

11.9.1 von Karman vortex street 213

11.9.2 NACA0012 wing 216

11.9.3 LPD-17 topside flow study 218

11.9.4 DARPA SUBOFF model 223

11.9.5 Generic submarine forebody vortex flow study 225

12 MESH MOVEMENT 227 12.1 The ALE frame of reference 227

12.1.1 Boundary conditions 228

12.2 Geometric conservation law 228

12.3 Mesh movement algorithms 229

12.3.1 Smoothing of the velocity field 230

12.3.2 Smoothing of the coordinates 233

12.3.3 Prescription via analytic functions 235

12.4 Region of moving elements 235

12.5 PDE-based distance functions 236

12.5.1 Eikonal equation 237

12.5.2 Laplace equation 237

12.6 Penalization of deformed elements 238

12.7 Special movement techniques for RANS grids 239

12.8 Rotating parts/domains 240

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x CONTENTS

12.9 Applications 241

12.9.1 Multiple spheres 241

12.9.2 Pilot ejection from F18 242

12.9.3 Drifting fleet of ships 242

13 INTERPOLATION 245 13.1 Basic interpolation algorithm 246

13.2 Fastest 1-time algorithm: brute force 247

13.3 Fastest N-time algorithm: octree search 247

13.4 Fastest known vicinity algorithm: neighbour-to-neighbour 249

13.5 Fastest grid-to-grid algorithm: advancing-front vicinity 250

13.5.1 Layering of brute-force searches 252

13.5.2 Inside-out interpolation 253

13.5.3 Measuring concavity 253

13.5.4 Vectorization 254

13.6 Conservative interpolation 257

13.6.1 Conservative and monotonic interpolation 259

13.7 Surface-grid-to-surface-grid interpolation 261

13.8 Particle–grid interpolation 265

14 ADAPTIVE MESH REFINEMENT 269 14.1 Optimal-mesh criteria 270

14.2 Error indicators/estimators 271

14.2.1 Error indicators commonly used 272

14.2.2 Problems with multiple scales 275

14.2.3 Determination of element size and shape 276

14.3 Refinement strategies 278

14.3.1 Mesh movement or repositioning (r-methods) 278

14.3.2 Mesh enrichment (h/p-methods) 278

14.3.3 Adaptive remeshing (M-methods) 284

14.3.4 Combinations 286

14.4 Tutorial: h-refinement with tetrahedra 286

14.4.1 Algorithmic implementation 287

14.5 Examples 291

14.5.1 Convection between concentric cylinders 291

14.5.2 Shock-object interaction in two dimensions 294

14.5.3 Shock–object interaction in three dimensions 296

14.5.4 Shock–structure interaction 297

14.5.5 Object falling into supersonic free stream two dimensions 297

15 EFFICIENT USE OF COMPUTER HARDWARE 299 15.1 Reduction of cache-misses 300

15.1.1 Array access in loops 300

15.1.2 Point renumbering 301

15.1.3 Reordering of nodes within elements 306

15.1.4 Renumbering of edges according to points 306

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CONTENTS xi

15.1.5 Some timings 308

15.1.6 Agglomeration techniques 309

15.2 Vector machines 316

15.2.1 Basic edge colouring algorithm 317

15.2.2 Backward/forward strategy 318

15.2.3 Combining vectorizability with data locality 318

15.2.4 Switching algorithm 319

15.2.5 Reduced i/a loops 321

15.2.6 Alternative RHS formation 326

15.3 Parallel machines: general considerations 328

15.4 Shared-memory parallel machines 329

15.4.1 Local agglomeration 330

15.4.2 Global agglomeration 331

15.4.3 Implementational issues 333

15.5 SIMD machines 334

15.6 MIMD machines 336

15.6.1 General considerations 337

15.6.2 Load balancing and domain splitting 337

15.6.3 Parallel flow solvers 342

15.7 The effect of Moore’s law on parallel computing 344

15.7.1 The life cycle of scientific computing codes 346

15.7.2 Examples 348

15.7.3 The consequences of Moore’s law 349

16 SPACE-MARCHING AND DEACTIVATION 351 16.1 Space-marching 351

16.1.1 Masking of points and edges 352

16.1.2 Renumbering of points and edges 354

16.1.3 Grouping to avoid memory contention 355

16.1.4 Extrapolation of the solution 356

16.1.5 Treatment of subsonic pockets 357

16.1.6 Measuring convergence 357

16.1.7 Application to transient problems 358

16.1.8 Macro-blocking 359

16.1.9 Examples for space-marching and blocking 360

16.2 Deactivation 365

16.2.1 Examples of dynamic deactivation 366

17 OVERLAPPING GRIDS 371 17.1 Interpolation criteria 372

17.2 External boundaries and domains 373

17.3 Interpolation: initialization 373

17.4 Treatment of domains that are partially outside 375

17.5 Removal of inactive regions 375

17.6 Incremental interpolation 377

17.7 Changes to the flow solver 377

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xii CONTENTS

17.8 Examples 378

17.8.1 Sphere in channel (compressible Euler) 378

17.8.2 Sphere in shear flow (incompressible Navier–Stokes) 378

17.8.3 Spinning missile 379

18 EMBEDDED AND IMMERSED GRID TECHNIQUES 383 18.1 Kinetic treatment of embedded or immersed objects 385

18.1.1 Implementation details 388

18.2 Kinematic treatment of embedded surfaces 389

18.2.1 First-order treatment 389

18.2.2 Higher-order treatment 392

18.2.3 Determination of crossed edges 394

18.3 Deactivation of interior regions 395

18.4 Extrapolation of the solution 397

18.5 Adaptive mesh refinement 397

18.6 Load/flux transfer 398

18.7 Treatment of gaps or cracks 399

18.8 Direct link to particles 400

18.9 Examples 401

18.9.1 Sod shock tube 401

18.9.2 Shuttle ascend configuration 401

18.9.3 Blast interaction with a generic ship hull 402

18.9.4 Generic weapon fragmentation 404

18.9.5 Flow past a sphere 405

18.9.6 Dispersion in an inner city 411

18.9.7 Complex endovascular devices 411

18.9.8 Flow past a VW Golf 5 411

19 TREATMENT OF FREE SURFACES 419 19.1 Interface fitting methods 419

19.1.1 Free surface discretization 421

19.1.2 Overall scheme 422

19.1.3 Mesh update 422

19.1.4 Examples for surface fitting 424

19.1.5 Practical limitations of free surface fitting 427

19.2 Interface capturing methods 429

19.2.1 Extrapolation of the pressure 432

19.2.2 Extrapolation of the velocity 432

19.2.3 Keeping interfaces sharp 432

19.2.4 Imposition of constant mass 433

19.2.5 Deactivation of air region 433

19.2.6 Treatment of bubbles 434

19.2.7 Adaptive refinement 435

19.2.8 Examples for surface capturing 435

19.2.9 Practical limitations of free surface capturing 448

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