The per-pixel gloss factors can be stored in the alpha channel of the base texture map... This page intentionally left blank.
Trang 1C O L O R P L A T E 15:(Figure 8.3) Screen shot of the texture matrix manipulation example code
C O L O R P L A T E 16:(Figure 14.2) Demonstrating a separate specular pass with controllable degree of glossiness The per-pixel gloss factors can be stored in the alpha channel of the base texture map Image copyright c AMD.
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