Figure 1.1 Years to Reach $100 million in Sales 7 Figure 1.2 Research Methodology 9 Figure 2.1 A Brand is More Than a Product or Service 13 Figure 2.2 Layers of a Brand 14 Figure 2.3 Fiv
Trang 1A DISSERTATION
SUBMITTED IN PARTIAL FULFILMENT OF THE REQUIREMENTS OF A
M ASTERS IN B USINESS A DMINISTRATION (MBA)
Trang 2C ONTENTS
1.1 Overview 7
1.2 Objectives 9
1.3 Methodology 9
1.4 Structure 11
2.1 Introduction 13
2.2 What is a Brand? 13
2.3 The Layers of a Brand 14
2.4 Product and Service Brands 15
2.5 Branding & the Buying Process 16
2.6 The Importance of Customer Satisfaction and Loyalty 18
2.7 Emotional Loyalty 19
2.8 The Concept of Brand Equity 20
2.8.1 The Value of Brands to Customers 22
2.8.2 The Value of Brands to Companies 22
2.9 Conclusion 23
3.1 Introduction 25
3.2 Overview of the Brand-Building Process 25
3.3 The Value Proposition 26
3.3.1 Added Value 27
3.3.2 Distinctive Brand Identity 28
3.4 Developing the Framework and Communicating the Value Proposition 30
3.5 Building Customer Relationships 31
3.6 Characteristics of Successful Brands 32
3.7 Conclusion 32
Trang 34.1 Introduction 34
4.2 Overview of the Internet 34
4.2.1 The Defining Characteristics of the Internet 35
4.3 The Growth of the Internet 35
4.4 The Internet & e-Commerce 39
4.5 The Impact of the Internet on Business 40
4.6 Conclusion 43
5.1 Introduction 45
5.2 The New Dynamics of Brands 45
5.3 The Importance of Customer Loyalty Online 47
5.4 Increasing Returns Economics and First-Mover Advantage 48
5.5 Viral Marketing 50
5.5.1 The Case of Hotmail.com 51
5.6 The Online Experience & The 7Cs Framework 52
5.7 The Interactive Brand-Building Model 57
5.8 Limitations of Brand-Building on the Internet 59
5.9 Conclusion 60
6.1 Introduction 62
6.2 Case Study: Amazon.com 62
6.2.1 Company Overview 62
6.2.2 Value Proposition 62
6.2.3 Sources of Value - The 7Cs Framework 64
6.2.4 Brand-Building Strategy 66
6.2.5 Other Factors that Contribute to their Brand Leadership 69
6.2.6 Conclusion 70
6.3 Case Study: BarnesandNoble.com 71
6.3.1 Company Overview 71
6.3.2 Value Proposition 72
6.3.3 Sources of Value - The 7Cs Framework 72
6.3.4 Brand-Building Strategy 73
6.3.5 Conclusion 75
Trang 46.4 Case Study: Boo.com 76
7.1 Conclusion & Discussion of Key Findings 106
7.1.1 Key Factors that Contribute to Building a Successful Online Brand 107 7.2 Opportunities for Further Research 110
Appendix A Interbrand's Ranking of the Top 60 Brands 112
Trang 5Figure 1.1 Years to Reach $100 million in Sales 7
Figure 1.2 Research Methodology 9
Figure 2.1 A Brand is More Than a Product or Service 13
Figure 2.2 Layers of a Brand 14
Figure 2.3 Five-Stage Model of the Buying Process 16
Figure 2.4 Steps Between Evaluation of Alternatives and a Purchase Decision 17
Figure 2.5 The Satisfaction-Loyalty Relationship 18
Figure 2.6 Creating Emotional Loyalty 20
Figure 2.7 Brand Progression 20
Figure 2.8 Brand Equity 21
Figure 3.1 Brand-Building Mechanism 25
Figure 3.2 Define the Value Proposition 26
Figure 3.3 Kapferer's Brand Identity Prism 29
Figure 3.4 The Innovation-Adoption Model 30
Figure 4.1 The Three Layers of the Internet 34
Figure 4.2 Growth in Internet Host Computers and Major Developments 36
Figure 4.3 Accelerated Rate of New Technology Acceptance 36
Figure 4.4 The Virtuous Growth Cycle of the Internet 37
Figure 4.5 What are People Doing Online? 38
Figure 4.6 World-wide Commerce on the Internet (1998-2003) 39
Figure 4.7 The Structure of an Online Company 43
Figure 5.1 The Network Effect 48
Figure 5.2 The Virtuous Spiral of Online Growth 49
Figure 5.3 The 7Cs Framework 52
Figure 5.4 Factors Affecting Web Brand Loyalty 53
Figure 5.5 The Community Hexagon 55
Figure 5.6 Customer Access to Information 56
Figure 5.7 The Interactive Brand-Building Model 57
Figure 5.8 Website Promotion Methods - Popularity & Effectiveness 58
Figure 5.9 Categories Suitable for Interactive Marketing 60
Figure 6.1 Overview of Amazon.com's Website 64
Figure 6.2 Amazon.com's Associates Programme 67
Figure 6.3 Overview of BarnesandNoble.com's Website 72
Figure 6.4 Overview of Boo.com's Website 77
Figure 6.5 Overview of CDnow's Website 81
Figure 6.6 Overview of eBay's Website 88
Figure 6.7 Overview of Gap's Website 94
Figure 6.8 Overview of Yahoo!'s Website 100
Figure 6.9 Overview of My Yahoo! 101
LIST OF FIGURES
Trang 6Table 5.1 The Emerging Brand-Building Environment 46 Table 6.1 Amazon.com - Timeline and Major Milestones 63 Table 6.2 BarnesandNoble.com - Timeline and Major Milestones 71 Table 6.3 Boo.com - Timeline and Major Milestones 76 Table 6.4 CDnow - Timeline and Major Milestones 80 Table 6.5 eBay - Timeline and Major Milestones 87 Table 6.6 Gap.com - Timeline and Major Milestones 93 Table 6.7 Yahoo! - Timeline and Major Milestones 99
LIST OF TABLES
Trang 7C HAPTER 1
Trang 81.1 OVERVIEW
Over the past few years, there has been an explosion in the online world - an explosion that is also a harbinger of how business will operate in the future Supply chains are being re-thought, products and services reconfigured, and business models revamped As such, the Internet is having a profound impact on the way business is being conducted in ways that are often disruptive to traditional methods1 This is creating new challenges and opportunities
The Internet provides the opportunity for companies to reach a wider audience and create
compelling value propositions never before possible (e.g Amazon.com's range of 4.5 million
book titles), while providing new tools for promotion, interaction and relationship building It
is empowering customers with more options and more information to make informed decisions The Internet also represents a fundamental shift in how buyers and sellers interact,
as they face each other through an electronic connection, and its interactivity provides the opportunity for brands to establish a dialogue with customers in a one-to-one setting As such, the Internet is changing fundamentals about customers, relationships, service and brands, and is triggering the need for new brand-building strategies and tools
In the midst of this, aggressive Internet start-ups have emerged, creating strong brands that
are putting established brands at risk Internet companies such as Yahoo!, Amazon.com,
America Online (AOL) and eBay have been able to build powerful brands in a few years,
whereas it has taken decades for traditional companies to achieve the client base, customer affiliation and level of sales, that these Internet start-ups have achieved Figure 1.1 shows the number of years it has taken some Internet brands to reach sales of $100 million
Source: Securities and Exchange Commission Filings; McKinsey Analysis ( www.mckinseyquarterly.com )
CDnow Onsale.com 1 Amazon.com Cyberian
Outpost eBay Barnesand noble.com Priceline.com
1 Since merged with Egghead.com
FIGURE 1.1 - YEARS TO REACH $100 MILLION IN SALES
Trang 9As a result, harnessing the reach and interactivity of the Internet to build and maintain brands has become extremely important For pure online players, who are essentially intangible, brands are even more critical as customers have little to go on other than a recognised brand Given the tremendous clutter in today's e-commerce marketplace, and the high cost of acquiring online customers2, the most successful sites will be those that can attract customers and build brand loyalty and enthusiasm, that extends the brand-customer relationship beyond
a single transaction A Business Week / Harris poll, found that 57% of Internet users go to the same sites over and over again, rather than drifting from site to site3
Therefore, building awareness, attracting traffic or 'eyeballs', turning browsers into buyers,
and turning first-time buyers into loyal repeat customers has become the Holy Grail of online marketing strategies However, as the need to build brand loyalty online is reaching a peak, there is a growing recognition that traditional methods are no longer suited to this new interactive environment As such, companies lack a coherent framework and concrete methods to build an online brand In light of this, this dissertation seeks to explore how companies should go about building a successful Internet brand and to identify the critical factors that must be considered
1 Christensen, C., & Overdorf, M., 'Meeting the Challenge of Disruptive Change', Harvard Business Review, March - April
2000, Volume 78 Issue 2, pp 66-76
2 Hoffman, D L and Novak, T P., 'How to Acquire Customers on the Web', Harvard Business Review, May-June 2000
3 Hof, R., Browder, S., & Elstrom, P., 'Internet Communities - Forget Surfers A New Class of Netizen is Settling Right In' -
Business Week, May 5, 1997, p.66
Trang 101.2 OBJECTIVES
The objectives of this dissertation are as follows:
• To gain an understanding of the role of brands and how they have traditionally been built
Areview and analysis of leadingacademic thinkingwillbeused to explore these issues
• To explore how the Internet is changing the brand-building environment, and to identify new sources of value, tools and strategies to build brands on the Internet
Academic literature and an analysis of the impacts of the Internet will be used to investigate these factors, supported by secondary data related to aspects of online business from accredited and published sources
• To identify the key factors and characteristics that contribute to the development of successful Internet brands
This is based on the outcome of the primary research (in-depth case studies), with reference to the theoretical themes that emerge from the literature review and in terms of the practical implications for companies
Trang 11Academic Research: Given that the Internet is such a new area, there is more work in popular
rather than academic literature Consequently, the literature review draws on leading academic thinking in more established areas such as brand management, relationship management, marketing, strategy and economics The absence of academic literature on Internet branding posed a major obstacle, however, this also highlights the true value of the dissertation While there is no attempt, nor desire, to provide an in-depth analysis of the psychological and social dimensions of brands, certain key factors are highlighted in their relevance to the dissertation
Secondary Data: This consists primarily of key facts and survey results quoted by leading
consultancy and research firms, and is used to provide insight into some of the factors that contribute to the development of successful brands
Hypothesis (Framework): This is based on the literature review and secondary data The
resulting 7Cs Framework and Interactive Brand-Building Model outline key sources of added
value and the tools available for companies to create a high-impact customer experience that
is critical in building an online brand These are further refined using the insight obtained through the case studies
Case Studies: The dissertation is essentially built on the in-depth analysis of the
brand-building efforts of seven online companies The case studies include born-on-the-web
companies that are among the most recognised Internet Brands (Amazon.com, CDnow,
eBay and Yahoo!), traditional 'bricks-and-mortar' companies that rose to the challenge of
taking their brands to the Internet (Barnesandnoble.com and Gap.com), as well as a recent Internet failure (Boo.com) The combination of cases provides a useful and practical insight
into brand-building issues and problems, and factors that contribute to a brand's success
Conclusion: Discusses the key findings and areas for further research
Trang 121.4 STRUCTURE
The next chapter, Chapter 2, provides an analysis of leading academic literature in relation
to branding, and introduces the core concepts that form the backbone of the dissertation The nature of brands, their purpose and value are discussed
Chapter 3 explores how brands have traditionally been built, highlighting some key factors
that have contributed to brand success
Chapter 4 provides an overview of the Internet and its defining characteristics, outlining the
key developments that have contributed to the Internet's explosive growth and accelerated adoption This chapter sets the context within which online brands must be built, by outlining the impact of the Internet on the business and competitive environment
Chapter 5 explores new strategies and tools for building brands on the Internet (the 7Cs
Framework) and the importance of creating a positive end-to-end customer experience, as well as the interactive approach to attracting customers and building loyalty The limitations
of the Internet in terms of brand-building are also discussed
Chapter 6 examines the brand-building efforts of seven companies These case studies
provide a detailed and practical insight into how leading online brands have actually built their brands
The final chapter, Chapter 7, summarises the key findings, and outlines the opportunities for
further research
Trang 13C HAPTER 2
Trang 14"a mixture of tangible and intangible attributes, symbolised in a trademark,
which, if properly managed, creates influence and generates value4"
This definition truly captures the essence of a brand, and highlights the importance of brand management Branding is about creating 'value', both for customers, and for the company Thisvaluestemsfromtheproducts andservicesthatcompaniescreate and bring to the market, butextendsfurthertoencompassaddedvaluesderivedfromfactorssuchasthebrand-customer relationship, the brand's emotional benefits and its self-expressive benefits - see Figure 2.1
COUNTRY
OF ORIGIN
USER IMAGERY
SYMBOLS
SELF-EXPRESSIVE BENEFITS
BRAND PERSONALITY
ORGANISATIONAL ASSOCIATIONS
EMOTIONAL BENEFITS
BRAND-CUSTOMER RELATIONSHIPS
BRAND
FIGURE 2.1 - A BRAND IS MORE THAN A PRODUCT OR SERVICE
Source: Adapted from Aaker, D A, 'Building Strong Brands', (New York: Free Press), 1996, p 74
Trang 15Other common descriptions of a brand include - a 'relationship', a 'reputation', a 'set of expectations', and a 'promise' It is a company's promise to consistently deliver a specific set
of features, benefits, and services to customers
Brands are richly endowed entities They start life as ideas, making their way into planning and strategy documents, yet ultimately reside as consumer perceptions For some companies, brands are their most valuable asset The space a brand occupies inside a customer's head can create a 'mental' patent, which grows out of the cumulative memory and the experiences customers have of products or services As such, brand-building is about creating value through the provision of a compelling and consistent customer experience that satisfies customers and keeps them coming back
2.3 THE LAYERS OF A BRAND
Brands are made up of four layers - the core product or service, the basic brand, the augmented brand and the potential brand - Figure 2.2
PRODUCT
OR SERVICE
BASIC BRAND AUGMENTED BRAND POTENTIAL BRAND
Quality Features Packaging
Name Design
Trang 16Product / Service
At the most basic level, customers buy products to meet certain functional needs However, most products and services cannot survive on functionality alone as this is usually matched in time The most common barrier to competition is building a brand
The Basic Brand
The basic brand consists of the "name, term, sign, symbol, or design, or a combination of them, intended to identify the goods and services of one seller or group of sellers and to differentiate them from those of competitors"5 Essentially, this should support the offering's performance and differentiate the brand from those of competitors
The Augmented Brand
Successful companies seek a competitive edge through the enlargement of the core product or service, with supplementary products and services (e.g information, quick delivery) that enhance the customer’s total purchasing and use experience These products and services add value and make the offering much more difficult for competitors to emulate
The Potential Brand
A brand achieves its potential when added values are so great that customers will not willingly accept substitutes, even when the alternatives are substantially cheaper or more
readily available (e.g Coca-Cola, Kodak, Levi's)
2.4 PRODUCT AND SERVICE BRANDS
Product brands are the original brand carriers They are the historical core of branding
because they are the most prevalent, and because they most readily come to mind when consumers are asked to recall brands
Service Brands (intangible) are much less numerous than their product counter parts
Intangible services are also more challenging to "package" and sell to consumers who often have difficulty conceptualising, preferring things they can see and touch Certain service brands, such as in retailing, actually sell products, but the brand itself is the store, not the
products it sells - The Gap stores, Southwest Airlines and Amazon.com are examples In
fact, this is the case with all Internet companies, as they essentially perform the function of a 'virtual' intermediary or 'infomediary' and are intangible
5Kotler, P., 'Marketing Management - Analysis, Planning, Implementation, & Control', (Europe: Prentice Hall) 1996, 8th Ed
Trang 172.5 BRANDING & THE BUYING PROCESS
In order to understand the context and the role of brands, it is important to clarify customers' underlying buying behaviour and the buying process The buying process consists of five stages (Figure 2.3)
The process starts when the buyer recognises a need This can be triggered by internal or external stimuli (advertisements) Once aroused, a consumer will be inclined to search for more information, either through heightened attention or through an active information search Through gathering information, the consumer learns about competing brands, and evaluates them in terms of the degree to which their benefits and bundle of attributes satisfy their needs Consumers differ as to which product / service attributes they see as important, and pay the most attention to the brands that will deliver the sought benefits Therefore, it is critical to understand what attributes consumers value
Consumers develop a set of brand beliefs about the attributes of competing brands These
brand beliefs make up the brand image (this concept is re-visited in Chapter 3) These beliefs
depend on their previous experiences with the brand, and the effect of selective perception, selective distortion, and selective retention In the evaluation stage, the consumer forms preferences among brands and may form a purchase intention to buy the brand they prefer However, two factors can intervene between the purchase intention and the purchase decision
- attitudes of others and unexpected situational factors (Figure 2.4)
NEED
RECOGNITION INFORMATION SEARCH
EVALUATION
OF ALTERNATIVES
PURCHASE DECISION
PURCHASE BEHAVIOUR
POST-FIGURE 2.3 - FIVE-STAGE MODEL OF THE BUYING PROCESS
Source: Kotler, P., 'Marketing Management - Analysis, Planning, Implementation, and Control', (Europe:
Prentice-Hall) 8 th Ed., 1996, p.194
Trang 18If other people have had a negative experience with the brand, their negative attitude may influence the consumer's purchase intent or vice versa A consumer's decision to modify, postpone, or avoid a purchase decision is heavily influenced by perceived risk Expensive purchases involve some risk taking A consumer tries to deal with this by gathering information from friends, and a preference for recognised brands they can trust
After a consumer has actually purchased the product or service, they will evaluate their level
of satisfaction - the customer will be highly satisfied, somewhat satisfied, or dissatisfied with the purchase decision Satisfaction depends on how closely the brand's perceived performance matches the customer's expectations If perceived performance and quality exceed their expectations then they are satisfied, even delighted If performance falls below their expectations, they will be dissatisfied and look for alternative brands in the future
Customers' expectations are particularly important when dealing with services, and especially important when dealing with purchases made through the Internet, as these services are intangible and therefore, customers make decisions purely on the basis of their expectations These expectations are formed through a combination of past experiences, word-of-mouth, advertising and communication
The level of customer satisfaction will influence whether they buy the brand again and talk favourably or unfavourably about it to others Highly satisfied and loyal customers tend to
move directly from the need recognition stage to the purchase decision, locking out potential
competitors Customer satisfaction and loyalty are essential to creating successful brands
EVALUATION
OF
ALTERNATIVES
PURCHASE INTENTION
ATTITUDES
OF OTHERS
(WORD-OF-MOUTH)
UNEXPECTED SITUATIONAL FACTORS
PURCHASE DECISION
FIGURE 2.4 STEPS BETWEEN EVALUATION OF ALTERNATIVES AND A PURCHASE
DECISION
Trang 192.6 THE IMPORTANCE OF CUSTOMER SATISFACTION AND LOYALTY
According to Thomas Jones and Earl Sasser (1995)6, customers at the lowest and highest ends of the satisfaction scale tend to have intense feelings about a brand and its products /
services The customers at the bottom end of the scale are "terrorists" - those who actively
attack the brand telling others not to buy from the company At the opposite end of the
satisfaction spectrum are "apostles" - customers who are satisfied and loyal and talk
favourably about the brand - Figure 2.5
Loyalty is derived when customers are continuously satisfied over time This satisfaction encompasses the whole experience and not just a company's products or services Customers that are passionately or emotionally loyal are those that have built trust in a company, and believe that it will always act in their best interest Trust is critical for a brand's success Some traditional companies identified as having established a strong trust relationship with
their customers include: Disney, Federal Express, Hewlett-Packard, Johnson & Johnson,
Saturn, Southwest Airlines and Xerox7
6 Jones, T., & Sasser, E., 'Why Satisfied Customers Defect' - Harvard Business Review, Nov-Dec 1995
7 Hart, C W and Johnson, M D., 'Growing the Trust Relationship', Marketing Management, Spring 1999
SATISFACTION LOW
Completely Dissatisfied
HIGHLY COMPETITIVE ZONE
• Commodity
• Consumer indifference
• Many substitutes
• Low switching costs
FIGURE 2.5 THE SATISFACTION-LOYALTY RELATIONSHIP
& THE IMPACT OF COMPETITIVE ENVIRONMENT
Source: Jones, T., & Sasser, E., 'Why Satisfied Customers Defect' - Harvard Business Review, Nov-Dec 1995, p 91
Trang 20Loyal customers are assets The benefits of strong customer relationships are:
- The average cost of acquiring a new customer is five times more than it costs to retain an existing one8
- Loyal customers tend to spend more
- Regular customers tend to place frequent, consistent orders
- Satisfied customers are the best advertisement - they provide good word-of-mouth and are the best salespeople for the product / service
- They are willing to pay premium prices to a supplier they know and trust
- Gaining market entry or share becomes very difficult for competitors
- It is easier to communicate with them on a regular basis
2.7 EMOTIONAL LOYALTY
Emotional loyalty can be brought about in two main ways Firstly, emotional loyalty is born out of a consumer's personal relationship with a brand This relationship can actually start through the satisfaction of a functional need or expressiveness (self-image) need Consumers cross the threshold from a mere brand relationship into emotional loyalty when they
"animate" the brand, giving quasi-human qualities and relate to it as they would to humans -
consider how Coke consumers felt betrayed when Coca-Cola decided to change their
formula in 1985
Emotional loyalty can be also created through the formation of a strong user community around the brand The consumer reaches emotional loyalty when membership in the brand's user community becomes an end in itself In this way, the brand becomes a link for people
for whom fulfilling similar aspirations is a major life theme (e.g Harley-Davidson
motorcycle clubs) There is also clear evidence of this on the Internet, with the emergence of
"community brands9" such as Geocities ('home' of more than 3 million community members 'living' in 41 'neighbourhoods') and FortuneCity.com Some established brands are successfully developing online communities around them such as Disney and Pentax (where
professional and aspiring photographers can exchange tips and information on techniques and equipment)
8 Peppers, D & Rogers, M., 'The One to One Future', 1993
9 McWilliam, G., 'Building Stronger Brands through Online Communities' - Sloan Management Review, Spring 2000
Trang 21Emotional loyalty leads to a deeper, almost irreplaceable bond as well as potentially to the negative feelings of betrayal Emotionally loyal customers build a sense of trust and two-way commitment with the brand, which goes well beyond the satisfaction of a specific need
Satisfying customers and building loyalty (creating "apostles") is the ultimate objective behind building a brand, and understanding the needs and buying processes of the target market is essential
2.8 THE CONCEPT OF BRAND EQUITY
Brands vary in the amount of power and value they have in the marketplace (Figure 2.7)
At one extreme, there are brands that are unknown by most buyers Some brands have a fairly high degree of brand awareness (measured by brand recall and recognition) Beyond this, there are brands that customers perceive as acceptable and would not resist buying A stronger brand enjoys a high degree of brand preference over competing brands However, a
'powerbrand' tends to have a high degree of brand loyalty, whereby customers would be
unwilling to substitute it with competitors' offers
UNKNOWN
BRAND
BRAND AWARENESS
BRAND PREFERENCE
BRAND
ACCEPTABILITY
BRAND LOYALTY
FIGURE 2.7 - BRAND PROGRESSION
• Congruence with Life
Community as
an End in itself
User Community
Personal Relationship with the Brand
EMOTIONAL LOYALTY
FIGURE 2.6 - CREATING EMOTIONAL LOYALTY
Source: Fournier, S., 'Consumers and Their Brands: Developing Relationship Theory in Consumer Research',
Journal of Consumer Research, March 1998, pp 343-373.
Trang 22A strong brand is said to have high brand equity, which is the value of the brand over and
above its commodity value According to David Aaker (1991), brand equity "is a set of assets (and liabilities) linked to a brand's name and symbol that adds to (or subtracts from) the value provided by a product or service10"
The major brand assets are brand loyalty, name awareness, perceived quality, strong brand associations, and other assets such as patents, trademarks, and relationships with distributors and strategic partners The benefits of each are outlined in Figure 2.8
FIGURE 2.8 - BRAND EQUITY
Source: Aaker, D., 'Managing Brand Equity: Capitalising on the Value of a Brand Name', (New York: Free Press), 1991
Customer by Enhancing Customer's:
• Interpretation / processing of information
• Confidence & Trust
in the purchase decision
• Use satisfaction
Provides Value to Firm
by Enhancing:
• Efficiency and effectiveness of marketing programs
BRAND LOYALTY
OTHER PROPRIETARY BRAND ASSETS
PERCEIVED QUALITY
BRAND ASSOCIATIONS
BRAND AWARENESS
• Reduced Marketing Costs
• Trade Leverage
• Attracting New Customers
- Create Awareness
- Reassurance
• Time to Respond to Competitive Threats
• Anchor to which other associations can be attached
• Familiarity / Liking
• Signal of Substance / commitment
Trang 232.8.1 THE VALUE OF BRANDS TO CUSTOMERS
According to Jean-Noel Kapferer (1992)11, brands perform several functions that add value and customer benefits:
• Identification - To be clearly seen, to make sense of the offer, to quickly identify sought
after products
• Practicality - To save time and energy through identical repurchasing and loyalty
• Guarantee - To be sure of finding the same quality no matter where or when you buy the
product or service
• Optimisation - To be sure of buying the best product in the category, the best performer
for a particular purpose
• Characterisation - To have confirmation of your self-image or the image that you
present to others
• Continuity - Satisfaction brought about through familiarity and intimacy with the brand
that you have been consuming for years
• Hedonistic - Satisfaction linked to the attractiveness of the brand, to its logo, to its
communication
• Ethical - Satisfaction linked to the responsible behaviour of the brand in its relationship
with society
2.8.2 THE VALUE OF BRANDS TO COMPANIES
Brands create value for companies, in the following ways:
• Brands, market share and profits - Typically a brand leader obtains twice the market
share of the number two brand, and the number two twice the share of the number three12 The brand leader is the most profitable and all beyond number two are unprofitable13
• Brand Leverage - The brand leader benefits from two main leverage effects: Higher
volume leads to economies of scale in development, production and marketing; Premium pricing increases revenue
11 Kapferer, J., 'Strategic Brand Management', (New York: Free Press), 1992
12 Worcester, R & Downham, J., 'Consumer Market Research Handbook', (London: McGraw Hill), 3rd Ed., 1986
13 Golder, P N., & Tellis, G., 'Pioneer Advantage: Marketing Logic or Marketing Legend?', Journal of Marketing
Research, May 1993, pp 158-170
Trang 24• The Value of Niche Brands - Dominating a niche market is usually more profitable than
being fifth in a large market
• Brand Loyalty and Beliefs - Strong brands are more attractive to investors Brand
loyalty also reduces marketing costs and enables firms to override occasional problems
(e.g Johnson & Johnson with Tylenol)
• The Brand Barrier - Brand leaders usually have the financial strength to fend off
competitors Potential competitors are usually reluctant to enter the market if existing brands satisfy customers In addition, brand leaders can exploit their superiority in the
market (e.g Coca-Cola “the real thing”)
• Avenues for Growth - The product life cycle applies to products, not brands Companies
can maintain a brand while modifying the underlying product to account for new technology, fashion or prevailing market conditions The brand can also be used to penetrate new markets
• Motivating Stakeholders - Companies with strong brands attract good recruits They
also tend to elicit community and government support
In trying to estimate the monetary value of brands, companies such as Interbrand (see Appendix A), and Young & Rubicam have created complex formulas, but there remains an
ongoing controversy about how accurate and meaningful these measures are
2.9 CONCLUSION
Branding is essentially about creating value through the provision of a compelling and consistent offering and customer experience that will satisfy customers and keep them coming back When a company creates this type of customer preference and loyalty, it can build a strong market share, maintain good price levels and generate strong cash flows This,
in turn, drives up share price and provides the basis for future growth
The next chapter describes the process of how brands are built, the tools that are used, and the characteristics of successful brands
Trang 25C HAPTER 3
Trang 263.1 INTRODUCTION
Building a strong brand is a complex task This chapter spells out the traditional building process, highlighting important factors that contribute to the success of each step along the way The major characteristics of successful brands are also reviewed
brand-3.2 OVERVIEW OF THE BRAND-BUILDING PROCESS
The brand building process starts with the development of a strong value proposition Once this has been established, the next step is to get customers to try the brand If the offering is developed properly, it should provide a satisfactory experience and lead to a willingness to buy again To entice trial and repeat purchase requires triggering mechanisms, which are created through advertising, promotion, selling, public relations, and direct marketing The company needs to communicate the values of the brand and then reinforce brand associations
to start the wheel of usage and experience, and keep it turning Through the combination of the stimulus of consistent communications and satisfactory usage and experience, brand awareness, confidence and brand equity are built This is illustrated in Figure 3.1
BRAND EQUITY
LOYALTY
DIFFERENTIATION
SATISFIED CUSTOMERS
ADDED VALUE
TRIAL
PRODUCT / SERVICE
PR
ADVERTISING SELLING PROMOTION
PRESENTATIONS DISPLAY
POTENTIAL BRAND
PRODUCT OR SERVICE
FIGURE 3.1 - BRAND BUILDING MECHANISM
Trang 273.3 THE VALUE PROPOSITION
Brand-building starts with a clearly defined value proposition - a strong offer that a potential customer would find compelling and interesting In order to do this, a company must develop
a strong understanding of who their potential customers are, what they value and how the products or services should be optimised or configured to deliver this value (Figure 3.2) The value propositionmustbe continuouslyre-evaluated torespond tochanges in the marketplace
Central to this value proposition, a brand must deliver a quality product or service that meets the functional needs of customers and differentiates itself from competitors It should seek to augment its basic appeal with added value through the provision of additional products or services to delight customers In this way, the brand can elicit feelings of confidence that it is
ofhigherqualitythancompetitors' As such, acompelling value proposition is the combination
of an effective product or service (P), a distinctive brand identity (I), and added value (AV)
These three characteristics are multiplicative rather than additive - each is essential Without
a good product or service, it is impossible to build a successful brand Similarly, unless differentiation and awareness can be developed, it will never attract a strong client base
BRAND = P X I X AV
What is the
optimal product or service offering that delivers this value?
Who is your customer?
What does your customer value?
FIGURE 3.2 - DEFINE THE VALUE PROPOSITION
Trang 283.3.1 Added Value
Added value is at the heart of building successful brands Most buying decisions are influenced by brand values, which are additional to those based upon real performance The large number of decisions, the pace of technical change, the number of competing alternatives and the large variety of advertising and selling messages, mean that buyers look for short cuts Reputable brand names provide confidence and allow customers to cut through the risks and complexity of choice
Added values also occur when brands are bought for emotional reasons to satisfy other needs besides functional needs People use brands to express their lifestyles, interests, values or wealth Customers choose brands, which they perceive as meeting their needs In today's affluent society, these needs are as likely to be about satisfying self-actualisation or esteem needs, or to gain a sense of belonging, as they are to be about satisfying basic physical and economic needs14 Brand values derive from five major sources15:
• Experience of Use - if a brand provides good service over time, it acquires added values
of familiarity and proven reliability
• User Associations - brands frequently acquire an image from the type of people who are
seen as using them Advertising and sponsorship are often used to convey images of prestige or success by associating the brand with glamorous personalities
• Belief in Efficacy - in many cases, if customers have faith that a brand will work, it is
more likely to work effectively for them For pharmaceuticals, cosmetics and high-tech products, faith in brand generates satisfaction in use Beliefs in efficacy can be created by comparative evaluations and rankings from consumer associations, industry endorsements and newspaper editorials
• Brand Appearance - the design, layout and appearance of the brand can clearly affect
preference by offering cues to quality
• Manufacturers' Name and Reputation - In many situations a strong company name (e.g
Coca-Cola, Gillette, Sony, Hewlett-Packard, Kellogg's) attached to a new product will
transfer positive associations, providing confidence and incentive to trial
14 Doyle, P., 'Marketing Management and Strategy', 2nd Ed (Europe: Prentice-Hall), 1998, pp 169
15 Jones, J P., 'What's in a Name? Advertising and the Concept of Brands' (Lexington, MA, Lexington Books), 1986
Trang 293.3.2 Distinctive Brand Identity
A brand identity is the message sent out by the brand through its name, features, visual appearance, and advertising This may be different from the brand image, which depends on
how the target market perceives the brand A company should seek to differentiate its brand through developing a distinctive identity Jean-Noël Kapferer (1992) identified three levels
of a brand identity16 - Figure 3.3:
• The Brand Core - the fundamental or genetic code of the brand, which remains fixed
over time
• The Brand Style - articulates the brand core in terms of the culture it conveys, its
personality and its image or self-projection
• The Brand Theme - the way the brand communicates through its advertising, press
releases, packaging, etc Themes include the physical appearance (logo, colour scheme, and visual appearance), its reflection (e.g type of spokesperson / customer image used to advertise the brand), and the relationship expressed (e.g glamour, prestige, friendly)
Brand themes are the most flexible element and will tend to change with fashion, style or cultural differences from one country to another, however the brand style and core tend to be less flexible
16 Kapferer, J., 'Strategic Brand Management', (New York: The Free Press), 1992
Trang 30
The brand prism enables management to understand the brand, its strengths and opportunities Secondly, it helps in developing the brand strategy and the formulation of a distinctive positioning in the market It also facilitates consistency in the message being transmitted through presentation (e.g website design, structure and ease of use), advertising, below-the-line activities, and through line and brand extensions Finally, understanding the brand's core and style helps set the perimeters of brand extensions - how far the brand can be meaningfully stretched to other products and market segments
Source: Adapted from Kapferer, J., 'Strategic Brand Management', (New York: Free Press), 1992
FIGURE 3.3 - KAPFERER'S BRAND IDENTITY PRISM
PERSONALITY
CULTURE
REFLECTION RELATIONSHIP
PHYSICAL
SELF-IMAGE
PICTURE OF RECIPIENT BRAND STYLE
Physical The physical qualities and features of the product or service
The character of the brand and how it speaks of its products / services Personality
The set of values feeding the brand's inspiration and energy Culture
The intangible exchange between the brand and the customer Relationship
The image of the buyer or user the brand seems to be portraying Reflection
What the brand says about the user (in the user's mind) Self-Image
Trang 313.4 DEVELOPING THE FRAMEWORK & COMMUNICATING THE VALUE PROPOSITION
Once the value proposition is clearly defined, the company must ensure that it develops the appropriate structure, systems, strategy (partnerships and alliances), skills, management style, culture and staff needed to support, deliver and reinforce this value proposition (see Appendix B-The McKinsey7-S Framework) Thevaluepropositionmust then be articulated
in terms of the 'marketing mix' - often referred to as the '4Ps' - Product and service features,
Price, Promotion and Place (distribution strategy)
The value proposition must be communicated to entice customers to try the product / service
If the offering is developed properly, it should lead to satisfaction and re-purchase Before potential customers can buy a product / service, they must learn about it This learning is
called the adoption process17 - Figure 3.4
The Innovation-Adoption Model consists of:
• Awareness - The company has to create awareness of the brand, and its products /
services Advertising and PR are common tools for achieving awareness
• Interest - Customers need to be stimulated to seek information about the brand's uses,
features and advantages
• Evaluation - Customers consider whether the product / service will meet their particular
needs Personal sources such as word-of-mouth from friends, colleagues and opinion leaders become important influences at this stage
• Trial - The customer tries the product / service for the first time and decides whether to
adopt it based on their expectations, and the product / service's perceived performance
• Adoption - The customer is satisfied and decides to make regular use of the product /
service
17 Rogers, E., 'Diffusion of Innovations', (New York: Free Press), 1962, pp.79-86
FIGURE 3.4 - INNOVATION-ADOPTION MODEL
Source: Rogers, E., 'Diffusion of Innovations', (New York: Free Press), 1962, pp.79-86
Trang 32Traditionally, companies have used the tools of the promotions mix - advertising, direct marketing, sales promotion, personal selling and public relations / publicity - to move customers through the adoption process Advertising and public relations can be effective in generating awareness and interest Sales promotions and sampling are often used for encouraging evaluation and trial
It is beneficial for companies to accelerate the adoption process before competitors emulate the benefits they offer Enticing customers to purchase again and adopt the brand not only
requires a successful trial experience, but enhanced customer interaction through relationship
building
3.5 BUILDING CUSTOMER RELATIONSHIPS
Building relationships with customers extends beyond a single transaction This is often referredtoasCustomer Relationship Management (CRM) Thisfocusesonestablishing a long-
term, multi-transaction relationship, when each trusts the other to deal fairly and reliably
Over time, this process enables an exchange of information, providing insight into customers' needs and wants This information is a key competitive advantage, allowing companies to communicate regularly with their customers and customise their interaction In this way, companies can increase buyers' satisfaction, making them less likely to switch to a competitor Customer service is an important element of this relationship Berry and Parasuraman (1991) identified three customer relationship-building approaches18:
• Financial Benefits - such asairline frequentflyerprogrammes, & loyalty / discount cards
• Social Benefits - by learning customers' individual needs and wants and individualising
and customising service and contact with the customer
• Structural Ties - forexample, thecompany may supply customers with special equipment
or tools (e.g Internet linkages, software) to help customers interact with the company Through building relationships with customers, companies can increase the value of each customer, while strengthening the position and value of the brand
18 Berry, L & Parasuraman, A., 'Marketing Services: Competing Through Quality', (New York: Free Press),
1991, pp.136-142
Trang 333.6 CHARACTERISTICS OF SUCCESSFUL BRANDS
Several factors contributing to the success of brands have been identified19, including:
• A Quality Product / Service Experience - Satisfactory experience is the major
determinant of brand values If the quality of the experience deteriorates, or if the brand
is surpassed by superior offers from competitors, then its position will be undermined
• First-Mover Advantage - Being first into the market does not necessarily bring success,
but it makes the task easier It is easier to capture a share of the consumer's mind and build a customer base, when the brand has no competitors to rival its position
• Unique Positioning Concept - If the brand is not the innovator, it must have a unique
positioning concept - a segmentation scheme, value proposition or augmented brand, which will add value and distinguish it from competition
• Strong Communications Programme - A successful brand requires an effective selling,
advertising or promotional campaign, which will communicate the brand's existence, its function and psychological values, trigger trial and reinforce commitment to it Without building awareness, comprehension and intention to buy, the brand is meaningless
• Time and Consistency - Traditionally, brands were not built quickly It often takes years
to build up the added values, and establish a trusting relationship
3.7 CONCLUSION
Building strong brands stems from the creation of a compelling value proposition Once the framework has been established and the organisation configured to provide this proposition, companies must actively communicate it to the target audience to entice trial As customers build trust in the brand through satisfaction of use and experience, companies have the opportunity to start building relationships with their customers, strengthening the brand further, and making it more difficult for competitors to emulate The Internet provides the opportunity for companies to create compelling value propositions never before possible, while providing new tools for promotion, interaction and relationship building As a result, it has a profound impact on the traditional brand-building process As such, the next chapter explores the characteristics of the Internet and its impact on the business and competitive environment
19 Doyle, P., 'Marketing Management & Strategy', (Europe: Prentice-Hall), 1998, 2nd Ed., pp.176-177
Trang 34C HAPTER 4
Trang 354.1 INTRODUCTION
The Internet is transforming the business environment, creating new challenges and opportunities This chapter provides an overview of the Internet and its defining characteristics, highlighting the key developments that have contributed to its explosive growth and its impact on the business environment
4.2 OVERVIEW OF THE INTERNET
The Internet is a world-wide network of networks In essence, it is a common technology platform that allows computing devices to communicate with each other In doing so, it offers a number of alternative channels that enable businesses and people to communicate The three core channels include e-mail (the most common), news groups and mailing lists, and the 'world wide web' (www) - Figure 4.1
The world wide web (www) is a large network of documents, which contain hypertext and pictures, and provides the opportunity for dynamic interaction Hypertext allows information
to be organised in a user-friendly way that is easily accessible Information is becoming a major part of the products and services that people buy, and a critical source of added value
FIGURE 4.1 - THE THREE LEVELS OF THE INTERNET
WWW AND CHAT ROOMS
Are used by more and more people, and provide the
opportunity for the creation of Interactivity
Is the part of the Internet that most users use at present The system works as an electronic mailing system and can
be used as a real time medium
N EWS G ROUPS
Allow users to communicate
with each other, but in practice
not in real time
Trang 364.2.1 The Defining Characteristics of the Internet
The distinctive characteristics of the Internet can be summarised in three key points:
• It Dramatically Reduces Information Costs - the cost of searching for information and the
cost of the information itself is significantly reduced (and in many cases is free)
• It Allows for Two-way Communication and Interactivity - this radically alters the process
of interaction between communicating parties, allowing both parties to identify each other and build one-to-one relationships - not previously available with mass medium forms of communication
• It Overcomes the Barriers of Time and Space - The Internet is a global network and can
be reached from everywhere, regardless of where the computer or Internet access device
is physically located The Internet can also be accessed at any time - 24 hours a day, 7 days a week These qualities eliminate the barriers of time and space that exist in the physical world
These characteristics combine to create a very powerful medium By allowing for direct, ubiquitous links to anyone, anywhere, the Internet lets individuals and companies build interactive relationships with customers and suppliers, and deliver new products and services
at low cost These defining characteristics have fuelled its explosive growth
4.3 THE GROWTH OF THE INTERNET
The origins of the Internet date back to 1969, when the United States Defence Department developed the 'ARPAnet', which was intended to link military networks together The context of the Internet and certain key developments are highlighted in the Figure 4.2 (Note: Graph is not drawn to scale)
Trang 37The growth of personal computing technology in the 1980s, largely contributed to the accelerated adoption of the Internet and the world-wide web (www) which far outstrips that
of previous technologies - Figure 4.3
FIGURE 4.2 - GROWTH IN INTERNET HOST COMPUTERS AND MAJOR DEVELOPMENTS
National Science Foundation (NSF) lifts restrictions on commercial use of Internet
Internet / ARPAnet was created
Source: Network Wizards, 1998, as cited in 'E-Business Technology Forecast' - a PricewaterhouseCoopers Report, 2000
FIGURE 4.3 - ACCELERATED RATE OF NEW TECHNOLOGY ACCEPTANCE
41 25
22 9
7 2
YEARS TO REACH 10 MILLION CUSTOMERS
Source: The Economist, 1996 (www.economist.com )
Trang 38The number of Internet users is constantly increasing and by end-2000, there will be an estimated 375 million Internet users world-wide, increasing to 500 million users by 200220 This boom has been the result of several underlying forces that have come together:
- The wider availability of the Internet, offering inexpensive bandwidth
- Easier access to these networks provided by point-and-click web browsers
- Multimedia development tools that can be used to create rich content
- The emergence of open standards in development tools and at the network protocol level (e.g TCP/IP), making it more cost effective for software developers and other technology providers to create interoperable products
- The growth in support services (e.g web design, hosting, and gateway services)
- The development of critical processes (ordering, billing, payment, etc.)
The most important factor has been that users are becoming accustomed to the Internet and are rapidly overcoming any inhibitions concerning e-commerce As shown in Figure 4.4, the momentum created by all these forces has created a virtuous cycle of growth
20'World Online Populations' - CyberAtlas Internet Statistics and Market Research, 2000 (http://cyberatlas.internet.com )
FIGURE 4.4 - THE VIRTUOUS GROWTH CYCLE OF THE INTERNET
COMPUTING SERVICES BECOME MORE WIDESPREAD
TECHNOLOGY AND SERVICE PROVIDERS MULTIPLY
INFRASTRUCTURE DEVELOPS
COMMUNITIES OF INTEREST PROLIFERATE
Source : Harrington, L., Reed, G., 'Electronic Commerce (finally) Comes of Age', The McKinsey Quarterly, 1996, No.2
- E-Marketplaces
- Content Aggregators
- Consumer Aggregators
- Cheap microprocessors & RAM
- Higher PC penetration among consumers and companies
- New generation of PDAs and Internet appliances
- Web site designers
Trang 39A recent study by the Stanford Institute for the Quantitative Study of Society (2000), reveals the wide range of areas where people are embracing the Internet - from communicating (90% use e-mail) and sourcing information, to interacting (e.g chat rooms, entertainment) and purchasing (37%) - Figure 4.5 These activities highlight the adoption of the Internet as an interactive, communication and information tool
FIGURE 4.5 - WHAT ARE PEOPLE DOING ONLINE?
Source: Stanford Institute for the Quantitative Study of Society, as cited in the Economist Intelligence Unit
(EIU), April 13, 2000 ( www.eiu.com )
Trang 404.4 THE INTERNET AND E-COMMERCE
E-commerce describes the use of the Internet as a medium and as a market for commerce The main difference between the Internet and other electronic media (i.e fax, telephone) is that the Internet goes beyond just enabling transactions The Internet becomes an information-rich 'virtual' market space through which buyers and sellers interact These 'virtual' marketplaces are not fixed in physical territory but are created by the combination of standards-based networks, web browsers, software, content, and people Conducting
business over the Internet ('e-business') represents a fundamental shift in how buyers and
sellers interact The buyer and seller 'face' each other through an electronic connection There is no need to travel to a physical location, no order book, and no cash register Instead there is a website
The value of e-commerce transactions and market forecasts vary widely among research firms and government agencies However, they all project the value e-commerce transactions
to grow at unprecedented rates Figure 4.6 outlines the growth in the value of online Business-to-Business commerce (B2B) and Business-to-Consumer (B2C) transactions, as projected by Gartner Group
FIGURE 4.6 - WORLD-WIDE COMMERCE ON THE INTERNET (1998-2003)
Source: Gartner Group, April 2000